Unreal and Wwise - How to add AMBIENT and OBJECT SFX

  Рет қаралды 4,309

Arcitec Audio

Arcitec Audio

Күн бұрын

Пікірлер: 12
@jbreezej3365
@jbreezej3365 Жыл бұрын
Great video man, thanks,was really helpful
@ArcitecAudio
@ArcitecAudio Жыл бұрын
Im glad it helped out!
@juanbarro139
@juanbarro139 2 жыл бұрын
Very illustrative video. Thanks so much!
@ArcitecAudio
@ArcitecAudio 2 жыл бұрын
Thanks so much! glad it was helpful:)
@chriswastyping
@chriswastyping 2 жыл бұрын
I've followed the steps, but can't seem to get the audio to play. After hitting play in Unreal Engine. Any ideas? :)
@ArcitecAudio
@ArcitecAudio 2 жыл бұрын
Hey Christopher! Its a bit tricky to know for sure what youre specific problem could be regarding the playback of the ambient fx. A couple things I would recommend though is making sure that your soundbanks are generated correctly and the wwise project is saved as well as checking that your ambient sound sources can play back in the editor, if they cant it might be that you havent build the banks in unreal, misnamed a file! Again its a bit tricky to know for sure what your specific issue is without getting some more info! I hope these ideas helped!
@richiewithrow6441
@richiewithrow6441 2 жыл бұрын
Thank you!
@ArcitecAudio
@ArcitecAudio 2 жыл бұрын
No problem:) glad it helped!
@malachiasharrisgtmalachias
@malachiasharrisgtmalachias 3 жыл бұрын
Well informed. I feel like we met before? Have we?
@ArcitecAudio
@ArcitecAudio 3 жыл бұрын
Thanks man! Yes Malachi i know you haha!
@CarlosColon-z1h
@CarlosColon-z1h Жыл бұрын
Thanks for the video, super helpful! Do you have a LinkedIn or something by any chance?
@ArcitecAudio
@ArcitecAudio Жыл бұрын
Your very welcome Im glad you found it useful! here's my linked in....beware, i dont use it much www.linkedin.com/in/stephen-halsey/
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