uThermal's Thoughts On The Patch

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uThermal 2

uThermal 2

Күн бұрын

Пікірлер: 258
@aurorasun-qs1pg
@aurorasun-qs1pg 24 күн бұрын
Compétitive players aren't game designers. They don't know how to make a game fun. I want a mothership that has black hole because it looks awesome. They would rather neuter everything in the game.
@sakesaurus
@sakesaurus 23 күн бұрын
They're making money off the game before it collapses. You think they're gonna make it fair? No. The most influential people in the council will just push aggressive terran buffs protoss nerfs and that's that. We're witnessing the eclipse of SC2. It's only a Matt of time before the game dies. The culprits will have run off with the prize money with no repercussions
@bloodbane93
@bloodbane93 23 күн бұрын
I think the council needs to start pulling from retired pros or something. There is obviously going to be bias in the patch notes when these players are actively playing this game for money.
@dj_koen1265
@dj_koen1265 23 күн бұрын
But you clearly also dont know how to make the game fun Vortex is the most badly designed ability that has ever been in sc2
@ChocolateMilkyBoi
@ChocolateMilkyBoi 23 күн бұрын
AGREED. I don't wanna play fucking chess where its the same bland shit every game. Cheese and some unbalanced shit every now and then shakes things up and gets you thinking more beyond memorizing "oh, this guy has built XYZ, thats the 62 year old farthuffer opener"
@vereor66
@vereor66 23 күн бұрын
Yeah that's why all the rts games they try to make are boring.
@billcynic1815
@billcynic1815 24 күн бұрын
What I want to see in a patch is: 1) Protoss to once again feel like the expensive but powerful race emphasizing quality over quantity. This may mean giving more units more ability to keep them balanced at lower level by making them less A-moveable. 2) Early tier units viable in the late game using upgrade, similar to zergling adrenal glands. Maybe give reapers their bombs back against buildings and massive units as an upgrade, and/or an upgrade that lets them land and fly like vikings. Give similar upgrades the adepts, roaches, ravagers, any unit that you never see in the late game. Making all units viable in the late game alone would add much variety to the game.
@AXharoth
@AXharoth 23 күн бұрын
i want STIM NERFED TO HELL
@52flyingbicycles
@52flyingbicycles 23 күн бұрын
Give reapers their campaign attack that deals like 22 damage to light and outranges marines
@GlenBeebe
@GlenBeebe 23 күн бұрын
Blizzard hire this guy
@zetterzet
@zetterzet 23 күн бұрын
​@@52flyingbicyclesabsurd rush lel.
@SomethingLog
@SomethingLog 23 күн бұрын
pretty all protoss have ability already. problem is you have to use them creatively to fight even against marine marauder aMoving into your natural
@georgehelyar
@georgehelyar 23 күн бұрын
It sounds like what uthermal wants is a new expansion
@lostone9700
@lostone9700 23 күн бұрын
We all want that. 3 new races enter the fray!
@tictacterminator
@tictacterminator 23 күн бұрын
a few people have suggested similar ideas but i think they just need a few sets of units for each race, that they cycle each season in place of other units. they could even do gimmicky stuff like "oh heres our brood war unit ladder" for a season, or an event with overpowered units like the old mothership. stuff like that.
@raglock1433
@raglock1433 24 күн бұрын
Id pay for a cape marine skin.
@goseigentwitch3105
@goseigentwitch3105 23 күн бұрын
The patch everyone wants is the one where they remove the liberator, swarmhost, and disruptor and give each race a new unit
@dj_koen1265
@dj_koen1265 23 күн бұрын
No i like disruptor and liberator Swarmhost should go though
@MasterElite403
@MasterElite403 23 күн бұрын
Nerf lib, Buff Banshee Boom fixed
@lanceholt1223
@lanceholt1223 23 күн бұрын
replace swarm hosts with lurkers
@katesperinck1401
@katesperinck1401 23 күн бұрын
You're probably a zerg player because Z doesn't rely on SH's to do anything but replace it with either queen or lurker then it's a resounding yes
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
Cyclone, liberator, ravager and disruptor, you mean.
@Menevolence
@Menevolence 24 күн бұрын
fuck it they should make a beta 1v1 where they just test random new ideas and if it works they add it
@elias3026
@elias3026 23 күн бұрын
Natural selection for SCII. We don't even care about balance anymore. We want it to be fun again. The game cannot reach perfect balance. Just give a 3 month period of being slightly overpowered to each of the races. As long as it's not for too long so it becomes oppressive.
@momom6197
@momom6197 23 күн бұрын
The mothership change is the best part of the patch. We need more patches based on vibes and unit identity!
@nibs1989
@nibs1989 23 күн бұрын
Dragoons would be a really cool addition for Protoss. If it was a gateway unit that required a twilight council, it would be really cool. A core unit that adds depth and is good vs things like lurkers with a range buff like in BW. It would be amazing to have something between the stalker and the Immortal.
