Рет қаралды 523
In this tutorial, we build the second part of an installation in TouchDesigner that will transition between several generative scenes, all displayed on an interactive virtual canvas for added depth! In this episode we will build on our prior work, distorting the canvases we created in Part 1.
Using noise and a couple custom GLSL feedback loops, we will create subtle, soft motion and then add some quick aesthetic layers like dust motes and a frame!
Project files available on Patreon: www.patreon.com/water__shed