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@kojiroh302 жыл бұрын
1) Eolith is a Korean publisher who funded KoF 01 and 02 since SNK was at Bankruptcy. They told SNK to add a girl character for the Korean Team who became (the broken) May Lee, and also the Final boss to be a young beautiful male character. SNK's original plan for Igniz was to have him same age as the voice actor - Norio Wakamoto(Who was 56 at that time), so while they made him look young, his age was still set as 56. 1-1) A little trivia but Norio Wakamoto has also voiced Vega/M.Bison in CvS1&2, Capcom Fighting Evolution and Rugal at Kof 02. He's also the Japanese voice actor of Johnny in Guilty Gear. 2) Shinkiro, the artist who did the original KoF arts, went to Capcom after he worked on KoF 00. CvS had Shinkiro arts not because it was a collaboration with SNK, but he was working at Capcom. As for SNK, Nona took over Shinkiro's work for 01&02, but had bad reviews so he was replaced by Falcoon at 03. 3) Actually Strikers were the most broken mechanic in 01 because you can summon a bunch of them at both time which lead to insane combos. And if you chose more Strikers, your meter got shorter so you could stack them easier, not to mention you had Strength + Toughness buffs like the ratio system. 4) Ron was the leader of the Chinese Assassins clan who betrayed his own Clan to join NESTS. Lin was searching for him to revenge his betrayal. He's one of the Strikers that the Original Zero(The mid boss) summons, and also is a Father to Duolon, who appears in KoF 03 to XIII. 4-1) KoF was doing well at China and Mexico. Lin and Ramon was made to appeal to each market. 4-2) Actually this Chinese assassins lore was one of the mistakes SNK made during the NESTS saga. made the storyline too complicated that SNK sort-a ditched it at 14. 5) The NESTS saga did have some good reviews at Japan/Asia market. but the complicity + the terrible localization ruined it for anywhere else. I'm not surprised Max is confused.
@BknMoonStudios2 жыл бұрын
Most Chinese characters in KoF are a mixed bag. On one hand, you have great designs like Duolon, Shen and even Shion(?) from XI. On the other hand, you get weirdos like Lin, Shun'ei and Meitenkun. I wonder what's up with that. Also, I wonder why SNK had the Psycho Soldier Team represent China all the way up to XIII. That seems like a really weird choice... 🤔
@kojiroh302 жыл бұрын
@@BknMoonStudios It's because KoF 94 had all teams representative of a certain country and PS team was supposed to be for China, than got stuck with that image almost forever. It could have been worse though, since UK, Brazil, Mexico, Italy had nobody from their country in their appropriate team.
@YesYesYesYesYesYes2 жыл бұрын
I used to love reading about the history of KoF and SNK in general, so this post got an instant like from me! Didn't know about some of these details.
@AceTrainerX32 жыл бұрын
@@kojiroh30 Well, the AOF team represented Mexico in '94, and Robert's pretty close... otherwise yeah, it was a mess.
@mielthesquid65362 жыл бұрын
I loved KOF games back then but really didn't care much for the story either than "meanies try to revive a bad god" and "secret agency tries to clone everyone". Each time I tried to dive more into the lore was just more headache lol.
@Zephyr_222 жыл бұрын
Fun fact: Lin has the same voice actor as Kiryu from the Yakuza series.
@SuperFusionAJ932 жыл бұрын
Holy shit.
@BerserkerRider942 жыл бұрын
No fucking way for real!? That I didn't know haha
@Lunatic890972 жыл бұрын
That's rad.
@Unimajin2 жыл бұрын
Also Igniz's VA is also Cell from DBZ.
@sashalama2 жыл бұрын
I like this
@tarunjohal92152 жыл бұрын
'Is this the end of lovable igniz?!' god this line always cracks me up
@BobbybAndJamalsBackyard2 жыл бұрын
😂 “Who the Hell is this guy?!?” You have to appreciate the animation in these games. So much attention to detail.
@quez25642 жыл бұрын
7:30 *Achievement unlocked* "KO'ed by sunglasses"
@adamnakamura80032 жыл бұрын
*Achievement* “You wouldn’t hit a guy with glasses.”
@angelis1123 Жыл бұрын
@@adamnakamura8003 Or "The Kool Way"
@jennyoutrageous2 жыл бұрын
I love how every fighting game storyline inevitably falls into insanity. Even something as generally fairly grounded fighting wise like DOA and Virtua Fighter both end up falling into cloning super soldiers and human genome experiments and stuff.. or whatever Dural is.
@KaminariHouse2 жыл бұрын
Well hey, Japan _loves_ writing stuff like that. They can't get enough of stakes growing to insane, unrelatable levels. It's why every Shounen and even a lot of Seinen do it too. And of course, JRPGs.
@Copperhell1442 жыл бұрын
@@KaminariHouse Is it really a Japan thing though? Feels like every single "story series", from comics to games ups the ante, no matter where they're from
@BknMoonStudios2 жыл бұрын
@@Copperhell144 To be fair, even at their craziest, _Injustice, Mortal Kombat_ and _Skullgirls_ still remain somewhat straightforward. I'd argue the reason why stories get so ridiculous is because of "Sequel Escalation". Writers want to 1-up the previous entry at all costs.