@dj_koen1265
@dj_koen1265 23 күн бұрын
Dragoon dont outrange lurkers Especially since lurkers have a range upgrade in sc2 They are boring units also, it would just be an a-move unit, it would be the most boring unit in the game
@llamadelreyii3369
@llamadelreyii3369 23 күн бұрын
@@dj_koen1265 And lurkers, liberators, siege tanks aren't ? units that you just put in one place and nothing can walk there
@DrunkenM0nkey87
@DrunkenM0nkey87 23 күн бұрын
​@@llamadelreyii3369still you got to consider placement, when to deploy/undeploy etc. Dragoon doesnt need any of those considerations
@anamorfoplasis
@anamorfoplasis 23 күн бұрын
Another universal unit for protoss?
@llamadelreyii3369
@llamadelreyii3369 22 күн бұрын
@@DrunkenM0nkey87 that is not very complicated at all especially considering how insanelly strong this has been, especially in regards to liberator A FLYING UNIT. This type of unit are WAY TO STRONG, their placement its almost mindless just by how stupid their power is. The best part is that i like this type of unit, but truth to be told, they are way out of the line and feel like absolute bullshit to play against. Just siege then in a area and done, your opponent cannot do anything without losing way too much to break through. But no no, dragoons op and boring right ? they don't need micro to compensate for their lack of mobility and high dps RIGHT ? Stop the bullshit please, Terran has freaking marine and Marauders, a jack of all trades comp that in a press of a button become like a giant buzzsaw that eat bases in seconds. But Dragoon surely are wor- oh wait they are not terran my bad, only terran can have boring playstyles
@dakkath414
@dakkath414 23 күн бұрын
I'd make SC2 let you tweak the unit roster a bit, similar to how LotV's campaign does it, but for all 3 races. That, or let everyone use the co-op unit rosters. Just more army variety in general.
@vereor66
@vereor66 23 күн бұрын
I like that first idea but it might be annoying having your opponent accidentally counter your unit choices before the match even starts, i'm sure there's a way to implement it properly though.
@kostas9094
@kostas9094 23 күн бұрын
2:25 SCV casually agreeing with Marc
@Zeral
@Zeral 23 күн бұрын
8:46 he blinked to next game
@fredericbouchardwong4596
@fredericbouchardwong4596 22 күн бұрын
One of the absolute best RTS content produces alive, good on you
@robertg6019
@robertg6019 23 күн бұрын
After this new patch, I can see you doing another series, Libs to GM. End game probably just building tons of missle turrets and a few PF for defense. Then just libs for ground or air if they have too much of an air army.
@Zadrigo
@Zadrigo 23 күн бұрын
Not sure what prompted Dragoon discussion, but they are a balloon unit becoming more and more useless as the game goes on. Equally useless as Stalkers, just less mobile and not microable, so no fun to play at all. They are a huge source of frustration for Protoss in Broodwar, especially since they don't have Immortals or Colossi to strengthen their ground army there. And to be fair to other Protosses unlike my Terran bonjwa boy uThermal here, 4 gate blink is the only build with which they are on the offense against Terran, and most of the time its an all-in and if it fails its over. So no, they shouldn't make 4 gate blink out of the game. We Terrans sometimes need to defend and that is literally the only time, with exception of proxies. All other builds, we are on the offensive. I understand its frustrating to play at the highest level because those toss players can execute it extremely efficiently, but come on, lets be honest here, Protoss have nothing else. They can hope that we walk into storms without umbrellas, basically :)
@Appletank8
@Appletank8 23 күн бұрын
I think UThermal's idea was to nerf 4 gate in order to allow the possibility of buffing something else.
@kinglif8854
@kinglif8854 23 күн бұрын
Nexus : every nexus on the map reduce GCD of recall by 12sec. Would like to see more recall at mid-late game, much like scan/mules being better with more orbital. Mothership : remove mass recall. Ability Heros of Aiur - cast to a unit with + 2 to shield and armor permanently, 1 min cooldown. the armor is lost if mothership is destroyed. Max 5 units. Space warp - target a nearby group, the group will be carry to orbital and jump together with mothership to a short distant. Time warp - cast a cone shape energy to map, any units and building in the cone for more than 1 sec gets a debuff of -50% of movement speed and attack speed for 6 sec. Cloaking energy or repair energy - cloak the surrounding units for 10sec, or repair the armor of the surrounding units for 10sec.
@Laerbn
@Laerbn 23 күн бұрын
Large, interesting, fun changes would be super fun to play.
@Idiomatick
@Idiomatick 23 күн бұрын
Dota patches are good to follow. They have lots of balance points and a handful of weird changes that end up breaking the game for a little while. Dota balance team is also funded by skins.
