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@MtnDew48287 ай бұрын
ok pookie bear
@BasedGuy187 ай бұрын
ayo I cant join the Discord server
@RMX-ART7 ай бұрын
As someone who has motion sickness I don't have any problems with the camera in this game 5 or stuff like that now playing resident evil zero or the old school resident evil games I hate the camera I am the opposite because I do not like fixed cameras less sickening to play for me then having more control over the camera like in the Arkham games or resident evil 4 or the remake it's not as bad as you're saying Hell I can't stand the camera for the classic God of war games the reason why is because there's sometimes especially in God of war 3 that there's so many enemies on the screen you can't tell what you're doing
@linkin7357Ай бұрын
Bro, I started watching your videos with DMC 1 because you’re a new player, but right off the bat, I felt something weird when you criticized DMC 5 for such a short period. Then it got worse with DMC 2. It’s like you don’t understand why DMC 2 is bad-it’s not just because it’s easy. The game is super limited, and you end up doing the same moves over and over because there are so few, and the feedback sucks. Then I watched this video, and you didn’t even talk about Vergil-not the music, not the story-and you barely talked about the moves or the weapons themselves. It’s a really limited review. Three videos were all I needed to see that you just want to stir up other fandoms and get attention, like my nephew, but he’s 11. I thought I had found a new channel to follow, but I see now that I won’t be. But I wish you the best.
@CliveGlitch7 ай бұрын
> Puts Vergil on the thumbnail > Never talks about Vergil on the video
@snake414117 ай бұрын
But the sTyLe MeTeR bRo
@STRING3R7 ай бұрын
Foolishness
@slp32987 ай бұрын
He actually just changed the thumbnail to Dante
@rachitgupta83457 ай бұрын
@@slp3298 no its always been dantes
@underthemayo7 ай бұрын
@@rachitgupta8345 It was just vergil. Then changed to dante, then dante vergil.
@petwisk20127 ай бұрын
I thought i clicked the wrong vídeo for a Second when i Heard j start talking
@Devil-Joe7 ай бұрын
I just clicked on the damn video
@rockman6427 ай бұрын
@@Devil-Joewhoa your here😮
@the.bloodless.one13127 ай бұрын
Lmao same 😹😹
@sehtuk39537 ай бұрын
lol such a funny psych out since he just uploaded a DMC3 video today too
@Devil-Joe7 ай бұрын
@rockman642 When ever DMC is mentioned It's like the Devil Signal is being shined
@Skuttie7 ай бұрын
Foolishness Mayo, foolishness.
@LikeADamnFIDDLE7 ай бұрын
Brutha you talked about every boss fight OTHER than Vergil, idk how that's possible lmao
@turnpikeike12427 ай бұрын
Left out the main antagonist of the entire game somehow….
@doclouis42367 ай бұрын
Will he even be surprised if someone makes a video responding to this video criticizing DMC3 while addressing every issue he personally has against the game.
@jarltrippin7 ай бұрын
He didn't mention him, so people would comment that he didn't mention him.
@curtisjackson57937 ай бұрын
he's probably saving those fights for a dedicated video, maybe comparing with the other DMC's Vergil's boss fights
@theanimerapper63517 ай бұрын
@@jarltrippinrage bait content, and it's working so I'm not even mad at mayo. Brilliant strategy
@billyboleson28307 ай бұрын
Yellow mode works in dmc1 cause of how short the levels are. In 3 onwards the levels get so long that it becomes a drag. Dmc1 Is all about speed like an arcade or sonic game
@underthemayo7 ай бұрын
That's a good point.
@platinumconquest23657 ай бұрын
For DMC4 onward I'd agree, but I don't see how that applies to DMC3. With only one or two exceptions (which do stand out as bad for that reason) the missions are designed to be really short, like in DMC1. Yellow Mode works well for DMC's 1&3 but wouldn't work for the future games.
@Jose-se9pu7 ай бұрын
In vainilla DMC3, you know, the game you are FORCED to play on hard, there were no gold orbs, only yellow. I get DMC2 was critized for been too easy, but Capcom releasing that game in 2005 was nuts.
@Zetact_7 ай бұрын
The camera being zoomed in actually makes a lot of fights more fair, because DMC games have a mechanic where enemies won't start an attack animation unless they're on-camera (or in DMC3 some enemies can start some off-screen attacks if they have an audio cue that will telegraph it), so you don't get blindsided by cheap hits that you had no way of knowing were coming. It isn't as noticeable in 3 because of the semi-fixed angles as it is in 5 where you can actively "camera trick" in real time but it's more a quality of life thing. Pulling the camera back would make some of the cramped rooms easier to navigate during combat but it'd probably make the game unreasonably hard in other encounters. I'm a bit shocked that no mention of the sheer amount of time it takes to level the styles from 2 to 3 was made. Though using one style throughout may make it less obvious, that's one of my own gripes with the game, especially when so many key moves are locked behind style level 3. I'd think the concept of Style Switcher breaking the game would be because Quicksilver is ridiculous and its main weakness is that you have no Style actions if you equip it, being able to swap to Quicksilver at any moment is insane. For the main four styles I think that swapping between them does let you do some weird unintentional things but not so much game breaking since a lot of them just are more fun and Style Switcher is the easiest way to get people to be able to experiment with all the mechanics. Less need to buy items on normal specifically is fine, because the cost of most of the moves is actually fairly steep so that you won't get the full moveset until probably your Hard playthrough. For the first run I think a lot of people would RATHER get more moves than just health items and so by the time you start to really feel the need to buy items to clear a room it's when you've gotten enough red orbs to clear the shop. I frankly don't get why someone would rather the game push them to buy a Health Star over Rising Dragon. Some of the enemies are certainly bad but of the ones I think are actually horrible (Soul Eaters, Dullahans and the Fallen) there actually aren't very many mandatory encounters so unless we're talking a run of "kill every enemy in every room" their commonality seems overplayed here. Going off of memory I think there's about 2 or 3 mandatory Soul Eater rooms, 3 mandatory Dullahan rooms, and 2 mandatory Fallen encounters, with each having about 2 more rooms they appear in where you can run past them if you want, and they don't get thrown into most combat rooms as "additions" so for every other spot they can be treated just as platforming obstacles. If you have style switcher installed you also can swap to Gunslinger, turn away and Twosome Time the Soul Eaters, though my preferred method is when going to a mission where I know Soul Eaters will arrive to equip Spiral and use Trick Shot. In some of the mandatory encounters you even get a statue ahead of time so on repeat playthroughs you can play the mission as normal and just clear that one room with Gunslinger then switch back if you really want to. Bloodgoyles can be overwhelming but they aren't really actively annoying IMO, and Enigmas are only annoying on higher difficulties when they learn to Korean Backdash but even then they're entirely fair. All in all they aren't really FUN to fight but they also aren't something that makes you groan when entering a room. I have no strong feelings about the Damned Chessmen, I think of them more as enemies that test your mobility, and reaction times or rhythm similar to the Arachnes. You can't really combo them but they are engaging as fights when you think of them more as tests of your defense.
@1shoryuken7 ай бұрын
This comment alone tells you more about the game than this review ever did. Complete waste of time Also Neven makes engimas redundant, you can approach them without harm.
@Prorock23Rus5 ай бұрын
Great comment
@stuckerfan25637 ай бұрын
I'm surprised you didn't talk about the vergil boss fight
@heisenberg_72657 ай бұрын
I think he got his ass beat by vergil so much to the point he rather not mention him. Edit: LMAOOO mayo is such a troll. He put vergil as the thumbnail but never talks about him
@antiproductive41317 ай бұрын
RIGHT, hey Mayo why we not talking about Vergil exactly?