@John-Stark Жыл бұрын
KoF essentially was Insane from the get-go so...
@samuelline95732 жыл бұрын
Those last two bosses had about a billion frames of animation on their clothes
@Raito732 жыл бұрын
For Max : Ron is one of the strikers served the 1st boss Zero that look like a ghost figure, along with Kridzalid and the lion. Ron is Lin's former clan leader and the betrayer of his clan, all his clan assassins are seek to kill him including Lin
@Addition22 жыл бұрын
He is also tied to Kensou's story, regarding the power of the Dragon, but that story never have a conclusion.
@igotmysaucestraight2 жыл бұрын
@@Addition2 Because for some reasons SNK thought it'd be a good idea to keep Kensou as Athena's slave instead of being actually interesting
@Chalk00732 жыл бұрын
SNK really needs to bring back Ron, Lin and Duo and finish the Dragon Power storyline versus the Psycho Team.
@zerwif2 жыл бұрын
It also has a weird backdoor to Maximum Impact.
@biorobot22 жыл бұрын
Indeed, I wanna see Kensou true potential, instead of him being a silly jobber simp for Athena
@blaze64772 жыл бұрын
@@biorobot2 I know right.
@zariffidachowdhury36642 жыл бұрын
14:42 Man just yeeted Angel without realizing it 😂
@DoublemanFM2 жыл бұрын
"I don't like strikers, and I don't like K's gameplay" Aren't big-ass combos kind of his thing?
@TonyTheTGR2 жыл бұрын
Yeah, but the WAY they're executed is WAAAAY different... like, you want to *lead* with deep specials, *then* go to normals and other specials...
@DrMario-2 жыл бұрын
He’s got weird rekkas from what I remember playing him.
@tempestbrown50332 жыл бұрын
@@DrMario- k' doesn't have rekkas, he has Ein trigger. He's also usually top teir.
@DrMario-2 жыл бұрын
@@tempestbrown5033 Ah, my bad, I'm going off of old memories from KoF XIII when I peaked at his movelist. Thanks for correcting.
@spectaa31382 жыл бұрын
🤷🏾♂️
@RaitoADV2 жыл бұрын
For those interested in a history lession: This KOF was possible thanks to the cooperation of many development studios. It was a Japanese-Korean-Mexican collaboration between Eolith (from Korea), Playmore (from Japan), Evoga (from Mexico) and Brezzasoft (a studio with some devs from SNK after their bankruptcy). Some developers from other games like Rage of the Dragons were directly involved with this game as well (for example, Evoga employees were responsible for Angel's creation thanks to a bet made between studios). As weird as this KOF was, the development behind it is really one of the most interesting aspects of the game. Also, one more thing: Eolith and Playmore are not the same, nor did one merged into the other.
@meganinten00782 жыл бұрын
FINALLY! Someone said it. Learning about the development of 2001 is heartwarming. All those factions working together to continue the KOF series after SNK downfall. In fact, the founder of the original SNK Eikichi Kawasaki founded Playmore and hired Brezzasoft to work for 2001 Eolith came to help finance the game and giving some new characters. Thanks to Eolith we got May Lee, Igniz, K9999 and Kusanagi (those characters are very popular!) And finally as you said, the guys at Evoga were responsible to Angel's creation. SNK lost a bet with Evoga and that's why Angel is mexican and also her name is based on the chief of Evoga, Angel Torres. Despite all issues, all those companies managed to make a very fun KOF game. The gameplay of KOF 2001 is my absolute favorite with the Strykers. And I much prefer to play 2001 over 99 and 2000.
@robotto52472 жыл бұрын
Exactly, Max needs to read and pin this because he is misinforming his audience.
@KingSigy2 жыл бұрын
Visually speaking, KOF 2001 is a real mixed bag. The character sprites are great, but the backgrounds are often simplistic or lack focus. Sometimes they look phenomenal, other times you see a guy made up of 20 pixels in the background. Very strange.
@Jose-se9pu2 жыл бұрын
They company had literally just went bankrupt, I dont think the new people in charge put much more money on what was already done.
@Mateoski972 жыл бұрын
Which is even more sad considering that Capcom vs SNK 2, a game released the same year as this one had far superior backgrounds.
@marcellosilva92862 жыл бұрын
The Brazil stage (which I assume takes place in the Interlagos Circuit because of the F1 cars) looks like it came out of a bootleg, there's almost no colour!
@YubisCast2 жыл бұрын
And on the PS2 version they made its own version of pre rendered backgrounds and they don't look any better.
@meganinten00782 жыл бұрын
At least the Italy and Mexico Stage look great
@doubleasworkshop16922 жыл бұрын
Man finally seeing Max get some idea of how K' plays and his weird ass special combos... kinda... at least makes me happy as a K' fan
@TonyTheTGR2 жыл бұрын
Fun fact, the Zero fight was a homage to Spike Siegel vs. Vicious in Cowboy Bebop
@phoenixlich2 жыл бұрын
I think Max wants the strikers to act as mvc assists (aka get out of trouble free cards) when they seem much more like combo extenders in this game.
@dnmstarsi Жыл бұрын
Not really. Because when it comes to Max and MvC assists, he also prefers limitations and some balance to them like we got in MvC1. This game doesn't really do a good job with that.