@tomasotomato
@tomasotomato 23 күн бұрын
This is one of the reasons I preferred dota over LoL. You read the patch notes from the top to the bottom, with each change you think ''holy cow, thats gonna be imba!" and then you realize every point is like that, so eventually if everything is imba, nothing is and it creates cool new ways every time. This made the matches fun. LoL on the other hand had boring nerfs after nerfs after nerfs. I remember Gangplank being nerfed over and over again to the point of it being non-existent.
@52flyingbicycles
@52flyingbicycles 23 күн бұрын
To make StarCraft fun, they need to swap in the HOTS campaign infestor and give Terrans the OG Ravens with cellular reactor
@miza6
@miza6 23 күн бұрын
i want cool units to be cool again. make the battle cruiser annihilate. the colossi just fry everything, the ultra huge and unkillabke, etc
@Minestrone4
@Minestrone4 19 күн бұрын
The Protoss timing issue (that Clem Tweeted about) is very easy to fix, but the balance council chose to reduce Stalker build time instead. Cybercore + Twilight is 36 + 36 build time for 72, versus a Tech Lab at 18 (!) and Spawning Pool 0 (!!), which means all Protoss infantry research upgrades from the Twilight come out very late compared to other races, so why not shorten them (ex: Zealot Charge at 50 instead of 100)? It doesn't even make units better, it only changes the pace.
@sylvariatzaka
@sylvariatzaka 23 күн бұрын
Patch problems: -Not enough meaningful changes -Protoss got heavily shafted despite losing tournies for years and years -Terran got buffed?! I barely watch Sc2 anymore. Mostly watch broodwar now. I feel like the golden days when all the pros were in GSL before the military and tastetosis was casting are long over.
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
The fix for protoss is easy. People have said it since 2010. Warpgate tech needs to be changed. Make it so when warpgate research finishes, the production time of gateways units is decreased. And increase the cooldown on warpgates. Then protoss can choose between making more units faster at home, or warping units in on the map at a reduced rate. This adds strategy instead of just always switching every gateway to warpgate. Then nerf warp prisms so one prism cant drop 8 supply of units in your base and warp in 24 more supply in the space of 4 seconds. Make the warp in field way smaller or limit the amount of units you can warp from one prism some other way. After these changes you can buff the stats of gateway units so they can actually trade in a straight up fight vs terran and zerg.
@WTF2BlueTiger
@WTF2BlueTiger 22 күн бұрын
I almost got an aneryism reading these until you got to the point at the end lol, yeah these are really good changes, though having to split between warp and gateways would be silly, they should just have the functionality of both (ofc youd still need to tinker with numbers to make everything reasonable). It is strictly stronger than terran production ofcourse but worse at spawning entire armies than zerg, and terran has other advantages anyway (mules, scan, defensive buildings, siege units, repair/medivacs) Frankly as long as you make warp prisms radius smaller as you say its genuinely not a big deal, proxy pylons are a threat but not uncounterable by any stretch of the imagination (its a nydus that isnt announced but also cant exist INSIDE your base), and protoss runbys/drops are already the worst in the game by far since their units just have the lowest speeds/dps compared to marine/zergling for worker kills, or marauders/zerglings for sniping hatcheries. Zealots just get stomped by planeteries or even spines but zerglings and stimmed marines shit on photoncannons Ofc thats in part because their gateway units especially already are so weak but I doubt any amount of buffs is ever going to let stalkers or zealots eclipse any tier 1-2 units from zerg/terran in runbys/harassment
@WTF2BlueTiger
@WTF2BlueTiger 22 күн бұрын
Actually the best way to get functionality of both is scaling warp cooldown by distance, this way you can still "warp" units in your base relatively fast (just a thematic larvea basically, slight advantage due to choosing location), and you can warp them in further away but its going to take maybe twice the time (i still accept that "at home warp in" should take longer than it does currently, but obviously if warp in takes 20 seconds across the map thats going to be really fucking useless vs any player with eyes), and a scaling cooldown that makes it more of a tactical choice in more reinforcements in 50 seconds or instant reinforcements in 10 (or whatever)
@TheSuperappelflap
@TheSuperappelflap 22 күн бұрын
@WTF2BlueTiger I disagree that protoss drops are the weakest in the game. 4 stalker drops can snipe a lot o workers and have a lot of mobility, chargelot drops can also destroy mineral lines, storm and disruptor drops as well, and if you drop any high tech units you can warp a metric ton of zealots in to keep them alive and trade efficiently. And you can do all that from one warp prism that doesn't even cost gas to produce.
@TheSuperappelflap
@TheSuperappelflap 22 күн бұрын
@WTF2BlueTiger yeah that sounds good
@sethmasters477
@sethmasters477 23 күн бұрын
thermy you just have to be the change you want to see. You mentioned making your own patch and having wild show matches... 100% do it. The 2v2 tournament is something people seem super excited for and i'd love to see you run with these ideas. It seems like all i hear you talking about these days is how stale the game can feel sometimes and with the lack of main channel uploads maybe putting some time into these ideas could provide a break for you and others that agree the game can be stale and still produce great content!