@curtisjackson57937 ай бұрын
he's probably saving those fights for a dedicated video, maybe comparing with the other DMC's Vergil's boss fights
@onceyougozach26077 ай бұрын
It's some weird troll he's doing I guess to get one over on the people that always make fun of his videos. He mentioned it on Twitter beforehand
@scabs20407 ай бұрын
@@antiproductive4131nice red vox pfp
@jinshimizu7 ай бұрын
wait........where's Vergil???
@garsedj7 ай бұрын
Mayo has mastered engagement bait!
@Jose-se9pu7 ай бұрын
in the thumbail
@Harvester887 ай бұрын
The worst review ever.
@friendofp.247 ай бұрын
@@garsedj I don't get that. His viewership keeps declining, probably because people keep leaving every time he does one of these stunts. I am a big advocate for Mayo's philosophy in games and I'm a fan of this channel, but every time he does this it goes over poorly.
@jinshimizu7 ай бұрын
@@friendofp.24 probably hoping for another gow kinda blow up, which is just dumb tbh. This just doing more harm than good
@bombasticbrian.7 ай бұрын
I’ll never forget the first time I beat this game on the original American version on “normal mode” with only yellow orbs. One of the hardest games in my early childhood
@imdepressedand227 ай бұрын
Youre just not gonna mention the music, vergil, or the incredible story?
@matheusarantes29897 ай бұрын
This may actually be the worst review possible for DMC3 LMAO
@GerardoFirestorm7 ай бұрын
He also forgot to say how boring are the level desing post mission 13
@dc19397 ай бұрын
Mayo is a gamer , not some lame storyer lmao
@mikeshinwa33987 ай бұрын
The story of this game is so overrated. For its genre, yeah it’s good, and DMC 4/5’s story was nowhere near as good. But I wouldn’t call it “incredible”. Although the music definitely was.
@theanimerapper63517 ай бұрын
@@dc1939so gamers don't understand story because they're stupid?
@salem27727 ай бұрын
Fun fact, you can hit Doppelgänger’s projectiles back at him.
@shootnslash48047 ай бұрын
Mayo is trolling everyone so hard by not mentioning Vergil. Pretty good.
@turnpikeike12427 ай бұрын
Why no mention of Vergil? The main antagonist of the game.
@thediam0nddrag0n787 ай бұрын
Vergil's one of the most important characters in the game and he just ignored him
@TheNwahDango7 ай бұрын
@@thediam0nddrag0n78 I mean, at this point it should be pretty damn obvious Mayo's not interested in the story, characters or cutscenes of dmc, lol. That said, I'm still not sure why he didn't mention Vergil, because he's one of the best fights in the series.
@theanimerapper63517 ай бұрын
@@TheNwahDango even without paying attention to the story, Vergil is still a guy you fight multiple times plus the final boss. Like you'd think he'd at least get a mention 😂
@Fedor_Kisliakov7 ай бұрын
Because Mayo has been trolling DMC fans since his DMC1 review 😂
@GUNDAMSTARX7 ай бұрын
Neutral jumping has s until the jump begins going downward.
@underthemayo7 ай бұрын
Yeah I noticed! Very useful tool
@Ragnell566 ай бұрын
@@underthemayo mayo did you ever experiment with enemy stepping? once unlocked it really tears open DmC3 due to combo extensions it provides. Definitely a talking point of a future, perhaps final DMC video?
@underthemayo6 ай бұрын
@@Ragnell56 yeah a little. In the heart boss especially.
@Not.A.Heretic7 ай бұрын
DMC3 will always be *THE* devil may cry experience for me. the added characters just makes the game that much better
@makia36 ай бұрын
19:42 they aren’t arbitrary because you get more orbs.
@juanchacon88467 ай бұрын
Nah, Mayo is only mad at Cerberus because he got the easy mode.
@Omega-jg4oq3 ай бұрын
I agree about the camera, but Cerberus is not that hard really.. you all need to do to avoid, jump, hit and repeat until he dies, even in my first time.. I never lost to Cerberus
@slinkydinky80187 ай бұрын
ok lets do a run down, he puts vergil IN THE THUMBNAIL, shows footage of the trip to the first vergil fight, says he's gonna rank all the bosses and skips vergil, mayo's been responding to quite a few comments, and NONE of those have been the numerous comments asking about vergil. At this point i can only imagine there's a full video on vergil coming or like, comparing dmc3 to dmc5 vergil or all the vergils or a video about rival fights or something because this is just too much
@matheusarantes29897 ай бұрын
LMAO, he clearly did on purpose, whichever it is. Could be for a later video, piss off some ppl, I don't know, but the man clearly has a vision as to why not talking about it.
@shootnslash48047 ай бұрын
He mentioned it on his Twitter. The Vergil thing is a huge troll.
@thephoenix40937 ай бұрын
@@shootnslash4804he wanted to make people mad?
@Jose-se9pu7 ай бұрын
I mean, its pretty damn obvious
@JF-vz1ju7 ай бұрын
@@shootnslash4804That's pretty funny lol.
@maksr46727 ай бұрын
Did this guy really forgot to talk about vergil ?!
@elhidancazador724516 күн бұрын
Nah, he prefer more the suffered kratos brother from GoW: Ghost of Sparta than Vergil.
@onceyougozach26077 ай бұрын
You know I agree that dmc 3 has some bad enemies but I'm surprised this doesn't bother you in Ninja Gaiden. When I think of "good action games that are let down by bad enemies", the first series that comes to mind is Ninja Gaiden. The ghostfish might be the worst enemy ever put into a game? And there's a lot of stinkers like the big zombies that just slowly move around completely ignoring your attacks until they eventually die from UT spam. Plus the boss fights are much worse in quality than dmc 3. In general all the fights with enemies that aren't medium sized humanoids kind of suck, and that's most of the game after you go underground.
@billyboleson28307 ай бұрын
Ghost fish suck but are piss easy to take out, can’t say the same for the fallen on DMD
@BigBossHayabusa7 ай бұрын
Ninja Gaiden clears DMC 3
@onceyougozach26077 ай бұрын
@@billyboleson2830 maybe but they're one of many bad enemies that appear in the 2nd half of the game, and you fight a ton of bosses that are trash too. Vergil and beowulf clear the entire ninja Gaiden boss lineup. If dmc 3 is only good when you're fighting the 7 hells, ninja Gaiden is only good when you're fighting the human enemies
@onceyougozach26077 ай бұрын
@@BigBossHayabusa nice input BigBossHayabusa
@MILDMONSTER12347 ай бұрын
Ghost fish exist for easy essence and health. If you use the flails or chuks they are a non factor basically. They basically healing stations, kick and punch attacks with specific armlet’s can make quick work of zombies and all the fiends are at least decent except maybe purple laser fiends which are trash
@nonenothing44127 ай бұрын
Mayo please do not skip the DmC reboot. It is very good.
@underthemayo7 ай бұрын
I'll get there
@matheusarantes29897 ай бұрын
Hell yeah. I'm glad i played it when i had no idea what the whole internet opinion about it was. Such a good game.
@HandsomGarbage7 ай бұрын
My personal favorite in the series!
@Jose-se9pu7 ай бұрын
I legit think that, if anything, he should skip 4. Seriously, fuck 4.
@nonenothing44127 ай бұрын
@@Jose-se9puit is flawed but definitely not bad. Graphics, art style, music, sound, combat mechanics are so cool. But some annoying sections and bosses and the fact that the second half of the game is the first half but backwards, definitely drags it down.
