6:10 that escalated quickly. If coins and dice don't work, try ENTANGLED PARTICLES. Seriously though, this was a very clear and well done video.
@udiprod2 жыл бұрын
Thanks! :) But I think your comment reveals a point not stressed enough in the video: This 2x2 table is the most general way to describe a player's behavior. No matter what kind of device is used, or how the decision process works, it can be summarized with such a table. So by proving that a table is equivalent to dice we basically prove that any device is equivalent to dice. The implicit assumption of course, as revealed later, is that the 'dice' can't affect each-other from afar, which is the assumption that the quantum entagled particles break.
@danielyuan98622 жыл бұрын
I mean, when part 2 said "classical bound", it was pretty clear that some quantum stuff is coming.
@mooman10172 жыл бұрын
I've paused the video because that turnaround was a massive left field jump for me, and it was really good! It got it's fundamental point across, and then moved onward, it is just humorous to have such an expressive jump from "oh let's use dice" to *quantum entanglement required*
@dragon_pi2 жыл бұрын
@@mooman1017 that part had me laugh "since we can only win 75% with dice, how about we give them some entangled particles" *cheerful quantum music*
@marksmod2 жыл бұрын
... I can also offer you these hyper-cubes, take two and it'll take you to the 5th dimension... eheheh
@najwan36722 жыл бұрын
the whiplash i got when you went from coins to using quantum physics to decide which strategy to use is indescribable well done
@i_teleported_bread74042 жыл бұрын
It's nice to see udiprod is back. Their videos explaining the difference between the different types of sorting algorithms were very enlightening.
@udiprod2 жыл бұрын
Thanks. More of these coming soon.
@JohnSmith-kc6ov2 жыл бұрын
they're not really "back", they never really left. They just post at an incredibly slow rate
@Leon-pu3vm2 жыл бұрын
@@udiprod we love you
@ativjoshi10492 жыл бұрын
" Don't call it a comeback, I been here for years I'm rockin' my peers, puttin' suckers in fear Makin' the tears rain down like a monsoon Listen to the bass go boom"
@i_teleported_bread74042 жыл бұрын
@@ativjoshi1049 Ahh, a fellow LL Cool J fan, I see.
@julianatlas51722 жыл бұрын
6:08 "it seems there is nothing we can do to get better performance" ok reasonable "so let's give the player entangled particles and see what happens" well, that escalated quickly :0
@lemonice2 жыл бұрын
udiprod is probably my favorite underrated channel about computer science and physics
@MayorVideo2 жыл бұрын
Oddly specific
@lemonice2 жыл бұрын
@@MayorVideo you're right. should have used and/or since I meant logic gate OR
@MayorVideo2 жыл бұрын
@@lemonice heh
@1ucasvb2 жыл бұрын
Some technical remarks for those interested: There's some really deep and fascinating amount of physics and philosophy about this stuff! The "magical non-signaling box" is known as Popescu-Rohrlich boxes, if anyone wants to look it up. It's basically just a probability distribution p(a,b|x,y) (probability of a,b outcomes given x,y inputs/settings) which are non-local, but also obey non-signaling conditions. The values of x/a and y/b are assumed to be in "separate laboratories". We say a probability distribution is local if it can be written as a probabilistic mixture of local probability distributions. Mathematically: p(a,b|x,y) = Σ_i pᵢ p(a|x,i) p(b|y,i), where pᵢ is a probability, and p(a|x,i) and p(b|y,i) are the local distributions depending on this i variable. Σ_i is "sum over the values of i". Classical physics restricts us to these. A probability distribution is non-signaling if the outputs of one side don't depend on the inputs and outputs on the other, that is, if you compute the marginal (sum over "the other side"), you get a distribution that can be written as: p(a|x) = Σ_b p(a,b|x,y), for all a,x,y and similarly for the other side: p(b|y) = Σ_a p(a,b|x,y), for all b,x,y. This means the local probability distributions carry no information "coming from the other side". So the distributions of these "magical non-signaling boxes" (or "PR boxes") is non-local, but it's still non-signaling. That's a VERY surprising result, because we sort of hoped that non-signaling was a property of locality, that is, non-signaling is a physical consequence of a finite speed of light. But what the (mathematical) existence of PR boxes show is that non-signaling is an independent property of locality, so we currently have no physical argument to deny the existence of such weird things. (Mathematically, what all of these results show is that: Local Correlations ⊂ Quantum Correlations ⊂ Non-Signaling Correlations, where ⊂ denotes a strict subset.)
@NonTwinBrothers2 жыл бұрын
Woah it's wikipedia math man
@geekjokes84582 жыл бұрын
its funny to think what magical physics object could have such property?
@beijingchef2745 Жыл бұрын
20:23 The top coin flips when both handles are set to be 1. That means the bottom handle is sending signal to the top coin!
@alexlarex7773 Жыл бұрын
@@beijingchef2745 the coin is an intrinsic state of the device, there is no way for an observer to see that the coin flips, thus signaling between coins does not matter. It is indeed weird, but If the state can't be physically observed in any way, it may violate any laws, and it's fine from physics standpoint. Such as blackholes for example, singularities in the centers of those allow for some serious violations of a lot of laws, but because a singulatiry can't ever be observed due to the event horizon, it's completely fine, because those violations can't affect anything observable.
@RARa12812 Жыл бұрын
@@beijingchef2745 that what's I thought as well. How would one machine know other one is 1.
@ts4gv2 жыл бұрын
6:10 I got so excited the moment you brought this out. That came outta nowhere.
@ronidaffan59042 жыл бұрын
The most comprehensive explanation of Bell's Theorem by far. Well done !!!!
@Bencurlis2 жыл бұрын
This is a great video! There is still a third hidden assumption regarding Bell's theorem, in the particular case of the video, it is that input bits from the referee are uncorrelated from from the particle outcome. So, from a physical point of view, it is possible to imagine local and deterministic strategies that should still be coherent with the 85% winning quantum strategy observation, granted this correlation exists and originates in the common past of all the matter composing the game elements. This possibility is defended by Gerard 't Hooft, among others.
@udiprod2 жыл бұрын
Thanks! Right, I just added it to the description as the "superdeterminism" option.
@SolidSiren2 жыл бұрын
Omg THANK. YOU. *hits table* Presumptions are always ignored, I can't accept the theorem for several of them!
