Unity - Point and Shoot Tutorial

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Press Start

Press Start

Күн бұрын

In this tutorial we discuss how to point and shoot a turret towards the direction of your mouse.
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============
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In this video, we cover:
+0:50 - Creating a C# Script
+1:40 - Calculating our target position
+2:04 - Crosshairs following mouse movement
+2:40 - Hiding our mouse cursor
+3:15 - Rotating our gun to point towards the mouse
+4:25 - Creating an anchor point for our turret
+5:00 - Firing a projectile on click
+8:40 - Showing off the finished product
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COPY & PASTE CODE FROM THIS TUTORIAL:
pressstart.vip/tutorials/2019...
MORE TUTORIALS:
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Пікірлер: 212
@lznika2732
@lznika2732 4 жыл бұрын
In the last 2 nights i watched at least 7 video tutorials and a bunch od sites and you were only that actually helped me. Got my sub!
@MrValiantrobe
@MrValiantrobe 2 жыл бұрын
I spent 2 days on this by myself and scrapped my entire Projectile system and then this video helped me quite a bit. Thanks!
@maciekantosik6781
@maciekantosik6781 3 жыл бұрын
Thanks a lot. This tutorial helped me with my first Game Jam.
@toterbui3628
@toterbui3628 4 жыл бұрын
Very awesone no one ever upload like this video thank you..
@pressstart6864
@pressstart6864 4 жыл бұрын
Thank you. I try to be different. Appreciate your feedback!
@mucahiterenozkur1124
@mucahiterenozkur1124 2 жыл бұрын
This video is still helpful. It made my job really easier. Thank you for your effort man, I appreciate it :)
@Selflick
@Selflick 3 жыл бұрын
Thank you soo much. I have a school project and your video helped soo much.
@mohidtahir5340
@mohidtahir5340 3 жыл бұрын
Thanks this helped me alot, I wasted alot of time finding solution and your video was the one which helped.
@mattheww1072
@mattheww1072 3 жыл бұрын
Your tutorials are so great! Everything is so simple and easy to follow. do you think you could do a tutorial on object pooling? I'd love a tutorial from you about this.
@codycanipe4415
@codycanipe4415 2 жыл бұрын
Wow, that was clean!
@pushpahebbar6540
@pushpahebbar6540 3 жыл бұрын
Thank you very much you helped me a lot.
@danieljayne8623
@danieljayne8623 3 жыл бұрын
I'm a bit confused about the fireBullet method. Surely as we are setting velocity on a RigidBody2D we would need to call that code within the FixedUpdate method?
@edsonbcz2973
@edsonbcz2973 4 жыл бұрын
You help me some much! Thanks!
@funnyteddy3472
@funnyteddy3472 3 жыл бұрын
thank you for this. but i have a question, how can i limit the rotationZ what I mean is i want to stop the rotation of the player when the rotation Z is 12 ?
@MariWeiss28
@MariWeiss28 2 жыл бұрын
Thanks so much!
@amezing4478
@amezing4478 5 жыл бұрын
Good sir, thank for video
@Gurseerat_Singh
@Gurseerat_Singh 3 жыл бұрын
Omg bro i thank you soooooooooooooooooooooooooooo frickin much bro i love you i was mailing a game and i was not able to solve a bug in which my bullets would not go in the correct way but you my bestie you solved the problem which big youtubers like code monkey,blackthornprod were not able to do for me i was getting a headache man trying to fix the dammn bug but i couldnt but you did it man i thank you sooo much
@dominikkin2588
@dominikkin2588 4 жыл бұрын
Thank you!
@dariuszcegieka3494
@dariuszcegieka3494 5 жыл бұрын
Epic video thank you very much!
@pressstart6864
@pressstart6864 5 жыл бұрын
Thank you for your support!