@saferemerald97547 ай бұрын
Just a heads up, you ARE getting bonus red orbs the higher your style meter. The higher your style, the more orbs fall out, and if you go higher still, the orbs get bigger, which is representative of more orbs.
@underthemayo7 ай бұрын
I know that. I'm saying I wish there was direct feedback on it as it's going.
@saferemerald97547 ай бұрын
@@underthemayo ay fair enough! One more thing though, regarding the Chessmen, they are perfect training for a couple of techniques: royal guard, and the advanced jump canceling tech. To this day I think the only way to beat DMD Vergil in 3 is jump canceling. You know how you can jump off enemies, a technique called Enemy Step? You can do that after a hit connects. So you can equip Beowulf for example and do like 15 dive kicks in like 5 seconds it's crazy. Works for helmsplitter with Rebellion too!
@enlighten927 ай бұрын
So I'm guessing there is going to be a whole separate video on Vergil ? Who is a godly boss and deserves an entire video on it.
@ShinAkuma7 ай бұрын
You don't HAVE to dodge. Jumping animation is compeltely invulnerable to all attacks and has no startup or cooldown period. My life got so much easier when I found this out the first time.
@underthemayo7 ай бұрын
Yeah I started doing that against the vanguard a lot. I was just trying to figure out the mechanic they told me about
@tarouou49883 ай бұрын
Is it? I always thought you can still be hit when jumping. Especially against Beowulf with an anti-air move.
@ShinAkuma3 ай бұрын
@@tarouou4988 nope. nothing hits you while the jump startup frrames.
@ShdwDnutProductions7 ай бұрын
I agree that the camera can be a problem, but it actually accounts for enemies being off-screen. Enemies can't begin an attack if they're completely off-screen, so camera manipulation can help manage encounters
@underthemayo7 ай бұрын
Yeah I just find that kind of a tedious way to play
@awejots7 ай бұрын
No mention of the Vergil fights at all?
@undeadchampion93267 ай бұрын
Regarding what you said about dodging at 15:30 In DMC it's way more efficient to jump to avoid attacks instead of directional dodge.
@underthemayo7 ай бұрын
Yeah I know. Still I was trying to use the dodge the game told me about.
@matheusst.36554 күн бұрын
I beat this game for the first time on the american 2005 edition. The pressure thats put on you on mission 18 trying the 9 boss rush to get the last blue fragment is second to none. If you played this game first on the special edition, be grateful.
@JD-xz1mx7 ай бұрын
Of note, all modern editions are based on the "special edition". The special edition took the Normal mode from the original game and changed it to Hard mode, and took the Easy mode and made it the Normal mode. So if you play any modern release and select normal, you are not getting the original experience that I had with the game. I played DMC3 in Normal in the original release, which would be Hard now. It ruined me for other PS2 action games. Trying the original God of War on Normal immediately after DMC3 on its original Normal made God of War feel like a Fisher-Price game for babies, a feeling of mine that's never left for the franchise. I understand now that if I had played God of War on Hard mode I probably wouldn't have felt that way, but as it turned out, God of War eventually actually turned into a Fisher-Price game for babies.
@underthemayo7 ай бұрын
Yeah hard mode god of war is really fun. Or, it was.
@samz86917 ай бұрын
Nope, that's the US version only. The Japanese (and I think PAL versions?) have the same difficulties as Special Edition minus "Very Hard" which is US Hard. It was done so people couldn't return the game quickly rather than any sort of super well thought through design decision from what I hear.
@JD-xz1mx7 ай бұрын
@@samz8691 "It was done so people couldn't return the game quickly rather than any sort of super well thought through design decision from what I hear." This is anachronistic. This is a solid 10 years *after* the practice of increasing difficulty for the purpose of rentals was commonly used. Rentals were far less common in the mid 2000's, and the used game market was the target of developers. For purchases, players COULDN'T "Return the game quickly". You couldn't return any opened new games to any major American retailer at the time for any reason other than defect in the United States. Wal Mart. Target. Toys R Us. Gamestop. Funcoland. None of them. Source: I was there.
@MarinosAU7 ай бұрын
Mayo: Bad enemy design. Vergil: Am I a joke to you?
@samz86917 ай бұрын
I do agree with your checkpoint health thing. A big issue imo with the LAU Tomb Raider trilogy is that your encouraged to simply not heal as checkpoints are common and refill Lara's health. (and Legend suffers from a long section where you can't get any health packs in the England chapter, so intentionally killing Lara off at the next checkpoint for a refill is the best way to do it.) IMO, in an ideal world, all of these helper mechanics should be toggles, that way everyone benefits so players who need the extra health can turn it on while if you want to keep resource management, you can just turn it off.
@underthemayo7 ай бұрын
Yup, it totally spoils the challenge in the new god of war games. At times.
@TONYREDG077 ай бұрын
Thumbnail got changed. I guess that it was because of a lot of people complaining about vergil not being in the video
@underthemayo7 ай бұрын
Just seeing if it boosts traffic.
@TONYREDG077 ай бұрын
@underthemayo But for real why didn't you talk about vergil? I really wanted to know your thoughts on him
@underthemayo7 ай бұрын
@@TONYREDG07 tune in next week
@TONYREDG077 ай бұрын
@underthemayo yeah, that's what I want to hear!
@Nyanlathonep7 ай бұрын
inb4 Vergil will only be mentioned in the 'Special Edition' of the review, when he plays Vergil mode
@itami047 ай бұрын
On my 1st playthrough i played yellow mode... without yellow orbs. Its wonderful what the patience of a child who wants to play games in a certain way is like.
@underthemayo7 ай бұрын
The things we have the patience for when we're 7 and there's nothing else.
@Jose-se9pu7 ай бұрын
In vainilla DMC3, you didnt have a choice. Being a young adult back then, I rage quitted during the Cerberus fight.
@itami047 ай бұрын
@@Jose-se9pu i played special edition. When the game came out i was like 5 years old, i didnt know what videogames were back then lol.
@Venomsnake847 ай бұрын
Wow how strange that you and j’s reviews released a dmc review at the same time for the third time in a row. What a coincidence😂
@KayMayCry7 ай бұрын
Bro got his ass beaten so hard by Vergil that left him out of the review
@underthemayo7 ай бұрын
Ohhhh you're one of those double KZbin/twitter commenters. True style meter weirdo here. Weirdos can never take obvious jokes.
@jojogodtier5 ай бұрын
@@underthemayoleaving out a major character that's playable in a analysis is a pretty huge blunder. I think your videos are entertaining but the comments about vergils absence are warranted.
@underthemayo5 ай бұрын
@@jojogodtier It was a joke that plenty of people were able to figure out. Putting him in the thumbnail and not mentioning him in the actual video is not a "blunder" lol. The "comments about vergil's absense" were the entire point! And I talked about him in the followup video just a week later.
@darthshard89677 ай бұрын
how can you do a dmc 3 review and not talk about vergil boss fights, vergil is the boss in the game that gets harder as the game goes on and is the final test and not mentioning him is a sin, love your vids been here since doom eternal
@speeddemon144p7 ай бұрын
Regarding the Camera, you are supposed to single out enemies by pushing them into a corner, because other enemies won’t attack off camera, they have to move in frame to start their attack.
@underthemayo7 ай бұрын
Yeah, I get that. But still. Not a full solution when enemies cover 50% of your visibilty, zoom around quickly, gang up on you, camera freaks out when close to walls, etc...
