5:53 Dont just "Merge Layers", use the option box to set it to "Smart Bake". That will create keys where its necessary and not on each frame.
@dancamp60125 жыл бұрын
where is this smat bake?
@eshan3095 жыл бұрын
@@dancamp6012 - Right click on your animation layer - You will see "Merge Layers". Click the little box right next to it. It will open the options for merging layers. - You can find checkbox for "Smart Bake" here.
@dancamp60125 жыл бұрын
@@eshan309 thank you very much batman
@eshan3095 жыл бұрын
@@dancamp6012 you're welcome :)
@Hd_u2 жыл бұрын
good point, thank you.
@ternelternel6 жыл бұрын
This is the first time I truly understand using Animation Layers. Thank you!
@B2000Z5 жыл бұрын
Clear and succinct. Wish more tutorials were like this!
@stever736 жыл бұрын
Thank you for this video. I've always known about animation layers but never really learned how to use them from scratch. If I started an animation on the base layer, for example- facial animation, can I copy it and create a new layer with that existing animation? I need to experiment with that.
@_mwomp4 жыл бұрын
Thanks, this is perfect. No fuss, straight to the point, everything I needed to know.
@Kaar0nTe05 жыл бұрын
I had lots of problems cleaning some mocap animations I did, until I found this vid, thanks a lot man!
@CheekyAnimationProductions5 жыл бұрын
Hey no problem. Glad it helped!
@inkydragon275 жыл бұрын
Thankyou so much, I have been struggling for a while with how to layer acting over walk/breathe/loop cycles! Much appreciated
@squantrill4 жыл бұрын
Clear, concise to the point. Thanks man!
@chrischarlton35982 жыл бұрын
Hahah go figure I find a great tutorial to explain anim layers... and then I see bubble guppies, and then I hear a voice I know pretty well! Wicked stuff Chris thanks a bunch :)
@CheekyAnimationProductions Жыл бұрын
Haha! Holy shit. I don't check up on this channel too often. Just saw this! Hope you're doing well Chris.
@TheEmblemkid3 жыл бұрын
I work on Bubble Guppies now and was looking up tutorials on this for that exact reason. Great tutorial!
@CheekyAnimationProductions3 жыл бұрын
haha that's amazing! Are you in Toronto or Ottawa?
@TheEmblemkid3 жыл бұрын
@@CheekyAnimationProductions Yeah it caught me by surprise to hear it mentioned! I'm in Toronto, although technically I work from home outside the city right now.
@CheekyAnimationProductions3 жыл бұрын
Nice, yes I'm working for portfolio entertainment from Mississauga. I was on bubble guppies season 2 and 3 when I was.at Nelvana. You must be working for Jam Filled, I was also there.
@ARTMUUV Жыл бұрын
Very clear and helpful, thank you!
@rishabhlaheja76895 жыл бұрын
This was very well explained... thank you😃
@JorgeDiaz_jdart2 жыл бұрын
Thank you! Great explanation and example.
@leftyjoness5 жыл бұрын
Thank you, Animation Career Pro. Very cool!
@CheekyAnimationProductions5 жыл бұрын
Thank you!
@Supernova120346 жыл бұрын
1. In Unity animation, there are "States" which are seperate animations, and you can control when animation 2 comes on, when animation 1 comes on etc etc. is there anything like this in maya? 2. You mention weights, can you control/program them in such a way that you determine when the weight of a particular animation goes up, and when it goes to zero??
@CheekyAnimationProductions6 жыл бұрын
1. You can simply slide the keys over to the second timeline to have the animation start later. Or use the trax editor. 2. The weights slider at the bottom of the layers area is keyable. I believe I mentioned this near the end of the video.
@CamoflaugeDinosaue6 жыл бұрын
I believe the Trax Editor can do something similar, although I’m not well versed with using it
@TheGuyWithWifi3 жыл бұрын
question is, can you animate the weight, so for example have the acting layer as the base layer, and then add the hover on top of that and then turn the hover up and down at certain points so if you had a scene where you were flying straight you could turn it off. Or would this just be done as two separate animations and then edited together later. I'm suuuper new to animation if that isn't obvious.
@CheekyAnimationProductions3 жыл бұрын
Yes, you can animate whatever you want on the base layer and then whatever you want on any additional layers. And turn the animation on those layers up/down. And key it as well.
@TheGuyWithWifi3 жыл бұрын
@@CheekyAnimationProductions sweet thank you for the reply
@zacharyward55174 жыл бұрын
Excellent video, thank you.
