Sonic Robo Blast 2 (PC vs Sega 32X) Real Hardware Comparison

  Рет қаралды 8,741

VCDECIDE

VCDECIDE

Күн бұрын

A side-by-side comparison of the unofficial Sonic Robo Blast 2 game for PC and the unofficial port of Sonic Robo Blast 2 for 32X.

Пікірлер: 93
@DesertRainReads
@DesertRainReads Ай бұрын
An interesting homebrew, shows what could've been had the 32X been given a fair chance at the market. It needs tweaking but the fact that it's running on real hardware is awesome.
@Mohammed1000real
@Mohammed1000real Ай бұрын
It's actually an official port, duh
@TheKirboChannel
@TheKirboChannel Ай бұрын
​@@Mohammed1000realhe/she never said that is was a fangame
@keXa2008
@keXa2008 Ай бұрын
@@Mohammed1000real doesn't make it not homebrew tho...
@vcdecide
@vcdecide Ай бұрын
@@Mohammed1000real Classifying the 32X version as official just because it has the permission, support, and help of the creator of the original PC version is complicated when the original version itself is an unofficial game. Labeling the 32X version as official could lead to misunderstandings, making people think it is an official Sonic and SEGA game, or even an official 32X game, when in reality, the game is not part of the list of titles officially released for the 32X. Of course, none of this diminishes the brilliance of this 32X version, which, in fact, showcases a glimpse of what the 32X could have been if it had received proper support at the time. The platform was abandoned too early, without fully demonstrating its potential... which led to the misconception that the 32X was an extremely limited platform, something that is not true.
@VictorGonzalez-xs9oc
@VictorGonzalez-xs9oc Ай бұрын
​@@vcdecidethis game isn't good because it wasn't made by sega itself, this was made by a fan.
@GMdieselman
@GMdieselman Ай бұрын
I don’t care what anyone says. This is so exciting that it’s being ported to the 32X! I have a soft spot for the console and it’s amazing to see the love the fans have brought to the console with Doom and now this.
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
Porting it to the 32X somehow makes sense. Its probably as close to the real Sonic X-Treme as anyone is gonna get.
@badcp455
@badcp455 Ай бұрын
Finally, others who feel the same about Genesis 32X! So much wasted potential in 32X!
@Twenteeeee
@Twenteeeee Ай бұрын
The fact that someone ported a legacy doom derived port to the 32x is crazy to me.
@Medachod
@Medachod Ай бұрын
This is an impressive effort by the fans. Sucks the 32X pretty much survives on homebrew alone. Not worth resisting a good chunk of its official library. DOOM on 32X will forever be the pinnacle of the 32X homrbrew scene, but Sonic Robo Blast 2 is easily right behind it.
@FinalVibes
@FinalVibes Ай бұрын
I'd like to think that Doom would be the pinnacle of 32X so far. I hope we are just scratching the surface of what the tower of power can do (32x+Sega CD). Even Genesis homebrew has exceeded original releases (see MK and SF hacks/updates, etc.)
@badcp455
@badcp455 Ай бұрын
Until someone brave-enough does Capcom's Alien VS. Predator or DarkStalkers!
@lostboy626
@lostboy626 Ай бұрын
This is legit, super 32X impressive! Seriously, I was expecting a ton of slowdown (like slideshow level) and no music. If they got this far maybe they could push the music a bit farther with the PWM.
@enahu64
@enahu64 Ай бұрын
Actually, the 32X port was "Official" because SSN tails (co-creator of SRB 1 and 2) and saxman made it.
@ricthething
@ricthething Ай бұрын
SSNTails wasn't involved in SRB1
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
He's looking to finish it too, unlike Pyron who pulled a bait and switch.
@vcdecide
@vcdecide Ай бұрын
@enahu64 There's a misunderstanding. What I meant is that the 32X version is not part of the list of officially released games for the system at the time (those games that carried the SEGA license). Therefore, the 32X version, while it has the permission, support, and involvement of the creator of the PC version of Sonic Robo Blast 2 (the original version of the game), is still an unlicensed game for the 32X, and thus, an unofficial title for the platform. So, unlike other ports on the 32X, such as Mortal Kombat II, Doom (not referring to Doom Resurrection, but the version released during the 32X's launch), and other ports the 32X received, this port is an unofficial one for the 32X, even though it is connected to the original version of the game-a game which, by the way, was created by fans. Of course, none of this diminishes the talent and brilliance of those involved in both the 32X version and the original PC version, which, incidentally, was one of the first Sonic fan games.