@dariuszcegieka3494
@dariuszcegieka3494 5 жыл бұрын
With your films you have really helped me with making my game, your tutorials are really good keep doing good work :)
@ReasonableRadio
@ReasonableRadio 4 жыл бұрын
the pronunciation of Quaterion.Euler() killed me lmao
@pressstart6864
@pressstart6864 4 жыл бұрын
Haha ;)
@victorzhang6859
@victorzhang6859 4 жыл бұрын
@@pressstart6864 qua-ter-neeeeeeeeeeeeeeeeeeeeeeeeee-on
@benogden1409
@benogden1409 2 жыл бұрын
Does anyone else have the issue where the cross hair seems to move in the inverted direction? If I change the camera to be on the other side of the scene then it fixes the problem but now that means that I have to worry about flipping everything else(like player movement etc). How do I fix the cursor so that It aims correctly no matter where the camera is?
@RyusukeSky95
@RyusukeSky95 4 жыл бұрын
Really thank you, very usefull
@personific.huntore7436
@personific.huntore7436 4 жыл бұрын
ty, very useful tutorial
@pressstart6864
@pressstart6864 4 жыл бұрын
Awesome!
@GTop-ss2lg
@GTop-ss2lg 4 жыл бұрын
thanks very much bro!
@bishopjackson2264
@bishopjackson2264 Жыл бұрын
How would you do the offset? Like imagine if you had a guy (top down) holding a gun in his right hand (slighty off from middle of turret)?
@NOISCALE
@NOISCALE 3 жыл бұрын
Perfect !! Thx!
@walney2008
@walney2008 3 жыл бұрын
hello, in the world of submarines game, how to do the movement mechanics? with constant speeds, and the system that marks the ship to fire the torpedo?
@sadiulakhanji6271
@sadiulakhanji6271 4 жыл бұрын
everything works except as I move the cursor more, the bullets shoot further away from the cursor. also for me, my player object starts the game with its rotation not facing the cursor. its rotated 90 degrees away from the cursor but still shoots in the relative direction of it. any help, please?
@byterexe4325
@byterexe4325 3 жыл бұрын
the tutorial is really great! but because im using all this on a pistol, i need to finf a way thet when cursor comes to the left side, character goes to the left side instead of gun being in weird direction
@3shego
@3shego 4 жыл бұрын
how would I make a delay in between shots?
@arkadqta6987
@arkadqta6987 5 жыл бұрын
thanks man
@eduardomarin6836
@eduardomarin6836 3 жыл бұрын
How could I do it if I want to make a bullet shoot from the player to the direction where I touch the screen (on mobile phones)
@Alicia0Cramel
@Alicia0Cramel 4 жыл бұрын
thank you!!
@Wolfzoon
@Wolfzoon 3 жыл бұрын
So you first have a vector3 target, pointing to the same z as transform position, of which you substract player.transform.position, so difference would have a z value of 0. Then you divide what is essentially a 2d vector by it's magnitude, aka normalizing it, and then you normalize it again? Why?
@mahmoud-quran
@mahmoud-quran 4 жыл бұрын
You are awesome!
@PotatoTrader
@PotatoTrader 3 жыл бұрын
Does anyone know why I keep getting the error *camera does not not contain a definition for screentoworldpoint* pls someone tell me I’m really confused
@mehdib1781
@mehdib1781 3 жыл бұрын
Please HELP, i want to do an archer player that can rotate only in some angles and not doing 360 degres rotation, please how can i do that?
@stuubo132
@stuubo132 4 жыл бұрын
when I try to puy the point and shoot file on the camra I get a notification saying "Cant add script behaveiour AssemblyInfo.cs The script needs to derive from MonoBehaviour!" plz help
@HB-wk6zj
@HB-wk6zj 4 жыл бұрын
THANK YOU MAN THANK YOU THANK YOU !!!!!
@pressstart6864
@pressstart6864 4 жыл бұрын
You’re welcome bud!
@osamaanwar1277
@osamaanwar1277 4 жыл бұрын
Can you show how to the same thing in 3D with a fixed camera on the back of a character holding a gun and shoot in world space according to a crosshair in screen space
@victorzhang6859
@victorzhang6859 4 жыл бұрын
kzbin.info/www/bejne/lYLEm6WXl96HgMU Brackeys' video explains it all.