@qwertyuiop85222 жыл бұрын
So the creation of the entangled particles could send some kind of hidden signal to the referee and influence the "secret answer". Did I get that right? Or the creation of the secret answer could influence the entanglement, whichever happens first. Or there could be some other cause, even further back, that sends messages to both. ----- Another thought that I had about the parallel-worlds interpretation: Does the "world splitting" happen when the particle is measured, or does it happen when the secret answer is picked? Is it possible to make the math work? I don't know the math well enough, but it feels like there is some kind of dualism, where the referee creates something and the quantum measurement destroys that same something.
@NYKevin1002 жыл бұрын
The basic problem with superdeterminism, at least in my opinion, is that there's no obvious physical mechanism for those correlations to arise. Why should the referee's input bits have anything to do with the entangled particles? They are (at least in the real-life experiments which the video alludes to) produced by entirely unrelated processes, and it's really hard to come up with an explanation for why they should agree with each other, aside from "the results of the experiment travel back in time and retroactively change the referee's choice of bits." But a retrocausal explanation is just FTL signalling in fancy dress.
@Bencurlis2 жыл бұрын
@@NYKevin100 t'Hooft says you only need some kind of conservation law that ensures superdeterminism at the particle level and eventually propagate to macro scale observations, like here. Then, since all the matter we know originate from a distant common past, all particules must be correlated through this conservation law. That would include the referee's input bit and all of the matter making up the physical processes of the experiment.
@robotspark3632 жыл бұрын
The video is incredible, but udiprod has gone above and beyond in responding to people's questions and queries about such a hard to grasp subject (even with a very helpful video such as this) :)
@udiprod2 жыл бұрын
Thanks! My pleasure.
@LukePalmer2 жыл бұрын
Thanks, very clear, and (though occasionally tedious) I like the way you really consider all the possibilities deeply instead of handwaving, and feel I have a more solid understanding because of it.
@falquicao83312 жыл бұрын
He didn't really consider *all* the possibilities. For instance, he handwaved the statistical indipendance assumption, in favor of which we have no real evidence, and the universe could work fine without. If you search online, you'll find it's often called the "free will assumption", but that's due to unscientific misinformation. I suggest you research about superdeterminism if you want to know more about this.
@Takyodor22 жыл бұрын
@@falquicao8331 There is a version of the Bell test, where the orientation of one of the measurement devices depends on light from a very distant star. While you are technically correct that we can't be 100% certain that superdeterminism isn't causing the results we see, it is a 𝘷𝘦𝘳𝘺 reasonable assumption that the photons from that distant star weren't pre-programmed with the exact time and date, down to the microsecond, when the experiment would take place, such that the results look exactly as we would expect if the particles were entangled and their measured spins were random. The universe would literally have to conspire against us, trying its hardest to look random, never slipping up, for superdeterminism to be true! Since superdeterminism can't (likely) ever be disproven, it is borderline unscientific misinformation too...
@thomaskaldahl1962 жыл бұрын
I like how you represented a biased coin by bending it :D
@BurnerWah2 жыл бұрын
This channel is cool I started out wanting to see bogosort and now I'm learning physics
@a2sbestos7687 ай бұрын
After gaining a bit of background on Bell's Theorem, this finally clicked for me. Well done!
@lepidoptera93377 ай бұрын
So you understand why it's intellectual nonsense now? ;-)
@a2sbestos7687 ай бұрын
@@lepidoptera9337 Possibly,but not for reason you think
@lepidoptera93377 ай бұрын
@@a2sbestos768 I didn't think that you can reason about this. That would require some serous training in physics. ;-)
@henke372 жыл бұрын
Always nice to see another video, you guys have such incredible clarity when explaining things. Here's a topic suggestion: the pigeon hole principle and what it means for compression.
@ts4gv2 жыл бұрын
Great submission.
@ts4gv2 жыл бұрын
Dude! They’re back! Thank you!
@TheRenaSystem2 жыл бұрын
Great to see you're still on the platform! The last video I watched of yours was one about sorting algorithms from a few years back, so it's cool to see you still here and making content, great stuff!
@yagomizuma22752 жыл бұрын
Is that a homestuck reference
@pig71052 жыл бұрын
Love everypart of this video. A masterpiece!!
@kinghotcoc02 жыл бұрын
Once again another lovely udiprod video, while they do take a while to post, the quality is always amazing.
@iamagreatape95762 жыл бұрын
i just watched a whole video on quantum computing, understood none of it, but still was invested through the whole thing anyways.
@doBobro2 жыл бұрын
Thank you! I've always been struggling with bell theorem before your explanation. Finally it clicked!
@punpumpkin11482 жыл бұрын
I don’t know much about physics, but this is still very entertaining. I am happy this was on my recommended.
@Amon_Gus69692 жыл бұрын
Extremely nice description. I first read the book from ginsi abou this and this video answered all the questions i still had
@swzagr2 жыл бұрын
Very good job to explain concepts such a pleasant way. Other documentaries i watched on this subject realy not bother to explain how we come up with conclusion that qubit values not determined beforehand. Also nice touch with spooky tunes.
@TheKorbi2 жыл бұрын
This is such a well made video, wow.
@orthoplex642 жыл бұрын
Thanks for mentioning superdeterminism in the description
@TtttTt-ub5xb2 жыл бұрын
Wow great video It's the first time I understood bell'S theorem Thank you
@fatcat5002 жыл бұрын
So, if one particle is in our galaxy and the other particle is in Andromeda, does this game still work? It seems like the implications of this is that: we can't communicate faster than the speed of light, yet at the same time we can because of quantum physics?
@udiprod2 жыл бұрын
Yes, it works for any distance. But it can't be used for communication, as explained in 18:49. It can be used for coordination, as is done in the CHSH game. And using this same kind of coordination, it also has cryptographic uses.
@SolidSiren2 жыл бұрын
Yes it appears to work no matter the distance. But every theory so far we have for quantum entanglement includes multiple presuppositions and that is a problem. They say* it can't be used for communication, and so far no one's been able to come up with a way it could, so therefore it "doesn't violate the speed of causality/speed limit of light"
@donaldhobson88732 жыл бұрын
@@SolidSiren There is the no communication theorem. It isn't just that no one has found a way to communicate with it yet.
