Hey looks amazing - is that a plugin, and is it available? 😀
@ghostmasaki3 ай бұрын
need part 3!
@ghostmasaki2 ай бұрын
still waiting on that part
@voldemortsplace7623 ай бұрын
What if the user wants to use multiple anim layers (if using a material layer setup) non-destructively ? How are the new texture(s) generated ?
@games_inu3 ай бұрын
For the moment the plugin only support one layer/anim effect, so for making my multi layer examples I first generated the textures with a simple material then assembled them as layers with another material. Fot shutters example, I used the same 2 textures for all 3 layers. Also, I'm not really sure it's the most optimal way to combine effects, but that's something we want to explore more and mybe add to the plugin in the future
@voldemortsplace7622 ай бұрын
@@games_inuThanks for the reply. Awesome work. As I understand, the plugin creates a material layer instance from a layer asset inside your plugin content, and creates a material instance with it. So if I have a multilayered material instance already created for some asset, the best way to use the plugin for it is to use a placeholder layered material, generate textures and the layer, and then hook up the layer at the top of my own layer stack, right ?
@games_inu2 ай бұрын
Yes, exactly
@games_inu2 ай бұрын
@voldemortsplace762 also, you can make you own anim layers, it's not limited to the layers coming with the plugin.