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Dead Cells But I have to pick up EVERY Item! 5BC (5 Boss Cells) Challenge Run
#veedotme #deadcells
I don't play many challenges in Dead Cells but a Viewer actually asked me to try one! Here is the ruleset:
We are attempting a Pick Up Everything Challenge in Dead Cells 1) Must pick up all items and amulets that drop in the biome, replacing the oldest 2) Must buy from every weapon/skill shop using the RANDOM ROLL button ( the dice) 3) Must take all chests including curses and you must fully ID the map. 4) Golden Doors and Platforming challenges can be skipped.
For anyone asking about the UNOFFICIAL veedotme skin:
• I HAVE A SKIN IN DEAD ...
About Dead Cells Update 25
TLDR
Training room - hone your skills against all the mobs and bosses you've seen, except the spoiler boss of course
Aspects - extremely strong powers to make your run easier (but you can't win the next Boss Cell if you beat the game)
World map - see the paths you can take through the island
When you pick up a scroll you can see the change to your overall damage for each colour
Multi-binding moved to Custom Mode
Lots of smaller quality-of-life changes
About Dead Cells Update 24
TLDR:
Balanced items so that historically weaker ones are now viable
Added rooms to Derelict Distillery and Fatal Falls biomes
Weapons that can reflect grenades now reflect all the grenades in range
Integrated Tiled for modders to make custom room design easier
Item balancing
The whole point of this update is to try and avoid a meta with only a small fraction of weapons being viable. We want you to be able to pick up whatever you find and be able to go nuts with it, not just instantly hit the recycle button - this is a roguelite after all goshdarnit!
So, in short we are mostly buffing all the weaker items (70 items are being buffed with 21 slightly nerfed).
🙇🏾TY PATRONS🙇🏾
Squirrel412, NonsenseSynapse, Jaime M., SlimyYy, Pun C., infected_f00d, Jake H.
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