@nycki932 жыл бұрын
It's interesting, right? It seems like you could use these boxes to send information, say, by intentionally 'winning' or 'losing' the CHSH game a certain number of times. But the kicker is that the other player won't know what message you've sent _until they get the results from the referee_, which still has to be done at the regular old speed of light.
@happmacdonald2 жыл бұрын
@@nycki93 Another way to view that is that if you're stuck in Andromeda with your chain of entangled particles, you can arrange to win or lose games corresponding with events on Earth all you'd like and you *can* know that the "win" signals the other person is trying to send are winning 85% of games while the lose signals are only winning 15% of games.. but you still have no way to know *which* games won or lost. The same is even true of the unrealistic Popescu-Rohrlich boxes "100% win" boxes described: you could know that 100% of the games where Earth wants to send you a "win" signal win, and that 0% of the "lose" signal games win.. but even *that* doesn't tell you *which* games are which. You get a bit from the referee, you figure out your own bit and send it back, but your own bit still always has 50% chance of being a one or a zero as does the ref's bit.
@mariebms2 жыл бұрын
these are so good I can't wait to see more
@SykoEsquire2 жыл бұрын
I always see entanglement on the same plane as Maxwell’s Demon. Insofar as the idea of the “demon” performing a function, as a meta for the system. “Entangling” automatically comes as prepackaged info, before you even entangle it, that measuring one bit will simultaneously let you know the state of the other. Which takes me back to the interpretation of the “pair of gloves.” The simple knowledge alone of what is being measured before hand is the “demon.” If two beings at the opposite ends of the universe already knew about gloves and how they are paired, left hand and right hand gloves, and that pairing them (entangling), as proper entangling would be proper pairing. If at opposite ends of the universe, one observer gets a left hand glove, he will automatically know that the other is a right handed and vice versa. You know this instantaneously, thanks to the “demon” which is the foreknowledge. You can’t actually confirm this instantaneously, but what you know about glove pairings, it must be true. The information always existed in the pairing, when it was paired. The actual observation seems arbitrary. The knowing what to look for before and after entanglement is the demon in the problem. You won’t know which glove you have before the observation, but when you do, you’ll know the state of yours and the other’s and when you meet up with your partner from the opposite end of the universe, you’ll find that your measurements coincided. Since the gloves can’t travel faster than the speed of light anyhow, nothing is violated causally. You can’t know which glove you’ll have until you measure it, but when you do you’ll know the nature of the entangled partner. My issue is you can’t say you are “entangling” particles, and negate that information was put into entangling them. When you entangle them, you are essentially tying an equilateral knot. Pull on one end or the other, you will have an end in your hand or your partners hand, but the knot (entanglement) will be gone. Tying the knot, didn’t change anything about the nature of the reality of either end. You just paired opposite ends, with foreknowledge that what even end you measured, you knew there was another end that would be opposite. You knew that when you entangled them and you knew what to look for measuring them and what the conditions would be. The demon.
@udiprod2 жыл бұрын
This world view is the "local realism" view, explored at 16:10. The players are given particles that contain some information locked within, and they are prepared so that they'll have opposite spins. But this doesn't work - it still can only win at most 75% of the time.
@dialectphilosophy2 жыл бұрын
The issue you raise is a good one, in that most people seem to neglect the fact that the knowledge of entanglement is related to a greater system… “we can prepare particles that are entangled!” is usually all the depth given to that topic. But the point with the gloves is that, once observed, the glove must be either left and right and the other glove state can be known via inference. But before it is observed, the glove is neither a left or right glove, but a single “superposition” glove. This distinctly different third state of the glove isn’t observable to our most direct experimental methods (such as “looking at it”) but it IS observable via more indirect, roundabout ways. Bell’s theorem is one such way; the two slit experiment is another.
@SykoEsquire2 жыл бұрын
@@dialectphilosophy I guess the “problem” I have with my correlation to the glove, analogy is that it isn’t a 1:1 for the experiment. Simply due to it not being binary as a left or right glove, as what is being measured, photons, are being measured of 1:3 states, left hand, right hand, and a third “hand” glove, but not necessarily a superimposed state of the two. In the Venn Diagram Paradox version of this experiment, the filtering of the light fundamentally changes the light passing through it. I picture light passing like a bullet from a gun, if you will. At 0 degree’s between two filters, you have a “100%” pass through. I always feel like the like being filtered isn’t really explaining how the filtering affects what is actually being measured. Now when you pass light through 0 degree and a 45 degree angle on the polarizer, you have a 50% pass through. So I picture half those bullets being changed going through (path wise) differently than the 0 degree pass through, and the “filtering” by absorption, has to do with filtering light interfering with each other, other than just simply acting as a “strainer” for light. Which is why when you introduce another filter in the middle a 22.5 degrees, between the 0 and 45, you get more light at the end than just the two. Altering the path of the light isn’t a simply binary function, and the information being changed between filters is more complex than just saying the light passes through or it doesn’t, it is what is being imparted by the measurement itself. I picture light traveling in a pack of bullets, twisting about their axises, while tumbling forward, each filter, depending on it’s orientation changes that orientation and it’s interference pattern(s) with itself, leading to different pass through. I hate to invoke “hidden” variables, but that is what I feel makes things “random” in these experiments. “Random” simply means (to me) that the function unfolds faster than we can predict or that making measurements of the function, changes the function itself, which also propagates faster that we can analyze it. That is all “random” means to me. That the “hidden” variable(s) are only hidden by virtue of measuring them changes the result and/or calculations over time compound faster than can be measured as it propagates and compounds.
@bpansky2 жыл бұрын
is the behavior of the "undefined" spin particle still indistinguishable from one that we have recently measured but forgot the orientation of?
@btd6vids2 жыл бұрын
The entanglement has to be created through certain processes, and the creation of the entanglement is local. For example, if a particle with 0 spin split into two you’d know that the total spin has to be the same, so if one is +1 the other must be -1
@bpansky2 жыл бұрын
@@btd6vids yes i think i understand that already, i don't see how that answers my question
@btd6vids2 жыл бұрын
@@bpansky It means that once you’ve measured the particle they’re no longer entangled so it doesn’t matter whether you personally forgot the information, as far as I know
@y0ich12 жыл бұрын
Great production. Very interesting. We need more. Thank you.
@FernTheRobot2 жыл бұрын
It's weird how the universe cares specifically about whether it's communication or not. We found this "quantum" thing that makes something instant and tried so hard with it. Yet the universe said "nope." therefore we can't send information with it.
