Could you make a video on how to make an ammunition item? and save the value so that when you reload, take the reloaded quantity and subtract it from the inventory? Resident Evil style inventory, all the tutorials I found create an invisible inventory, or just for ammunition, not a Resident Evil style
@HALbotStudios2 күн бұрын
Yeah my goal is to get there, but it’s a very complex set of tutorials and requirements for all of that to work together. We’ll get there though
@HoomanAZEdit9 күн бұрын
Great❤❤ But can you make tutorial for how to create a ai chase the player and if ai come near player a scene play and camera go where ai face is and then ai with a animation kill player and player get respawn (Same granny game) Please🧡
@HALbotStudios2 күн бұрын
Yeah I will get to that tutorial in the future.
@HoomanAZEdit2 күн бұрын
@@HALbotStudios Thank youuu🧡
@HoomanAZEdit2 күн бұрын
@@HALbotStudios but can you make it faster i really need this tutorial i searched everywhere but i can't find granny ai
@UnrealPuniiex17 күн бұрын
Great Video! also you can remove those outlines if you just go to the widget itself go to appearance/Style/Normal and then Outline Settings set the Width to 0 that did the trick for me
@HALbotStudios16 күн бұрын
Good tip!
@FatikDev17 күн бұрын
welcome back we miss you ⚘
@HALbotStudios17 күн бұрын
Thank you!
@magedmohammed867417 күн бұрын
You are AWESOME DUDE!! Keep up the great work.
@HALbotStudios17 күн бұрын
I will! Thanks!!
@Kauaiedits_80817 күн бұрын
amazing vid bro, keep it up! 😊
@reenasharma850518 күн бұрын
Nice tutorial, thanks dude! 👍
@HALbotStudios17 күн бұрын
You're welcome!
@utkuertugrul425216 күн бұрын
You’re doing truly amazing work, and I really enjoy following your videos. Will you be creating a tutorial about quick-time events? For example, something like escaping an NPC attack by pressing a button. Or perhaps a map system tutorial? Thanks! 💜
@HALbotStudios16 күн бұрын
Thanks for the comment! I could look into it.
@Kauaiedits_80817 күн бұрын
Only now I got this noti but I’m here
@LinlordLP16 күн бұрын
Can you make a Tutorial how to do it, that objects are highlighted, when the Player looks at them with the crosshair?
@HALbotStudios16 күн бұрын
I can look into it! There was an asset given away on the marketplace a few months ago that had this ability if you happened to grab that.
@LinlordLP16 күн бұрын
@HALbotStudios I unfortunately did not. But I would be very happy, if you could do a Tutorial for it.
@yibopan-y6b2 күн бұрын
hey,bro,can you tell me which video BPI_INTERACTION was made in,thank you very much
@HALbotStudios2 күн бұрын
Here you go kzbin.info/www/bejne/bYDQmHWXYsh-qNE
@yibopan-y6b2 күн бұрын
@@HALbotStudios thank you very much,i just found it,but in this video,i followed the steps and couldn’t trigger the collision box,couldn‘t face this lock
@yibopan-y6b2 күн бұрын
@@HALbotStudios thankyou,i solve it,i mistook it for a collision trigger,but it turned out to be a button trigger
@SaHannah029 күн бұрын
awesome video! Quick question probably dumb, but if I wanted to have the door be locked...then when the lock is solved open the door...how would I go about doing that?
@HALbotStudios9 күн бұрын
@@SaHannah02 not a dumb question at all! You can create an event dispatcher on the puzzle that says something like “puzzle completed” and call that on the puzzle check. Then on the level BP, you can access the event dispatcher and get a reference to your door and just set it to unlock/open. If you watch through this video I show how to setup the event dispatcher and how to call it. kzbin.info/www/bejne/nn-poGN5r62Xedksi=PDJ3xDNImZQNhBSi I can also make a follow up video and show how to do this too.
@yibopan-y6bКүн бұрын
@@HALbotStudios hopefully there will be follow-up videos,thats extremely good