@Oscar-xt8hm
@Oscar-xt8hm 3 жыл бұрын
@@victorzhang6859 they doesnt really explain the same thing :/
@tornanblade665
@tornanblade665 3 жыл бұрын
@@Oscar-xt8hm Osama & Oscar the two O's of Oscorp
@audacityfilmsproductions5334
@audacityfilmsproductions5334 3 жыл бұрын
kzbin.info/www/bejne/bJash6uvrdSco8U Here ya go.
@victorzhang6859
@victorzhang6859 3 жыл бұрын
i guess u would have to use raycasts
@ChaluNetwork
@ChaluNetwork 4 жыл бұрын
Thanks a lot mahn
@pressstart6864
@pressstart6864 4 жыл бұрын
Thank you!
@SatishSatish-vp6ck
@SatishSatish-vp6ck 3 жыл бұрын
How to add collider to target and bullets will destroy when it touch's the target Can u guys help me with this
@khankhalik2188
@khankhalik2188 5 жыл бұрын
I am trying to make a player control same as in (Smashing Four game), any help will be appreciated.
@Alicia0Cramel
@Alicia0Cramel 4 жыл бұрын
pleas ehelp, when i try to do the code the moving player is pushed back for every shoot and it's annoying
@evanschmidt646
@evanschmidt646 4 жыл бұрын
thanks
@johku433
@johku433 4 жыл бұрын
How can i do this without turret rotation?
@caioianoliveira9488
@caioianoliveira9488 3 жыл бұрын
Muito bom conteúdo ótimo
@jasontravail8224
@jasontravail8224 2 жыл бұрын
are you using 3 d or 2d unity engine ?
@hammerheadforme1585
@hammerheadforme1585 3 жыл бұрын
Can someone help me my player isn’t pointing exactly towards my mouse but my bullets are
@user-ei3kg3du8v
@user-ei3kg3du8v Жыл бұрын
Great
@tornanblade665
@tornanblade665 3 жыл бұрын
please do a video on restarting levels when a sprite hit a tile
@jacksaunders8527
@jacksaunders8527 4 жыл бұрын
My ball rotates around the centre of the screen once I move it, how do I set the position of bullet fire on a moving player?
@jacksaunders8527
@jacksaunders8527 4 жыл бұрын
valid
@christopherdoiron4294
@christopherdoiron4294 2 жыл бұрын
I have a character who runs around, rather than stationary turret like you. When I shoot, it seems like the angle is off as I move around myself. On the right hand side, bullet hits target. on the top and bottom, the bullet is a few degrees off. Doesn't matter how I center/reset positions of the objects and parents. It seems like its the math behind finding the angle, and how it doesn't match exactly with the position because of the screen dimensions? Does this make sense?
@UglyDouglyss
@UglyDouglyss Жыл бұрын
Did you make the gun in the player spot
@jakanater7763
@jakanater7763 3 жыл бұрын
you might have to subract or add by 90 btw
@unversedunavailable793
@unversedunavailable793 3 жыл бұрын
Great tutorial! One question though. Is it possible to make it so when the player holds down the button it keeps firing until they let go?
@sweetys321
@sweetys321 3 жыл бұрын
Yes it is! In the part where you do the input for when you shoot just change it to getmousebutton and your done you might want to add a cool down to it though.
@unversedunavailable793
@unversedunavailable793 3 жыл бұрын
@@sweetys321 thank you :)
@zeroiq4737
@zeroiq4737 4 жыл бұрын
How long did it take you to learn? Im 1month into game development and still a noob
@cosminandrei4346
@cosminandrei4346 3 жыл бұрын
7:40 why did you divide difference by distance?This will be the same direction
@idontdogood6870
@idontdogood6870 5 жыл бұрын
Whenever I’m stuck you always seem to have a tutorial for what I need
@pressstart6864
@pressstart6864 5 жыл бұрын
Awesome, glad I could help
@NGamerify
@NGamerify 4 жыл бұрын
Great tutorial, how can I do this but instead of the mouse button, to the position of a GameObject in screen?