@udiprod2 жыл бұрын
It's related to special relativity. According to special relativity, if A takes an action that has some instant effect on a far away object B, then some viewers will view the effect on B first, and then A taking the action. This is because of the relativity of time relations. So from the assumptions of special relativity it follows that the actions of A can only send signals within A's light cone, or objects that are within reach of a light ray from A.
@AgentM1242 жыл бұрын
@@udiprod but assume we can't see light and only hear sound. Then if A sends an audio signal at the speed of sound and B reacts when it receives that audio signal, we observe B after A. However we now use this magic light signal that's faster than sound. Then do we observe B before A as a "viewer" near B?
@udiprod2 жыл бұрын
@@AgentM124 No, the problems are only caused with signals that travel faster than light. According to special relativity, two events A and B can be separated either in a "timelike" fashion, or "spacelike" fashion. If there's enough time for light to travel from A to B, then it's "timelike", otherwise it's "spacelike". If they are 'timelike' separated, then all viewers will agree that B occurs after A. This follows from the mathematical formulation of special relativity. And this is also what happens in your example. Only two events that are spacelike separated then some viewers will see A before B and some will see B before A.
@agsystems82202 жыл бұрын
Communication implies a sender and a receiver, which means causality is involved. The message was received because it was sent. The type of coordination in the video is permitted because the behaviours are the same no matter which one happens first. Neither party can tell whether they observed the particle first (such distinctions are reference frame dependent), so relativity is fine with it. While the behaviours are coordinated, they are not causally linked.
@stuartallen20012 жыл бұрын
You're a madman udiprod. Great stuff!
@Huntracony2 жыл бұрын
So... Spooky action at a distance exists, but this gives no 'information' as the result is still 50/50, but nonetheless it can be useful, like in this game... That broke my brain. Am I wrong about it being useful?
@udiprod2 жыл бұрын
You are definitely right, these non-local effects are useful for this game, and for practical applications as well in cryptography.
@phoenixhartmann71212 жыл бұрын
so instead of the players being able to communicate, their tools are? great video and explanation, but it still confuses me a bit.
@cubing72762 жыл бұрын
They can't communicate but they can coordinate
@udiprod2 жыл бұрын
One way to look it at, is to say their tool is this type of spooky action at a distance that is allowed by quantum entanglement. So the behavior of one player has some (limited) effect on the result sent by the other player. This allows them to coordinate their results according to the rules of the game. A general mathematical way to describe their tool is the concept of "non-signaling correlations" (at 18:49) . Its saying they can be coordinated in any possible way that mathematics allows that we can prove that it can't be used for sending signals. This is an abstract description, that doesn't commit to a specific physical process that implements such a correlation. But in principle, any such non-signal correlation can be implemented by a hypothetical physical process.
@codegeek982 жыл бұрын
It's not "communicating" for the players to exchange a bunch of entangled pairs _before_ the match starts, which is all that's required for the 85% strategy demoed here. That's no more "cheating" than exchanging pieces of paper or computers or words (which they need to do to choose a strategy) would be, _before_ the match. While the video _showed_ the players communicating between rounds, this isn't actually cheating since the game is stateless between rounds as-defined (and isn't actually necessary anyway since the players could just instead bring along a bunch of machines or entangled particle refills before the match, to avoid communicating between rounds, either) per [19:33] “we have good reasons to believe it can't exist”: any Sophomore-level general relativity course will show how faster-than-light communication _implies_ time travel by explaining just exactly how to bootstrap the former into the latter-this would allow _impossibilities_ such as going back in time to kill your own father), so there's _no way_ that any device that *actually exists* (such as the green measurement boxes from the 85% strat) is communicating, so long as the players are placed far enough away.
@rulojuka2 жыл бұрын
6:11 Well, that escalated quickly!
@udiprod2 жыл бұрын
Actually it's a point that I think I didn't stress enough in the video: The 2x2 table such as the one shown at 4:13 can describe any decision process using any device. So even if the player is using some clever AI algorithm running over a supercomputer, we can still describe its behavior using such a table. So when we prove such a table is equivalent to tossing dice, it seems like we proved the 75% barrier holds universally for everything. The implicit assumption in this proof is what quantum entanglement breaks - the locality assumption.
@the1stwing2 жыл бұрын
The legend returns
@freshcookieman70892 жыл бұрын
glad they're back
@antonhengst86672 жыл бұрын
holy crap I love this channel
@PittTheKid2 жыл бұрын
Just commenting to help this get popular soon
@bishop84832 жыл бұрын
While I'm glad you are back, I'm kind of sad that you changed the artstyle. I absolutely loved the "old-school" 3D look of your animations. It always made me feel nostalgic :')
@udiprod2 жыл бұрын
Thanks. I didn't change, I'm trying out new styles, and trying to match the style to the content of the specific video. There'll be more sorting videos, and more 3D ones on other topics.
@bishop84832 жыл бұрын
@@udiprod I'd watch them either way haha Looking forward to see what you have in store for us!
@aBigBadWolf2 жыл бұрын
@@udiprod I like the new style much more!
@udiprod2 жыл бұрын
@@aBigBadWolf Which video's style do you mean?
@aBigBadWolf2 жыл бұрын
@@udiprod the new one (as in this video) instead of the more 3d style of your sorting videos.
@sammccardalkilby2 жыл бұрын
Love all your videos!
@shoutitallloud2 жыл бұрын
Ok. There's still one thing that is not quite clear to me. Does this "quantum strategy" agrees with "uncertainty principle"? I mean, we have to assume that there's ALWAYS a particle inside a box. Where's always a valid object to be measured. Otherwise , if we get both "0" and "0" as results of measurement - how can we be sure that there was anything an all, not just empty box? I guess, if we consider "empty" box as a possible event, that would extend the number of losing outcomes, and reduces total win probability to 3/4 ?
@udiprod2 жыл бұрын
The uncertainty principle doesn't say we can't be sure of anything. It says we can't have full knowledge about some specific pairs of properties, such as position and velocity. It manifests in the video as well, about the spin property: it says if we know the spin along one axis, we can't be sure about it in the other directions. That's why we have this probabilistic law instead. So in theory we can do this experiment exactly, and reach the exact predicted 85%. In practice of course you are right, it's difficult to make sure the right particles reach the right boxes at the right times. But since the theory allows us to be accurate, it's just a matter of clever engineering to do it accurately, and there has been improvement over the years, reaching the point where we can do this experiment close enough to be sure it exceeded what classical physics allows.
