Still to early to know what the best build for Blue-Yellow Nami will be, but the one put together here seemed very good. Glad to see the game be so close with Doflamingo since as much as power creep is a good thing, power jumps ruin all the fun (aka Sakazuki and Red-Purple Law, good riddance).
I can't help but fear that they've pushed the limits of a leader ability too much here and we have another Sakazuki situation where the leader needs to be banned at some point. Too early to tell though.