@gabrieldutra31622 жыл бұрын
Some characters have their best version here: Lin, Kensou, Heidern, May Lee, Benimaru, Foxy and Whip.
@meganinten00782 жыл бұрын
Kensou with 2 strykers is awesome! K' is also great in 2001
@albertovinicio1232 жыл бұрын
K9999 too
@silentman992 жыл бұрын
Really because a lot of people Didn’t like that version Lin.
@meganinten00782 жыл бұрын
@@silentman99 Lin is top tier in 2001
@Thomazbr2 жыл бұрын
Heidern is pretty top tier in XIV tho
@NatsukeShift2 жыл бұрын
Not gonna lie I'm getting REAL tired of Max's chat giving wrong advice for K' in every single way lmao there's gotta be at least one guy who knows this game right.. Since when has K' ever had a down+B followup on his trigger...
@kingdomcomesuperman36692 жыл бұрын
I think people are just so desperate to Try and be helpful/noticed they either say random things or mix up the games in attempt to rush and help him. He'd honestly be better looking into it prior if he had the time.
@fordesponja2 жыл бұрын
The worst is people getting pissy over him just trying the game and not being to pinpoint everything as they say on the first run, like he has to come fully trained and wiki read before trying the games. Then they proceed to complain because "he comes with a street fighter mentality", like no shit sherlock,, you are going to compare things you don't know to the ones you know.
@androidps14402 жыл бұрын
@@fordesponja just like how Sajam happened when he was playing the new Melty Blood and he didn't had a good time online at all so the Melty Blood fanboys throwed $h¡t at him because he was having problems with the game
@TonyTheTGR2 жыл бұрын
No, they're saying v + B *to* Iron Trigger, to D/Air Trigger, to various things like Minute Spike You can't rush the trigger command though, these games need their commands paced out
@chestercastaneda49202 жыл бұрын
@@fordesponja You should take a look at those pissy people at the comments of his KOF '99 and '00 video. 👀
@bidoofenshmirtzevilinc.43692 жыл бұрын
KOF 2002 UM turned into a reverse boss rage😂
@TonyTheTGR2 жыл бұрын
I could imagine
@malcovich_games2 жыл бұрын
All his boss rage got funneled into boss catharsis... just like in 98 UM...
@MrTheil2 жыл бұрын
Ah yes, the introduction of McDougall
@meganinten00782 жыл бұрын
That last name still makes me laugh 😂 I wonder if it was Angel who came up with that last name for Krohnen
@o_oro-q1k2 жыл бұрын
people should've told him to watch the other endings like K9999's, he did that with the orochi saga.
@kingdomcomesuperman36692 жыл бұрын
@@o_oro-q1k People did try and get him to watch Whip's ending in '00 but he was so fed of the game he didn't care at that point so the same was probably for '01. He at least watched sacred treasures teams ending in '03 though after getting Ash's ending.
@o_oro-q1k2 жыл бұрын
@@kingdomcomesuperman3669 i don't really understand what was his deal with 2000 and 99. Like he didn't even try to learn the mechanics and try out some of those characters in training mode like he did before in 98 and started shitting on the games.
@TonyTheTGR2 жыл бұрын
It's a reference to Outlaw Star, and as a fan, one I really appreciate. Two brothers, "Harry MacDougall" that acts exactly like a perverted K9999. And then there was "Ronald MacDougall" that acts the way he is in XV. "Ron" might also have been a reference to him in this game, too.
@internetjesus2 жыл бұрын
The Falcoon era, yeah. His art is hit or miss. Igniz was a triumph, though. Anyone voiced by Norio Wakamoto is a badass. Also at 25:40, the best Super name of all time: Brutal God Project.
@meganinten00782 жыл бұрын
Actually, Nona made the art in KOF 2001-2002 and also made the art for the sprites in KOF XII
@Ghostface7112 жыл бұрын
Falcoon wasn't the one who made the art it was nona who made the 2001 and 2002 art Falcoon made the art for 2003 and above later on
@TheSonic4972 жыл бұрын
Falcoon didn't do art for KoF until 2003. I don't think anyone knows who did the art for 2001 (I know Nano did it, but that was for the console port of the game. The artist for the arcade version has been never named.)
@James-oj6ru2 жыл бұрын
Falcoon’s art is only for 03 actually… and maximum impact which is pretty ok, his lighting and shading is weirdly inconsistent (from cel shading to very realistic looking one) but he’s still a pretty artist I guess… he has improved _SIGNIFICANTLY_ He’s a currently good artist as he doesn’t take references nor does he try to be influenced by other artist, meaning he really wants to pave his own path but Meh… it’s ok
@DNyCe362 жыл бұрын
Yeeessss!! Another KOF uploaded by Maximilian! I cant get enough of this series! I love it!
@chestercastaneda49202 жыл бұрын
Here's hoping no one will cry and wail that Max should skip the game because he's just gonna trash it. 💀
@ultrayoshi1002 жыл бұрын
These games (99-01) made me realize that I liked Maxima. Command grabbing bosses felt so much fun
@eliasblanco38422 жыл бұрын
Maxima has a mega punch and a mega grab. Make me feel so powerful.
