Thank you ! Master! Your Revit-Rhino-3dsmax-Unreal workflow tutorial are unique! I have been reading everything for 1 month, watching everything and nothing was so smart. My workflow was with 3dsmax using scripts for "flatten / pack", except that it took a long time depending on the file. (3ds max is dumb, makes the command object to object) taking 6h in some projects. I was also seeing the Blender smarth uv map script. I will learn Rhino because of you. I installed Rhino 7 here and the first question came, 1- when it comes to exporting FBX, have 2 options: Nurbs or Meshs only. Which do you use? 2 - Some objects (pillars and beams for example) I click and do not have the Texturing Mapping option. I've searched here on the internet and I haven't found how to apply them. Please do a tutorial on your UV workflow in Rhino.
@m.ishaquekc72844 жыл бұрын
Is it not possible to directly import rhino file in ue4 using datasmith? I did that once. I just converted everything to mesh before saving and all uv maps are preserved well.
@StoneDesignsChannel3 жыл бұрын
It is, however UV mapping is not maintained
@m.ishaquekc72843 жыл бұрын
@@StoneDesignsChannel have you tried box mapping? How I did is ... I selected the whole model and did box mapping. Then I converted the model into mesh. It will work. worked for me at least :)
@oleksandr.vasylenko3 жыл бұрын
Hello! Thank you for the video! I faced the following issue: I can't see any datasmith files when I try to select the file (as at 15:59 on the given video). Could you or anybody help with the stupid button I'm not aware of?
@blindmanche3 жыл бұрын
Why won't you export 3DM straight to Unreal? Curious about the world flow