UE5 Tuto WallRun Official project motion Matching

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Ustudio gaming

Ustudio gaming

Күн бұрын

Пікірлер: 10
@Raphix_analog-x
@Raphix_analog-x Ай бұрын
Bonjour, j'ai une petite question, est-ce que j'ai le droit de ne pas acheter votre pack, mais de télécharger quand même vos animations qui sont de très bonne qualité ? Bien sûr, je n'oublierai pas de vous créditer, c'est juste pour savoir si j'en ai le droit car cela fait un moment que je cherche des animations pour faire du wall run dans mon projet vidéoludique. Et les animations que vous fournissez dans le Drive sont très bien.
@UstudioGaming
@UstudioGaming Ай бұрын
Bonjour, n'hesitez pas a venir m'en parler sur discord si vous pouvez
@Vlogdelguia
@Vlogdelguia 3 ай бұрын
Can you make a video but with other animations (example Fly from the Marketplace?)
@UstudioGaming
@UstudioGaming 3 ай бұрын
I can't make videos with products that aren't mine.
@rudeboy5000
@rudeboy5000 5 ай бұрын
How to stop the camera shaking?
@UstudioGaming
@UstudioGaming 5 ай бұрын
I'm sorry but I haven't yet focused on the camera part of the Epic game's ''motion matching'' project, but its function is quite clear and explained in their example. I think you'll find it easily
@umutfarukdilli
@umutfarukdilli 5 ай бұрын
Try disabling the UpdateCamera function in the Event Tick, while doing this
@soloriotz
@soloriotz 3 ай бұрын
So, I found out how to remove the camera shake. You need to go into your BP_WallRun_Component, go to your functions, and open the "set rotation update" function. From there, find the "map ranged clamped" and change the "out ranged A" and "out ranged B" to a value of 1 or lower, im using 0.1 and its working fine.
@Vlogdelguia
@Vlogdelguia 3 ай бұрын
you go to the camera blueprint properties, perlin, in position 0, yaw 0,
@与海角
@与海角 2 ай бұрын
@@soloriotz Thank you very much. I solved it the way you did🤝
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