Unreal Engine 5 - Interactive Music System Using Metasounds

  Рет қаралды 989

JSX Game Dev

JSX Game Dev

3 ай бұрын

Music Composition And Unreal Engine Implementation By: Jamie Bekyarovich
In This Video I Demonstrate an Interactive Combat Music System I Built For "The Fabled" Video Game With Unreal Engine 5 and Metasounds. The Music Is Separated Into Different Stems And Variations That Are Randomized Upon Playback And Faded In/Out Depending On Player Combat Activity Level.
0:05 - Video Overview
0:35 - Music Stems Overview
2:31 - Metasound Music System Graph Overview
4:06 - Metasound Music Layer Graph Overview
4:50 - Metasound Music System Graph Overview (Continued)
5:47 - Stem Volume Math
10:13 - Music System Demo
11:23 - In Engine Playthrough
visit www.jsx-gamedev.com for more info
contact@jsx-gamedev.com

Пікірлер: 4
@leroyross2375
@leroyross2375 26 күн бұрын
Will this ever be on the unreal marketplace
@Yexil
@Yexil 3 ай бұрын
Really interesting! Was always curious how this worked!
@JSXGameDev
@JSXGameDev 3 ай бұрын
Thank you brother! Appreciate you dropping a comment!
@HeyShotgun
@HeyShotgun Ай бұрын
Care to try a collaboration? Or just tutorials? Because I have so many ideas and I’m just looking for people who just wanna jump into anything. Creative control on all fronts , equally. Nothing big either just something for learning
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