@Canalbiruta7 ай бұрын
dmc3 sadly doesn't have this camera system, enemies just attack from off screen which is from where the bad design from enemies get really frustrating. DMC4 and 5 do this much better (hence why dmc 5 is my fav in the franchise)
@speeddemon144p7 ай бұрын
@@Canalbiruta 3 does have this system, only enemies like the fallen don’t adhere to it
@Canalbiruta7 ай бұрын
@@speeddemon144p welp, it happens constantly to me for basically every enemy, even the ones i like.
@balab16227 ай бұрын
@@speeddemon144p that's just false the fallen wont attack you off screen ever, it has similar rules to all other enemies it wont attack offscreen unless it started an attack animation onscreen before switching it offscreen.
@595no7 ай бұрын
Health regeneration in checkpoints will always be a problem, and I'm glad you still stand on your idea to improve it. :^)
@rawmaw7 ай бұрын
Amen! Preach!
@Schraiber7 ай бұрын
Imo Ninja Gaiden 2 did this perfectly. You get a single health recharge the first time you use a save point. It created a weird resource game where sometimes you will not use a save point because you have full health, and take the risk of going forward and getting through a couple battles and then backtracking to restore health and save. I loved it
@nothing30657 ай бұрын
You can abuse taunts and dodges to fill up devil trigger endlessly and thus regain hp. Health restore at checkpoints just saves time
@595no7 ай бұрын
@@nothing3065 Yes, engaging in certain game mechanics to regain health instead of just having it for the sake of it. That's the good stuff. Not everybody will figure out first time how to abuse said things to easily regain health.
@conormcloughlin-colwell23787 ай бұрын
You certainly wouldn't be indifferent towards enigmas if you had played dmd. They go from an occasional nuisance to the single most bullshit enemy in the entire game due to the devil trigger buff.
@underthemayo7 ай бұрын
You know, I can see it. On Very Hard I started to feel it.
@conormcloughlin-colwell23787 ай бұрын
@@underthemayo Yeah the difficulty spike from very hard to dmd is pretty insane in dmc3. Even in the first level, you really feel it.
@danielgeronimo55387 ай бұрын
Despite being one of the greatest games ever made, DMC3 isn't perfect. Personally, I never put side by side OG God of War games and DMC3, because I think both series compliments each other very well, this is the inspiration for why God of War was so good. DMC had camera problems, God of War made a fix for it, no freedom to choose styles? Well God of War made a multi-ability system so you can keep your combo going seamlessly. And even then DMC combat has distinct features that makes it stand out on its own, weapon variety, some interesting boss fights. A combo and style system that allows you to access more moves, a better trigger system that ties in with your combos and style meter. And while DMC has a very black and white checkpoint system, God of War made a fix for this by allowing you to only refresh whatever resource you need in-between fights, boss or otherwise. The lack of freedom to choose styles was a problem so glaring it was fixed for later games, and the Switch version of DMC3 included it as a standard feature so no need for a community patch. It's very beautiful how two franchises can have so much cohesion and at the same time difference, thus becoming two of the most well known franchises for its genre today. While DMC at least bothered to stick with its roots despite differences in execution as per installment. It is such a shame that certain franchises are left in the dust, having forgotten its identity and what it was during its prime, for the sake of changes disguised as "innovation". Batman Arkham was an innovation to say the least, but it's a shame to see that something like God of War has been reduced to a very stiff lite-RPG metroidvania style over the shoulder hack n slash, instead of the very tight but gripping action it had for most of its games, being inspired by the Souls series, despite not understanding what makes Souls games and their combat appealing and trying to mix it up with OTS and regular hack n slash. While Koei Tecmo tries its best to remix anything From Software does, except make a mecha game, or a new Ninja Gaiden game that doesn't feel like ass or a copycat of No More Heroes. If retro-FPS made a comeback through newer design, I propose that old style hack n slash should also come back. Much like how Beat em up made a return via Streets of Rage 4, because DMC5 difficulty balancing is broken, God of War series has dementia, Bayonetta doesn't know what to do with itself, and Ninja Gaiden is MIA.
@underthemayo7 ай бұрын
You know, I haven't announced it or anything, but I'm gonna do a big video on why I and others prefer the god of war games to DMC. It's gonna be awesome.
@danielgeronimo55387 ай бұрын
@@underthemayo Looking forward to it, in a way, I don't see enough people really talking how much classic God of War brought to the table in terms of combo-based hack n slash. I used to just be alright with the new games, but I can no longer stomach the glaring problems it has, especially with the story. The only counters I've ever seen was, "the new games are fine, you're just looking at rose-tinted glasses", I don't think that's true anymore.
@danielgeronimo55387 ай бұрын
@@pppp-by1bq>criticizes mayo for putting GOW above DMC >Refuses to be constructive about why GOW is boring in mechanics Much to say for a hypocrite, are you?
@jurtheorc81177 ай бұрын
@@danielgeronimo5538 for hack-and-slash titles in a more classic vein, have a look at the likes of Soulstice, or the upcoming Genokids, Enenra, and perhaps Gori: Cuddly Carnage and Yasuke: A Lost Descendant too. Want to mention No Straight Roads as well, though that's quite short and very boss-centric. It's kind of its own thing but still a decent one.
@Fedor_Kisliakov7 ай бұрын
Agni and Rudra fight is easy if you use parrying, your favourite mechanic. So, at the end of the day, what is worse: bad fixed camera or player-controled camera?
@underthemayo7 ай бұрын
Oh, bad fixed for sure. The keyword is "bad". There can be good and bad player controlled camera too.
@Grivian3 ай бұрын
I played the american version as a kid on "normal". I struggled through every boss fight and finally gave up during the mirror dimension section. You know the section when you have to beat an ungodly amount of bosses that you thought were over and done.
@maaramori34047 ай бұрын
At last someone who appreciates THE STATUES. Taking them out in Dmc5 was a big mistake in my opinion. These statues teach you HOW you're supposed to play the game and how devs see their game. There are even obligatory statues that you have to break (usually the easy ones) in order to advance further.
@underthemayo7 ай бұрын
Yeah I LOVE the "learn to style or it's game over" design.
@danielgeronimo55387 ай бұрын
Any game mechanic that *MOTIVATES* you to learn and understand is an automatic win. And grappling hooks
@Mollotovs7 ай бұрын
He didn't even mention vergil 😢
@Omega-jg4oq3 ай бұрын
That's what no Motivation does to people
@tomholt10807 ай бұрын
Thanks for talking about the bad enemies in this game. I love all the dmc games but people tend to sugarcoat dmc3. Its enemies are by far the most inconsistent in the series.
@jarltrippin7 ай бұрын
You trolled hard by not mentioning Vergil even once lol. I love this series, but it feels like an unspoken truth amongst the fanbase that the 3rd game has aged poorly. Out of the first four games, I honestly think DMC1 has aged the best, and it's still my second favourite game in the series. Will you be playing the reboot, too? It's a good game with its own unique mechanics to explore.
@Hedron10274 ай бұрын
Bruh who tf needs a dodge button when you have Royalguard 😂
@Omega-jg4oq3 ай бұрын
Because it is his first time Dummy, he wouldn't even understand what Royal guard is about and how to use it, not to mention it is the hardest style to learn in the game
@Hedron10273 ай бұрын
@@Omega-jg4oq The game literally has descriptions of each of the Styles and how to use them.
@Omega-jg4oq3 ай бұрын
@@Hedron1027 yeah, even with that.. It's would take some time and experience to get used to it and memorize the timing of the attack of each enemy, well.. Trickster, Swordmaster, Gunslinger, Quicksliver, doppelganger are simple and clear, but I'm mostly talking about Royal Guard
@procow22747 ай бұрын
Remember to click the subscribe and bell buttons twice to be extra suscribed!
