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Пікірлер: 11
@jlb32168 Жыл бұрын
I've always been self-conscious and thought i was cheating when I used a base mesh. When I see how you're able to trick it out a bland base mesh and turn it into something so classic and different then it clarifies for me that it's all legit and just a time saver. The end product is so different from the base as to be a completely different work. Bravo!!!
@daniartistt Жыл бұрын
Thank you, no, it's not cheating, as you said, it's just saving time. It doesn't matter if you start with a sphere or a basemesh, at the end you need to do a good job.
@jlb32168 Жыл бұрын
@@daniartistt Can I ask you what program you used for rendering? The final product (I'm assuming is just a 2D rendering) looks like an actual photograph of the painted 3D figurine. It's mind-blowing.
@daniartistt Жыл бұрын
I used Keyshot for rendering, I usually use this soft for high poly models.
@VenomousssEditz3 ай бұрын
That's us
@colton_hsd9 ай бұрын
cool cat :)
@fdieznotario8 ай бұрын
How did you get the logo to fit so well after posing it? Did you use to remove the mask before doing the pose? Amazing work man¡
@mohammadaminhasani52139 ай бұрын
ooolala
@brianborrero45846 ай бұрын
how do you get the arms in a different layer and move them like that? (I'm new to Zbrush)
@daniartistt6 ай бұрын
You mean subtools by layers ? I suppose, the whole body is one subtool and you need to mask moving them with gizmo
@Sagegabs10 ай бұрын
My only question would be is: When did you uploaded the white spider symbol?