Unreal Engine Immersive Experience Tips: API Data from TouchDesigner

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The Interactive & Immersive HQ

The Interactive & Immersive HQ

Күн бұрын

Пікірлер: 6
@beng.r
@beng.r 6 ай бұрын
Great exercise and video! My network isn't quite working correct. Everything is good up until the assignment of RGBA value to the Material Instance. The RGBA values are getting generated correctly, but the cubes don't change from their default phong color. What could be wrong? Edit: Got it! Had to promote the material Base Color to a variable like in 18:30 :)
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 6 ай бұрын
Glad to hear you got it sorted out! 😀
@menybliss
@menybliss 10 ай бұрын
great explanation! thanks for sharing.
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 10 ай бұрын
Glad it was helpful! Thanks for watching :)
@LeChat01234
@LeChat01234 8 ай бұрын
IT seems like the "Get OSC Message From Bundle At Index" doesn't succeed. The OnBundleReceived is not triggered :/
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 8 ай бұрын
Some things to check: have you set your Receive IP address and port number in UE to match those in TouchDesigner? On the TouchDesigner end, are you seeing any errors? Double check your code to make sure you don't have any spelling mistakes. Another thing to check if you're running Windows, the Windows Firewall can cause issues with sending/receiving OSC messages, so it's recommended that it be disabled (see: docs.derivative.ca/OSC_Out_DAT).
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