@fongaming101
@fongaming101 3 жыл бұрын
Public gameobjectonscreen; Instantiate( projectile, gameobjectonscreen.position, quaternion.identity)
@LilPie
@LilPie Жыл бұрын
tysmm
@2Asspie
@2Asspie 4 жыл бұрын
Really Thanks just a script i need it!! can you make different weapon swtich with this scripts?
@David-gh5es
@David-gh5es 4 жыл бұрын
im working on an other type of game and i want to make the player's rotation unvisible. is there any way to do that?
@blwho8881
@blwho8881 4 жыл бұрын
Create another object without a sprite and use it as the player and u can add it to the actual player if you want
@gamalalejandroabdulsalam904
@gamalalejandroabdulsalam904 5 жыл бұрын
god bless you
@lukasmerta8244
@lukasmerta8244 4 жыл бұрын
Can I use this in my mobile game ?
@fuckdenneherkanal431
@fuckdenneherkanal431 4 жыл бұрын
I tried so many videoes, but none work. Every bullet is locked to positive x axis. Bullet doesn't start at bulletStart.
@nguyenhoangdung3823
@nguyenhoangdung3823 5 жыл бұрын
nice
@vaggelispeppas1332
@vaggelispeppas1332 4 жыл бұрын
7:38 isn't the value already normalized because you divide the difference with the length why do you normalize it again??
@cadenouttakes3983
@cadenouttakes3983 3 жыл бұрын
Can this work when making a 2D game in unity 3D? My crosshair is going to the opposite side of the screen from my mouse.
@lslightningstrike284
@lslightningstrike284 3 жыл бұрын
what ive found if you put the camera on the other side it works normaly
@daichi_devs
@daichi_devs 4 жыл бұрын
You haven't uploaded in a while but I wanted to let you know that all your videos are really well made and easy to follow. So thank you and I hope you come back!
@ReasonableRadio
@ReasonableRadio 4 жыл бұрын
Isn't there a built in function that wraps the arctan math as a "pointAt" function or something?
@pressstart6864
@pressstart6864 4 жыл бұрын
There's LookAt() but it didn't work well for 2D
@sirloinsteak4094
@sirloinsteak4094 4 жыл бұрын
can someone help me i used his code and after i when i fire the first shot it's visible but all other shots after are not visible.
@l4k8
@l4k8 3 жыл бұрын
having the same problem
@fongaming101
@fongaming101 3 жыл бұрын
Check sprite render sorting layer or projectiles z to 0. Test by switching to 3d mode.. maybe hit apply overrides on prefab
@ZakRahman
@ZakRahman 4 жыл бұрын
Nice tutorial! I encountered the following issues: I couldn't drag a script onto the camera. "Can't add script behaviour AssemblyInfo". I had to add it as a component within the camera itself. Not a problem. Secondly, my mouse directions for the cross hair were inverted, and any fix I tried to make just made the entire thing disappear.
@shivambawa
@shivambawa 4 жыл бұрын
you must have named your script different than the class name just make both the class name and the script name same
@x-blocks8092
@x-blocks8092 4 жыл бұрын
just write -target
@pressstart6864
@pressstart6864 4 жыл бұрын
If the cross hairs are inverted it’s because you’re using a different camera than I presented in the script. Like said above just invert the target values like so: crosshairs.transform.position = new Vector2(-target.x, -target.y);
@brucescott7156
@brucescott7156 4 жыл бұрын
Currently trying to figure out how to use the rotation for Y rotation so I can do this on a 3d Game
@sarahcruz2103
@sarahcruz2103 4 жыл бұрын
did you get it?
@tayyarmoh
@tayyarmoh 2 жыл бұрын
sir im doing this on a gun but i want the gun to stop on 90 degree and -90 can you help me?
@tayyarmoh
@tayyarmoh 2 жыл бұрын
ok i got a solution
@MickMackMikkel
@MickMackMikkel 4 жыл бұрын
How do you deallocate the projectiles after they have been generated in the scene, they just keep clogging up the game?
