I wish we'd get energy sooner and i wish we could buy eneegy and emeralds with coins.
@EthanMethan-gy5zu7 ай бұрын
Very nice graphs, impressive data gathering. I wouldn't have the patience. How do you keep Furnace (the honey one) running everytime it's off cooldown? Candies I can farm, but where do you get so much honey and apples? Is it only Lucky set from the animals?
@barbaramerkle6 ай бұрын
When and where does a flying owl come?. Is it after a certain level?
@ShelleyQuinney6 ай бұрын
is there a way to erase a talk bubble which is obscuring a object I want
@mrslilmama13 ай бұрын
hurry up with part two please.
@garythowney21185 ай бұрын
different ways to different ways to maximise my energy
@gyongyisabau99435 ай бұрын
Mulțumesc frumos ! Sunt foarte utile !❤❤❤
@nathallyhustter74946 ай бұрын
Eu estou amando esse jogo,ele e muito incrível gostei vcs estão de parabéns 🥳
@franziskahypko3719Ай бұрын
14610-UD19
@vitaliytitov88667 сағат бұрын
I'll share my opinion. In some ways, this game is not for the most mentally advanced. If anything, it has extremely pathetic game content. Know in advance, in all locations you will only... dig (or chop, which in the game is completely identical in meaning). At the same time, there are a number of features that distinguish this game from the series of simply lousy ones. I'll name three. The first feature is that the game is very, indecently greedy for donations. So much so that the natural growth of players is deliberately limited by primitive solutions: you are stupidly prevented from accumulating energy, forcing it to be spent senselessly, and at the same time it is made too bluntly clear that the game requires contributions. The second problem is that the Klondike administration is insolvent, it dumps technical problems on the Plarium platform, it is not able to make administrative decisions on its own, but it writes formal replies quite quickly. The third problem is that the descriptive part and the game script in general are completely unfinished. There is a certain set of narrative texts that, according to a crooked idea, are obliged to accompany players as they pass through locations. However, these texts have no relation whatsoever to what is happening on your screens. For some reason, did you decide that this is some kind of open world? Not really. This is a world in which you are literally forced to do completely meaningless things. For example, for some reason to grow some vegetables, while it is more profitable not to grow them. And for the opportunity not to do stupid things you need... you thought correctly - to pay. That's the farm simulator! Still captivating? Then go ahead, waste your time and really feel what disappointment is.