@nikhilkuppuswamy12227 ай бұрын
Mayo, you didn't talk about the three vergil boss fights.
@DestinySpider7 ай бұрын
You know, while I like the simplicity of the style meter, it's true that a number for feedback would be handy. I looked around once because I was curious, and not one DMC game has a chart online which gives you an indication of how significant the difference of orb payout between a kill at D and SSS is. I might eventually have to make one myself honestly, cuz while it sorta becomes irrelevant after the initial 2 playthroughs when you've already unlocked everything, it'd still just be sorta curious to know
@myyoutubeaccount41677 ай бұрын
Good news: you can speed run the chest boss. If I recall correctly, If you kill all the big enemies (ones that explode plus the ones that shoot lasers) of that boss than the rest of the pieces just destroy themselves.
@ship05u7 ай бұрын
Kill the Damned King and rest explode you mean. The Damned laser ones only shoot lasers, guard the king by swapping him in case he gets in contact and resummon other damn goddamned chess pieces. Issue is that the Dayum King is not available to strike from get go and on DMD if you kill any two of the 'GODDAMNED Chessmen' then everyone DT's which drags the fight a lot which is why even DTE is a bad idea against em on DMD.
@tyrestyco9647 ай бұрын
I have like 5 k hours in dmc 3 since it's all I had for like 3 years on my ps2. And I agree with everything said in this video. Besides the chess pieces, I love them. The board is my favourite area of the game besides the boss rush at the end. A bit sad that you didnt mention the goat, Vergil. The sole reason I love dmc.
@stovespiegel7 ай бұрын
15:44 If you want a dodge button, you should actually just jump. All of the DMC games have extremely generous I frames on your jump animation, and you can start an air combo right afterwards that way
@underthemayo7 ай бұрын
Yup. That's what I do. I talk about using the jump earlier in the video when talking about the Hell Vanguard. You can't blame me for trying to use a mechanic the game told me about though.
@GeoffwaikelАй бұрын
Hate to be picking nits but.... At about 8:49 youre critiquing the camera for getting you hit when in actually the enemy teleported to your side. Theres an accompanied audio cue that plays when they attack. The camera could have been pointed in any direction and it would not have mattered.
@underthemayoАй бұрын
You're interpreting this as me reacting to that one single enemy hitting me. No. My frustration is about the entire situation of enemies not being framed well during combat.
@floatingchicken67707 ай бұрын
Bro probably cooking vergil video.
@keeparguing6117 ай бұрын
i never had camera issues, in the sense of it being ruining my experience because i learned early on that enemies can't really attack you from off-screen. in the clip at 8:45 the white devil did his motion before he teleports to attack you, but because he went off screen just as he was doing it it made it seem as if he teleported from off-screen. i never had a enemy attack me from off screen so i never had to worry about camera all that much. also i love the chess pieces, and the chess board battle at the end is one of my favorites. trying to prioritize which enemy to kill and to dodge is amazing
@jurtheorc81177 ай бұрын
What makes you enjoy the chess piece enemies, if i may ask? I've seen a good amount of people over the years state a dislike or ambivalence to them.
@keeparguing6117 ай бұрын
@@jurtheorc8117 i donno, i like the variety of the pieces, and how unlike most other enemies in the game your attacks don't interrupt their attacks, so you have to always be careful, but at the same time their attacks are slower so its a different type of challenge
@jurtheorc81177 ай бұрын
@@keeparguing611 Fair reply! I think you're one of the first and few who enjoy that attacks do not interrupt the chess pieces, that's itneresting. Thank you for taking the time to reply and explain!
@roosterjackson72587 ай бұрын
I used to be a DMC fan about 15 years ago, and I'm glad you touched on something that annoys me about the franchise in general: a lot of the common enemy types are just annoying and unenjoyable to fight. It's the reason I couldn't get back into the series upon trying recently.
@danielgeronimo55387 ай бұрын
It's quite funny how, I feel like besides the first game, the one game that got enemy types right was the reboot because the combat of that game was made in cohesion with weapon prioritization without sacrificing style and fun.
@Aripuni17 ай бұрын
@@danielgeronimo5538IMO, because the amount of option you have in the game they cant make enemy that actually balance and fun to fight
@danielgeronimo55387 ай бұрын
@@Aripuni1While I wouldn't say that, it does feel a little bit of untapped potential. With just the right amount of execution. Take God of War III for example, Onyx enemies breaks the pacing of some of the fights forcing you to use other weapons or combos other than your favorite. And you have like, tons of options in that game, perhaps it can be argued that yes, it interrupted your fun just now, but now you know why you need to use Nemean Cestus or use quick movements with Hermes Boots and control crowd with Helios Head. It just creates a different kind of funzone for you to discover. Same goes for DmC reboot, at least in later versions, it gives you incentives for using different weapons against different enemies. And while Devil Trigger is kinda ass in that game, there's better moment to moment action in regular combat. Unlike with Bayonetta when enemies blocking will interrupt your combos, applying strict rules to witch time, or wicked weaves. It's janky, and unwieldy.
@TheAnimatedGamer7 ай бұрын
@danielgeronimo5538 yeah until the color coded enemies start appearing to make you play a certain way
@danielgeronimo55387 ай бұрын
@@TheAnimatedGamerIn Definitive Edition you don't need to. It's actually all free style from there on out. Shame in a way because it was the ice breaker the game has, it was bad, because in the original release there was no lock on feature, and I don't need to say why that's bad when combined with color coded enemies.
@onsnoreleave86747 ай бұрын
I streamed my first time with this game to a friend who's a series vet and they really didn't seem to understand my critique of the enemies. I wonder if the amount of times you said "I really like this game" would've made them not hate you for the dmc 5 video. I did like the whole chess board moment though. I found all the pieces together were a lot more fun to fight last thing is I think it's fine that health items are only worth buying in one mode because that's better than a lot of games where health items are never worth buying. A game mode where I don't have to worry about smart orb spending and just unlocking fun moves works for me. It's unfortunate that there's not an in-between mode that works for you
@underthemayo7 ай бұрын
Yeah I've learned through experience that style meter communities need a special kind of treatment when criticizing their games. And an inbetween would have been great. A real sweet spot.
@makia36 ай бұрын
If you have style switcher then why didn’t you use gunslinger for at least rainstorm to keep yourself airborne.
@underthemayo6 ай бұрын
I don't know man. I don't know everything about this game. I just used it here and there for the rocket attack.
@slayarch22176 ай бұрын
@@underthemayoYet you made a 30 min. video about it.
@humbertougalde68807 ай бұрын
Everyone wants to know where's Vergil. Nobody wants to ask how's Vergil
@hexadecimal973Ай бұрын
Theres really nothing wrong with the camera system. Enemies get in your vision if they're out of camera focus. They can't really zoom out the camera because you're in small confined spaces most of the time and ps2 hardware limit was a big part of how big the levels were made. It would not make sense for the camera to go through walls since it would break immersion and I think if you zoomed out too much you could not see the action properly and everything would be smaller, and also it's kinda hard moving the camera and fighting at the same time. Right now it's perfect the way it is. At 8:49 you got hit because you didn't pay attention to the sloth, it teleported around and it played a sound que that it was going to teleport next to you and hit you. Cerberus fight is listening to visual and sound ques. If he's going to spew ice he goes back and there's some visual effects around it's head, if it wants to summon ice shards from the ceiling it raises it's heads up. If there's no ice on his heads he also raises them up and plays a sound. It's all about watching and listening carefuly. Honestly though I've never experienced the camera acting strangely like it did at 7:10
@underthemayoАй бұрын
Okay thank you
@nonenothing44127 ай бұрын
I love how mayo doesn't afraid to criticize "objective" shortcomings even of the classic games like this, Respect.
