Unreal Engine 5 Tutorial - Water & Caustics - Creating Water Surfaces

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renderBucket

renderBucket

Күн бұрын

In this video we will take a look at how to create Oceans and Water Surfaces in Unreal with Caustics and a Underwater Effect.
This is suitable for games and large bodies of water, and is a effect that is much less expensive than Niagara Fluids Simulations.
Tip: If you need a very customized shape, select your WaterBodyCustom. In details tab, search "Mesh" or go to Rendering, Watermesh Override and in that slot put in your custom geo that you want the shape of the water to be.
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Пікірлер: 60
@renderbucket
@renderbucket 11 ай бұрын
Tip: If you need a very customized shape, select your WaterBodyCustom. In details tab, search "Mesh" or go to Rendering, Watermesh Override and in that slot put in your custom geo that you want the shape of the water to be.
@HixxyDubz
@HixxyDubz 11 ай бұрын
dude your video is a godsend!! so many tutorials focus on islands but i just wanted a custom water source for my city :D
@compadrelucas
@compadrelucas Жыл бұрын
this is great and super useful. thank you!
@Cyber00V
@Cyber00V 6 ай бұрын
Amazing tutorial! Thank you for this!
@zeol6766
@zeol6766 Жыл бұрын
Awesome tutorial didn't even know you could make a custom water shape with the built-in water system.
@knuckles7410
@knuckles7410 9 ай бұрын
Its the main feature out of the box, also the most advertised feature when it comes to water in unreal. I don't think you ever created a project bro :))
@carljthatsme94
@carljthatsme94 2 ай бұрын
I just made a lake and shaped it haha. This is significantly better@@knuckles7410
@MushoFutbol
@MushoFutbol Жыл бұрын
Hey, thanks for this water videos! Are amazing!
@dominikgomoka8541
@dominikgomoka8541 8 ай бұрын
Hi, I followed your tutorial and added some of my own ideas too - I figured out to make caustics above the water with spotlights that use caustics animation flipbook inside of their light function material - also not really simulated and not physically accurate - but it does the job ;)
@itsdw2323
@itsdw2323 Жыл бұрын
This is super helpful
@krevesstcreps2398
@krevesstcreps2398 10 ай бұрын
thx bro finnally a good tutorial
@dominikgomoka8541
@dominikgomoka8541 8 ай бұрын
I've got a question though - how do you make the underwater post process override the camera settings or just add on top of them? When I pilot my animation camera the underwater post process stops working? Ideas anyone? ;)
@user-fn6se4vm2x
@user-fn6se4vm2x 9 ай бұрын
Can this be used instead of the water body ocean to fill up a landscape and not have the annoying island created in the middle?
@memeproductions4182
@memeproductions4182 10 ай бұрын
awesome video!would it be possible to also project those caustics effects on the walls nearby the pool as well?like a real indoors swimming pool
@nlgames1691
@nlgames1691 10 ай бұрын
i want to know this tooooo
@--ZYX--
@--ZYX-- 5 ай бұрын
good tutorial thank you
@astroturf1990
@astroturf1990 7 ай бұрын
is there any way to change the speed of the waves/caustics? cant for the life of me figure out how to slow them down
@roguegamer2979
@roguegamer2979 Жыл бұрын
very useful vid....tks!
@lefandepoireau768
@lefandepoireau768 Жыл бұрын
Just one question, do you know how to transform the body of water into a mesh?
@AVISIONMUSICTV
@AVISIONMUSICTV Жыл бұрын
how do you change the shape of the custom body? I cant seem to manipulate it
@biswajittripathy2786
@biswajittripathy2786 3 ай бұрын
I have been looking for this one. Other tutorials taught how to do this by creating water materials but I dont like that. Can you please make a proper tutorial on how to create under water .?
@sub-jec-tiv
@sub-jec-tiv 3 ай бұрын
Hi! Any idea how to make actual caustics (while underwater) from Lumen lighting? I need to do some underwater video with caustics, and it seems like everyone is doing decals of short loops. I’m looking for a more realistic look.
@woiow_1
@woiow_1 Жыл бұрын
정말 감사합니다 좋은 동영상입니다 하트
@musashidanmcgrath
@musashidanmcgrath Жыл бұрын
Very useful, but I cant work out how to edit the spline points of the water body custom. I need to turn the default square shape to an octagon to fit into a fountain.
@renderbucket
@renderbucket Жыл бұрын
Alright, so try this select your WaterBodyCustom. In details tab, search "Mesh" or go to Rendering -> Watermesh Override and in that slot put in your custom geo that you want the shape of the water to be.
@musashidanmcgrath
@musashidanmcgrath Жыл бұрын
@@renderbucket Brilliant! That's it. Thanks. 👍
@jackygutierrez103
@jackygutierrez103 5 ай бұрын
HI, good tutorial but i have a problem my water body custom ( the plane) moves on its own. It is for a swimming pool. The water gets out of the pool....Magic water lol. How cani do to stop it? not the shader, the plane. thanks
@IamNeighborlee
@IamNeighborlee 7 ай бұрын
THERE IS no add here in 5.3
@guanruzhang749
@guanruzhang749 5 ай бұрын
thank you ,I love you
@monkestev9346
@monkestev9346 Жыл бұрын
how wouls you fill an imported mesh with water?, and would it be possible to use this for an aquarium type of mesh, with see through glass?