@diazalex5314
@diazalex5314 23 күн бұрын
Weird idea: All Terran buildings can be salvaged for 75% Zerg buildings can be harvested by drones for 30% Protoss buildings can shut down their shields for 50% of the cost back but can be turned on for the same price.
@tjl102
@tjl102 23 күн бұрын
Uthermals ideal patch: command centers float 5% faster, vultures and Goliaths make a comeback, and scvs repair 2% faster, hydras become hatch tech, and ravagers become lair tech, toss gets a nerfed dark archon and idk glave adept comes back
@Nova_Jan
@Nova_Jan 22 күн бұрын
Make it so protoss units can regen health while in a Nexus power field when they have full sheilds. Also give a new ability to the mother shop that lets her deploy a nexus power field anywhere on the map, that way she can warp in and heal units on the go.
@isaaclopez3878
@isaaclopez3878 13 күн бұрын
I would love to see them take the approach of Fortnite where the game is constantly changing. There's a base meta, but there are new things for each race every year. Stuff comes in. Other stuff gets vaulted. They balance it as best they can. Make emergency patches as needed, but overall, things kept fresh, but still familiar. Keep the core units, but play around with the exotic stuff.
@ryanpcollins
@ryanpcollins 23 күн бұрын
We really need to make #marinecapes a thing
@hangover89
@hangover89 24 күн бұрын
I think they should put new units into a patch, fuck it. Mix up the game. Give protoss wrathwalkers, give terran goliaths, and give zerg impalers. Cycle them out every 6 months to keep things fresh
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
Patching the game doesnt keep it fresh. If you need to constantly change units in your game to keep it fresh, its a shit game and it should just die. Of course this isnt the case for starcraft. Just make protoss competitive and the game is fine.
@astrafaan
@astrafaan 24 күн бұрын
I'd like to see some mechanic that allowed some unit choice maybe before/during the match using some of the old defunct stuff - as balanced as could be , for a more fun angle.
@Steeeve_
@Steeeve_ 23 күн бұрын
I would love to see uthermal taking advantage of a mechanic to lift bunkers and fly them into the opponents base. An extended liftoff and landing time could make it fair.
@Steeeve_
@Steeeve_ 23 күн бұрын
And I'm curious how the original concept of the infested bunker would play out.
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
He can already do that, its called a planetary fortress rush
@momom6197
@momom6197 22 күн бұрын
@@TheSuperappelflap And it's awesome!
@Steeeve_
@Steeeve_ 21 күн бұрын
@@TheSuperappelflap That is the inspiration I had for the idea, but has slightly different utilities and strategies.
@multicrogamer
@multicrogamer 23 күн бұрын
7:02 Yes that unit already exists but it's not in gateway. IT's, you guessed it..... Imortal
@timreutemann9223
@timreutemann9223 23 күн бұрын
Could make exclusive upgrades. Get Blink Upgrade or Get Dragoon Upgrade, not both. Can do that for multiple core units at once.
@Ty-bz7zx
@Ty-bz7zx 23 күн бұрын
Not as Bangin' as a P/F rush ... but still Bangin'.
@Mrmaverickism
@Mrmaverickism 23 күн бұрын
a long time ago patches used to have a narrative element. That made updates way more engaging.
@N1NJ4P1R4T3
@N1NJ4P1R4T3 23 күн бұрын
A ghost nerf would promote more dynamic gameplay in any terran game, and some sort of protoss spell buff would buff high level protoss without drastically affecting sub-pro level games
@justinwilliams4380
@justinwilliams4380 23 күн бұрын
they could make it to where thors required several scvs and or reapers to build/morph into and give it passive heal
@phillgizmo8934
@phillgizmo8934 23 күн бұрын
Thoughts and rumblings are very similar things. If I had a thought about stalker-dragoon while eating, that would be a thought; but if I rumbled about SC2 while sleeping, only your partner could validate that as a good thought. See the difference? Where are the mini tournaments with custom rules/balance? We are having SC1 vs SC2 possibility after how many years? I'm always more interested to see a pro match with experimental balance changes, than bloody standard.
@rik3nbaa179
@rik3nbaa179 23 күн бұрын
They should experimental 1v1s where they make big changes like adding new units for that gamemode only and if community likes they add to game
@jangrashei1752
@jangrashei1752 23 күн бұрын
Stalkers need high tier upgrades, like a splash dmg upgrade or something that requires robo bay to be upgraded
@blayneyoung8881
@blayneyoung8881 23 күн бұрын
I really want the dragoon also. I have this idea that you put an upgrade on the fleet beacon to get access to dragoons
@PeterRudesindus
@PeterRudesindus 22 күн бұрын
True, making the game fun should be the no1 priority. So pls nerf early reaper effectiveness, Terran building armor and pretty much all Terran siege units like mines, tanks and liberators by increasing the siege time. Also implement a pick up delay so that fast pick ups no longer allow people to avoid mid air shots and make Ghost a light unit. Also nerf cannon rushes and carriers. Give carriers free interceptors but make them much slower to recharge.