@shoutitallloud2 жыл бұрын
@@udiprod Thank you! I just wanted to express my respect to you. Your videos are realy a masterpiece of educational work.!
@udiprod2 жыл бұрын
Thanks :)
@twingolord Жыл бұрын
this channel goes hard
@bryamalfaro2 жыл бұрын
thanks for come back, I apreciade a lot your work, may be you can obtain support with an account in patreon.
@airmanon72132 жыл бұрын
So... basically spooky action is a thing? What happens in this game if both players try to measure at the same time? This definitely is a tricky subject to wrap my head around.
@udiprod2 жыл бұрын
It's easier to assume that there's never such a thing as exactly the same time. So one player always measures first, even if only slightly ahead. But even if you want it to be exactly the same time, we can still define the joint distribribution of the outcomes, as shown in 14:02. This distribution is the same regardless of which of them measures first.
@airmanon72132 жыл бұрын
@@udiprod I see. This is quite a fascinating topic! Thank you for sharing this with us!
@nycki932 жыл бұрын
The really weird consequence of all this in my opinion is that players can use quantum entanglement to _synchronize_ information, but not to _send_ information. You can affect whether the other player sees the same random bit as you or not, but you can't do anything that would make them roll more 1s or more 0s overall. So, the "spooky" thing is that the particles clearly have some sort of shared state, but there is no measurement that can extract even a _single bit_ of information from it.
@happmacdonald2 жыл бұрын
@@udiprod One thing that nagged me about the explanation is talk like "affects instantly" with a background of putting the players a relativistic distance apart. There can't be any simultaneity in that situation, so one could say the measurements are "spacelike" to one another.. but never truly simultaneous. Unfortunately I can't think of any superior way to phrase this for a video to people who might not find that intuition familiar, so I remain nagged without obvious resolution lol. Anyway, great video as always. 👍
@udiprod2 жыл бұрын
@@happmacdonald Thanks! You are right of course. But the phrasing and presentation problem is even worse than you say: when the video shows the top box being measured first, and we even say "let's measure the top box first", this is also not something that is true for every frame of reference. In some frames the bottom box is measured first. An accurate way would be to say: let's view this scene from a frame of reference where the top box is measured first. From this point of view it's also true to say that the other box changed instantly, because from this specific frame of reference this is what really happens.
@teamcyeborg Жыл бұрын
I can't help but feel that utilizing quantum entanglement breaks the "No communication" rule
@4rumani Жыл бұрын
I feel the same way, the entangled particles may be WORSE than a telephone line (which would allow them to win 100% of times) but it's still better than nothing... So it feels like cheating.
@LolLol-fz3xw Жыл бұрын
its basically a machine that helps the players win more than normal but the players aren't directly communicating through the machine so it isn't completely communication
@jonathanbrouwer30262 жыл бұрын
It is interesting to me that these machines only seem to work due to the fact that the probability changes non-linearly to the angle. If the probability change was linear to the angle, this wouldn't work. Is there any theory on this?
@psyphy2 жыл бұрын
If you mean the cos^2(theta/2) relation, it can be derived from basic Quantum mechanics. (By finding the eigenvectors of Pauli matrices in generalized polar representation)
@ts4gv2 жыл бұрын
I didn’t think about that Jonathan! Interesting
@neon_paradox2 жыл бұрын
sheesh welcome back udiprod
@DerIntergalaktische2 жыл бұрын
Regarding Non-Signaling Correlations: Why can't player 2 just put the lever to 0 and reroll until w.l.o.g. a 1 appears? Then they would have communicated a bit of information. The players just needed to agree beforehand to wait a certain time before accepting the bit that appeares on the screen.
@udiprod2 жыл бұрын
So they agree before hand to wait until "1" appears? Or they agree to wait a predefined number of re-rolls?
@DerIntergalaktische2 жыл бұрын
@@udiprod Neither. They agree to wait e.g. 10 seconds after the last reroll to see if another reroll comes in. If 10 seconds pass and no new roll happens they know the last bit is the one to accept. I guess if they are unlucky they could keep rolling zeros, but using fair coins that would be exponantially unlikely to happen, so choosing a long enough time will allow to consistently roll until a 1 appears. Now one just needs to move the two players far enough appart and one has seemingly faster than light communication.
@DerIntergalaktische2 жыл бұрын
Actually, the time chosen in the beginning can be independent of how many rerolls it might take. The time just needs to be larger than the time to evaluate the outcome of a roll and perform a reroll as that resets the timer anyway. So now luck just affects the speed of communication, as having to do many rerolls delays the communcating of that one bit.
@udiprod2 жыл бұрын
@@DerIntergalaktische So this system relies on the players being able to observe whether a reroll occurred or not? Because you are right, this allows them to communicate. They can do it even more simply: player 1 can simply perform re-rolls or not perform re-rolls, similar to a morse code. In the setup shown in the video they can't observe the coins at all. All they can do is perform a re-roll, which destroys previous result and randomly generates new ones. So they can't tell how many re-rolls were initiated since last time the re-rolled.
@DerIntergalaktische2 жыл бұрын
Oh. I did not realize that they cannot track re-rolls. But the problem remains similar: Player 2 just samples the output every x seconds and Player 1 rerolls inbetween samples until it shows the bit that is supposed to be sent. Using fair coins (and some error correcting code for longer messages) this seems to allow for communication.
@ativjoshi10492 жыл бұрын
So "non signalling correlations" need not obey the speed of light barrier?
@udiprod2 жыл бұрын
Right.
@armandocruz58102 жыл бұрын
Liked the spooky music, at a distance
@SpencerTwiddy2 жыл бұрын
I just discovered that this upper bound of about 85% you keep mentioning, calculated by cos²(45°/2) = 1/4(2 + √2), can be rearranged in this pretty form: .5^.5*.5+.5 It is very interesting to me that this is the series of hyperoperations in decreasing order, starting at 3. What I mean is it goes exponentiation, which is repeated multiplication, then multiplication (repeated addition), then addition. I'm curious why it starts at 3, if there is any quantum-mechanical or physical significance to the same series of operations but starting at, say 2 or 4 or n, and why the term being operated upon is .5 (although for probability, 1/2 is perfectly between 0 and 1 so it comes up a lot, for example in the Riemann Hypothesis).