@pixelgoat73172 жыл бұрын
Oh gawd, imagine if all the timeline bulletin in KOF15 re-graced us with the presence of LOVABLE IGNTZ
@StarDragonJP2 жыл бұрын
Eolith was a Korean company that licensed the rights for King of Fighters from the company that got them after SNKs bankruptcy. They worked with Brezzasoft to make 2001 & vanilla 2002.
@meganinten00782 жыл бұрын
Yes. And Brezzasoft was composed by ex SNK employees.
@luxerhusku26092 жыл бұрын
Everyone hates 2001, but I really love this more than 99 and 2000 because of how the Striker system works in this game. Plus, it introduce some of my favorite characters like K9999 and May Lee. Igniz was a cool, but cheap boss, and the soundtrack was also one of my favorites in the whole series. People blames Eolith for "ruining" KOF, but I disagree as they saved SNK from canceling the series and even recover them a lot for making 2002.
@SeanHiruki2 жыл бұрын
May Lee is one of my favorite characters. I miss her a lot
@mappybc60972 жыл бұрын
Imo 2002 UM then XIII are the high points of KOF as a series.
@Ghostface7112 жыл бұрын
honestly when compared to 12 2001 isn't to bad lol
@Lnblackberry482 жыл бұрын
This is my least favorite Kof but not a bad game
@tempestbrown50332 жыл бұрын
@@mappybc6097 98 and 11 aswell
@zackscarvey76212 жыл бұрын
It’s making my heart happy to hear so much praise about my beloved KOF 95 with each passing video ❤️
@Adelheid_Dagoat2 жыл бұрын
I can’t help but feel like this game would’ve been amazing ( to end the nests saga ofc) if it wasn’t for the SNK bankruptcy. Sn: can’t believe the game is 20+ years old!
@MagodoCaos12 жыл бұрын
I hear you. This is my favorite KOF in the Nests saga, and I love to play it, but oh man.......this game suffered a lot.
@meganinten00782 жыл бұрын
I kinda agree with you. Because Eolith made a better version of the Stryker System than SNK did. Love the gameplay of 2001, too bad Eolith didn't make a more polished version of the Stryker System of 2001 for 2002
@yarh792 жыл бұрын
Ah yes KOF 2001. Did you know Yuri can do Akuma's Shin Goku Satsu in this game with the exact same inputs. This is the only game in the series she can do that and it's amazing.
@yarh792 жыл бұрын
ALSO I think in this same game she learns Sakura's flower kick, again with same input command
@igotmysaucestraight2 жыл бұрын
@@yarh79 she started doing Sakura's kick in '99, Shin Shoryuken in '98, Shoryu Reppa and Tatsumaki in '96, Denjin Hadoken in 2003 and many more
@Richterdgf2 жыл бұрын
Imagine being stuck playing this when Capcom vs. SNK 2 was available that same year.
@Ticketman9911 ай бұрын
Late-ass hot take: "this" is better than Capcom vs SNK 2.
@daymonharris86962 ай бұрын
@@Ticketman99 This is doo doo trash compared to CVS2. Nobody was checking for this game.
@Ticketman992 ай бұрын
@@daymonharris8696 Can you roll backwards in CVS2?
@DrMario-2 жыл бұрын
Despite not liking the Eolith era of KoF, particularly art style and soundtrack of the era, the whole 3 striker system keeps me coming back with how nutty it is. It’s absolutely not good competitively, but just good Jack fun.
@DoublemanFM2 жыл бұрын
Igniz needs to come back as a legal fighter
@Paur2 жыл бұрын
Igniz with a revamped visual design similar to Battle Colliseum Goodman please god and thank you.
@tempestbrown50332 жыл бұрын
Yea similar to what SFV did with Gill.
@Kurumisama2 жыл бұрын
To be fair, all KOF bosses in 2002 have a touch of death/infinite, Krisalid being the funniest to use
@rugalbernstein59132 жыл бұрын
Ron is the guy who disintegrates into dust every time he shows up, he's related to Lin and has story with Kensou losing his powers that I don't believe was ever finished. Sometimes the 'non-canon' endings give much needed context for characters that just doesn't show up elsewhere.
@Left4JokerRPG2 жыл бұрын
I really hope Ron arc to be the next after Shun'ei
@adamnakamura80032 жыл бұрын
@Toca do Left Oh, that would be fun! A “Flying Brigands Saga” sounds really interesting.
@Left4JokerRPG2 жыл бұрын
@@adamnakamura8003 Imagine a team of Lin, Duo Lon and someone else as the protagonists, cuz they finally found him.
@Left4JokerRPG2 жыл бұрын
@@adamnakamura8003 Another thing that would be freaking awesome is If they bring back and finish Gustav Munchausen arc, from KOF EX2, or simply remake It. I'm doing my own Legacy (in portuguese tho) and I'm trying the weird stuff to, like GB and NGBC ports, Kof Sky, EX2, Neowave... And It really bugs me they never finished It with, maybe, an EX3 game...
@igotmysaucestraight2 жыл бұрын
If you think about it, there's no canon ending in KOF, because all endings lead to a development in the story. - in '95 Rival Team ending has Iori surprisingly attacking Billy and Eiji leading to hatred between the two and Iori. - in '96 in Yagami team ending Iori unwillingly finishes off Mature & Vice - in '97 Kyo gives his gloves to Shingo in a special team ending, Shingo continues to wear said gloves in future KOFs.