@lastburning
@lastburning 23 күн бұрын
2:00 Patches should not be made for content creators.
@ja3482
@ja3482 19 күн бұрын
Marc is the only one who's come close to echoing my problems with patches: It's not just that it's almost always Nerfs, it's that they nerf interesting units out of their primary characteristics, probably because pros of each race wants to delete the situations where all other race's units are momentarily "imba." It doesn't matter that creating those situations is itself a skill. The nerf I hate the most is the void ray losing its original characteristics of increasing damage the longer you can keep the beam on. It is a literal glass cannon and that was it's entire point. It's not hardy and extremely vulnerable unless you set up the right situation WITH SKILL. Instead of nerfing the attack numbers they just removed what it was. Now it's boring and almost worthless. The other infuriating thing is that they still kept this property in the game but gave it to another unit! The corrupter increases damage over time when spitting on buildings. So how tf is it that it was "impossible" to balance an increasing DPS mechanic for the unit that it was originally designed for but somehow they made it work for another races unit?!? Obviously the mechanic itself isn't the issue.
@g_tpz0386
@g_tpz0386 23 күн бұрын
Totally agree with you
@rawksolid5029
@rawksolid5029 22 күн бұрын
Its a shame the devs/execs dont want to add anything to this game anymore. Many people jave stated rotating units in/out for each race on a regular basis. I like that idea. You know what I like more? More factions/options. The protoss feel like a hodge podge because the units dont share a unified colour scheme/aesthetic. Everything protoss is gold and bright blue, except for stalkers, oracles and DTs. They have 3 fully fleshed out factions of Protoss in the campaign, why couldnt there be 3 separate options for protoss in Multiplayer? I understand its a ton of work, but the foundation was already there, they just didnt build anything with it. I know balancing 9 factions (3 for each race) would be impossible, but maybe balance shouldnt be the goal. Design it Brood War style, where everything is OP and constantly change add/remove units or even a whole faction. The point is, I love this game, I just wish it had more.
@slavicsoup7762
@slavicsoup7762 23 күн бұрын
We need to petition blizzard to let the balance council add new units. Please do something. We can make this happen with enough voices
@momom6197
@momom6197 23 күн бұрын
Dude, Blizzard died years ago
@slavicsoup7762
@slavicsoup7762 23 күн бұрын
@ wrong mentality. Balance council could easily do this at least with units which exist in the campaign or coop or what not. Blizzard simply does not allow the council to add new units. Let’s change that and get people on board!
@N1NJ4P1R4T3
@N1NJ4P1R4T3 23 күн бұрын
The balance council can not add or remove any units. They can only adjust things that are already in game.
@slavicsoup7762
@slavicsoup7762 23 күн бұрын
@@N1NJ4P1R4T3 that’s the point. This is due to an agreement between them and blizzard. Hence why I want it changed
@growtocycle6992
@growtocycle6992 23 күн бұрын
I want a unit that is a mobile shield battery . Like Terran has medics, protoss could heal shield
@Aerroon
@Aerroon 23 күн бұрын
Yeah! Let's start by making probes able to Blink with auto cast while they mine minerals. Drones move (and therefore mine) faster on creep and Terran, uh, gets better (permanent?) mules? Make all Protoss units able to blink, all Terran mechanical units siege, all Terran bio units stim, all zerg units (including flying) able to burrow and burrow move as a separate upgrade. Queens get a flying upgrade. Mothership should have interceptors. Immortals should have an upgrade where they will revive themselves after 30 (or 60) seconds of being dead. Hydras should have stim. Zergling should get an upgrade to jump ramps. I'm only half joking.
@TheTodesrolle
@TheTodesrolle 23 күн бұрын
i think in the next patch the hatchery should be able to move like a spinecrawler and spread creep while moving
@leafykille
@leafykille 19 күн бұрын
The latest update to the patch may make your no warp gate 3 gate opening stronger.
@Keasbeysknight
@Keasbeysknight 24 күн бұрын
Do you think patches should be more seasonal? Just random changes for a set time so that every 2 months it forces a new meta?
@andrewallston3139
@andrewallston3139 23 күн бұрын
Any thoughts on the upcoming StarCraft 2 Remastered coming to GamePass Nov 5th? 👀
@vonk5463
@vonk5463 22 күн бұрын
yeah I want zerglings with wings to jump cliffs like in the campain
@Zeuskabob1
@Zeuskabob1 23 күн бұрын
Siege tanks fire in an arc, predicting the position of the targeted enemy. To compensate, siege tanks have 5 extra range and 1 extra splash radius. Give us something silly and fun that changes the gameplay! A .5 second sprint doesn't count.
