I'm curious if you allocate more vram on amd igp is it able to generate frames up to x3-x4 or more??
@ravenger24458 күн бұрын
LS only uses a little VRAM, and allocating more beyond that provides no benefits.
@fnfal1138 күн бұрын
default vram/buffer allocation. Wouldn't make that much difference.
@Mohanndh-uj1ze8 күн бұрын
Do you lose base fps if you run lossless scaling through 5600g?
@Mohanndh-uj1ze8 күн бұрын
What percentage of fps loss if it does drop?
@fnfal1138 күн бұрын
LS uses your GPU/APU to generate frames, there will always be an fps loss but then that is countered with how much generated frames you will gain.
@Mohanndh-uj1ze8 күн бұрын
@@fnfal113i know but it seems you used apu (5600g) to generate frames and the dedicated gpu to render the game so in theory it should atleast minimise the base fps loss. Can you please run a test with uncapped frame rate with lossless on vs off using the apu (5600g) with losslessscaling and dgpu for remdering the game.
@XARDZ8 күн бұрын
what resolution scale lsfg?
@fnfal1138 күн бұрын
100%
@mhszminth23875 күн бұрын
I don't understand how the game can use the integrated graphics and the dedicated graphics processor at the same time, could you explain how you set this up? how is it possible Does it also work with intel 10875H? :) WOW