@renderbucket
@renderbucket Жыл бұрын
You wouldn't do this with a sim but instead a material. I'll do a tutorial on this soon. But really it's just using a shape with a transparent material with some color would work. If you need detailed water interactions then that will get a lot more complicated. So depends on what your needing.
@monkestev9346
@monkestev9346 Жыл бұрын
@@renderbucket thank you so much for answering, i dont need any interaction with the player, and the camera isn't necessary per se, i would like caustics though, and depth, i dont know if that makes things more difficult, but cant wait for the tutorial and thank you. (:
@PaPaJOKe
@PaPaJOKe Жыл бұрын
@@renderbucket I'd also be very interested in this. Making a pool in my current scene and would love to make some nice water with caustics for it.
@monkestev9346
@monkestev9346 9 ай бұрын
@@renderbucket hey, any update on the video, i still cant find any information about it but am still waiting to make some aquariums or pools. i also had another question lol. is it possible to make an big ocean without an island, for a thalasmaphobia game where you are stranded on a boat in the middle of the ocean at night? thanks!
@loganasaurusrex8246
@loganasaurusrex8246 Жыл бұрын
Is there any way to add caustics under the water as well?
@renderbucket
@renderbucket Жыл бұрын
You could use a spot light with a light function material to project/display a animated texture of caustics and then turn off the caustic effect in the water shader so they don't double up. I think the shader approach works good for oceans or shallow water. Since by the time its deep enough to go under the water surface the caustics would no longer be visible. But for things like clear pools and stuff that you may have to jump into and explore, the light with material function approach works well.
@loganasaurusrex8246
@loganasaurusrex8246 Жыл бұрын
@@renderbucket ok, I’ll do some more research into that, I’m kind of new to unreal, thanks!
@lubospejchal498
@lubospejchal498 6 ай бұрын
I don't see water when I start the game. Water is visible only in editor so how I can fix it ?
@DaNiElMmM93
@DaNiElMmM93 25 күн бұрын
how do i change the speeeeed !??
@BlueSpawn
@BlueSpawn 11 ай бұрын
What if you wish to create this as a 3D volume/shape instead of just a 2D surface?
@renderbucket
@renderbucket 11 ай бұрын
Check the "Tip" in the Description.
@ezioxx8110
@ezioxx8110 5 ай бұрын
how to render water in custom depth?
@DEADALEK
@DEADALEK Жыл бұрын
What do i do if the post process applies to the entire level, is not constrained by the box?
@renderbucket
@renderbucket Жыл бұрын
Make sure in the post-process volume the "Unbound" option is OFF. That way it only applies the effect within the box.
@DEADALEK
@DEADALEK Жыл бұрын
@@renderbucket THANKS!!! IT FIXED IT.
@ing_frantisek_mohykan
@ing_frantisek_mohykan 6 күн бұрын
is Caustics check missing in 5.4?
@elenadmpl
@elenadmpl 9 ай бұрын
hey great tutorial amazing job! i f i want to put a character nside and swim how can i do that? thank you for your wok
@bradennichols3154
@bradennichols3154 7 ай бұрын
Create a physics volume, size its shape and depth. Set the collision of the plane to no collision. Enable water body in details of physics volume.
@devranoztunc6697
@devranoztunc6697 3 ай бұрын
why i dont see the "wave source" setting under wave setting ? help please
@puzon9220
@puzon9220 Ай бұрын
Probably new Unreal version
@tomtomkowski7653
@tomtomkowski7653 9 ай бұрын
You could wait for shaders to compile because we only saw a 1 frame of this material and nothing what you were talking about at this point :/
@hatsunemikuchannel2023
@hatsunemikuchannel2023 8 ай бұрын
8:50: Like, for example, "-960" ? 🤔🤔😯😯🤗🤗
@maheshbelekar9604
@maheshbelekar9604 Жыл бұрын
Make substance designer beginner tutorial from basic
@renderbucket
@renderbucket Жыл бұрын
I have some substance designer tutorials here, kzbin.info/www/bejne/qnyrfJqopK5giJY
@heisenberg3206
@heisenberg3206 2 ай бұрын
usless tutorial doesn't work for baked lighting
@orlandovalles8467
@orlandovalles8467 16 күн бұрын
The tutorial is obviously using Lumen and not any backed lights. The polygons on the water are moving which doesn't work with stationary lights nor static.
@JinxGamingSA
@JinxGamingSA Жыл бұрын
so much lagging omn your pc, I couldnt follow what you doing
@renderbucket
@renderbucket Жыл бұрын
Apologies, I kinda messed up my recording settings for this video. All the other videos should be fine. And you should still be able to follow this one. Let me know if you run into issues with any of the steps.
@KaplanAkincilar
@KaplanAkincilar 10 ай бұрын
@@renderbucket I am a beginner and am still getting used to unreal. For me personally I'm having a difficult time figuring out how to open the window for custom water to change the parameters (around 3:42). It lagged and I couldn't see how you opened it. I'm sure its super easy!
@KaplanAkincilar
@KaplanAkincilar 10 ай бұрын
Of course, i figured it out a couple of minutes later. The give away was when you said "scroll all the way down" and then I saw that the "rendering" tab was open and boom, there's the water material.
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