@danielgeronimo55387 ай бұрын
It's why his critique feels more real than others, sure, you can chalk it up as an opinion of just one individual, but how many critics are gonna admit that it's a problem?
@nonenothing44127 ай бұрын
@@danielgeronimo5538 we need to protect Mayo at all cost.
@danielgeronimo55387 ай бұрын
@@nonenothing4412 Critics like him have become rare these days, the only guy I know that's remotely similar is Civvie but Civvie plays FPS games mostly and shooters in general
@underthemayo7 ай бұрын
Don't worry about me. I'm good :)
@saaaaaaaaadasda5 ай бұрын
@@danielgeronimo5538"Critic"
@Canalbiruta7 ай бұрын
yup couldn't agree more. Love the combat, love the sickle guys and all their variations, love some of the bosses, love that the game goes basically "you either learn how to play or eat shit", fucking hate the rest of the enemie cast and the bloody palace from this game. DMC 4 does enemies attacking from outside your view much better, and the bloody palace is fun as hell, but sadly the campaing is all over the place, and i honestly prefer dmc 3 dante.
@Glavenus5 ай бұрын
For anyone who stumbles upon this video and has never played DMC3 before. If you can, get the switch version, weirdly enough is the best version. It doesn't have half the bugs the PC version has, and it comes with style switching natively. It also runs perfectly on emulator. Peace.
@platinumconquest23657 ай бұрын
A few thoughts: I'll say first off that I completely agree in regards to challenge being important in action games. I've never understood the "lack of challenge is excusable 'cause the combo sandbox is good" mentality. I think it's largely because I started with DMC3, which has a deep combo sandbox without compromising on challenge. You can (and should) have both. If Capcom wants to continue the trend of future DMC games being easy by default, I wish they would bring back the "Hardcore Mode" modifier from DmC: Devil May Cry so that everyone can be satisfied. If you liked the Combat Adjudicator statues, you'd love Must Style mode. In this mode, you can't damage enemies until you reach S rank. It first appeared in DmC: Devil May Cry, but was since modded into every other DMC game. I don't struggle with the camera as much as you do but It certainly has flaws, the the camera getting stuck on objects. One way you can deal with that issue would be to use the Camera Reset button. Substandard cameras in action games were fairly common at the time. Another great action game with some unfortunate camera issues would be Ninja Gaiden. The action games with the best cameras that generation were God of War's 1&2 (as you mentioned) and Kingdom Hearts II. I like the way the dodge mechanic was implemented. It being a directional input allowed the devs to use the button that would have been dedicated to it for extra tools. I'll grant that the camera doesn't always help though. Being able to keep track of where Dante is facing to know what direction to press gets easier with time. You seem pretty slow to get used It, but everyone's different. The issue you have with the directional lock-on inputs isn't inherent to the system itself, just DMC3's implementation of it. Dante in DMC3 has a slower turn speed in DMC3 compared to future games. In DMC's 4&5 the turn speed is a lot faster. This gives the immediacy that you were craving. Even with its quirks though, there are tricks to work around Dante's slower turn speed in DMC3.
@MILDMONSTER12347 ай бұрын
The second half of DMC3 is trash. I love the game too but no one ever brings this up
@morkgin24597 ай бұрын
It's not as bad as 4's
@Kestila7 ай бұрын
@@morkgin2459 oh definitely
@danielgeronimo55387 ай бұрын
We don't talk about that late game platforming puzzle
@morkgin24597 ай бұрын
@@danielgeronimo5538 I replayed it. It is not as annoying as I thought it was.
@Me-jf2oo7 ай бұрын
it just gets more boring and tedious. Boring and frustrating enemies make more appearances, level design starts going downhill with backtracking, bosses become more boring. The boss rush isn’t bad and vergil 3 is good but that’s it for the second half
@timothykirby44067 ай бұрын
You fight Vergil 3 times but you didn’t even mention him…
@YEY08067 ай бұрын
Probably gonna give him a whole dedicated video
@jerondiovis61285 ай бұрын
I was always saying that DMC3 for sure has the strongest story in entire series (aside of WTF is happening with the Jester) - but when people claim it "the best game in the series", all I can do is laugh. And laugh twice as hard when they say "style switcher breaks the game". Silly Capcom, they broke parts 4 and 5 having that switcher built-in, eh?
@iveyyewitt16215 ай бұрын
My favorite DMC, and an experience that taught me harsh lessons about my own skill. No "Soulslike" has ever made me step up my game like DMC3 and Xbox Ninja Gaiden....I was determined to laugh in Cerberus and Ayane's faces.
@underthemayo5 ай бұрын
It's always funny too when fromsoft fans say "you just want easy games" to people who don't like their games, when we've played DMC3 and NG.
@jlcdavenport62687 ай бұрын
I'm not even a DMC fan, I'm not upset in the least if you like, hate or are middling on the games. But man your shtick of "I'm now going to stop the video and talk down to the audience about how they need to be able to accept criticism" is extremely tiresome. It's painfully condescending, I mean hell, picture someone doing a video of the GoW games and going "Okay, okay. Let's take a breath, take a breath. I know you God of War fans tend to get worked up, so just slow it down. God of War 3 has problems, and it's okay for me to point them out. Stop. Take a breath. I know this is upsetting, but you need to be okay with accepting the game isn't perfect." Reminds me of the old days of KZbin where we stuck with a 5+ minute skit of the guy running away from an apparent legion of angry fans anytime he had an even mildly hot take. It's all so tiresome.
@danielgeronimo55387 ай бұрын
If the fans are in the first place aren't that rabid and could accept that as great as the DMC series is it is also gonna have some flaws, glaring ones at that, then there would not be a need for such section and part. I'm a DMC fan first, and a God of War fan second, and this video does address some flaws DMC3 has. This is mostly everyone's favorite game in the franchise, the one that's considered the best of the best, unbeaten before and considered unbeaten today. Of course there would be rabid fans that would need to be told what they're about to hear is a criticism. Not like it didn't happen before with God of War, considering how many tools defended the new games' asinine camera and action.
@luisburgos73657 ай бұрын
The camera was honestly never much of an issue for me because I’m the only target for them and i’m pretty sure every enemy has an audio cue to keep an ear out for. I’d recommend maybe playing with headphones if that’s the case.
@MakioGoHardio6 ай бұрын
If you don’t like the enemies in this game dmc4 will have you tweaking. For me dmc3 has the highest highs and the lowest lows in terms of enemy design, whilst dmc4 enemies are usually very mediocre or absolutely garbage with only two enemies that are genuinely good. Dmc4’s first play through was very exhausting the enemies weren’t very good along with it being half finished, the game was just not treated well by Capcom they didn’t give time or money for them to make a fully realized game like they did with dmc3/5. dmc4 which had the highest sales of any dmc game at the time Capcom was still disappointed because they were comparing the games sales to call of duty so dumb lol.
@zanmaru1397 ай бұрын
Switch version DOES let you change styles on the fly, and is a good port. That said I understand completely not wanting to be forced to play with Switch hardware, and it's a shame this isn't in the PC version.
@ship05u7 ай бұрын
Style Switcher mod existed years and years before they even got the idea for it to sell the switch port on it. The mod is also much more responsive than Switch port's version as well so don't worry about the PC players for 3SE.