@anamorfoplasis
@anamorfoplasis 23 күн бұрын
Protosses: The Terran Council nerfed the weakest race! Bstrds! Thermy: Nerf Stalkers please
@khianidude
@khianidude 23 күн бұрын
I hard agree. We need "Flavor of the Month" patches and then a Tournament patch. So people can have their fun with the "new broken build" and then watch the pros go at it in tournaments once the casuals had their fill of fun. This kind of patch cycle we're doing now is exactly why League of Legends stagnated in growth.
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
terrible idea. flavor of the month patch for little kids who dont have the attention span to play the same game for more than a month. community is literally better off without those people.
@mbag012
@mbag012 23 күн бұрын
We should integrate all the campaign units into the game and you can choose which units you load out. Otll be so much more diversity and creativity in the game
@PynkPwny
@PynkPwny 24 күн бұрын
What they really need to do is what FPS games like Fortnite do and just keep the base game SC2, but have a multitude of units they can rotate in and out to freshen up the game. I don't need better graphics or anything just rotation of units and new maps.
@hangover89
@hangover89 24 күн бұрын
I wrote my comment before I read yours, but exactly. There's a plethora of units from sc1, sc2 campaigns, and sc2 co-op to choose from. Don't even have to make anything brand new. A protoss ground unit that hits air that isn't the stalker would be mint
@kugeltmg
@kugeltmg 23 күн бұрын
Agreed, but make the rotating units randomly selected per-game and show them in the load screen
@AXharoth
@AXharoth 23 күн бұрын
dumbest shit i ever heard
@Jordan-Ramses
@Jordan-Ramses 23 күн бұрын
I haven't played recently. But Path of Exile was amazingly run. That is the game to emulate. They would balance the game by making everything imbalanced and OP. Instead of Blizzard sucking the fun out of everything.
@miza6
@miza6 23 күн бұрын
@@hangover89and so many mods and custom campaigns they could draw from
@michaelfishman6082
@michaelfishman6082 23 күн бұрын
Just look at Brood War it hasn't received a balance patch since 2001, and yet the game evolved so much over the years just because players found new things to do, and map design always helped to balance the game out when something became too overpowered.
@DevilWearsAdidas
@DevilWearsAdidas 23 күн бұрын
If they want to make things more interesting, I agree with marc, but he's not being as chaotic as I'd like. Put a boss monster that spawns in the game for like 30 seconds with a bounty, give everything less range, and make everything spawn faster or build faster. Move emp to raven. Bring back dark archons. Give zerg a better air unit and 300 supply instead of 200 but give everything like 1/3 less hp. Remove liberators. Remove all 'worker harass' units like hellions and reapers. make everything much more chaotic and wildly favored for certain maps. The more chaotic it is, the more attention it drags, you get enough people that want to try it and then balance from there.
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
>put a boss monster in >make everyone play on 1 map >instead of controlling a base and building multiple units, give 5 players 1 unit to control >remove worker harass and siege units bish you just described mobas. go play a moba if you want to play a moba. stop trying to ruin RTS.
@DevilWearsAdidas
@DevilWearsAdidas 21 күн бұрын
@@TheSuperappelflap I most certainly did not include "controling one unit at a time" or whatever. This does not make a moba. This isn't even close to a moba's idea. It's still RTS 100%
@TheSuperappelflap
@TheSuperappelflap 21 күн бұрын
@@DevilWearsAdidas i dont get why you want to add "boss monsters" in a 1v1 RTS game. What should it do? That's a moba mechanic
@dbsteve88
@dbsteve88 23 күн бұрын
I think it'd be fun to just toss all Brood War units into the game. Sure that is a lot more units with some overlap but why not at this point. It'll add a lot more variables and some fun new strategies to the game as a whole.
@sammalmede8967
@sammalmede8967 23 күн бұрын
The problem with games in general now is that the internet exists. Information is available, for the rts genre specifically its build orders and tactics, and the competitive nature of it all hasn’t helped in people really trying to break games and min max and so yeah now instead of fun mechanics it’s balanced mechanics. A game that isn’t balanced isn’t going to be competitive and if it’s not competitive then there’s less/no money. So all games forever onward will be balanced and dull for the sake of competition. Gaming is not in a good space right now.