@samc35442 жыл бұрын
6:10 speedrun strategies
@rayoflight622 жыл бұрын
Today, John Clauser received the 2022 Nobel prize for Physics for inventing this experiment...
@keyboard_toucher Жыл бұрын
If I flip a coin and without looking at the outcome, somehow manage to photograph the top and bottom sides of it and seal the two photos in separate envelopes, would you say that opening one of the envelopes has a "non-local effect" on the content of the other envelope? Surely it does not. The only indirect effect it has is on your expectation of what's in the other envelope. But on the contrary, it seems at 24:00 that we are confusing our beliefs about a particle (in the form of a table describing what we think the probability distribution of its spin is) with the particle itself.
@udiprod Жыл бұрын
You are right, the envelopes have no "non-local effect". They have only local effects, and therefore can't win more than 75% of the time. Consider this experiment: someone gives the two players two envelopes, each prescribes to the player exactly how to play. For example, one envelope may state: "Given 0 play 0, given 1 play 1". Also the players are assured the two envelopes prescribe opposite moves. So if player 1 got "Given 0 play 0, given 1 play 1" then player 2 got "Given 0 play 1, given 1 play 0". The envelopes are sealed, and the players wait to receive the bit from the referee. But we can already tell they have at most probability of 75% to win. Because if the referee will happen to send the bits 1,1 (which there is 25% of happening), they'll play opposite and lose. This argument works regardless of what's in the envelopes. For each possible content of the envelopes, there's one bit combination the referee might pick that will cause them to fail. So if we restrict the players only to local effects, they can't beat a 75% score. That's also the argument of 17:30, regarding your other comment.
@keyboard_toucher Жыл бұрын
@@udiprod Thank you for replying. How can we say that "the players are assured the two [possibly quantum] envelopes prescribe opposite moves"? We are obviously not expecting such a thing when making off-axis spin measurements as in 17:30. Learning the outcome of the first player's measurement (at 0 degrees, say) influences our expectation about the second player's measurement (at 135 degrees), but we still consider it a random variable; nothing assures us that it will be opposite.
@udiprod Жыл бұрын
Actually that part of assuring the players the envelops are opposite is not important. The end result is true regardless of what's in the envelopes. If the envelopes prescribe the players to act in a specific way, then there's a 25% chance that the referee will send those bits that cause this specific way to fail. Hence playing by envelopes can reach at most 75% win rate.
@keyboard_toucher Жыл бұрын
@@udiprod But during the disproof of local realism, we're measuring entangled particles, not photographs in an envelope, so why would we be stuck at 75%?
@udiprod Жыл бұрын
@@keyboard_toucher What the proof shows is if the assumption of local realism are correct, then the particles are basically the same as instructions in an envelope. Local realism (in the variant discussed in the video), assumes that a particle has a hidden state that determines in advance the measurement outcome for any angle. So you can think of the particle as an envelope that says: "If you measure at angle 0 you'll get 0, if you measure at angle 45 you'll get 1, if you measure at angle 90 you'll get 0, . . . " and so on. The players play with the strategy we show: For input bit 0 they measure at angle 0, and for input bit 1 they measure at angle 90. So for them the particle is like an envelope that dictates the output bit for every input bit. And because it's equivalent to envelopes, we again get a top score of 75%.
@rosearachnid8792 жыл бұрын
Incredible video! This is always a good channel.
@thejbo7772 жыл бұрын
First vid of 2022!!! See you all in 2023!
@Amonimus Жыл бұрын
23:47 Wouldn't that instead be two dice that always roll the same pair?
@omnisel2 жыл бұрын
19:46 Okay, now I'm getting lost. What does the instantaneousness have to do with anything? I don't see the relevance of special relativity at all. You couldn't just preplan a delay between responses to account for the time it takes to signal? Did I miss at some point that a rule is that the players must respond immediately after receiving their bit? I figured we'd trash this solution simply because it allows both players to directly communicate which is against the rules. I just have to accept that non-signaling is important for some reason.
@udiprod2 жыл бұрын
You are right: part of the referee's role is to time the players responses, and make sure they didn't communicate. If the referee thinks they delayed enough to be able to transmit information then they loose. Special relativity forbids faster-than-light signaling. So it seems like that if the players are 1 light second apart, then within 1 second they can't interact at all. Bell Theorem shows that this is not true. They can not signal faster-than-light, but they can coordinate faster-than-light. They can coordinate their decisions in the game almost instantly after receiving the input bits. The 'non-signaling' property of this coordination process is what allows it to co-exist with special relativity.
@omnisel2 жыл бұрын
@@udiprod ah, okay okay. I indeed simply didn't know there was a rule like that. Thank you for clarifying. I also saw the sources in the description when describing the test also mention that. I should have looked before commenting. My bad.
@broor2 жыл бұрын
17:50 but this is because the chance isnt 85% when measuring ajacent. If there were normal particles with these probabilities we would get the result that the winrate is above 75% right?
@broor2 жыл бұрын
If you eaxh had a paper with a vector2 and somehow measuring their sign 2pi/8 apart had a 85% chance of being equal, then you could win the game over 75% of the time just with two papers
@broor2 жыл бұрын
I guess there is no such paper vectors. Syill makes me wonder where those formulas came from. They are not the chance of a normal axis having the same sign when rotated 2pi/16. That would be 75% i believe
@lawrencelpy4 ай бұрын
did the rule stipulates the entangled pair must be in opposite direction ? how can the measured outcome be in different directions when measured in quatum strategy ?
@rulojuka2 жыл бұрын
Great video as always. Also, I guess it should be "up" at 9:54, not "down"
@udiprod2 жыл бұрын
Thanks! Actually I considered changing this scene because it's a bit confusing, but it's actually "down", since we measure up/down relative to the device, which is upside down in this scene.
@danielyuan98622 жыл бұрын
@@udiprod You should have probably said "towards" and "away". The script may have a few more words, but it's much more clear and direct with what you mean by "up" and "down".
@airmanon72132 жыл бұрын
How do quantum particles get entangled in the first place?
@airmanon72132 жыл бұрын
How different would the game be if the players are allowed to communicate, but the referee has a means to try and figure out if the players communicated or not with the players' goal being to try and get away with communication without getting caught by the referee?
