Unreal Engine 5 Architectural Lighting Beginner Tutorial | Part 1

  Рет қаралды 8,036

VR Division

VR Division

Күн бұрын

Пікірлер: 42
@VRDivision
@VRDivision Ай бұрын
Download files from here www.vrdivisionacademy.com/offers/7NiCESox/checkout
@YahiyaJasem
@YahiyaJasem 4 ай бұрын
Guys the project files will be available in a couple of days. stay tuned! I've decided to release the tutorial without waiting to finish the files. thanks for your patience and I hope you enjoy the lesson
@Egeege39
@Egeege39 4 ай бұрын
great tutorial video. can't wait for more architectural videos to come.
@VRDivision
@VRDivision 3 ай бұрын
Thank you Ege! there are more on the way! ^^
@VRDivision
@VRDivision 3 ай бұрын
Hey everyone, the (FBX + Datasmith) download is now ready! There's also more for anyone who likes what I do and want to support the channel - stay tuned for more! bit.ly/46iobRe
@TEBInteriorsInc
@TEBInteriorsInc 15 күн бұрын
*sigh* thank you for this video. I am new to this and it's pretty overwhelming. DO you have a tutorial just like this one but for Ultra Dynamic Sky? You mentioned that you usually use that instead so would love a video like this one on beginner set up of UDS. Thanks 😁
@larryweissenburger
@larryweissenburger 3 ай бұрын
Great tutorial. your explanation is great. You're easy to understand. Thank you so much. The question I have is if you put multiple cameras in a room, can you control the light sources for each camera separately? so that as you look through each camera to get rendering shots, you can adjust the lighting source to that camera specifically without changing the lighting source that has been set to other cameras. After spending a lot of time getting the light source set up for one camera on one side of the room. Then you switch over to another camera, get the lighting source set up for that camera. Get your shot. But then you want to go back to the other camera, and all the lighting source has been changed, so you have to adjust it again to that camera. If that makes sense, I think it can be done, but I just haven't found any videos. on KZbin for that.
@VRDivision
@VRDivision 3 ай бұрын
you got it larry, thank you for your kind words, keep an eye on an upcoming livestream with an answer too your question, it'll be answer 6
@METAPLANNERS-p6r
@METAPLANNERS-p6r 4 ай бұрын
BEST TUTORIAL FOR UNREAL ENGINE.. HIT FOR 2ND TUTORIAL!
@VRDivision
@VRDivision 3 ай бұрын
Thank you so much! Working on the second one ❤️
@VRDivision
@VRDivision 3 ай бұрын
Feel free to make requests or feedback for the next video
@mezanurmamun541
@mezanurmamun541 4 ай бұрын
This video helps me a lot, thanks. I'm waiting for the next video...
@VRDivision
@VRDivision 4 ай бұрын
Thank you! While I’m still working on the next video, any questions you have about lighting or feedback is more than super welcome!
@matheusdamazio1293
@matheusdamazio1293 4 ай бұрын
adoro seus vídeos, ajuda de maaais
@VRDivision
@VRDivision 3 ай бұрын
mercii!!
@CHANNEL4KIDZ
@CHANNEL4KIDZ 3 ай бұрын
I like this
@VRDivision
@VRDivision 3 ай бұрын
Thanks!
@emptyclock3886
@emptyclock3886 4 ай бұрын
create menu is cool im comfortable with that.. 😉
@VRDivision
@VRDivision 3 ай бұрын
I've decided this is important :)) thank you!
@ninamirzaee
@ninamirzaee 4 ай бұрын
Great 👍
@VRDivision
@VRDivision 3 ай бұрын
Thanks Nina!
@sergeieliseev1092
@sergeieliseev1092 4 ай бұрын
Thank you for tutorial. How can I get the project for testing the light?
@VRDivision
@VRDivision 3 ай бұрын
Yes, I just made the FBX and Datasmith ready! bit.ly/46iobRe
@AlistairHume
@AlistairHume 3 ай бұрын
Hey man, hope you've been keeping well! Quick question for you, that I think the ArchViz community would have found before me. Have you found that Nanite-enabled meshes don't pick up any indirect lighting in 5.4, if the scene is static? If so, has anyone created a patch or found a fix yet? We've just upgraded an XR project to 5.4, and it is destroying us, lol
@VRDivision
@VRDivision 3 ай бұрын
Hmm that's interesting honesty I didn't test it but I will pin your comment just in case the community has an answer
@sergiodeleonvargas1836
@sergiodeleonvargas1836 4 ай бұрын
muchas gracias por este aporte , que no es tan básico para mi jj
@VRDivision
@VRDivision 3 ай бұрын
I'm really happy you found this valuable
@karankatke
@karankatke 4 ай бұрын
Can u make a video on where to get interior props from? Like bed/lamps/sofa etc
@benjamink5546
@benjamink5546 4 ай бұрын
Hi, one of the best sites for quality assets in my opinion is 3DBrute. However, all the good furniture and assets are proprietary files from the 3Ds Max software. I downloaded a trial version of 3Ds Max for a month, and downloaded as many models as I could from 3DBrute and then converted them to FBX format in 3Ds Max and exported them on my PC. It takes some effort and time, but it's worth it.
@VRDivision
@VRDivision 3 ай бұрын
Yes, i will add it to the list!
@obaidakotainy8060
@obaidakotainy8060 4 ай бұрын
@karankatke
@karankatke 4 ай бұрын
Also where did u say the link is for this project file?
@VRDivision
@VRDivision 3 ай бұрын
It took me longer to prep the files but, I just made the FBX and Datasmith ready! bit.ly/46iobRe
@obaidakotainy8060
@obaidakotainy8060 4 ай бұрын
😍
@katatafun
@katatafun 3 ай бұрын
Where can I get the project files? Thanks
@VRDivision
@VRDivision 3 ай бұрын
I had to process the apartment project and make it more "sharable" in terms of new objects names of the architectural elements, I'll share the files soon, and and videos on project preparation, thank you for your patience!
@katatafun
@katatafun 3 ай бұрын
@@VRDivision ❤
@ericyeboah364
@ericyeboah364 4 ай бұрын
plss help. my pc keep displaying texture streaming pool
@VRDivision
@VRDivision 3 ай бұрын
I'll make a video about this bug soon
@Arkistic_Studio
@Arkistic_Studio 4 ай бұрын
i had this problem with artificial Lights, it Flickers with Lumen when it sets to stationary or movable, I need to set it in Static but there is a preview text scatter everywhere. what I must do?
@VRDivision
@VRDivision 3 ай бұрын
I just saw your question, there's an option (in the world settings panel) you can disable about (force precomputed lighting) this will disable static lighting completely and ensure the engine will get rid of all static lighting elements (like lightmaps) I hope this might solve the issue let me know if you still need help, cheers!
@nadiryoussef3035
@nadiryoussef3035 Ай бұрын
Thank you so much Yahya the tutorial was so rich with informations 🙏🏻🫡
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