@sammalmede8967
@sammalmede8967 23 күн бұрын
I can’t even play multiplayer games anymore. It’s just not fun in the slightest. Only ever played multiplayer games since I started RuneScape in 4th grade, never once played a single player game until this year and now I’m realizing single player games are infinitely more fun
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
@@sammalmede8967 "Other people are better at games than me, so I cant have fun noobstomping anymore" Skill issue
@njdarda
@njdarda 23 күн бұрын
i like the way valve does it with dota. even if i don't agree with the changes, you can't say that the patches aren't interesting
@tycrenshaw6968
@tycrenshaw6968 23 күн бұрын
When you say you want the dragoon sounds to me just like what the immortal already plays the role as. What is the difference in your mind? To be clear I want the dragoon as well either way.
@ferallhamster970
@ferallhamster970 23 күн бұрын
Cheaper, better against light, immortal tanks heavy but having too many gets dumped by any low their unit, but in my mind the dragoon would be better against marines / lings
@__Brandon__
@__Brandon__ 23 күн бұрын
It's time for a new expansion. Remove a couple units, add a couple units, plan a new campaign to be released in the future, freeze legacy if the void on the old patch and make crazy changes on a new expansion
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
Just remove all units added in LotV except the adept and there you go game is 90% fixed
@Zeral
@Zeral 23 күн бұрын
True!
@The_Independant_Pit
@The_Independant_Pit 22 күн бұрын
What about an upgrade to the stalker to make them capable to change mode to dragoons ? Like a thor fire mode change mechanic.
@peacefulwarrior9518
@peacefulwarrior9518 23 күн бұрын
I'm with Thermy. Let's mess it up big time and pull it back later.
@wschmrdr
@wschmrdr 23 күн бұрын
Pro players doing the patch == "We're sick of Thermy trolling us so let's mess him up." Thermy: OK, we'll do something else completely dumb and still beat you.
@carlosvaldez3093
@carlosvaldez3093 23 күн бұрын
was also saying those for years.. they need to nerf the blink stalkers BUT......... buff everything else.
@Dadbod007
@Dadbod007 24 күн бұрын
I agree with thermy. We’re never getting SC3. So let’s make it with SC2. Remove thors but give BCs the ability to land like Vikings. Add vultures and spider mines. Bring in hero units.
@cho4d
@cho4d 24 күн бұрын
how high are you right now?
@bloodbane93
@bloodbane93 23 күн бұрын
Terran is already the turtle king and you wanna give them spiders? Are you crazy?
@Lazycat410
@Lazycat410 23 күн бұрын
Giving protoss some good units for direct fights would be cool, right now its mostly just lucky disruptor hits and colosus in a 2 min window before they get hard countered sumtimes less
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
Need to remove warp prism if you want to give protoss any viable gateway units. Its impossible to balance giving them units that can trade in a straight up fight and letting them warp in 12 of those units into the opponents main mineral line in 4 seconds.
@Lazycat410
@Lazycat410 23 күн бұрын
​@@TheSuperappelflap I think this wouldn't be an issue because the zealot is already that kind of very strong unit to be warped in, it's actually very strong with it's main weakness being surface area/collision, getting in range, and being kited. All these issues become irrelevant when being warped into a base so if a capably combat unit being warped into the main was that much of an issue the zealot would already be a problem. Additionally Terran has bio is designed for dps so when they drop they destroy bases very quickly like zealots but unlike zealots they can pick up all their units and leave
@TheSuperappelflap
@TheSuperappelflap 22 күн бұрын
@Lazycat410 yes, so the zealots main strength is being warped into bases or doing runbys where it isn't so easy to kite with a big army before they get their damage in. If you couldn't warp twelve of them in from one prism then they could get some more stats. Same goes for stalkers.
@Lazycat410
@Lazycat410 22 күн бұрын
@@TheSuperappelflap I'd disagree that Zealots and Stalkers should be buffed Zealots are still strong when fighting armies when being kited and especially if you get a surround. Stalkers are already very powerful for kiting and harassments so the only way you could really buff them while being balanced would be a form change, but it would be kinda weird for them to change to a capable fighting form after kiting an enemy army across the map and killing half their forces. So I think just adding a new unit would be the cleanest way, maybe the dragoon. Overall I think protoss is weaker in the early game when the cyber core has just finished and after stim/combat shield have finished with medivacs or tanks because their follow-up to stalkers is kinda weak and they don't have much worker harras vs terran
@nicklindberg90
@nicklindberg90 24 күн бұрын
It's myst be hard to keep a game like SC2 feeling fresh. Other RTSs can add new races or units but SC2 just feels like it gets in its own way
@TheSuperappelflap
@TheSuperappelflap 23 күн бұрын
Other RTSes also dont add new units or races, what are you on about
@nicklindberg90
@nicklindberg90 23 күн бұрын
@TheSuperappelflap AoE2 does very regularly and it's an older game. What're you on about ol chap?
