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Let's continue building our 3D portfolio with Three JS and React Three Fiber in the style of David Heckhoff.
In this second chapter, we will:
- create an office room with Blender
- furnish it with free 3D assets
- load it into our threejs scene
- bake the lights and shadows into one single texture
- use this texture in our react three fiber project
Get the starter pack here 🔗
github.com/wass08/r3f-vite-st...
Our main inspiration for the final portfolio
david-hckh.com/
#threejs #r3f #blender
▬▬▬▬▬▬ Useful L I N K S 🔗 ▬▬▬▬▬▬
My complete course to learn React Three Fiber
lessons.wawasensei.dev/
Final source code
github.com/wass08/r3f-portfol...
Poly Haven PBR Textures
polyhaven.com/textures
polyhaven.com/a/dark_wooden_p...
Blender
www.blender.org/
Blender Donuts Tutorial
• Blender 3.0 Beginner T...
Blender Room tutorial
• Room Blender Tutorial ...
Free 3D Assets
poly.pizza/
React Three Fiber documentation
docs.pmnd.rs/react-three-fibe...
R3F Drei
github.com/pmndrs/drei
▬▬▬▬▬▬ T I M E S T A M P S ⏰ ▬▬▬▬▬▬
00:00 - Intro
01:10 - 3D Modeling
04:25 - Furnish the office
06:36 - Rendering explanation
07:57 - PBR Textures
10:56 - Image texture creation
12:54 - First item bake
18:10 - Load baked textured scene in r3f
25:55 - Preparing all materials
30:45 - Lightmap unwrapping
37:50 - Bake all objects
39:59 - Multiple UV Maps
46:33 - Normals fix (face direction)
49:15 - Optimized unwrapping
55:00 - Pack all items into the final texture
58:42 - Final bake
01:00:18 - Minor fixes
01:01:49 - Glass material
01:02:37 - Adjustment results
01:03:23 - Fix chair
01:08:58 - Final result
01:09:18 - Conclusion
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