Rule #1. Never program a strobing green icon in the top right of your UI. It’s a major distraction.
@TheKarmaIdiot Жыл бұрын
You click it once and it disappears :D
@SandeepKumarP3 жыл бұрын
How can we get multiple singleton classes in UE?
@haha71687 Жыл бұрын
Subsystems
@SandeepKumarP Жыл бұрын
@@haha71687 I ultimately figured it out that the answer is subsystems. Thanks for replying though, it will help others who are in the same shoes as I was at that time.
@ghostzone9853 жыл бұрын
Awesome as always
@DrkFX3 жыл бұрын
Nice one. Perhaps an even broader singleton (independent of level or game instance) is through Project Setings > General Settings > Game Singleton Class.
@awesometuts3 жыл бұрын
I see a lot of people staying away from the game singleton class and recommending the game instance instead.
@DrkFX3 жыл бұрын
I heard that too, I think they mentioned in an UnrealEngine livestream that they added this singleton global class to a game (RoboRecall?) and that it wasn't something recommended to use. I tested once to accumulate player stats (data only like: hours played, meters walked, jumps, shots, hits, deaths) and I thought it worked very well, from what I understand what should not be done in this singleton global class is (hard or soft) reference to actors or objects.
@Purbow2 жыл бұрын
Hi! May I ask if I enroll the lesson , are there a playlist of design pattern course in Unreal? Want to improve my coding ability of Unreal with design pattern
@awesometuts2 жыл бұрын
yep. Every lesson is separate, it's not everything in one lesson.