What a lovely paean to the universe where my idle brain has spent the most time for 40 years. Picked up Traveller when I was in sixth grade and, to this day, find myself musing in and about it.
@WillyMuffinUK2 жыл бұрын
It's a fun place to muse!
@Craig-xw9jqАй бұрын
I'm just about to start a Traveler game for our group - been 40 years since I last set foot - this has been invaluable. Sinking as much cash into Mongoose as I did hurt but it's like rediscovering an old friend. Thank you for your passion!
@WillyMuffinUK29 күн бұрын
I hope you find you revisitation a happy one 🙂
@iliasmastoris5298 ай бұрын
I feel so old (and nostalgic) watching this...
@WillyMuffinUK8 ай бұрын
You're only as old as you feel, even in the far, far future!
@Panicagq23 ай бұрын
@@WillyMuffinUK...said the black market Anagathics dealer heh
@WillyMuffinUK3 ай бұрын
@@Panicagq2 🤣
@phillkilgore61546 ай бұрын
Your overview of The Known Universe is perfect and expresses a fans love for a collective setting that is truly unlike any other in the RPG community. Thank you. Long love the Imperium!
@WillyMuffinUK6 ай бұрын
It is fantastic. One setting, many, many styles of play accommodated. Great stuff.
@EskeAndersen2 жыл бұрын
I absolutely love your Traveller videos. Please keep them coming.
@WillyMuffinUK2 жыл бұрын
Thank-you!
@Radiotomb10 ай бұрын
Excellent overview. Thank you so much!
@WillyMuffinUK10 ай бұрын
Thank-you!
@AyebeeMk22 жыл бұрын
Great review; echoing Mr Miller: vast in scope sparse in detail ! One of my favourite "game within game" tasks is to randomly pick a world somewhere on that huge map and a randomly generate a character from book 1 or supplement 4, and outline how that world "works" and how / where that character fits into it. Some elements of the notes are always usable in a future game with my group. There are not many games that can keep your interest for 5 decades
@WillyMuffinUK2 жыл бұрын
For me, that Traveller makes referee "away from table" tasks a game all unto themselves is part of its charm and longevity! Map Only When Necessary - or when you have a spare min and want to tinker 🙂
@scottmcarthur20711 ай бұрын
Well done. This is a great summary
@WillyMuffinUK11 ай бұрын
Thank-you!
@colerape11 ай бұрын
Brilliant. Very well done.
@WillyMuffinUK11 ай бұрын
Thank-you!
@TheMajorActual5 ай бұрын
Speaking as a Grognard who first picked up CT in 1984 - I approve of this overview....I can and have adapted alien species from more sci-fi properties than I can count, and have a bevy of _IMTU House Rules_ to go along with it. As you point out, unless I am gaming in a _very_ specific IP universe, you can do pretty much whatever you like in Trav (I once ran "Lord of the Rings" in CT...it does work), and especially in CT: _Go where you want. Do what you want. Try not to end up as lunch._ I do buy material from editions other than CT, but I only use those for campaign ideas, deck plans and flavor text....One thing I did not change from the OG version, though, is its lethality: Avoid combat in my games where you can, or have _VERY_ high combat skills and physical stats, or you will find yourself rolling up characters *_very_* frequently.
@WillyMuffinUK5 ай бұрын
As it should be! Get into a fight, accept the consequences...
@jeffryJEFFRYWITH1Ewillis Жыл бұрын
Superbly written and performed.
@WillyMuffinUK Жыл бұрын
Thank-you!
@allones30782 жыл бұрын
You just thought me about the hash tag #IMTU "In My Traveller Universe" I will be using this in the future.
@WillyMuffinUK2 жыл бұрын
There are a few common Traveller ones. And you can play with your geek code! wiki.travellerrpg.com/IMTU
@KhanTrav Жыл бұрын
Great video, thank you for your excellent content.
@WillyMuffinUK Жыл бұрын
Thank-you :)
@NatsSt25 күн бұрын
Nice review. I've used the 3rd Imperium as a backdrop using worlds and subsectors from the old Mongoose Spinward Marches sector book, which is still very good (one of their better products), but I've always preferred to keep the whole official setting vague and in the background. I think characters would not be interested in a war between massive empires millions of miles away. I think the way CT did it was fine - it was an interesting history to refer to in games. But now I see Mongoose are putting out loads of Fifth Frontier War books. And its not just one book its ten. They are like a terrier with a rabbit. Traveller is getting like Star Wars under Disney lol. I think it's a shame how these great things from my childhood are getting ruined by corporate greed.
