Using the Scene Environment settings in Corona Renderer

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ArchViz Explained

ArchViz Explained

Күн бұрын

Hi Everyone, In today's episode we are going to learn how to use the Scene Environment settings in Corona Render
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SKIP AHEAD ⏩
00:00 Intro
00:29 3ds Max settings (Environment tab)
00:52 Single map override option
01:24 Multiple Map option
02:22 Direct Visibility Override
02:48 Reflection Override
03:15 Refraction Override
03:35 Global Volume material
03:53 Outro
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#3dsmax #archviz #coronarenderer #renderings #interactive #rendering #3ds #architecture

Пікірлер: 3
@gregoirevajou
@gregoirevajou Жыл бұрын
Thanks for the tutorial ;) How did you make the plane under the car ? The texture is the same as the HDRI ! It's pretty cool
@ArchVizExplained
@ArchVizExplained Жыл бұрын
Hi @gregoirev3777 Thank you for watching! I'm using the corona shadow catcher material, I have a tutorial on how to use it to create the same background as the HDRi, you can find it in this link kzbin.info/www/bejne/g3PZf3SveLCmfJY And if you want to create infinite color backgrounds using the same material this tutorial may be helpful :) kzbin.info/www/bejne/pKe7payqeqqEqsk Let me know if this was helpful 😊
@gregoirevajou
@gregoirevajou Жыл бұрын
@@ArchVizExplained Thank you ! It's exactly what i wanted
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