@bideobamers
@bideobamers 24 күн бұрын
It's not licensed by Sega, no.
@herrice3227
@herrice3227 Ай бұрын
The next trick is getting it to work on the Saturn lol Excellent work to all involved!
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
Pretty insane that this is the Doom engine. A modified version of it, that has new features, but still. The DNA of this game's engine goes all the way back to 1994. How crazy is that?
@Alucardretro1696
@Alucardretro1696 Ай бұрын
Man the modding community is awesome!
@Mohammed1000real
@Mohammed1000real Ай бұрын
Pretty impressive conversion for the 32x!
@loupaschris
@loupaschris Ай бұрын
First time I saw this, I thought it was just a 32x look-alike version but no, it runs on real hardware. Mindblown
@DanDoesGame
@DanDoesGame Ай бұрын
I didnt even know this existed, let alone it being on PC lol
@LucianoNascimentorj
@LucianoNascimentorj Ай бұрын
Impressionante ver o 32x fazer isso eu em 1994 comprei um 32x e adorava ele , porém é visível que o aparelho não foi explorado nem 50% da sua real potência
@J.Crooner
@J.Crooner Ай бұрын
✊😎✊Cool the PC version should of been the game we original got as the prequel of what would become Sonic Adventure for the Dreamcast if Sega would of just did what Nintendo did with Super Mario 64. See Sega of America had the answers especially after seeing the failure of the Atari Jaguar but instead of Sega making the decision to simply combine the powers of the 32X and Saturn to make their own 64 bit system they got greedy and gave us pieces of things nobody wanted and America's love turned into hate because of it. You see Nintendo saw the future and decided it was time to release the N64 after they perfected all the things Atari did wrong with the Jaguar. In the end they were successful. Sega also had the technology and they allowed Sony and Nintendo to steal all of their magic away in less than one year. The only way Sega could have stayed in the race and kept their number one spot back in 1996 is if they had decided to go ahead and release the Dreamcast with Sonic Adventure as a pack-in game two full years early instead of 1998 which wasn't unreasonable given the timeline of events in how things eventually played out anyway. Why they wasted so much time and money back in the early 90s manufacturing the Sega CD, Sega 32X, Sega Nomad, and Sega Saturn is a total mystery especially when they already had the Dreamcast lock, loaded, and ready to be regulated in these streets of America back in 1994.😳 My guess is that they were looking out for all of the arcade businesses at the time not wanting jump the gun in surpassing what was suppose to be the pinnacle of video gaming of that era. The question would become why would people go to the arcades scattered throughout the world when they can buy a $200 Dreamcast that would surpass anything that can be found in 3-D arcades period? Arcade owners would of lost thousands on hardware and sales back in 1994 if the Dreamcast would of been released then. That's just my theory on the primary reason why it wasn't released. What other reasons could it have been that would even begin to make sense? The crazy part is that's what ended up happening anyway. The arcade essentially became obsolete.🤷 Think about it.🤔
@ogralico3396
@ogralico3396 28 күн бұрын
olha é bem interessante ver o 32x fazendo o q deveria ter sido feito na época. sem dúvida ia impressionar em 1994
@bideobamers
@bideobamers Ай бұрын
I want this on a physical cart so bad
@badcp455
@badcp455 Ай бұрын
Same!
@mawthesonicfan1877
@mawthesonicfan1877 26 күн бұрын
Too bad it can’t be sold.
@bideobamers
@bideobamers 24 күн бұрын
@@mawthesonicfan1877 The ROM cant be sold. The material and labor used to put it in a physical cart, however, can.