@IllmatikRebelTV2 жыл бұрын
KOF always had the most dynamic Backgrounds. Way back in KOF 94 it had some of the coolest backgrounds. Like the stage where you're fighting in front of a gang and they're all hanging under and around the old freeway over pass that looks like a scene in the Akira anime move. Super cool
@Droid3602 жыл бұрын
my fav retro KOF
@logostown64722 жыл бұрын
Something about the sound effects of the combos in old kof games sound so satisfying
@meganinten00782 жыл бұрын
Yeah. Too bad the sound effects in KOF 2003 sucks
@logostown64722 жыл бұрын
@@meganinten0078 I think it sounds aight I like the Kof XV one to
@kingdomcomesuperman36692 жыл бұрын
Didn't like this one as much as the previous 2 Nests Saga games but loved the ratio concept for Strikers, and introduction of Angel, K9999, and May Lee. Shame this Saga didn't grab you but glad you had a blast with '03 and will most likely continue with XI & XIII.
@androidps14402 жыл бұрын
As many people like the NESTS saga in my opinion (and i think many also can agree) is the weakest of the franchise not in gameplay but even plotwise feels weird and it doesn't even make sense at all
@kingdomcomesuperman36692 жыл бұрын
@@androidps1440 Yeah it felt like it had the potential to be the best from the Nests Saga but fell too short presentation wise to hold that title.
@meganinten00782 жыл бұрын
@@kingdomcomesuperman3669 Just imagine a KOF game with the presentation of 99 and the gameplay of 2001 That would have been awesome! I personally prefer to play 2001 over 99 becuase I love the Stryker System in 2001 Too bad Eolith didn't make a more polished version the Stryker System for 2002 I think the finale of the NESTS Saga was satisfying
@palamecianrider73852 жыл бұрын
I played this game a lot in the arcades for 3 years. Kula has an infinite combo in this game
@nadiasolano5042 жыл бұрын
My favorite part (and the only one when he ain't look bored as hell) is "Can I pick the dumb b*tch to infinite people? Can I?"
@tirsojrp2 жыл бұрын
I remember he is susceptible to AI manipulation, jump behind him and punish whatever he does. Use a single character. Worked for me playing on max difficulty.
@TonyTheTGR2 жыл бұрын
DP lord SNK bosses fall for this HARD
@spicy7672 жыл бұрын
I lowkey love this game, i even like the Athena design here, i dont know why people consider it the worst in the series.
@meganinten00782 жыл бұрын
I also like Athena's design in KOF 2001 It is overhated. KOF 2001 is underrated. I much prefer to play it over KOF 94, 95, 97, 99, 2000 and 2003
@originalzero44222 жыл бұрын
Look the design is great if you don't account for how ugly they made her look with the way her short hair is styled.
@Sakf5042 жыл бұрын
No joke, 2001 Athena might be like my third favorite design only behind her 2003 and 95 designs. Way too overhated IMO.
Well it has the worst OST, the backgrounds look horrible, the strikers system it's lame, and the gameplay overall is not that good, and the artwork is awful but it's not the worst KOF that title goes for XII, 2001 is a Lazy ass game, but it could be fun to mess with it a little bit.
@Mondragora992 жыл бұрын
K' as the protagonist was so good. I miss him be the hero of the major story.
@meganinten00782 жыл бұрын
Same. I really like K's voice in 2001 He sounds so violent and fierce.
@kingdomcomesuperman36692 жыл бұрын
Yeah his representation since hasn't been steller unfortunately especially compared to how relevant Kyo remains after "his" Saga.
@G.R_7772 жыл бұрын
@@kingdomcomesuperman3669 k’ has been my favorite character and it sucks when they make you think his team is going to be plot relevant like Kyo, then they do nothing Aka the Ash saga
@kingdomcomesuperman36692 жыл бұрын
@@G.R_777 Yeah to be fair I can understand why more so in the Ash Saga for the importance of Orochi and the 3 clans again that Kyo would hold more importance but I didn't expect him to sidelined so hard. Didn't do anything with him XIV either but hopefully he'll have some relevance in 15 with the return of the Nests agents Angel & Krohnen/K9999.
@G.R_7772 жыл бұрын
@@kingdomcomesuperman3669 true
@GrahamChapman2 жыл бұрын
Zero and Igniz may, in fact, have the most amazing and beautiful animations in any sprite-based fighting game ever.
@BroomPusher20242 жыл бұрын
Ah KOF 2001. The game that - made Ralfs Galactica Phantom cost 0 meter. - Made Tetsuo a Guest Fighter without Otomos consent. - Had a team system that Walked so Skullgirls could Run. - Gave us the KOF bosses that Mugen noticed. - MADE RALFS GALACTICA PHANTOM COST 0 METER 🤜
@meganinten00782 жыл бұрын
There wasn't any problem with Otomo. He didn't say anything. The whole "SNK was sued because of K9999 is a lie"
@ilovebeingtheultimatebrony66852 жыл бұрын
made yuri akuma
@anthonychessar71792 жыл бұрын
Except WHY did they just ERASE K9999 from the timeline then and wasn't allowed to be SPOKEN of for 20 years then!? When you're technical "next" appearance is being a completely different looking character who's basically just a function to keep most of your moveset in without actually being there. Followed by being just a blacked out silouhette in the KOF history book like he's been censored by his talent agency!) I DON'T BELIEVE SNK when they said that "it wasn't a big deal" because it clearly WAS and they won't tell us anything. If an actual lawsuit didn't happen, they at least FEARED the potential of a lawsuit happening.
