Really good video. Answered some of my questions about the assets. Looking forward to checking out your other videos.
@darkandwilder4283 жыл бұрын
I enjoyed this. Im certain there is so much more out there than whats covered but a great video of a general overview. Thank you
@salvagegames92324 жыл бұрын
We purchased both of your assets the other day. I know a very valuable asset for Game Creator that I think is not on the Unity Store. Place Tent, Place Camp, Place House, Place Object (bed roll, bush, tree, water well, barn, fence panel, gate, lamp post, seeds to grow plants). Now I mean where in game the player can choose an item to place and it flattens the terrain, removes trees, rocks and grass and places the item. So choose item to place, move a ghost version that is red where they can not place it and turns green when they can place it, scroll mouse wheel to rotate it left or right then click to place it. We are working on this and will even make it so the player can place a starter village so NPC can come move in to grow the village. We are not making it to work with Game Creator, we are just building it into our game with C#.
@RVRGaming4 жыл бұрын
Really curious to see this! This honestly sounds great. Do you have a video demostrating this asset?
@salvagegames92324 жыл бұрын
@@RVRGaming We will be starting on it later today, the two programmers have other jobs and are available after 1PM East Coast time as we are in Florida. We have talked recently about doing videos, but as of now we have only been working on our games.
@tablettablet47922 жыл бұрын
I hope you wwil, put at this in the easy template kit for game creator 2. Even for the standard pipeline
@robosergTV3 жыл бұрын
TerraWorld not included? It's insane value for money and can generate any terrain one could think about with one click. Also, I don't see free Crest for build in, did they remove it?
@RVRGaming3 жыл бұрын
I'll be doing a second video with others as well
@robosergTV3 жыл бұрын
@@RVRGaming nice, thanks. A little suggestion, if you are doing a long video and reviews several assets if would help you get more views if you would add time stamps. They are indexed by google and appear in google search
@RVRGaming3 жыл бұрын
Yeah good idea
@TerraUnityCo2 жыл бұрын
@@RVRGaming If you need a voucher of our any products to make future videos, just let us know. Good luck👍✌
@RVRGaming2 жыл бұрын
@@TerraUnityCo that would be great for the next comparison 👍 Email: emailreviewvr@gmail.com
@brandonlavender72687 ай бұрын
@RVRGaming do you know if can you export the terrain from map magic to blender?
@RVRGaming7 ай бұрын
Wouldn't be surprised if blender support it, otherwise convert the terrain to a mesh first
@alekjwrgnwekfgn4 жыл бұрын
Terrain Composer 2 is worth a look too. I think it might be right-up-there.
@truonghoangha59073 жыл бұрын
CTS no longer available, i don't know they replace with something or not.
@RVRGaming3 жыл бұрын
Yeah they've decommissioned it. They had trouble supporting the render pipelines. Tbh Microsplat was miles ahead anyway
@gappergames53713 жыл бұрын
Great video! If you do another, could you include TRN, it's a fairly new asset and very good :)
@jeistarGames3 жыл бұрын
Of these 3, which do you thing would be great for procedural terrains for say, a roguelike open world game?
@RVRGaming3 жыл бұрын
MM2 by default supports infinite procedural terrain :) the core is free, so give it a try
@jeistarGames3 жыл бұрын
@@RVRGaming Thank you! I got the bundle :)
@Mr180654 жыл бұрын
Awsome thank you for your Videos
@KalponicGames3 жыл бұрын
what is your thoughts about unity default terrain?Maybe talk about that too :). Reason asking I had bought many popular tools that looked it will be there forever but only to find out that it was DEPRECEATED 😅
@RVRGaming3 жыл бұрын
Default tools are alright. Not too bad. Just loads more manual work involved haha
@MattCess3 жыл бұрын
Nice video 👏🏻
@Mr180654 жыл бұрын
I have a problem whould you please help me??? I have a problem in developing 2.5 d platformer my problem is sticking character in one direction but when I use melee (on attack or defence) the character goes off the grid is there any way you help me please???
@RVRGaming4 жыл бұрын
Melee module supports rootmotion in its clips, you have to make sure you only have motion on the correct axis in the clips :)
@Mr180654 жыл бұрын
@@RVRGaming thank you so much do you have any tutorial to say how to correct axis in clips?
@RVRGaming4 жыл бұрын
I don't. but simply put, open a melee clip, and where you see "motion", make remove the rootmotion "sides"
@WizardsCode4 жыл бұрын
You state that Gaia is not for large terrains. This is not entirely accurate. Pro comes with a floating point solution as well as a feature that will tile your large terrains. The end result is pretty impressive. What it won't do, which Map Magic does do, is infinite terrains as it does not do runtime generation. You also say that Gaia only works with its own ecosystem. This is not correct either. Procedural Worlds certainly provides alot of tools that are integrated. However, everything is plain vanilla Unity Terrains, so as long as you can use any tool that works with standard terrains. So, for example, CTS is indeed a Terrain Shader from Procedural Worlds, but you can use Micro Splat, Mega Splat, RTP or whatever you want. Same with skies and weather, Gaia comes with some built in solutions, but you can turn it off and use Enviro, Weather Maker or whatever.