@Charlie-eq3dj
@Charlie-eq3dj Ай бұрын
Very impressive. Do we know the resolution, frame rate and polygons per second this game is pushing? Some of the texturing doesn't do the 32X a benefit as it all becomes a garbled mess in the distance but other than that, its moving at a vert good speed which shows the 32X did have what it takes to keep up with the first and maybe even second year of the 32 bit console wars. If i were Sega, I would have released the Saturn as backward compatible with the Genesis and the 32X in order to keep thise revenue streams going. You dont want to cut those consoles off entirely by moving to new hardware. Sony knew this when releasing the PS2. It boggles my mind how Sega and Nintendo didn't realize backwards compatibility only helps with sales.
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
It's the Doom engine, there are no polygons.
@rustymixer2886
@rustymixer2886 Ай бұрын
Genesis had a master system inside it but ok
@lmcgregoruk
@lmcgregoruk Ай бұрын
@@rustymixer2886 But you needed a Master System Converter to use it (Power Base Converter in the USA/Mega Adaptor in Japan)
@j.c.s7762
@j.c.s7762 Ай бұрын
​@@rustymixer2886제네시스가 마스터시스템을 하위호환 하나요?
@Charlie-eq3dj
@Charlie-eq3dj Ай бұрын
@@rustymixer2886 Well a couple of things. You couldn't access the Master System without paying for additional hardware. But yes, Genesis did offer some backwards compatibility with the Master System. The problem is that the Master System was nowhere as successful as the NES or the Genesis for that matter so it wouldn't have made such a huge impact because there were so many people out there who didn't even know that a Master System existed. Backwards compatibility really becomes beneficial from a financial standpoint when you don't want to leave your previous generation hanging by supporting that gen for years to come. And the Saturn having built in comparability with MegaDrive, Sega CD, and 32X games would have ensured a few things. Likely it would have outsold the N64. Possibly also it would have saved the 32X reputation of being a failure if it received consistent releases and actual good games. Just imagine playing 2D fighters like Street Fighter Alpha, SNK games, Doom 2, Castlevania SOTN. It didn't make sense releasing these games just on the 32X, but if the Saturn also supported these systems, then your user base goes from a few hundred thousand which is what the 32X sold to several million on the Genesis if it had sustained support to millions or even tens of millions if the Saturn outsold the N64. Of course this is all speculation and just fun to talk about, but I always wondered, just what if that cartridge slot on the back of my Saturn could have played a Genesis game. Maybe one day with a modders magic touch it might.
@JohnCharb87
@JohnCharb87 Ай бұрын
Right off the bat really like the new PC Visualization. Also 0:38 the computer terminal in the background looks like a mashup of the Saturn, Dreamcast, and the Dreamcast VMU.
@RiasatSalminSami
@RiasatSalminSami Ай бұрын
Damn, they ported this on pc? Runs so well and looks nice.
@gilpederiva
@gilpederiva Ай бұрын
In my opinion Sega wouldn't have released the Sega CD and 32x, it would have released more games using special chips like Snes did, to sum up, to have kept focus on mega drive until the release of Saturn.
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
Sega's greatest enemy was always Sega.
@Dmar-ih7kr
@Dmar-ih7kr Ай бұрын
I’m curious to see how many srb2 games we end up getting on the 32X. Fingers crossed!
@vcdecide
@vcdecide Ай бұрын
I’d like to see Sonic Robo Blast 2 Kart, although I’ve noticed that the Sonic Robo Blast 2 engine on the 32X isn’t capable of producing ramps (sloped terrains)... so Sonic Robo Blast 2 Kart on the 32X would be more like a Minecraft-style version.
@Dmar-ih7kr
@Dmar-ih7kr Ай бұрын
@@vcdecide yeah, hopefully they can implement ramps and slopes in later updates. There’s also Metroid Vanguard as well which is one hell of a mod!
@mendez704
@mendez704 Ай бұрын
The Sega 32 x has a serious framerate issue...
@Versatil-1980
@Versatil-1980 Ай бұрын
*SEGA 32-X Love!...* 🥰
@TechRyze
@TechRyze Ай бұрын
Compare it running on a 1994 PC! 🤣
@hopetagulos
@hopetagulos Ай бұрын
Se o Mega Drive tivesse a paleta e as cores simultâneas do 32X, pelo menos....