@reapervegas2 жыл бұрын
@@anthonychessar7179 He did show in Days of Memories as well as some mobile games. As to why they made Nameless, your guess is as good as mine XD
@ryanm.87202 жыл бұрын
Also: - The audio suddenly sounds worse than it did in 1994. - Team Korea/Kim's theme is just an abridged version of Team Ikari's theme in '96 and '98. - You could use a bar of meter for an SM... ooooooor, use it to have a Striker use a weak attack. - Foxy dies... but lives. - After 3 years of anticipation, 'KOF 2001' introduced NESTS, the leader of the cartel of the same name... and killed him off before the story could establish any backstory or personality (unless one counts 'owning a very large sword' as a personality). - "Is this the end... of lovable Igniz?" and "Insolence! Put a sock in it!" are used in a serious scene. - Iori continues his 'Totally Radical' streak by using the words "nub" and "noodnik" while trying to initiate his teammates. - Kim hates Jhun to the extent where the former thanks the latter for not being able to participate in the tournament (since Jhun was hit by a truck because he was distracted by Athena (actually a cardboard standee), and didn't look both ways). Also, Jhun can still hold his own against Kim in spite of his broken arms.
@cacherodelaspampas86582 жыл бұрын
I love how in 2001 K' screams like a fucking maniac.
@GhostPurple692 ай бұрын
the creepy zombie phantom guy who kept appearing during the o. zero fight is duo lon's dad, ron, who betrayed the hizoku clan and started working with nests for some reason. both lin and duo lon have been searching for him forever. shion, the spear-enby from the end of kof xi, was originally meant to be his daughter (so, duo lon's sister), but at the last minute they decided androgyny would be more interesting and they ditched the hizoku connection (or at least chose not to emphasize it). the psycho soldier storyline all through the nests era seems to be building up to a big thing with the hizoku and ron and "dragon power," but then snk died after kof 2000, and under the direction of the korean company eolith who briefly grabbed up the rights to the series in a fire sale from snk's former parent company, kofs 2001 and 2002 didn't go exactly the way they had been planned. (kof 2002um was playmore's later attempt to partially "reclaim" 2002 by bringing it back closer to what they might have done with the game if they had been in a place to six years earlier, without completely throwing away the underlying original game to avoid pissing off people who liked the way eolith's 2002 had played..) (all this also informs the weird situation with k9999/mr. krohnen macdougall esq., who was created outside of snk's supervision and previously to kofxv only existed in eolith's two games. snk technically had the rights to his character, and apparently there wasn't really any legal issue over the akira stuff-otomo personally gave snk his blessing over the character. it's just, symbolically k9999 was The Eolith Character, right, and a character that snk wouldn't have created that way. ergo snk staff just not *liking* him and spending years trying to retcon him away until enough time had passed that it was funny actually and unexpected and interesting to finally bring him back-albeit again in a sort of "reclaimed" form.) by the time playmore got its act together and scrabbled back as many of the old snk properties and design staff as they could who hadn't moved on to capcom or dimps or wherever (later to produce street fighter iv, the dbz fighting games, etc.), they just chose to wipe the board and do something else from scratch-ergo the ash saga. though even there, the presence of duo lon and the original concept behind shion suggest some intention to eventually get back to the hizoku stuff. but of course the next few games suffered even more development hell, and i guess the hizoku stuff was put forever on the back burner.
@sunnyfrisch2 жыл бұрын
All NEOGEO AES games came with booklets (MVS games with banners), which had the move lists inside. Also various lists can be found on the internet. Makes playing a lot more enjoyable.
@fool83042 жыл бұрын
WE WE'RE NOT BORN TO BE SIMPLY DIE AWAY...
@matthewpulama1062 жыл бұрын
Here's some fun facts about how KOF 2001 was supposed to be in production before SNK's bankruptcy: -The game was supposed to drop the Striker System in favor of the 3-on-3 matches the series is known for. -The hero team was supposed to consist of K', Kula & Krizalid. Imagine if that became canon... -A sub boss team similar to the Orochi team in KOF '97 was going to appear. That team would have consisted of Original Zero, Ron & a clone of Krizalid. -Igniz wasn't supposed to be the final boss, much less exist. Father NESTS was the original final boss of KOF 2001. -Diana was supposed to be playable alongside Foxy, but did not make it in due to time constraints.
@meganinten00782 жыл бұрын
Well, in a way, I am glad Eolith did those changes. I really like the Stryker System of 2001 and it was an iconic gameplay of the NESTS Saga. About Krizalid being in Hero Team... I have mix feelings tbh. As much as I am curious to see Father NESTS as the final boss, over the years, I have started to like Igniz, his design, moves and even his theme. I know Diana was going to be playable in 2001 but because Brezzasoft lost a bet against Evoga, that's how Angel was made, Brezzasoft had to put Angel and discard Diana, Yeah...I much prefer Angel :)
@Kincaidu2 жыл бұрын
He always had the Ein trigger to second shell (the launch) since 99.
