So much simpler than other tutorials! Only thing i added was a lock off distance and used a decal pulse instead of widget reticle.
@jerrysowood400821 күн бұрын
Awesome videos bro
@gamer89692 ай бұрын
This is what I want to learn, great job !
@H.KAnimationStudios2 ай бұрын
nice tutorial, but one question, how do you do it so that the enemy you are targeting glows so little at the edges?
@TaKKeZ2 ай бұрын
Create an overlay material and make it switch when the enemy is targeted. When un-targeted, remove the overlay material.
@chilimbwe2 ай бұрын
I’m interested in doing this process on. MASSIVE scale. Is there a tutorial that illuminates this particular need?
@jasonheilig5312Ай бұрын
amazing Video
@sage_otsutsuki5822Ай бұрын
Will this work with motion matching?
@UnrealUniversityАй бұрын
I have not tried although I would assume yes
@ARENEAM348D2 ай бұрын
My Favourite KZbinr is Unreal University❤
@RogerHazelwood22 күн бұрын
when i check for "find closest target" my character always focus the target thats furthest away. any ideas why? i tripple checked everything :|
@mp3haАй бұрын
A question if the target die with physic ragdoll (not destroy actor) how can change target actor or end targeting? Can make tutorial for this
@UnrealUniversityАй бұрын
Sorry I can't make a tutorial for it but if you can find a way to call the stop lock on target after your enemy ragdolls
@Mcreator121Ай бұрын
How do you make it so that you have full control of the camera while only the player character is facing towards the enemy? Like how it is done in Zelda.
@drago9606Ай бұрын
How do I replace the mannequin with my own character so I can use the locomotion stuff? I am worried about the skeleton getting messed up.