Рет қаралды 321
Near corner
Jade must perform his boomerang return
aaHP (6.6%)
Dash Kick (11.4%)
Boomerang hits (12.0%)
JK (15.7%)
aaHP (6.6%)
Projectile Protection
RH (17.5%)
JK (15.7%)
HK (14.5%)
Jade is lower end mid tier character ranked roughly around 16. You're going to want to stay on the ground with her, abuse her return boomerang, projectile protection whenever needed or even as a distraction, run jabs, ground combo chip, but throw in pauses and then stick in a standing HK to get people who rush when they suspect you are stuck in a broken combo. Throw out her dash kick every now and then as it is very safe in many situations except the obvious ones, ie: vs characters with containments. Her overall juggling and combo ability is extremely limited, she has no useful or damaging juggle combos, although huge, impossible to set up, theoretical, corner combos for her do exist. Just remember to abuse the suddenness of her moves and stay on the ground. Double dash kick counters are fun to do for 22%. Also there's the weird hit boxes the female ninjas have which can make certain juggles harder to do on them. Many characters cannot do their HP beginning to a combo if they get a starter, lowering their overall damage effectiveness helping her out slightly but not a whole lot. Double run jabs in the corner are great, watch for openings to get her combo.
Source:
www.mksecrets....
wiki.supercomb...
Jade Move List:
• UMK3 - Jade Move List
UMK3 Jade Combo FAQ:
• Ultimate Mortal Kombat...
#umk3online #umk3 #jade #combos
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