I see a thumbnail with Pommel Strike and Sundial, I click like.
@DegradationDomain_stuff Жыл бұрын
The rule should be like this: I see Baalorlord video - I like
@afbanjagjafdbxcvbrtjwsasdg2825 Жыл бұрын
I'm kinda surprised he actually did the math to conclude that a strike does six damage with weakened and vulnerable, lol.
@gyorficserka Жыл бұрын
Why, do you know it by heart?
@origamitraveler7425 Жыл бұрын
I don't think a value judgement on his knowledge or playing ability was intended, just that given how much StS Baalor has played, you'd think it'd be second nature, just a little surprising he had to double check (but not very, in my opinion).
@njmontano1625 Жыл бұрын
Yeah, sometimes we forget that weakened and vulnerable just cancel each other out.
@gyorficserka Жыл бұрын
@@njmontano1625 do they always? Isn't it different in depending on rounding?
@njmontano1625 Жыл бұрын
@@gyorficserka Yes, you're totally right. It just cancelled each other out in this specific situation. But it's not always the case.
@hom-sha-bom Жыл бұрын
The reason why Pommel Strike+ draw 2 triggers sun dial twice is because any time you draw a card with an empty draw pile that triggers a discard shuffle. You don't actually have to have anything in the discard pile, you just have to trigger the condition that causes a shuffle. 1st draw, there is an empty draw pile, the discard pile (1 card) is shuffled into the draw pile (triggers sun dial) and that card is drawn 2nd draw, there is an empty draw pile, the discard pile (0 cards) is shuffled into the draw pile (triggers sun dial) and there's nothing to draw
@ExEvolutionGaming Жыл бұрын
Nice, I also had an ironclad pommel strike infinite a few days ago, with sundial and abacus
@cirlu_bd Жыл бұрын
Wake up babe ! New Baalor Ironclad run on the youtube hell yeah !
@tomsommer5118 Жыл бұрын
uhh ironclad again. I love this character. especially when played by baalorlord.
@lukemarks3281 Жыл бұрын
Ueeeuuuuewwhhhhgeuhhgg
@dragonspight Жыл бұрын
The double shuffle thing makes sense from a programming perspective. Drawing N cards when there might be fewer than N cards in deck is a problem that makes you want to use recursion: draw(N): if N < cards_in_deck: put N cards into hand else: put cards_in_deck cards into hand shuffle draw(N - cards_in_deck) This simple code doesn't account for having no cards in discard, though, so would keep infinitely trying to draw without cards left in discard, so you might do something like this as a simple bugfix: draw(N): if N < cards_in_deck: put N cards into hand else: put cards_in_deck cards into hand shuffle if cards_in_deck > 0: draw(N - cards_in_deck) It's a one-line change that solves the issue in cases where shuffles don't matter, which is the vast majority of times, and the code was probably written either before abacus + sundial were imagined or at the very least before they were properly implemented in test. Also note, the proper way to write this recursive function would be the following: draw(N): if cards_in_deck == 0 and cards_in_discard == 0: # Checks whether the draw is successful before shuffling return false if N < cards_in_deck: put N cards into hand else: put cards_in_deck cards into hand shuffle draw(N - cards_in_deck)
@N1ghthavvk Жыл бұрын
About Sundial + Pommel Strike: It makes perfect sense! Explanation here: 1. Zero cards in Draw Pile, one Pommel Strike #1 in the Discard Pile 2. Play Pommel Strike #2 from your hand 3. No cards in the Draw Pile? *Shuffle #1* 4. Draw Pommel Strike #1 5. Have to draw one more card and with no cards in the Draw Pile to boot, again? *Shuffle #2* 6. But there's still nothing to draw. Oh well. No draw for you then. 7. Put Pommel Strike #2 into the Discard Pile See?
@andjustice4a11x8 Жыл бұрын
I'm pretty sure pommel strike procks the sundial twice because pommel draws a card, shuffling the discard pile and tried to draw another card which then shuffles again. I could be wrong but that's my guess.
@justinmullins1112 Жыл бұрын
Yeah, coding "shuffle" into the "draw" function is a simple way to make drawing 5 cards with fewer than 5 in the draw pile nice & seamless. Pommel Strike likely shuffles the (1-card) discard pile due to empty draw pile, and then shuffles again for the second draw bc the draw pile is still empty (or rather bc it's empty again)
@lukemarks3281 Жыл бұрын
@justinmullins1112 naw guys the sundial infinite also works with 1 draw cards if I'm not mistaken
@andjustice4a11x8 Жыл бұрын
@@lukemarks3281 it does work with draw 1 cards. The only difference is you need to play shrug it off 3 times to get back 2 energy. The issue with that is it's not energy positive. 3 shrugs played will prock sundial once giving you back 2 energy. To go infinite with shrug you need something like a flash of steel or another 0 cost draw 1 effect. Or use madness. Pommel + sundial is kinda broken. Reboot and deep breath used to trigger the sundial twice as well but those cards were patched in the metamorphosis update.
@Mark_R_ Жыл бұрын
Best dad joke ever 11/10 lol
@monkey314159 Жыл бұрын
not buying the medical kit on a clad run seems nuts to me.
@BloodWolf227 Жыл бұрын
I called the Bag of Prep in the beginning
@avonthefoxboi1391 Жыл бұрын
Patiently waiting for the Berserk build
@spearolife88206 ай бұрын
Would love a video about how to go to infinite
@roodog1 Жыл бұрын
Can someone please explain why he exhausted Impervious here at 1:12:46 and the following seconds. I cannot for the life of me figure out why he played the line that he did
@solsticeblack790 Жыл бұрын
I believe it’s so he can get to a small deck as fast as possible to do infinite pommel strike asap?
@birthdayzrock1426 Жыл бұрын
to get rid of shame
@tripwire202 Жыл бұрын
It gets rid of two cards, which is important to set up the infinite more quickly. While Impervious is great and gives lots if block, the infinite gives infinite block, and there were too many cards in the draw pile for him to get back to impervious for the hyperbeam turn. Hope that made sense! Have a great day.
@TigerEyeVA Жыл бұрын
What's the 'Next [?] Floor' mod called?
@SSmitar Жыл бұрын
Love me some Sundial + Pommel Strike infinite. I tried this seed, but I get different Whale options, pathing is the same & different relics as well. Also, taking path Baalor took in ACT 1 is straight up way too difficult when trying this seed. I wonder what is different.
@kibibu Жыл бұрын
Are you using the RNGFix mod?
@SSmitar Жыл бұрын
@@kibibu nope. I'm not using any gameplay enhancement mods.
@justinmullins1112 Жыл бұрын
RNGfix is gameplay altering, though strictly speaking it should not "enhance" gameplay. Jorbs has a video about the reason the mod is used; it attempts to fix "correlated RNG" (which is the phrase you can search to find his video)
@kibibu Жыл бұрын
@@justinmullins1112 Yes, but it changes how RNG works and therefore the same seed will result in different runs with and without it.
@MrHemmozChannel Жыл бұрын
Very strong!
@catmouthmcbleeb6421 Жыл бұрын
irondad
@ZoeyZwee Жыл бұрын
Posted 3 minutes ago heck yeah
@miguelmackay4851 Жыл бұрын
Sts is probably my favorite game but Act III is just so unengaging and boring, becomes a slug at that point
@enigmaticheart666 Жыл бұрын
Problem with act 3, for most players I'd wage is you already know if you're gonna make it to heart or not(barring insanely good/bad luck), so the whole thing feels like a formality in a lot of cases Of course in my opinion those runs where it looks mad sketchy are super fun so that's, for me, when act 3 isn't cringe