@WillyMuffinUK25 күн бұрын
In Mongoose's case, I don't think it's corporate greed - they're not big enough an outfit to fall into that trap. It's pretty much been their business model to have a high volume turnover of titles - it was with D20, with RuneQuest, and with Traveller.
@terminator5722 жыл бұрын
What a fascinating setting, first time I am ever exposed to this.
@WillyMuffinUK2 жыл бұрын
Flipping heck! Dive in already! Happy to have given you a very short "scratching the surface" introduction to it.
@terminator5722 жыл бұрын
@@WillyMuffinUK I certainly will. Is there any prescribed editions I should look out for or do I start from the very first book?
@WillyMuffinUK2 жыл бұрын
@@terminator572 If you're interested in getting into the game, the best way to do so is to check out Mongoose Traveller, 2nd Edition. There's currently a "2022 Update" version of the core rulebook. That's more about the rules, though. From a setting perspective, as a starter that isn't too expensive, then the Imperial Encyclopedia from the MegaTraveller (2nd Edition, 1987) version of the game, is a great starter for ten (it compiles much of the info outlined in the Library Data volumes I mention in the video) : www.drivethrurpg.com/m/product/429?affiliate_id=51226 Traveller Map is also an. invaluable resource: travellermap.com As is the Traveller Wiki: wiki.travellerrpg.com/Main_Page Happy hunting!
@condomsurlatete Жыл бұрын
@@WillyMuffinUK can I ask as someone who is very much just learning about Traveller: The Imperial Encyclopedia that you recommended is set after the Third Imperium? (wiki told me). Is the information still solid if I'm planning to run current mongoose Traveller? I will buy their sourcebooks eventually but I want to start with a PDF to get my toes wet.
@WillyMuffinUK Жыл бұрын
@@condomsurlatete The Imperial Encyclopedia is a MegaTraveller product, that compiles information from a variety of sources, but primarily the Classic Traveller Library Data books. It is set during the Third Imperium, not after it - date Imp. 1116. This is during the Rebellion, which is why I think you're picking up a "post-Imperium" view from Wiki. However, most of the information within it is relevant to 1105 (Classic-era, it having been compiled from Classic-era sources). Yes, the information is still solid for a Mongoose Traveller game set in the Classic era (c. 1105). However, Mongoose also publishes a Third Imperium sourcebook, that is more directly compatible with the current view Mongoose Traveller has of the Imperium.
@marktownsend2198 Жыл бұрын
Do you voice audiobooks? You should. You have a great voice.
@WillyMuffinUK Жыл бұрын
I don't, but thank-you for the compliment! Maybe I should explore the possibility.
@maksimsmelchak74332 жыл бұрын
Great video.
@WillyMuffinUK2 жыл бұрын
Thank-you.
@rommdan2716 Жыл бұрын
I wish I have people to play with in spanish hahaha
@WillyMuffinUK Жыл бұрын
I wish you did, too. Don't give up that hope!
@biffstrong10792 жыл бұрын
Instantaneous communication does occur inside solar systems, but yes is pony express driven from star system to star system.
@WillyMuffinUK2 жыл бұрын
Indeed. No FTL Interstellar comms, unlike settings such as Star Wars and BattleTech.
@bgmill702 жыл бұрын
Nothing travels faster than light except jump drive starships. All radio is light speed max... That is a flagship of the Traveller universe. The game tries to hold to science with the exception of magic reactionless M drives, gravitics and the one week jump drive going 1 to 6 parsecs in a week.
@WillyMuffinUK2 жыл бұрын
@@bgmill70 Exactly. The converse can be found in the "FTL telegraph" that is BattleTech's HPG network, and the real-time comms of both Star Wars and Star Trek.
@biffstrong10792 жыл бұрын
@@bgmill70 Interesting. We have been playing it with an instantaneous communication within solar systems and communication by star ship between systems I think mostly for the playability of it. We haven't really wanted to deal with the massive communication lag you would deal with speed of light transmission within a solar system. There would be 3 minute time lag between earth and mars and 4 hours between the sun and neptune. We never really had any interest in playing that in game. I could see you mentioning it once when you open up communications and then ignoring it for actual play. It does potentially help verisimilitude.
@bgmill702 жыл бұрын
I have never done much communication over solar system distances in any of our games. The most we have done is communicate with the starport from our jump point coming into world and we never had a time lag with that. If handwaving instant solar system communication works so be it. I think in my games I would use the light speed lag. 8 minutes per astronomical unit... Solar system communication has never been important.