@joshualowe9592 жыл бұрын
King of Fighters had so many clone characters: KYO: Kyo 1, Kyo 2, Kusanagi K': Krizalid ZERO: Clone Zero OROCHI: Mizuchi
@MauZangetsu2 жыл бұрын
Whip is also a clone, and there's that second Krizalid clone that Zero (original) uses as striker
@TonyTheTGR2 жыл бұрын
So, NESTS saga took influence from Cowboy Bebop, Akira, and I think the Clone Saga from Spider-Man
@MauZangetsu2 жыл бұрын
@@TonyTheTGR Yeah, I feel clones were really hip in the 90's and early 2000's
@joshualowe9592 жыл бұрын
@@MauZangetsu I agree. I remember the 90s movie Pokemon: Mewtwo Strikes Back, Mewtwo was a clone of Mew, the rarest Pokemon. Mewtwo captured all of Ash's, Misty's Brock's & the Pokemon of three other trainers & cloned them all.
@joshualowe9592 жыл бұрын
@@BeannJuice also, Pokemon tackled clones as well when they took the DNA of Mew and created Mewtwo. Mewtwo captured all of Ash's, Misty's & Brock's Pokemon & cloned all of them as well
@joshcooper4672 жыл бұрын
Yes. You literally got infinited by him online already Max. 😂
@augosyx2 жыл бұрын
Why did K’ call Lin as Ron on their ending? Ron is actually the guy Lin interacted with during his intro with Zero. Ron was the leader of the Hizoku clan of assassins which Lin is/was a part of (Lin had a beef with Ron because Ron betrayed them but joined him part way towards the story around XI) and Ron is the father of the known 2 KOF fighters, Duo Lon and Xiao Lon.
@YubisCast2 жыл бұрын
That's the part that always eluded on the stories of those characters, yet I seen too many people around going to the arcades and knowing it all. And I was just lost. Lol
@smashbro672 жыл бұрын
27:13 When you walk away.
@trevorghalt18812 жыл бұрын
7:31 That ultimate is clean and K got drip for days
@jinpei052 жыл бұрын
Nice of Korea to keep the SNK fires burning until they could get back on track.
@Dark-comet772 жыл бұрын
Man the final boss in KOF 2001 is so legendarily hard and unfair. The absolute WORST boss in fighting game history.
@minorin542 жыл бұрын
I think Magaki is the hardest boss in kof series, but ignis is close second
@elcheshireilustracion93962 жыл бұрын
Fun fact, you can perfect him by being super cheap with Ralph and 3 strikers. Then again, Ralph I kinda BS in 2001.
@robjoker37862 жыл бұрын
@@elcheshireilustracion9396 you can cheese him by doing only a super jump near him so you can cross behind him, he will do his dp instantly but will always fail to hit you, leving him open to easy combos, just repeat until he falls, you can do this to almost every snk boss with a dp.
@axzaos2 жыл бұрын
Magaki from KOF XI is way worse
@TonyTheTGR2 жыл бұрын
[laughs in XI]
@__thisisaxel__2 жыл бұрын
21:41 I'M DEAAAD 💀💀💀
@adg13902 жыл бұрын
I love all the games in this saga because of the striker system.
@meganinten00782 жыл бұрын
KOF 2001 One of my favorites in the series. It has the best version of the Stryker System. Your characters will become more or less powerful depending of how many Strykers you choose. For example. 1 Character and 3 Strykers, your character has more vitality gauge, fills special meter very quickly and makes more damage. Plus, it is cool making combos with 3 strykers. You have to master the Stryker System and the reward is worth it. Too bad Eolith didn't make a more polished version of the Stryker System of 2001 for 2002
@ilovebeingtheultimatebrony66852 жыл бұрын
love how yuri has the shun goku satsu in this XD
@eduardocatano68522 жыл бұрын
You can't do a single combo because you keep thinking is SF. Also if you play on level 4 like always well...
@KitoBallard2 жыл бұрын
The cape animations are pretty clean, really.
@eric41332 жыл бұрын
The running at 23:08 reminds me of Scooby Doo.
@kamikaze4172 Жыл бұрын
Ralf was getting ready to launch Galactic Phantom!
@LookingForTheTop2 жыл бұрын
Strikers on their own are not worth the meter but they can lead to so much damage, just as a super or more if you know how to combo
@YubisCast2 жыл бұрын
For that matter I liked it even more back in KOF 2000
@meganinten00782 жыл бұрын
I think 2001 made the strykers more balanced compare to 2000 You have to learn how each stryker works. It is cool to make a combo with 3 Strykers. Angel, Iori, Xiangfei, Seth and Mai are the best strykers
@dirtyxmind2 жыл бұрын
My favorite of the saga ❤️
@joshualowe9592 жыл бұрын
The NESTS saga was great. Who agrees
@meganinten00782 жыл бұрын
YES!!
