Violent Melee in the Skies over Normandy | P-47D-22 | IL-2 Sturmovik VR

  Рет қаралды 3,069

ThunderBat

ThunderBat

Күн бұрын

Пікірлер: 23
@pawelswistak1978
@pawelswistak1978 9 ай бұрын
Hi. The plane you flew had the markings of the famous Polish pilot flying for the USAF, Capt. Mike Gladych. The famous Mike Killer!!!
@Silverhks
@Silverhks Жыл бұрын
The most dangerous AA? 88? 5" with a VT fuse? Quad Bofors? None of the above. Its the lowely tree. Takes down youtubers than anything else 😂
@ThunderBatSims
@ThunderBatSims Жыл бұрын
Seriously. The hitboxes seem a little arbitrary on the trees. It's really easy to judge clearance in Vr, but the treetops seem to have invisible branches that reach a little too high. I think I've shown a bomb bouncing off the invisible treetop in one of my previous videos
@cyberfutur5000
@cyberfutur5000 Жыл бұрын
Little do people know, but that water tower was of utter importance to the allied cause. It's destruction was the first step for Hitlers house of cards to collapse.
@ThunderBatSims
@ThunderBatSims Жыл бұрын
Thirsty germans complaining about having to walk to the next town for water is vital to the war effort
@jean-robertlombard1416
@jean-robertlombard1416 Жыл бұрын
@@ThunderBatSims Thirsty French civilians too...apparently.
@ThunderBatSims
@ThunderBatSims Жыл бұрын
@@jean-robertlombard1416 French girls do be thirsty
@ronaldwatson1951
@ronaldwatson1951 Жыл бұрын
Well enough alone needs to be the next plane name. I agree the AI were worthless
@Martinko_Pcik
@Martinko_Pcik 6 ай бұрын
I like your commentary and story editing 👌. Great job.
@ThunderBatSims
@ThunderBatSims 6 ай бұрын
Thank you. I really want to push the production quality of these flight sim videos, but it's so time consuming. A lot of fun though
@Martinko_Pcik
@Martinko_Pcik 6 ай бұрын
@@ThunderBatSims Keep having fun. It is contagious. Thanks for sharing it.
@13macias84
@13macias84 Жыл бұрын
HV-M, Mike "Killer" Gladych former Polish Air Force pilot, rumor had it that he didint stop firing until he was sure the enemy was killed. He ended his career in the PAF after shooting to Liberator with Winston Churchill onboard .... nice guy. In 61st FS was served a few badass from PAF, Gładych, Łanowski, Andersz, Rutkowski, Sawicz, and also Gaberski was Pole, he served in 315 squadron PAF in 1943
@callsignnictmere465
@callsignnictmere465 Жыл бұрын
eXcellent! 👍 The Pengi skin is my fav for the Razorback.
@ThunderBatSims
@ThunderBatSims Жыл бұрын
anything with a red nose is the quintisenntial P-47 look to me
@vincentmcmullen9376
@vincentmcmullen9376 Жыл бұрын
Next time on "ThunderBat does f*ck around and find out"....😂
@Wolfhound223
@Wolfhound223 Жыл бұрын
Good mission.
@jasonharrop98
@jasonharrop98 Жыл бұрын
So you failed to save the bombers , you had one job 😂
@ThunderBatSims
@ThunderBatSims Жыл бұрын
This is exactly why I prefer using PWCG for mission generation. The quick mission generator spawned everybody at 2000m with 12 km separation. I go after one FW190 and the other three just laser in and destroy the bombers with zero opposition from my wingmen :/ . The only way to save the bombers is to kill all four interceptors within the first 60 seconds, otherwise they have guaranteed attack runs no sense of self preservation. This is how the quick mission generator handles EVERY escort mission with an Air start, by spawning you way too late in the mission. No gaining altitude and scanning, it just spawns you with 1941 escort tactics and the enemy approaching head on. I have yet to try the Vander easy mission generator, but if the spawning is just as bad, I might have to set up my own missions and randomize the opposition to make it a little more organic. Some of the player made scenarios on the forum have much better wingmen logic built into their missions that I try to match
@Silverhks
@Silverhks Жыл бұрын
​@@ThunderBatSimsthe vanilla campaigns are not much better in this regard. The good AI can and will kill you if it picks you. Otherwise it will ignore you. We need better AI.
@ThunderBatSims
@ThunderBatSims Жыл бұрын
@@Silverhks That's a one of the reasons I like PWCG and custom campaigns. They use different logic when building the missions so it feels a little better. For my own missions, I'm testing out spotting times by proximity to the player. Usually the fighters will always see you once you get to a specified distance, but it's pretty easy to set up logic where the time it takes the enemy to "spot" you is weighted by your proximity, allowing you to hit AI fast without them seeing you first, and punishing you for hanging around in their visual range for too long.
@Silverhks
@Silverhks Жыл бұрын
@@ThunderBatSims yep, PWCG gives better altitude differentials. I don't like how they pop in all disorganized, if they were a little farther out or organized it would bother me less. It wasn't a problem when we didn't have radar coverage. We couldn't see them so it didn't matter.
@ThunderBatSims
@ThunderBatSims Жыл бұрын
@@Silverhks If you like the way spotting and navigation works in multiplayer, I created a map mod that removes all air/ground unit markers: forum.il2sturmovik.com/topic/84013-no-aircraft-or-ground-unit-markers-on-the-map/ It's just a texture replacer that makes all the unit markers transparent. It forces you to navigate with landmarks and spot with your eyes, which is the only way I play. No HUD, all gauges and dials. It makes flying by instruments fun, night missions disorienting, and long missions a bit more realistic for singleplayer Use JGSME to toggle it on and off.
@davehutchins2820
@davehutchins2820 9 ай бұрын
that's not exactly what escorting is supposed to be about
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