@udiprod2 жыл бұрын
This is somewhat contradictory. The purpose of such games is to prove something. For example, when the players win at a rate significantly above 75%, it proves they use a non-classical device. Or as another example, if they always respond with 0,0 when they are required to reply with equal bits, and 0,1 when they are required to reply with unequal bits, it proves that they communicate. So when you say "without getting caught by the referee", it means that their behavior doesn't prove that they communicate. Therefore, such a behavior is achievable without communication.
@airmanon72132 жыл бұрын
@@udiprod Ah, I see. Thanks!
@legendgames128 Жыл бұрын
@@udiprod I could easily build the one coin flipping "non-signaling" device using only classical physics. And it has a win rate of 100%. Am I missing something here?
@udiprod Жыл бұрын
@@legendgames128 The beginning of the video shows that all classical devices are equivalent to dice, so they can't win more than 75%. But sure, go ahead and try to refute it. How does your device work? Note that they really can't signal each other, because it will take too much time and the referee will catch them.
@legendgames128 Жыл бұрын
@@udiprod So that's the condition I was missing. It has to be undetected by the referee. I see. It would have worked like so: Two coins in separate boxes, each attached to both ends of a long, thin metal plate. The levers on the side, only if they are both flipped to 1, flip the top boxes output. When the levers on the top are pulled, they spin the coins and the metal bar spins for a moment, before it stops and the output is read on both boxes. The long, thin metal plate can bend before the spin -, or after the spin, causing the two coins to be the same or the opposite.- Though all of this is a moot point since the referee could detect that due to the machine abiding by classical physics, the signal doesn't even travel at the speed of light, let alone instantly. I cannot build an undetectable machine in classical physics that functions the same way, but I can build a machine at all in classical physics that functions the same way. You got me there. Edit: I just realized the one in the video only displays the output after the spin, meaning it's even more of a moot point. It really is non-signaling.
@ninjageek2342 жыл бұрын
Couldn't there still be local realism since the particles were swapped out after each round or is there something that flew over my head?
@romajimamulo2 жыл бұрын
what if you have a larger odd number of quantum bits, and used a majority vote?
@the_cheese_goddess2 жыл бұрын
Locally each bit would still be 50/50 providing no lean one way or the other
@shoutitallloud2 жыл бұрын
Let me propose the following strategy. Player1 always replies with "0". Player2 replies with "1" in case he had recieved "1". And if he had recieved "0", he rolls the dice (cube), and if it shows"6", he replies with "1", otherwise the reply is "0". This should get 12 win outcomes out of 14 total possible. That is 6/7 chances, or 0.86 probability of win. Does it proves something about local realism?
@udiprod2 жыл бұрын
I think you made a calculation error. They have 25% chance of getting the inputs 0,1, in which case they reply 0,1 and lose. So that's the usual at most 75% winning.
@shoutitallloud2 жыл бұрын
@@udiprod Oh damn, you're right! I missed that ...(((
@empty50132 жыл бұрын
I don't understand how this rules out determinism rather than locality? if you assume (as we know) that measuring something affects it, then hypothetically the measurement is simply rotating the hidden information in some way, which can be deterministic. From what I understand, measuring a particle breaks entanglement because of this exact behaviour and in fact this game shouldn't even work since we can't measure the same particle multiple times? Am I misunderstanding something?
@udiprod2 жыл бұрын
You are right, it doesn't rule out determinism, it rules out locality (with the help of some additional assumptions). There are deterministic, non-local interpretations of quantum physics. Like you say, each pair of particles can only be used once. The game has just one round, so the players need only one pair of particles, and measure each particle once. If we want them to play multiple games, we need to provide them with many pairs of entangled particles, one for each game.
@T0NYD1CK3 ай бұрын
How do you compare angles a "long way" apart? They need to be known exactly for the logic to work but what if they are not?
@pacificll87622 жыл бұрын
Great videos !
2 жыл бұрын
You can set it up as 100% same result and they can communicating with each other. Then player 1 can place top if he gets 1 and bottom if he gets 0. Player 2 knows what player 1 gets and what himself gets. So they use a new entangled particle and tell player 1 choosing which bit to reply. 1 or 0. Then it is 100% win rate. Although you need 2 entangled particles.
@udiprod2 жыл бұрын
When you say "player 2 knows what player 1 gets", do you mean what player 1's input bit is? Or what the measurement outcome is? Because here are some provable rules: * Player 2 can never know what player 1's input bit is. This is demonstrated in the 'no signaling section' at 22:10. * Under some circumstances player 2 can know what outcome player 1 received (for example, if they coordinate in advance to measure at opposite angles). However, since they don't know the two input bits, they don't know if they should output equal bits our unequal bits, so this doesn't help them.
@udiprod2 жыл бұрын
Yes, that sounds right. If they have a signaling device that works in p% of the games, then they can certainly win p% of the games. But of course having a signal device at all violates the rules of the games (and the laws of physics - since the players are too far away from each other to have time to send signals).
@alephprime2 жыл бұрын
Maybe I'm not understanding something, but can't we get arbitrarily close to 100% success if we have synchronized clocks? Algorithm: player 1 (receiving bit a) rolls alternately at 0 degrees and 90 degrees, until the reading at 0 degrees matches bit a. Each time they reroll at 0 degrees, the result should 50% 0 or 50% 1, so the probability of getting a after N cycles is 1 - .5^N. Then after some specified amount of time, player 2 reads at 180 degrees. If player 1 has successfully rolled a, then player 2 will receive a reading of (a), otherwise it will receive a reading of (1-a). Assuming enough time has passed, the probability of passing bit a nears 100% so player 2 should almost always know what was sent to player 1.
@udiprod2 жыл бұрын
The problem is that the entanglement breaks after the first measurement. So all the re-rolls that player 1 does no longer have any effect on player 2. It's an important property of quantum entangled particles that we can't force the result to be one or the other, that's why it can't be used for communication.
@alephprime2 жыл бұрын
@@udiprod oh of course, thanks for the response!
@thoaily83522 жыл бұрын
Are there other ways that you use more than one pair of particles or a different arrangement to get 100% for this game?
@happmacdonald2 жыл бұрын
I don't believe so. For example, using multiple entangled particle pairs would give you no bias in results: 50% of your particles would still flip one way or the other.. but your team mate is getting *exactly the opposite* 50%. So you'd still have to boil your series of flips into 1 bit of data, as would your partner, and be stuck with the ~85% outcome.