@kingdomcomesuperman36692 жыл бұрын
Yeah overall strong Saga with new character introductions, experimenting with the striker system which whilst I wasn't the biggest fan was really fun. Plus some iconic scores and decent story.
@shadowhaku564 ай бұрын
Lin is in the story team due to him looking for his clan head, Ron. which we later find out that OG Zero recruited him into his team.
@isumairu252 жыл бұрын
Ah yes... the Krohnen McDougal legacy.
@Scrubermensch2 жыл бұрын
21:16 "Who are you? WHY?!" HAHAHAHAHAHAHAHA 😂😂😂😂😂
@Obscura17382 жыл бұрын
1:21 YO MAX HAS MY CUP!!! HE'S JUST LIKE ME!
@oscarvilches82572 жыл бұрын
K' best special: "fierce shoryuken" + foward kick.
@kirbymasterdeluxe2 жыл бұрын
So Ron (yes, that’s his name) stopped them from literally burning up in the atmosphere… somehow. And then he just disappears. I don’t know. That’s how it goes.
@xenonim2 жыл бұрын
Eo-lith is a SNK playmore dev after SNK Neo Geo when bankruptcy in 2000. Kof 99 is the last kof made by original SNK dev. Useless fact, Metal Slug 3 is the last Metal Slug series make by original SNK team.
@Luminousplayer2 жыл бұрын
this one had the goofiest artwork of all
@setoace2 жыл бұрын
and I thought the striker system was fun at 2000, but 2001 seems to have regressed back to 99.
@retrostart8681 Жыл бұрын
Whip just being the worst assist for Max is just true and also very fun and hilarious
@HoliGallistur10232 жыл бұрын
"This is creepy f**king weirdo" Lin : please don't , make me a joke...
@galephantom79022 жыл бұрын
I hate how my mind heard Totsugeki, on the Orange clothed child from the first right (sorry my KOF character knowledge is low)
@kitestar2 жыл бұрын
Believe me when I say this: the classic formula which doesn’t come back in the mainline until like XIII, the less said about XII the better, is much, much better than the striker system
@SeelkadoomandJokic002 жыл бұрын
That is a kickass intro.
@valcristPL2 жыл бұрын
That black lion is ridonkalously cool.
@tintor22 жыл бұрын
Ron is obviously Harry's friend
@greatheightsu2 жыл бұрын
The bosses in this entry are fucking awesome, just sick animations all around.
@NeoGato2point02 жыл бұрын
The Strikers System is much different than the Assist System of Marvel 1. I can see why max said that he doesn’t find them to be that powerful. In MVC1 (another game with limited assist calls) they feel very powerful and usually control neutral for a few seconds at best. Like Colossus. In KOF, Strikers went through a lot of iterations but they seem mostly used for very specific setups
@asaka6162 жыл бұрын
Ron is the former leader of Lin's ninja clan, the Hizoku clan. He is also the father of Duolon. He worked for NESTS to forward his own ambitions. He takes an interest in the dragon power shared by Kensou and Bao, to what end though is unknown. He apparently wishes to gain the ability to raise and manipulate the dead.
@chriscroft23232 жыл бұрын
my fav character portraits for that artist
@vividleo2 жыл бұрын
Memories man me and my friend would play kof 2002 and I checked this one out for the 1st time and played as King for the 1st time VENOM STRIKE SERIOUS BATTLES TILL 2 or 3 am
@DillonMeyer2 жыл бұрын
I hope Heidern in KOF 15 has that insane aerial grab this one has. Just suddenly jumps at you and spins around your neck while you float in place in midair. Crazy as hell.
@kphamcao2 жыл бұрын
I remember in KOF 98 that helicopter move actually manages to lift his opponent up a few inches as well. Definitely one of his signature moves.
@ShinOrochi2 жыл бұрын
Well, considering they didn't give him that move back in XIV, I doubt he would have it in XV as well.
@3slicessenpai2 жыл бұрын
The strikers just seem to have incredibly low priority. Yeah, being able to bat them away is fair, but Whip was hitting her attack and Ralf just jabbed her away. Imagine if you were playing FighterZ and you could just jab through Super Vegeta's ki blast assist. Bruh.
@Gigadriller2 жыл бұрын
Or jab through bardock C-assist
@mal3k1th2 жыл бұрын
to be fair, they're more combo extenders than anything in 00 and 01. in 99 they were sick reversals only, for the most part lol
@meganinten00782 жыл бұрын
@@mal3k1th True. It is cool to make a combo with 3 Strykers in 2001
@lonely_warrior2 жыл бұрын
Loving the series so far dude, cant wait for the tales of Ash, while for now im going back to see Terry legacy
@xGunbladeKnightx2 жыл бұрын
I think I miss a little your boss rages xD
@InitialDL842 жыл бұрын
Maaaan the artwork of the characters on this game are funky as hell. This game is moderately fun and I'm one of the few that actually like the music, but other than that I barely play it. In fact, the Nests saga is kinda booty. I love 2000 for the gameplay though!
2 жыл бұрын
25:41 Best boss super everrrr
@parsian322 жыл бұрын
Brutal God Project @ 25:40.
@signorpaldoni2 жыл бұрын
Its not falcoon's art. It was Nona
@midiagain8282 жыл бұрын
KOF villains need to bring back the NEST jacket. Shit was broken.