Unreal Engine 5.3 Fluid Flux 2.1 Stormy ocean | Amazing Real-Time Water Simulation

  Рет қаралды 4,663

Solomon Jagwe

Solomon Jagwe

Күн бұрын

Пікірлер: 13
@tomcatvrkalisz820
@tomcatvrkalisz820 3 ай бұрын
Does this plugin have built in presets to simulate beaufort scale?
@Goldarrow.89
@Goldarrow.89 7 ай бұрын
Trying to set up swimming animations with other fluid asset packs makes me wanna blow my brains out so maybe this one would be better
@gabrieledimaggio3551
@gabrieledimaggio3551 4 ай бұрын
Sorry one question pls but for the shadow on the ocean? There is a solution?
@TshellAnimations
@TshellAnimations 4 ай бұрын
we need tuturials for this one
@I3ocicsokolade
@I3ocicsokolade 10 ай бұрын
Nice! What do U think ,Could this work with a more stylized environment? Can I change the material? (I know its possible, but worth it or I lost too much detail from the material/system)
@Retsih
@Retsih 3 ай бұрын
I need help with ocean waves going through the landscape and not hitting the shore . How can i make a simulation state as a data asset for the whole island ? I cant set the waves for the whole landscape because of not having my landscape setup in the BP_fluxCoastlineDomain at the initial world state section . My waves are passing through the landscape for not having that .
@CherubMire
@CherubMire 10 ай бұрын
Is there any way to adjust the intensity of the ocean?
@SolomonJagwe
@SolomonJagwe 10 ай бұрын
Yes, it is possible
@alekjwrgnwekfgn
@alekjwrgnwekfgn 10 ай бұрын
How do you pay for that in Africa mon.
@weirdscix
@weirdscix 10 ай бұрын
I'm curious, do you know what water system they used for Hogwarts Legacy? I was really impressed with the ocean effects.
@SolomonJagwe
@SolomonJagwe 10 ай бұрын
I am not entirely sure, but from what I have seen, it looked like a procedural texture and procedural mesh.
@weirdscix
@weirdscix 10 ай бұрын
@@SolomonJagwe thank you :)
@FPChris
@FPChris 10 ай бұрын
AC Odyssey ship battles
This next-gen simulation for UE5 is insane...
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