@jimwu8532
@jimwu8532 23 күн бұрын
patch committee members probably have a section called "Uthermal Nerfs and Upcoming Nerfs" - when mad lad shows how powerful something is, it will be nerfed in current or upcoming patch. - Raven autoturrets - Cyclones - Widow Mine - Planetary Bong Cloud Nerf incoming! 🤣😂
@edwardgraham8356
@edwardgraham8356 24 күн бұрын
Supply drop seems like an anti bainling bust mechanic
@laloforce9363
@laloforce9363 23 күн бұрын
I love how chill marc is about the patch while everybody else is complaining about it 😅
@corbeau-_-
@corbeau-_- 23 күн бұрын
he might be chill, but he is complaining 😅
@Nada-mm2nk
@Nada-mm2nk 23 күн бұрын
Has Uthermal ever done the co-op missions? I know they are against AI but the variety in play and rules is more diverse. I figure he'd like mutators on high difficulty.
@seang8462
@seang8462 23 күн бұрын
Give us cape skin, Blizzard!
@byrondanielvilladamagana5828
@byrondanielvilladamagana5828 23 күн бұрын
Many complaints about the lib but zergs have microbial shroud that buffs 50% defends against air unit and they never use it, maybe now they might think it could work
@bebop417
@bebop417 23 күн бұрын
Ultralisks can walk without tripping im happy man
@DJ-km8zm
@DJ-km8zm 23 күн бұрын
I agree with your theory on patching. They focus on stupid stuff that don't make any real difference ... Add and remove abilities/upgrades/buildings. Add/ remove units.Play around a bit, do something...
@nustada
@nustada 23 күн бұрын
Every patch they should delete a unit and add a new one for each race.
@isaac_shelton
@isaac_shelton 23 күн бұрын
should be on the balance council
@olegeeno6273
@olegeeno6273 11 күн бұрын
You should try Dota for awhile it will get you thinking different approach on the game later on, it's like switching gears to rejuvenate the thinking pattern, or hearthstone or any other game where you have to focus on different strategies and enjoying the actual gameplay. I returned to starcraft and I must say I like it, I love all the races and just simply playing it gives me joy, it's fun just by building and seeing units fight. Very refreshing there is no good rts like starcraft imo. Quick, fun and a lot to learn but rewarding in the end
@ManoxCCG
@ManoxCCG 23 күн бұрын
You want the dota 2 approach. You cant make a perfectly balanced game so change things from time to time to make it fun.
@syrozzz
@syrozzz 23 күн бұрын
I want a patch that takes Starcraft from 2 to 3.
@Bobby.Kristensen
@Bobby.Kristensen 23 күн бұрын
They should be radical like Valve with Dota 2. At this point it is like Dota 5.
@patrickmiller6236
@patrickmiller6236 23 күн бұрын
Cyclones should be deployable as auto turrets - can upgrade to Goliath lets have fun blizz and balance council
@svsv1191
@svsv1191 23 күн бұрын
I'm not sure about blizzard doing balance, maybe people like winter pig and artosis should do it or something similar
@Volkaer
@Volkaer 23 күн бұрын
The "balance patches" have continuously stifled creative and exciting gameplay over the past couple of years. Off meta used to be a lot more viable - now just about every game is the same, and every time people try to do something unique, that gets nerfed in the next patch.
@robin2thek
@robin2thek 23 күн бұрын
I think this is a great point. And this is one of the reasons the new rts is so boring. They are not cool. Remember mothership archon toilet? That was crazy cool!
@____GoMeZ____
@____GoMeZ____ 23 күн бұрын
Dragoon, aberration and war hound should enter vs mode
@OleksiiCpt
@OleksiiCpt 23 күн бұрын
5:30 There is actually a good change for making protoss better at higher level: rework chrono. Make it last 2 times lower and cost 2 times less, this would result in giving flexibility to protoss build orders (also allowing to chrono probes slightly faster than in-before if you decide to not chrono tech), while nerfing metal (and by metal I mean pretty much everyone till 5.5k? Maybe 6k? I'm 5k toss and I think I'm a total baboon when it comes to chronos sometimes) league protosses, who already aren't good at managing chronoboosts. Perhaps even buffing this newer iteration to being like 11s for 25 energy if this doesn't help. And it's like the change that doesn't even add anything crazy into the game (such as new abilities or old units like arbiters and reavers), it's just a number tweak that could be done in a few minutes in editor.
@joshlowe8746
@joshlowe8746 23 күн бұрын
Just make adepts the campaign adepts, so we don't have to build as many stalkers
@Tak470
@Tak470 23 күн бұрын
want flying tanks back that was alot of fun
@anotherkenlon
@anotherkenlon 23 күн бұрын
You basically want them to make a new expansion, with all the shakeups that come with it.
@muffinbutton8858
@muffinbutton8858 23 күн бұрын
Both zerg and protoss need a new early game unit imo
@theorochocz6735
@theorochocz6735 23 күн бұрын
I really think that with so much campaing units and abilities is a shame that the game have so few things to try
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