@JohnCharb87
@JohnCharb87 Ай бұрын
5:18 Hmm I'm trying too remember from other videos. Was the Nights stages bonus levels?
@vcdecide
@vcdecide Ай бұрын
Yes, the Nights-style stages in Sonic Robo Blast for PC are bonus stages that simulate the Sega Saturn game.
@JohnCharb87
@JohnCharb87 Ай бұрын
​@@vcdecide Cool. A game like this could of sold the 32X. Sonic has more name reconition then a Knuckles spinoff. Not to mention Sega could of pushed the 32X marketing as "Can play the latest Arcade and PC hits in your home!!"
@mendez704
@mendez704 Ай бұрын
The textures are also more blurry in Sega 32x...
@fringeelements
@fringeelements 26 күн бұрын
Yes the 32x is not as powerful as a modern PC.
@CherryChrii
@CherryChrii Ай бұрын
just imagine what srb2 would be like on dreamcast or saturn if it works on A GENESIS ADDON
@BocaRetroGames
@BocaRetroGames Ай бұрын
Waiting for my miSTer to try this out
@maroon9273
@maroon9273 Ай бұрын
32x ported roblast 2 before the saturn.
@rustymixer2886
@rustymixer2886 Ай бұрын
Didn't you release this yesterday ?
@badcp455
@badcp455 Ай бұрын
Can someone do Capcom's Alien VS. Predator or DarkStalkers like this? They were planned but canceled.
@rds202
@rds202 Ай бұрын
Isso não é uma comparação, isso é uma surra, PC wins
@roadkill_52
@roadkill_52 Ай бұрын
Uau, jura que um jogo feito pros pcs modernos vai rodar melhor do que um feito num hardware dos anos 90? Gênio hein
@OrnelloLiborio
@OrnelloLiborio Ай бұрын
There is absolutely no story !!!
@roadkill_52
@roadkill_52 Ай бұрын
It's a demo (for now)
@Jolly-Green-Steve
@Jolly-Green-Steve Ай бұрын
32X is strugglin'.... I think a Saturn port would have been better.
@Dmar-ih7kr
@Dmar-ih7kr Ай бұрын
It’s in the alpha stages of development, plus Saturn can’t even run Doom properly yet and that’s what the srb2 engine is based on
@Stepup-og8tu
@Stepup-og8tu 9 күн бұрын
Ps would run this no problem
@ZsoltKarolyIspan
@ZsoltKarolyIspan 8 күн бұрын
32x Bad Resolution
@KrunchyTheClown78
@KrunchyTheClown78 Ай бұрын
Wonder how the Jaguar would handle this game.
@SomeOrangeCat
@SomeOrangeCat Ай бұрын
This is running on the Doom engine. If a feature-rich source port can be run on the 32X, the Jaguar would probably be able to handle it too.
@stupidbunzoshorts
@stupidbunzoshorts Ай бұрын
SEGA 32x Lagging PC Good 60 FPS
@Shyning77
@Shyning77 Ай бұрын
As expected from 1994 console hardware vs 2024 PC hardware (30 years later)...
@bluetornado3374
@bluetornado3374 Ай бұрын
bro its a 90s video game console playing a fking PC game what do you execpt ?
@matheuscastellar
@matheuscastellar Ай бұрын
@@stupidbunzoshorts pc is 35 fps
@ricthething
@ricthething Ай бұрын
​​@@matheuscastellarpretty sure you can change the fps limit in the settings of the game
@matheuscastellar
@matheuscastellar Ай бұрын
@@ricthething the original srb2 is 35 frames because it is inherited from DOOM. 35 frames and 35 ticks. There is an SRB2 mod (SRB2 uncapped) that increases the fps to 60 using prediction methods, but the official one is 35.
@praystation
@praystation Ай бұрын
pc master race 4090 wins
@y0mgi3d
@y0mgi3d Ай бұрын
PII RiVA 128 gagne! et encore... je me demande si 486 dx2 66 Mhz n'aurait pas gagné la bataille haut la main...
@bluetornado3374
@bluetornado3374 Ай бұрын
@@y0mgi3d c'est de l'ironie j'espère a voir certains commentaires on dirait qu'ils croient que c'est une comparaison hardware
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