That was on point! Please make more similar basics videos
@ch.1.0h903 жыл бұрын
Awesome, very real, the glass feels very transparent, very good! Glass products, industrial products, cosmetics product rendering tutorials, please add more tutorials of this kind, you need to work, thank you!
@Mina-kf8xc3 жыл бұрын
Thank you for this! Great tutorial, but my glass still looks black and not transparent?
@thesmailer43792 жыл бұрын
Madam iam using 2022 version 3ds max icant see diffuse reflection and refraction options
@MrAsag2 жыл бұрын
What about nested dielectrics in vray? It is possible?
@salmaahmed5397 Жыл бұрын
how to open vfb and render that fast?
@leonardorothe8259 Жыл бұрын
Excellent!
@jcbai71203 жыл бұрын
想学习一些关于灯光的相关教程,可以出一些在3ds Max中如何布置灯光的教程吗?
@Carlos-gf9sz4 жыл бұрын
glass for archviz pls
@rayinfinite2 жыл бұрын
it is very helpful, many thanks
@azmat_waseem4 жыл бұрын
very informative... thanks.
@maiskelani17013 жыл бұрын
please could you mention the v-ray version?
@AdvenBurak3 жыл бұрын
very helpful video,thanks.
@graciavita68133 жыл бұрын
Hi! why i can not render ? the render window still black view :(
@ChaosOfficial3 жыл бұрын
Hi, Gracia. Please reach out to our Support team, if you are experiencing any issues: support.chaos.com/hc/en-us/requests/new
@ultravioolet2 жыл бұрын
Thanks very much 🥺
@MrAsag3 жыл бұрын
watch something about caustic would be nice too.
@radwanekallali77494 жыл бұрын
Thank you so much
@antoinesellier89804 жыл бұрын
Il serai vraiment bien d avoir ce type de démo pour l ensemble des matériaux qui existe ! ( Bois tissu....
@anushdsouza9632 Жыл бұрын
fog bias not in vray 6
@veeramareddisravani97432 жыл бұрын
Perfect
@francescomatera29044 жыл бұрын
Why don't you use black value 0 in the diffuse but use 2? Why don't you use 255 but 238 in reflect color? (Don't dielectrics have 100% fersnel reflection?) Why don't you use 255 in the refractive color? "To make the material transparent, set the Refract option to very close to white. The white color indicates that this material is fully refractive. In real world no glass material is fully reflective or fully refractive, and the same goes for glossiness. To break the "perfection", let's reduce the Reflection Glossiness to something like 0.95 and the Refraction Glossiness to 0.99." Why change a workflow that has always worked, has the calculation of reflections and refractions changed in vray 5?
@Atoufidou3 жыл бұрын
Don't use 255 cause "In real world no glass material is fully reflective or fully refractive, and the same goes for glossiness." You said the reason.