@nomercy89896 ай бұрын
Two more games and we will finally be at the best game in the series. DmC Devil May Cry
@oSlig7 ай бұрын
Damn, the chess pieces on Mission 18 on DMD difficulty are horrible, to put it very lightly! I don't know if I got a different version of the game, but in my copy ALL the pieces get devil trigger after a minute, including the "damned" king. Enemies under DT basically get x6 hp, higher aggression, and immunity to launches. Resembles DE's spirit buff. And there's also that devil-triggered Arkham...
@GerardoFirestorm7 ай бұрын
it happens on every version, dmd on dmc 3 is bad on a lot of areas
@oSlig7 ай бұрын
@@GerardoFirestorm, in all the YT videos I watched, the pieces get DT only if you kill ~3 pieces. So you can wait for the king to activate and then focus him only. He will be normal. In my case though, he activates and everyone gets DT at the same time. Oh, and I also don’t have red/blue colors on the chess pieces.
@asddw49987 ай бұрын
Once you get S rank all your animations become 5% faster or so, I believe this had to be datamined from the game back in 2016 and went 10+ years without anyone knowing. It's not mentioned in the manual, in strategy guides, in online walktroughs, nowhere.
@heliax99247 ай бұрын
Pretty intresting thoughts i am suprised you hate the camera so much especially compared to dmc1 camera and the fact that in dmc1 enemys can hit you off screen while on dmc3 MOST enemys are programmed to not hit you off screen your thoughts on directional inputs tho THANK YOU I AM SO GLAD i am not the only who despises them they SHOULD NOT CHANGE DEPENDING ON WHERE DANTE IS FACING ITS SO BAD AND OUTDATED WHY IS THIS STILL IN DMC5 AAAAAAAAA Okay with that out the way i also kinda agree with you on BP i am not a fan of how it can be an amazing experience or the worse of the worse with randomized fights(I do like the randomized bosses doe) And while i disagree with you on some enemys i understand where you coming from, from my experience dmc3 enemys are a love of it or hate type of deal i have never seen someone with a mixed bag on them Besides the 7 hells those are goated and i love how you somehow didnt mention vergil in the entire video your trolling capabilitys impress me I really wonder what your thoughts on dmc4 are ganna be , cause oh boy its enemys are one of the enemy roosters of all time And i love that you and J reviews just upload at the same time this better last till you reach the DMC reboot Lmao
@badpiggy41777 ай бұрын
This is one of my favourite action game of all time, but tbh I agree with most of what you said ( both +ve's and -ve's ) That said, the only enemy I don't really like is the fallen since they just take way too long to beat lol. Everyone else has some trick to them at the very least. ( If you jump over the dullahans when they're charging, they don't do their upward attack and you can get them pretty quickly ) Anyway, great vid Mayo Ever consider doing a ninja gaiden vid ? I know the sekiro vid exists lol, but maybe as it's own thing ?
@underthemayo7 ай бұрын
I think it would just restate everything I already said in the Sekiro video so probably not
@calebneussendorfer95577 ай бұрын
Ay correct me I'm wrong but aren't you in the csm discord server?😭
@liltone8297 ай бұрын
So this is *intentionally* bad, right? Like not every part of this video is bad (I don't just mean his praises of the game) but seriously? You didn't go over all the bosses, didn't mention the soundtrack and didn't even acknowledge that the game *had* a story.
@underthemayo7 ай бұрын
There's a story?
@liltone8297 ай бұрын
@@underthemayo Yeah I knew it. Hope you enjoyed bamboozling people lol.
@liltone8297 ай бұрын
@@underthemayo PS: You also forgot to mention how sexy Dante looks in Mission 1.
@chozochiefxiii32987 ай бұрын
If he hates a lot of the enemies in 3....God help him when he plays dmc4.
@StarKnight0017 ай бұрын
now it's time for my favorite in the series.. dmc4 the review is going to be 🔥 🔥
@underthemayo7 ай бұрын
In time. I need a break.
@tomholt10807 ай бұрын
Should mention that jump has s in a dmc games. You can dodge every enemy attack in the game with jumps
@bug89924 ай бұрын
I think your supposed to fight cerberus by hitting him after he jumps at you while he is getting pulled back by the chain. At least thats how I remember doing it. It has been a long time since I played though so I could be remembering wrong.
@toprem40377 ай бұрын
Man talked about all the bosses... except the main antagonist and Dante's brother
@WW-zt1zs7 ай бұрын
Just curious - I know that it's probably not worth it to make additional video or anything - but did you play as Vergil ? He has like 70-75% less combos then Dante but boy when it is firing on all cilinders it's fun.
@deathcold_longplaysua48467 ай бұрын
One of my favorites DMC games. But you could have talked about Vergil. Also about progression, what do you get for beating the game and about story. Because, SPOILER ALERT, you can play as Vergil. And if that is not enough, you can play as Nelo Angelo Vergil by selecting specific costume for him, that gives him different moves and stuff, including the look. Also, you can play as DMC1 Dante if you unlock his costume. So yeah, you missed a good chunk of things to talk about.
@elapidpython43786 ай бұрын
8:18 its facinating that you managed to realize at some point that DMC was an RE game not a street fighter game yet are sill unable to do research cause that build with leaon you showed in your video is from the 3rd build of RE 4 DMC 1 was the first build thus DMC 1 is why the camera frames leon like that not the other way around
@underthemayo6 ай бұрын
LOLOLOOOLOLLL
@hieunguyenrileygekko7 ай бұрын
you can easily break the block of Agni and Ruda by using Cerberus, the lock on foward combo to be specific
@underthemayo7 ай бұрын
Cool, thank you.
@ship05u7 ай бұрын
Mayonnaise man do whatever you gotta do but do not play this game on DMD. I repeat DO NOT PLAY THIS FUCKING GAME ON DMD. Forget making it to your best of year list rather would shoot itself down straight to the worst list. It is THAT bad & most of the fandom/playerbase hasn't and will never experience it. DMD of this game gives DT'd enemies a crazy health/defense boost plus armour, better range, more damage & ofc they get more aggressive too. It gets much much worse for bossfights w/ that increased health and their attacks are faster in that. This is a farcry from how OG DMC handles the DMD which isn't even about inflating numbers to pose a challenge. Also unlike OG, 3SE does not remix enemy waves after very hard for DMD. Enemy DT and how it activates is also different from OG which is fine but done in a worse way (which I can spoil if you or anyone's curious about it) and in 3s DMD it's way more limiting to the point, you're pretty much forced to prioritize the most annoying enemies down first else if they DT then you'd be stuck dealing w/ their shit. Stay Away from DMC3 DMD for the sake of your own sanity. If you still wanna go for it then please learn how to Jump Cancel Beowulf divekick or use the super outfit DTE blast your way through but seriously dude ... just don't. This goes for anyone curious or interested in 3s DMD as well. It is mostly for comboheads who enjoy beating down 1 enemy for 15 mins cause 3 didn't have no training mode. Even then stick to very hard for combos & FreeStyle action. Though I disagree w/ some of your points made, I'll still applaud you for making such a critical video of this game but be prepared cause the fandom really doesn't like it when anyone talks shit about their beloved DMC3...or praises DmC in any capacity whatsoever.
@GerardoFirestorm7 ай бұрын
You have spoken the truth, DMD in DMC 3 is one of the worst playable aberrations; only someone stubborn and boring would like to do 15 minute combos on the most common enemy
@danielgeronimo55387 ай бұрын
Just because it's one of the greatest things in existence doesn't mean it's perfection. And boy, honestly I find it funny whenever some zealous fans trash on DmC reboot but forget they won't get their Berry Delight music if not for Combichrist creating such a good playlist for DmC
@ship05u7 ай бұрын
@@GerardoFirestorm while 15 mins is def over exaggeration on my part but hopefully it gets the point across clearly for those who are unfamiliar w/ it.
