Unreal Engine 5 Beginner Tutorial Part 18: Animation & Sequencer Advanced

  Рет қаралды 18,839

Bad Decisions Studio

Bad Decisions Studio

4 ай бұрын

In this episode, We dive deeper into animation with the sequencer. We demonstrate with 2 example scenes and show you how we used the sequencer to setup our camera shots, the stormtrooper and the spaceship animations.
Console commands 💾:
Nanite Raytracing - r.RayTracing.Nanite.Mode 1
Raytracing Shadows - r.RayTracing.Culling 0
Important Links 🔗:
Epic Launcher Download - store.epicgames.com/en-US/dow...
Reference Viewer - www.pureref.com/
Texture Download - www.textures.com/download/PBR...
JSplacement Download- archive.org/details/jsplaceme...
JSplacement Web - jsplacementweb.pages.dev/
HDRI - rendercrate.com/environments/...
Stormtroopers - sketchfab.com/3d-models/ue4-s...
Blaster - sketchfab.com/3d-models/star-...
Thanks to Polycam for sponsoring this entire course! ❤️
Here is that sweet promo code we promised you guys:
Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅
Spotify - open.spotify.com/show/12jUe4l...
Apple Podcasts (Scroll down to review)- podcasts.apple.com/us/podcast...
Podcasts mentioned in this course 🎙️:
Blender Guru - • Blender Guru: The Stor...
Pwnisher - • Internet's BIGGEST 3D ...
Felix Jorge - • Virtual Production wit...
Emonee LaRussa- • The Art of Motion Grap...
Reference for making the spaceship 🔍:
1. www.10news.com/lifestyle/expl...
2. blenderartists.org/t/starwars...
3. / 507077239286068548
4. starwars.fandom.com/wiki/Hang...
5.veniceogar.xyz/product_detail...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
Join our discord server where we connect and share assets:
/ discord
If you wanna see us to do cool things follow us here too:
Instagram: / badxstudio
Twitter: / badxstudio
TikTok: / badxstudio
LinkedIn: / badxstudio
Bad Decisions Audio Podcast 🎙️:
podcasters.spotify.com/pod/sh...
Our personal handles: (if you wanna stalk us)
/ farhad_baddecisions
/ faraz_baddecisions
/ farhads__
/ farazshababi
/ farhadshababi
/ farazshababi
#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender

Пікірлер: 52
@CamIsMac.
@CamIsMac. 4 ай бұрын
1:25 - Two Ways To Open The Sequencer 2:03 - Setting up Your Camera Shots 4:54 - Positioning Actor Starting Marks 6:30 - Fix Foot Sliding 8:25 - How To Add/Edit Camera To Sequencer 10:36 - Setting Animation Timing/Propreties For Your Scene 12:07 - Animating Your Camera 13:33 - Editng Animated Camera Settings 16:25 - Important Camera Tip 18:10 - Overview Of Camera Cuts 19:46 - Tip: This Toggles On Exact Camera View ( Shortcut Crtl + Shift + C ) 20:33 - Problem With Stromtroopers When Changing Focal Settings 21:36 - Path Tracing vs Lumen 23:07 - Setting Up Second Camera Shot 24:15 - Tracking Actors With Camera 27:09 - Tracking And Animating Camera To Actors 29:12 - Don't Forget About Turning Off The Decals ( If Needed)
@badxstudio
@badxstudio 4 ай бұрын
Ma man
@CamIsMac.
@CamIsMac. 4 ай бұрын
@@badxstudio lol I missed yesterday but I'm back. I'm happy yet sad the series is almost done. I still want to buy you guys some coffee when it's finished. ☕☕
@pigeon7316
@pigeon7316 Ай бұрын
I want to express my gratitude for this series. I have learned more from these videos than you can imagine. It was precise, clear and no unnecessary nonsense. I didn't have to watch a thousand KZbin videos to piece things together. I hope you do more series especially on metahumans
@CartoonChris1
@CartoonChris1 4 ай бұрын
you can also scale down your decal in Z to like .1 or something to avoid having to turn off receive decals. For instance, if you want the shuttle to avoid the yellow decal but you want to add blaster mark decals to its hull, you can't add blaster marks if you've turned off receive decals because it's all or nothing. This works with very flat surfaces like the floor but if it's uneven, then the z scale would need to be larger so each solution will be different per scene/object.
@badxstudio
@badxstudio 4 ай бұрын
Interesting point! thanks for that :) That will actually be a better workflow you are right
@harshalsatlok-_-3258
@harshalsatlok-_-3258 4 ай бұрын
guys the way you teach is very awesome please start a different series after this plzzzzz
@badxstudio
@badxstudio 4 ай бұрын
Hahahahah thanks
@stevenagius1431
@stevenagius1431 Ай бұрын
Thank you for your tutorial and helping me to get to the next level.
@badxstudio
@badxstudio Ай бұрын
ABSOLUTELY MY FRIEND
@nimaheydarzadeh
@nimaheydarzadeh 4 ай бұрын
LOVED every second of it. Thank you guys, you're the best ❤❤
@imanrezaei1419
@imanrezaei1419 4 ай бұрын
your bad decisions are good for us.thank you😊
@emmax_devriendt
@emmax_devriendt 2 ай бұрын
I'm gonna miss you too guys!! Please make other courses like these!! It's the best course I've ever done!
@kingroninitus8183
@kingroninitus8183 4 ай бұрын
You guys are one the best thing that happened to me great tutorials
@damdominici4266
@damdominici4266 Ай бұрын
You are absolutely amazing!!!! I'm following along and I can't believe I got this far! Thank you SO much. You're so talented!! I'm fighting with my storm troopers, for some reason they look like they're sliding or moonwalking when filmed from behind but not from the sides. I've been tweaking the X numbers and playing with the shot length but still no luck! Thank you guys SOOOOO MUCH!!!!
@motivationalmusafir7999
@motivationalmusafir7999 4 ай бұрын
brother...very very very informative video. thanks....
@EdVizenor
@EdVizenor 4 ай бұрын
U guys rock 🎉 Thank You!
@badxstudio
@badxstudio 4 ай бұрын
Thank you sir!!
@christophedevillers
@christophedevillers 4 ай бұрын
Thank you very much for all you did. Greetings frome France.
@badxstudio
@badxstudio 4 ай бұрын
Bonjour mon frere! Merci beaucoup
@PBPVIDEO
@PBPVIDEO 4 ай бұрын
amazing
@soikotsarkar7863
@soikotsarkar7863 4 ай бұрын
Now you guys are god of unreal ❤❤
@badxstudio
@badxstudio 4 ай бұрын
@kapilvijay9141
@kapilvijay9141 18 күн бұрын
sir I want to tell u that, the topic "animation and the sequencer" should have some detailed topic, I feel like sometime little confusing, but anyway overall understanding, thank you! :)
@MuhlisErtugrul
@MuhlisErtugrul 4 ай бұрын
If anybody suffering from the problem not being able to replicate similar blur effect like 27:00, check if your scalability setting is set to Epic or Cinematic. The blur effect doesn't reflect on the preview if your scalability quality is set to High or lower. Mine was at High setting and I was wondering why I couldn't achieve the same blur result lol
@badxstudio
@badxstudio 4 ай бұрын
Oh yes that is true! Some effects only work on higher settings!! But within the scalability settings you can still keep most settings low manually in order to prevent your computer from dying! So you don't have to change ALL settings to epic or cinematic :)
@awstrec
@awstrec 10 күн бұрын
Thanks! I was stuck on that.
@nimitverma3460
@nimitverma3460 Ай бұрын
TRACKING HIS FOOT> BECAUSE> it tracks the pivot point or Center-weighted point which is default at bottom> u have to change pivot point to head to track head without doing Offset
@dheerajkumar4745
@dheerajkumar4745 7 күн бұрын
I need my spaceship to open to ramp few seconds later than whats there in the animation, is it possible?
@tief1975
@tief1975 4 күн бұрын
Cheers guys, I have one question. is there any way to hold the beginning of the animation? basically to start from a specific point of the animation, skipping the first part of the animation?
@adamabutaya6946
@adamabutaya6946 3 ай бұрын
may i ask, why when i assign location in sequncer it appears that at first one is faster than the other then slower and at the end they reach at the same time how can i fix that?
@pacificlinedesign19
@pacificlinedesign19 4 ай бұрын
Amazong :)
@danodesigndanomotion2068
@danodesigndanomotion2068 3 ай бұрын
Ready
@eyezlee1142
@eyezlee1142 4 ай бұрын
where is chapter 19? it's been 5 hours
@badxstudio
@badxstudio 4 ай бұрын
It will be out in a few hours
@_bymahi_
@_bymahi_ 4 ай бұрын
👌👌👌
@badxstudio
@badxstudio 4 ай бұрын
@dazwraps8213
@dazwraps8213 Ай бұрын
I am hereeeeee lol I got delayed because of a materials problem I encountered. UE5 kept asking me to update materials so I did and somehow they all turned into substrate materials. I do not know how to revert them to the simpler system you guys had. Any who let's finish this. THANK YOU!!!
@yoshslac
@yoshslac 3 ай бұрын
nice tutorial. Just a little thing. Decals problem @28:22 :)
@vasdek2
@vasdek2 4 ай бұрын
Hey guys, really good job with these tutorials. Really exciting stuff. Quick question about 25:20-25:22. Will you show in the next parts about how to fix this light leak towards the edges. It's pretty noticable here at the spaceship metallic parts near the window, where there is a bright reflection towards the edges like a bright vignette that movea with the shot and fades. Is there a way to fix it?
@badxstudio
@badxstudio 4 ай бұрын
Hey mate! So wait until we upload the rendering episode today and go ahead and render your shots first. More often than not these issues wont end up in final render since its not realtime. But in any case that they do there are 10000s of console variables you can use to tweak settings and produce better results. Those variables depend on scenes and lights and need researching but you can always find them online with a little digging!
@pilzburger6905
@pilzburger6905 3 ай бұрын
everytime i choose my character and click on enable look at tracking the camera fixes a point where the character starts but doesnt follow him. when i click on draw debug look at tracking position i see a yellow cube but the cube doesnt move with the character...
@snehildiwan3236
@snehildiwan3236 6 күн бұрын
Did you find the solution?
@GamingJitu
@GamingJitu 4 ай бұрын
please add time stamp
@badxstudio
@badxstudio 4 ай бұрын
Our brother has already done that in the comments for ya
@colibri224
@colibri224 Ай бұрын
Not to brag but I fixed the decals way ahead of you guys Sorry, just a bit proud of my progress 😊
@badxstudio
@badxstudio Ай бұрын
Hahahah dont be sorry! U are becoming a pro
@danodesigndanomotion2068
@danodesigndanomotion2068 3 ай бұрын
Start This part
@ashishavin8748
@ashishavin8748 4 ай бұрын
Hi guys... can you please do a medieval war simulation if possible? There are barely any tuts around for that sorta thing.
@mosesvega1300
@mosesvega1300 2 ай бұрын
"promosm" 👍
@Enki23
@Enki23 4 ай бұрын
I'm disappointed how come this not the most important chapter? Lol
@badxstudio
@badxstudio 4 ай бұрын
DAMN DID WE FORGET TO SAY THAT?????
Unreal Engine 5 Beginner Tutorial Part 19: Render Setting & Console Commands
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