@RVRGaming4 жыл бұрын
I mention in the video as well that Microsplat can be used with Gaia. From own, and other's experience MM2 just performs a lot better with larger sized terrains, that's all. All of these tools have built-in support for 3rd party tools, and Gaia does it for its own ecosystem, while others for other 3rd party 🙂 I use both tools, depending on the type of projects I pick one or the other
@WizardsCode4 жыл бұрын
@@RVRGaming Im confused by your assertion that Gaia doesn't have third party integration. There's a tab with integration. Click it and, for example, you get Enviro integration in a single click. Perhaps you just haven't used these features. There is no such integration in MM2 I do agree with you that MM2 and Gaia are good complements. It's hard to craft specific levels in MM2 (since it is entirely procedural). What I have been doing it generating the areas between areas intended for designed player interaction with MM2 then using area Locks to insert a designed Gaia level for key play areas. This works really well.
@jakelofgren25103 жыл бұрын
@@WizardsCode I would love to see a tutorial of how you do this!!! ☝️☝️
@pankaj-sharma33 жыл бұрын
Can we use MapMagic 2 for terrain creation and Gaia for Bioms and all?
@RVRGaming3 жыл бұрын
Not sure they mix well. Haven't tried. Tbh both have their own tools for that
@bronzeprasempre6478 Жыл бұрын
Actually, yes, u can include mapmagic Maps inside of Gaia hierarchy and Will recognize. Take care about tile size
@vuilbaardgames32802 жыл бұрын
I am missing Terraland pro
@VaupellGaming3 жыл бұрын
Good video.. It's funny i have all these assets, but when it comes to nature shaders, i am always puzzling myself which one to use for which project. So hard, because some have features i want, but suck big time to use, while others are very easy to use but are missing that single feature that makes the difference.. :p
@RVRGaming3 жыл бұрын
Yeah fair! I love using The Vegetation Engine myself
@alekjwrgnwekfgn4 жыл бұрын
Also CTS is not quite $$$one-time$$$, they let it depreciate and make you upgrade. (Private school tuition is expensive)
@ussdev19884 жыл бұрын
Great, Helped a Friend of me out to fix a thing :)
@reachsey-gamestudio91664 жыл бұрын
I don't have time to watch the full video, but can you tell from your experience which the best one is, Map Magic or Gaia 2? (I use MicroSplat as terrain shader)
@RVRGaming4 жыл бұрын
Short answer: if you want something quickly done with good quality > Gaia 2 If you want a big terrain and don't mind spending some time on it > MM2 However I'd recommend trying MM2 core first, it's free, and you can see if the node based terrain generation works for you :)
@reachsey-gamestudio91664 жыл бұрын
@@RVRGaming Thank you for replying!
@priyanshuprashar96234 жыл бұрын
@@reachsey-gamestudio9166 subbed u 🖖
@reachsey-gamestudio91664 жыл бұрын
@@priyanshuprashar9623 Thank you 😊
@BlackJar722 жыл бұрын
Cool, though having been working on my own terrain system just for fun over the last couple years I think I'll just use it. But damn, all these asset really add up in price by the time you get all these vegetation systems, vegetation models, oceans, different shaders and everything else to make the terrain pretty after you make it.
@onewayroad37652 жыл бұрын
Which one is good for stylized or toonish look
@RVRGaming2 жыл бұрын
Doesn't matter really. That's just the assets you use
@brandonlavender72687 ай бұрын
@@RVRGaming do you know if can you export the terrain from map magic to blender?
@arunachalpradesh399 Жыл бұрын
i heard map magic is most powerful, but at first its very complex learn. but after mastering it, now terrain tools comes even near
@smitty94104 жыл бұрын
Is it possible to create a game like Minecraft with gamecreator?
@RVRGaming4 жыл бұрын
You can yes
@smitty94104 жыл бұрын
@@RVRGaming Can you please make a tutorial about basic minecraft mechanics?
@hamzalounis65663 жыл бұрын
which one good on mobile ????????????????????????
@RVRGaming3 жыл бұрын
I already replied to your other account
@Murphy_DevLab10 ай бұрын
Gaia handles large worlds with terrain instancing.
@rughur_pierrefendre4 жыл бұрын
Auto Subtitles not activated
@RVRGaming4 жыл бұрын
They should be, language/subtitle settings are channel wide, I don't adjust it per video
@rughur_pierrefendre4 жыл бұрын
@@RVRGaming it works now Thanks. :)
@olegmartynov582 жыл бұрын
Can’t say if Gaia supported it a year ago, but currently Gaia has a terrain streaming built-in, so you can do 100km x 100km maps with it. Gaia can also export its terrain as a low poly mesh.
@zyrxom2 жыл бұрын
is that gaia or gaia pro?
@wilismatrix98473 жыл бұрын
you forgot world creator and gaia pro !
@funlevels77784 жыл бұрын
Landscape Builder and Terrain Composer 2 easily the best terrain tools, beats these costly cousins out of the park by a distance
@RVRGaming4 жыл бұрын
I'm testing out some other tools I picked up the sale as well, will do a video on covering these lesser known tools too
@bronzeprasempre6478 Жыл бұрын
I have both, I preffer Gaia.
@theosample81682 жыл бұрын
Gaia looks blurry and unrealistic.
@CadaverKuma2 жыл бұрын
Your taking so long to do everything
@RVRGaming2 жыл бұрын
No worries. If this is to slow for you, then you don't t need tutorials