kzbin.info/www/bejne/hmbKY2amg7KCnZI - Unreal Engine 5.1 How to render Alpha channel.
@antonisfyl5 ай бұрын
Hi! Does anyone know how to render distortion on utility passes? It seems only the beauty render takes into account the distortion fx and not the additional passes, such as cryptomatte, zdepth, etc.
@cg-school5 ай бұрын
its imposible. just make distortion on post
@LiveUPMedia Жыл бұрын
So how exactly in the simplest steps can I get the custom grading on the car working after rendering from Unreal? That is exactly what I what do I need to render all of those?
@cg-school Жыл бұрын
Yes. 1. You need cryptomatte pass. 2. Open your EXR render in Nuke and use Cryptomatte node to get alpha chennel for custom local grading of any object.
@hotsauce7124 Жыл бұрын
Is there a way to use DaVinci Resolve for compositing renders from UE? Thank you for this video.
@cg-school Жыл бұрын
Yep, many artists use DaVinci for grading
@老铁没毛病-f3y Жыл бұрын
Hi,I Haven't found the ''split exr'' node,that's plugin?
@cg-school Жыл бұрын
Hello, yes.
@gemini69378 ай бұрын
Do you know how to find emissive and shadow passes? Thanks a lot
@cg-school8 ай бұрын
Nope, I think it's impossible for now
@gemini69378 ай бұрын
@@cg-school Thanks a lot
@DenisSinchenko Жыл бұрын
Hi, I have this problem, I want to get a cryptomat for the scene, but it has a forest and a fog card, when I output with object ids, the fog cards overlap the forest that is behind, how can I protect them from object ids?
@cg-school Жыл бұрын
Никак. Плоскость на переднем плане - всегда будет перекрывать то что за ней. Даже если плоскость с альфой
@OMG3Dmax10 ай бұрын
and where can I download the script SplitEXR and how to install it?
@cg-school10 ай бұрын
Google?
@OMG3Dmax10 ай бұрын
@@cg-school It's not as simple as you think, especially with installing it in Nuke)), i found cryptomatte in Reactor, Davinchi and Fusion,So you can relax
@masamiakita99310 ай бұрын
very helpful
@cg-school10 ай бұрын
Glad to hear that
@ДмитрийБатюк-м4ф Жыл бұрын
Вітаю, не потемі питання, але допоможіть, будь ласка, якщо знаєте вирішення. Малюю озеленення в анріалі мегаскановськими деревами за допомогою "foliage", а одному рівні все працює чітко, без лагів, а на іншому додаю таку ж кількість дерев і все починаю дико тормозити. В чому може бути проблема?
@cg-school Жыл бұрын
'дико тормозити' - падає ФПС? можливо нехватка ГПУ памяті. яка у вас відеокарта?
@wewantmoreparty Жыл бұрын
would be great to see a full tutorial on how to push an unreal render using the passes in nuke
@cg-school Жыл бұрын
cg-school.org/unreal-engine-training/ enroll %)
@johnheavenly3552 Жыл бұрын
Thank you!
@cg-school Жыл бұрын
You bet!
@Deepakkumar_73577 Жыл бұрын
Dear can you make, tutorial on unreal Engine, how to compositing real world photos in unreal Engine, for filmmakers
@cg-school Жыл бұрын
You should use comp software for compositing tasks
@Deepakkumar_73577 Жыл бұрын
@@cg-schoolDear, can you makea tutorial on how to important Megascan tree in real world footage in unreal engine, please i really need this🙏
@cg-school Жыл бұрын
@@Deepakkumar_73577 ok, I'll try to do this.
@Puppet_Mastery Жыл бұрын
There is a plugin inside unreal called composure, with that you can do compositing inside unreal, with all the operation, over, multiple etc..