@pressstart6864
@pressstart6864 4 жыл бұрын
Not sure what you mean? You mean like remove them from the scene or object pooling?
@MickMackMikkel
@MickMackMikkel 4 жыл бұрын
@@pressstart6864 Like around the 8:00 mark, when you're shooting the projectiles, you can see that they are "kept alive" in your game. Sure it's no problem for a small tutorial, but for a bigger game these would have to be deleted in order for the game to run smoothly. I digged around and found out that you can destroy the projectiles using Destroy(name, time), so for instance you could write destroy(projectile, 1) to have them destroyed after 1 second, or you can destroy them when they leave the view...
@pressstart6864
@pressstart6864 4 жыл бұрын
Yes, I usually write a script to detect when objects leave camera view. I cover it in this video: Spawning Objects in Unity [Using Instantiate] kzbin.info/www/bejne/e2jKnqyiebhkeZY
@AnonymousKhaos
@AnonymousKhaos 3 жыл бұрын
I want this except i want the crosshair to kinda sway around the mouse any ideas?
@christianstein9242
@christianstein9242 3 жыл бұрын
create a random number generator, with the number created being a reference, and add it to the mouse position calculation
@kooltyme
@kooltyme 4 жыл бұрын
how do i set the magnitude of my velocity, my code wasnt exactly the same as yours, and idrk how to set my magnitude
@kooltyme
@kooltyme 4 жыл бұрын
i want to do this since the bullet goes at diff speeds depending on how far away the cursor is.
@kooltyme
@kooltyme 4 жыл бұрын
nvm i didnt need one, i just did direction*(bulletSpeed/(Mathf.Abs(direction.x)+Mathf.Abs(direction.y))
@kuma4an
@kuma4an 4 жыл бұрын
Спасибо!
@pressstart6864
@pressstart6864 4 жыл бұрын
Добро пожаловать
@kuma4an
@kuma4an 4 жыл бұрын
@@pressstart6864 Thank you!
@aventura1266
@aventura1266 3 жыл бұрын
My projectile is 90 degrees off in angle, I tried to edit it in "open prefab". How can I angle it correctly as it shoots?
@folkhero2046
@folkhero2046 3 жыл бұрын
Same here. I think I might be 270 degrees off, the projectile is lagging 90 degrees. Did you ever figure it out @Martin Ronning?
@aventura1266
@aventura1266 3 жыл бұрын
@@folkhero2046 Never did find it out. I guess a possible solution is to edit the prefab correctly in Photoshop before you put it in as a prefab, but I got some transparency issues while trying this.
@folkhero2046
@folkhero2046 3 жыл бұрын
@@aventura1266 I did get it to work by rotating the prefab 90 degrees, not a very elegant solution, but it does work. Thanks man
@ilovedatfruitybooty9546
@ilovedatfruitybooty9546 3 жыл бұрын
7:27 Just saving!
@hasanyasin2752
@hasanyasin2752 4 жыл бұрын
Thats cool, but could you teach us how to do this on mobile too? Nice tutorial btw!!!
@FightingSportsMedia
@FightingSportsMedia 3 жыл бұрын
Should use fixed update
@nanthigapuvirajan8704
@nanthigapuvirajan8704 4 жыл бұрын
eyyo ma bullets arent showing upp on the game screen but are in the project screen
@walney2008
@walney2008 4 жыл бұрын
good video, tnhks, how AI enemy bomb in tower ?
@istwythevil1659
@istwythevil1659 3 жыл бұрын
yes
@HasbiHB
@HasbiHB 3 жыл бұрын
my crosshairs position inverse with my mouse position help please
@HasbiHB
@HasbiHB 3 жыл бұрын
never mind im just change the z mouse input into minus then its work
@haliskara2879
@haliskara2879 4 жыл бұрын
this script doesnt work if the bullet has rigidbody please ı need help
@sinthebay
@sinthebay 4 жыл бұрын
use rigidbody2D
@DecrareOld
@DecrareOld 4 жыл бұрын
How can I delete the bullet after some time?