@Yo-ji4ud Жыл бұрын
With the no signaling solution, aren't we just moving the problem of sharing information to the machines ? at least one of them needs know what the other's one's state is in order to change what it displays, or am I missing something ?
@khvediri6 күн бұрын
Where does the sin^2(θ/2) and cos^2(θ/2) come from?
@hahahasan2 жыл бұрын
A theory permitting superdeterminism can recover non locality in a hidden variable formulation of what's going on here. Philosophically I like the idea of superdeterminism, but physically it seems a tough notion to prove, and hence support. Would be interested on your take.
@yiannchrst2 жыл бұрын
That was so cool!
@timanderson57172 жыл бұрын
What if you measure three quantum particles per game and take the most popular result?
@kinglogic17292 жыл бұрын
Wow, high quality! (and first)
@MxMxffin2 жыл бұрын
I plotted the winning probability as a function of the angle of the zero-markers on the green thingies. It's (sin²((-2π+α)/2)+cos²((-(1/2)π+α)/2))/2, which is the same as (sin(α)-cos(α)+2)/4. The Maximum probability is approx 85.35534% at 135° and the Minimum is 14.64466% at 45°. (The one-markers are obviously in a 90° angle to the zero-markers)
@localidiot40782 жыл бұрын
I think this cheats the hypothetical. If this was a programing solution it would still require a reference which is the entire point. One player is dependant on information from the other player, even if it's built into the fabric of the universe, they are still communicating.
@ts4gv2 жыл бұрын
Yes, absolutely, but that’s kind of a moot point. The purpose of the hypothetical is to demonstrate this interesting fact.
@holderbee7811 Жыл бұрын
There still maybe no spooky action... it's easy to prove you will lose with perfectly entagled particles, because that's a predetermined outcome. However, they could actually be 'somewhat' entangled, and the lines at 23:04 could be cones, or some more accurate shape, to the show the probablistic nature. In other words, they happen to be somewhat synchronized, like watches Also, not really buying the whole if it's observed in a box, THEN it works.... , they agree on how to activate a box that measures their local partical, and since it is 'somewhat' entangled with the other, we get probablities greater than 75%, but less than 100%
@anselmschueler2 жыл бұрын
I believe you have a typo in the description. It says “The referee an”, and it seems it was meant to be “can”.
@udiprod2 жыл бұрын
Thanks! Fixed.
@plazmadolphin50812 жыл бұрын
couldn't I send information with more certainty by putting the handles 180 degrees from each other, then fiddling around with the top handle until it shows what my result is? Sure, it wouldn't always be perfectly accurate, and there would be no way of telling the other player when I have it set correctly, but wouldn't that achieve a better degree of certainty?
@MeNowDealWIthIt2 жыл бұрын
Can I make quantum entangled particles out of household objects?
@julianemery7182 жыл бұрын
is the word "Unequal" different to the word "different"? Also, what way are you meaning when the players responses are "unequal"? Do you mean, different between each of the players? Different responses that the referee receive, or something else?
@LimeGreenTeknii2 жыл бұрын
11:37 "Entanglement broke" Ah, so those two words can be used next to each other outside of Word Disassociation by Lemon Demon.
@super_77102 жыл бұрын
To me it seems like quantum entanglement is still a signal. The top particle is sending information to the bottom one or vice versa. That information is, if I'm one direction, you must be the other.
@jakehate2 жыл бұрын
Awesome video
@keyboard_toucher Жыл бұрын
Some of the classical strategy pairs win 1/4 of the time, while others win 3/4 of the time. When at least one of the players works by choosing a random strategy, the expected win rate is 1/2. Please correct me if I'm wrong.
@legendgames128 Жыл бұрын
20:00 The two players could say that the upper player sets the handle to 1, and the bottom player flips to 1 if they received 1, and flip to 1 then 0 if they received 0, and so the top player reacts accordingly, that way, relativity doesn't matter, there will be a delay, but the top player will find out eventually thanks to this cheating device. It could even apply for the coin flip "non-signaling" machine, but it's useless to signal when you already win 100% of the time.
@drbeanut2 жыл бұрын
The spin is not undefined entirely, it is only undefined in the rotation plane we are considering for this experiment, in fact in order to get it to such a state, we effectively perform an operation which sets the spin directly perpendicular to this rotation plane. The measurement of the first bit does not necessarily instantaneously set the state of the second bit. In fact it is entirely possible for a pre-coordinated hidden variable set to exist. Such a set of hidden variables effectively defines a mapping of measurement direction choice to a set of weighted outcomes, fitting to the expected probability from quantum mechanics, including the 100% chance that opposite/same spins result from same/opposite measurement directions. This is not the same as the local realism described in the video. The video shows local realism as a set of deterministic states mapped one to one to the set of measurement directions. Instead, what I am describing is that each measurement direction maps to a set of deterministic states, each weighted probabilistically. The hidden correlation between the entangled particles is this same mapping, but to flipped weights (100% - other weight). The actual outcome may also be deterministic, influenced by the weight of the deterministic states, but ultimately determined by some local condition. This local condition need not be common between the entangled particles, as the probabilistic factor emerges from the symmetric weights.
@Shmookcakes2 жыл бұрын
I would love a reply to this from someone. This is exactly what I was thinking but worded far better than I could.
@Ririxpj2 жыл бұрын
What's the song in the intro?
@meifray2 жыл бұрын
what happen when player share 1 coin
@udiprod2 жыл бұрын
They're far away for each other, so they can't share an object. What they can do, is get together before the game begins, and toss a coin a few times to generate a sequence of random bits, and then bring it to the game with them. But it won't allow for more than the deterministic or strategies or the dice shown in the video.
@xcgasparxc2 жыл бұрын
But every time the referee sends a combination of bits, the quanum particles must be reentangled, as the entanglement is destroyed after measuring, right?
@gonb54342 жыл бұрын
yeah, the video mentions they get replacement bits after every round
@soup9242 Жыл бұрын
*Starts off with classical physics* *Goes into quantum mechanics* *Changes to local realism with quantum mechanics* *Straight up uses magic* I think I can find the point where udiprod just gives up.
@donaldhobson88732 жыл бұрын
Think about if you had shown Newton this game and just said "its possible to get 85% but no higher."
@TheRandomNat2 жыл бұрын
the song is such a spooky banger please i need to know a name