I'm surprised that, they didn't make a snes version then. That would have been so lit if it happened
@PikangsFutaba Жыл бұрын
The clear an arcade ladder with each character can be cheesed to some extend by having a 2nd controller with just start button mapped to exploit a glitch in the vanilla UMK3 Genesis/Megadrive (that didn't got fixed in the hack) in which you need to defeat the 1st opponent, and then press start on the 2nd controller after the subequent matches start to challenge the player, HOWEVER do NOT press start on that controller again when you get back to the battle mode selection, just do it on the 1st controller, pick again the character you want to do the run and repeat the process until you get the final stage and beat it like usual (this reminds me that they missed the opportunity to have an achievement to fight in the secret glitchy stage or to cause a BSOD or something like that). Edit: You can also cheese the finishers achievements by doing a custom ladder with just the MK logo (which is a no health MK2 Noob Saibot) to quickly get a chance to perform the finishers without worrying of the AI making resistance (I highly suggest that you put like 8 logos and at least 1 hard character like Shao Khan on Hardest difficulty so he can beat you fast to trigger a game over and switch characters faster to repeat the process), also... if on the arcade ladder if you get an Endurance at the end, it could be easier if you put 8 players so you can have 8 times the character of your choice to fight about 3 to 5 fighters in that fight (obviously the last one is MK3 Khan) to make things a little bit easier depending on the character you're using, there are other cases like unmasked Sub-Zero when it's better to not have MK3 Khan in an endurance due to how easily is cheesed with the freeze move.