@ship05u7 ай бұрын
@@danielgeronimo5538 DMC fans in general aren't very consistent and even I'd say hypocritical a lot of times cause the things they bash DmC for is somewhat already used by DMCV and they cannot stop praising that game along w/ DMC3. I've been catching shots from em for a very long time just to suggest that maybe 3s enemy design isn't great and maybe DmC does do a lot of good things in combat and outside as well. Even then I do my best to keep the conversation civil and not resorting to any targeted personal attacks or insults as that doesn't really help the conversation at large but sometimes sadly they don't see it that way lol. That being said I do think DMC3 is a very good game overall. Just not great for me.
@danielgeronimo55387 ай бұрын
@@ship05uI must say that is especially true. The only consensus fans seemingly could agree on is skipping DMC2 for newcomers. I'm a pretty huge fan of DMC3 seeing as it's the game that brought me to the genre in the first place but that doesn't mean it's objectively perfect the way it is. There are other games that came before, during, and after that rectified those flaws and some might say have been better games. Gameplay wise, yes DmC reboot has its issues, the Devil Trigger isn't that interesting, it's way too easy to get SSS ranks even in the definitive edition. But that isn't to say the game is easy. Also it's kinda by far more consistent than some enemy roster so far in the series, I would say it has some of the best common enemy cohesion. And people complaining about the color coded enemies, are becoming more apparent that these are the same people that thinks styling in games matters more than the challenge.
@jayros42697 ай бұрын
Every time I see footage of the original RE4 I weep for the game we never got.
@danielgeronimo55387 ай бұрын
We got Haunting Ground, that's something, I guess
@willvi41347 ай бұрын
Had j's video directly below this and thought youtube bugged out when i heard his voice instead. I had to log out of the app when mayo started talking in the j Video
@bruhder58547 ай бұрын
I think you should change the thumbnail to something like the ionic dmc 3 cover picture. This video just isn't getting anywhere near the views it should get and I know thumbnail is a big factor in drawing viewer engagement.
@underthemayo7 ай бұрын
Maybe.
@aurearatio7 ай бұрын
Hi Mayo! I said, in my comment on DMC2 video, that DMC3 is "restricted"...and I'm glad to see in your second or third playthrough, you install mod to style switch, because the director think: "players aren't ready to switch style and carry more then 2 guns at the same time"; in fact the HD version for Nintendo Switch has the Style switch. I really love yours reviews because you're honest and real. Thanks to your work and sorry of my English! P.S. If you want, I want tell you 2 things on Batman Arkham Knight.
@underthemayo7 ай бұрын
Thanks a bunch. Arkham Knight will come, but I have some other things to get to first. I'm doing a huge guide for Streets Of Rage 4.
@aurearatio7 ай бұрын
@@underthemayo Wow! 😀 Ok, so I will say these things on a comment under Street of Rage 4 video, ok?
@ship05u7 ай бұрын
It was the producer who said that I think. Also it's not that the players were unable to handle that kind of system but moreso the hardware limitations of the time that prevented such.
@Schraiber7 ай бұрын
I hate when games have enemies that take away some of the most fun stuff in the game. That's the problem with the chessmen imo. You can't juggle them, you cant launch them, and so you just feel like so many of your options are gone. A lot of character action games have this problem, I'd say Platinum Games have this the worst overall, but the Ninja Gaiden games are also really annoying, particularly the bosses which usually just feel like a different game from the regular enemies. Ninja Gaiden actually got me to hate bosses for many years, until the Souls games reminded me of how bosses can reinforce the normal gameplay rather than be so different from it
@underthemayo7 ай бұрын
Yeah, the combo aspect of this game is SO key to the fun. And you can't launch chessmen or do anything really to the fallen.
@ship05u7 ай бұрын
Sure but the chessmen can still be Jump Cancelled upon so there's still a lot 3's Dante is capable of doing against em. The real issue is adjusting to their slight movements while JCing to keep up w/ em while avoiding their attacks, varying your own attacks w/ 2 melee + 2 guns and keeping up the pressure on em. Usually Plat allows most of the jobbers to be launched and juggled in their games esp for Bayonetta. As for NG, it's focus is different than launching and juggling enemies but still cool allowing about half of it's enemies to be launched which is more than this game (DMC3SE). NG Bosses are hit or miss though mostly miss for me (sorry).
@jurtheorc81177 ай бұрын
The character action game Soulstice from 2022 hardly has this problem. Got just over 20 different enemies and all of them can be put in a stunned state, or "crumpled", if i am using that term correctly, and be brought into the air and juggled. Even better in that the seven total different weapons are all viable, some stronger or less strong against different enemy types. Not just in terms of damage. Bosses are an exception to this, but i nonetheless enjoyed them a lot (except for the Weavers, late in the first half of the game). Good game with a lot to offer, despite issues like camera and the middle part dragging on a bit. Base gameplay feels really good, most bosses are good, story's solid.
@jurtheorc81177 ай бұрын
@@ship05u What's some of your favourite, least favourite and most interesting bosses in Ninja Gaiden for you, across the entire series?
@ship05u7 ай бұрын
@@jurtheorc8117 I haven't played Soulstice but I've seen enough to know that the game is a very good first attempt from a relatively unknown western studio (Italian devs I think). I've even recommended people to check it out as well as I do think it's just good in general to support devs who're at least trying to make these kinda action games when they could've easily just chased after the fromsoft template and cash in. Aside from the gamefeel, lack of polish, huge wasted/empty open areas and questionable gravity aside Soulstice has a lot of potential going I feel but I can only say so much about it w/o actually playing the game myself and experiencing it. I do hope the game did well enough that there could be a sequel to it that further improves upon what they've got going there and smooth out it's rougher edges.
@themotherfer99037 ай бұрын
I disagree with your comment on the style rank ive liked devil may cry ranking system more better than god of war and im massive fan of both
@underthemayo7 ай бұрын
You disagree that it would be nice to have real time clear feedback about the orbs you gain during a combo?
@CIyphord7 ай бұрын
Enjoying your coverage of DMC, Mayo. At some point, I hope you give the highly criticized "DMC" a try. A lot of people dislike it and it's because they revamped Dante and the story I believe, which okay, fair criticisms but, I think the combat was the absolute peak of the series. I enjoyed it for a long time, during a point in my life where I had no access to Internet, and when I came back online, I was very surprised to see many people critique the game so badly. There are just so many good things about the game in my mind that if you don't like what they did to Dante, you could just pretend they gave it a different title and I don't see why the same critics wouldn't be able to enjoy it. There are some gimmicky enemies but just the right balance of them and they really force you to use different weapons, mechanics, approaches, and it's all just so good. I played 1-4 and then finished with that title and it was the most fun I've had in the series. Been about 8 years since I've played it (wow). But I remember having no problems with the camera. Being as you don't seem to be particularly connected to the franchise through nostalgia or anything, I think you would enjoy the title a lot. Hope you have fun, if you get to it!
@underthemayo7 ай бұрын
I will absolutely get to DMC eventually
@CIyphord7 ай бұрын
Phew, I was a bit tired when I typed that up lol. Awesome. I look forward to it! Hope I'm not looking back just with rose-tinted goggles but, I think you'll have a grand time with it. A lot of the boss fights were pretty clever, too.
@WaltWilton7 ай бұрын
i think you should just stick to playing first persin shooters and fortnite. These games are too dynamic for you
@jakinluk25137 ай бұрын
Ngl, I'm so happy you brought up the camera. I love the game too, but that's absolutely the worst part of it and I've never seen anyone mention it