@IlseZamarripa6 жыл бұрын
Hi, loved your tutorial! Would you be kind enough to solve a quick question for me? I am animating a scene in which my character is walking, then his stomach growls, so he gets impressed, stops or slows down his walking speed while he grabs his tummy, because he is hungry, and then walks again. I´ve used baking my inf curves and animating manually, but the result is always unnatural. I think animation layers could really help, but there is NOTHING on the internet to help me and I am freaking out :( Please help, it would be really nice if you could answer here or even more, to make a video, I am sure you could have thousands of views since no one talks about that. THANK YOUUU
@addycool4446 жыл бұрын
😍
@russmbiz5 жыл бұрын
did you ever figure out how to animate your character with the upset stomach? I'm working on something similar in Maya.
@CheekyAnimationProductions Жыл бұрын
You just animate the walk cycle on your original time line. Then create a new layer and name it "acting". Then animate him holding his stomach or whatever. You can use the layer slider to tone down the walking as shown in the video.
@meysam89604 жыл бұрын
very Helpful , Thanks
@lofiboostvibes30714 жыл бұрын
Great! Thank you, very useful!
@Domzdream4 жыл бұрын
I love that. Very cool feature.
@tahataramfilm83225 жыл бұрын
master of graph editor
@patrickhamu81462 жыл бұрын
hi im a newbie in animation, i am trying animate a scene in maya that switches from fk to ik and back. i want to re-time the keys so i need to select both ik and fk controls and thatsb where i stuck at, could you kindly help how i can go about it?
@CheekyAnimationProductions Жыл бұрын
Just create a shelf button that selects them. I have a video on that.
@NeroForte_3 жыл бұрын
I presume its possible to retime as well. Isn't it? If so how.?.
@Martin3m2 жыл бұрын
Thank you !!
@maxk44714 жыл бұрын
thank you, that was useful
@Hd_u2 жыл бұрын
helpful, thank you.
@killakaiju6 жыл бұрын
very nice tut thank you for that!
@pianist1503 жыл бұрын
This video might get me a job offer
@CheekyAnimationProductions3 жыл бұрын
I hope it does! Please feel free to donate.
@erttttt214 жыл бұрын
when i create new layer, old keys from 1st layer transfer to new one and it plays the keys from previous layer
@blairzettl39334 жыл бұрын
Make sure you hit the correct button to create the layer. Select curves/joints to be animated, then hit far right button to create the layer. Finally, right under word "Anim" is "Options" - make sure first choice is selected - 'key into selected layer'. I just started messing around with this as well. Trying to keep an open mind, but feeling like MoBu is still the way to animate, especially dense animation from mocap.
@haisihu6077 Жыл бұрын
@@blairzettl3933 I wish you have said this on the video. I watched it 15 times and couldn't figure out what I did wrong until I read this! My Option was set to Hybrid. Still, thank you!
@tart06tron91 Жыл бұрын
@@blairzettl3933 OH MY GOD THANKS I SEARCHED ALL THE DAY FOR THIS
@jonathanwennstromm15782 жыл бұрын
Great explaining, however I have NEVER in the tens of thousands of youtube videos I have watched had one that is casuing my head to hurt, not sure what those weird background noises are.
@shannonbennetts6 жыл бұрын
Thanks so much! Huge help!
@CheekyAnimationProductions6 жыл бұрын
Shannon Bennetts you're very welcome!
@만수르-b9q5 жыл бұрын
Thank U for tutorial
@SamHardie4 жыл бұрын
how is he isolating the rig from the scene itself?
@Joscha2765 жыл бұрын
Hello, I am experiencing a problem in Maya 2016. I am trying to make two image sequences, played on two different objects, start at different times. I tried different animationlayer options and image-offset options, but I found no solution, the image sequences still start at the same time. Anyone got any idea on how to solve my problem? Thanks in advance!
@CheekyAnimationProductions5 жыл бұрын
Are you using two different cameras with each it's own image plane? How are you doing this?
@Joscha2765 жыл бұрын
@@CheekyAnimationProductionsThanks! I am using just one camera which is going to pan from the first object to the second. At the start on the first object, the first Image sequence should start playing and end, after that the camera pans to the second object with the second image sequence, which is supposed to start playing once the camera is there. A keyframe that starts an image sequence is basically what i am looking for, but so far i could only set keyframes for the transformations of objects, not image sequences.