@lancaerf.3924
@lancaerf.3924 4 жыл бұрын
Destroy(gameObject, float time);
@JxD01
@JxD01 4 жыл бұрын
Hi Sir I Finally Successfully Completed my Project Cuz of You Thanks alot but from 2 days i m Turning my Project to Android Platform and I can,t Rotate my Cannon , or Gun with Touch controls pls explain how can i control my Aim or Rotations with Joystick in Android I will be Very Thankful Sir!! "i just want to Switch Controls from Mouse to Touch joystick"
@pressstart6864
@pressstart6864 4 жыл бұрын
This might help you: kzbin.info/www/bejne/b2nHgnWNit6sb68
@pressstart6864
@pressstart6864 4 жыл бұрын
Actually this might even be better. kzbin.info/www/bejne/rnm0oqeambKWb7c
@sausageswiper2397
@sausageswiper2397 4 жыл бұрын
Says cannot find script
@brave-coeurobiasnara1194
@brave-coeurobiasnara1194 4 жыл бұрын
When my bullet create, she automaticly goes to a z pos of -393, and I dont know why...
@David-gh5es
@David-gh5es 4 жыл бұрын
Vector3 pos = transform.position; pos.z = 0; transform.position = pos; add this code to the update
@brave-coeurobiasnara1194
@brave-coeurobiasnara1194 4 жыл бұрын
@@David-gh5es I fixed this on my own thx for answer
@solitarygrounds
@solitarygrounds 4 жыл бұрын
why is my mouse mirroring the damn thing when i copied exactly what you have ugh!
@fancybaby404
@fancybaby404 4 жыл бұрын
help when i move my mouse at the game my camera rotates like crazy
@jacksaunders8527
@jacksaunders8527 4 жыл бұрын
I'm the same, did you fix this? any chance you can help me? same problem.
@koferperk
@koferperk 4 жыл бұрын
2:54, wheres the link man?
@folkhero2046
@folkhero2046 3 жыл бұрын
Yes would really appreciate to know where this math came from. I need to correct my projectile lagging 90 degrees behind my cursor
@frosts1lent19
@frosts1lent19 4 жыл бұрын
7:38
@victorzhang6859
@victorzhang6859 4 жыл бұрын
?
@ayyo_akshita
@ayyo_akshita 4 жыл бұрын
I have a problem the bullet just appears for 1 second then it just disappears
@kooltyme
@kooltyme 4 жыл бұрын
the speed is probably really high
@sushant.neupane
@sushant.neupane 5 жыл бұрын
Can you make tutorial on score boards?
@pressstart6864
@pressstart6864 5 жыл бұрын
Yes, sometime in the future I will :)
@zakwanmasud2406
@zakwanmasud2406 4 жыл бұрын
@@pressstart6864 Yes
@hassanmaswedish2290
@hassanmaswedish2290 2 жыл бұрын
Press start
@iii-tf6rc
@iii-tf6rc 3 жыл бұрын
you should avoid using getComponent in update for optimization
@ananysharma4252
@ananysharma4252 3 жыл бұрын
my crosshair isnt visible...what to do??
@DonCashbro
@DonCashbro 3 жыл бұрын
same thing here :(
@ananysharma4252
@ananysharma4252 3 жыл бұрын
@DonCashbro set the sorting layer correctly..or change the setting of the crosshair image to 2D and UI.....lemme know if this helps
@DonCashbro
@DonCashbro 3 жыл бұрын
@@ananysharma4252 I found my mistake.... Instead of doing ScreenToWorldPoint i did WorldToScreenPoint!?!?! Maybe the same thing is for you Anany. target = transform.GetComponent().ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, transform.position.z));
@ananysharma4252
@ananysharma4252 3 жыл бұрын
@@DonCashbro yeah I fixed mine too...thank you
@lostdeeper
@lostdeeper 4 жыл бұрын
you now made a singleplayer diep.io
@muhammetkaraman9949
@muhammetkaraman9949 3 жыл бұрын
I wonder how we're going to kill the enemy.
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