I thought it'd be something like the spellcrafting in Oblivion, where you actually get to create your own spells by combining different effects and changing how they appear. This is just a different way of obtaining mod spells.
@Nephilim27Ай бұрын
There’s a mod for that actually. I use it and it’s actually pretty good and you merge spells to create new, more dangerous spells. It’s pretty good. Lmk I’ll add the link, YT likes to delete linked comments quick, for some reason.
@sasspiria1872Ай бұрын
There's already great mods for free that do this too.
@tjhedgescout3052Ай бұрын
@@Nephilim27 what is the mod?
@pjoterem1413 ай бұрын
for the spells missing from previous games, try Mysticism by SimonMagus
@enragedbard3 ай бұрын
Eh.... after playing Daggerfall I feel like they were justified in rolling Thaumaturgy and Mysticism into Alteration. What I didn't like was that they got rid of spell effects 😢 I do like the crafting aspect of this!
@teresauplinger16013 ай бұрын
Absolutely love this...I missed doing this since Oblivion! Thanks for sharing this😉☺️👍❣️
@sasspiria1872Ай бұрын
Dino's Spell Discovery or Spell Research or Spell forge do this much better with mod support and other systems that make it better. And for the new spells there's mysticism.
@NoNo-s9hАй бұрын
True and have they have so many patches
@lastexile69243 ай бұрын
Im blessed to be on PC since there is far better spell crafting mods for free. Still its good that you covering this "creations" tho.
@traplover42003 ай бұрын
@@MEWJr90 Spell Crafting for Skyrim by QRob001 Simple Obvious Spell-Crafting 2 - craft forget relearn spells by wSkeever Spellforge - Engaging and Convenient Spell Acquisition by Arctal
@OrkDiktator3 ай бұрын
@@MEWJr90 Try to get a Ryzen 7800X3D processor and a AM5 board. AM4 is cheaper but the socket doesn't offer an upgrade path anymore. AM5 is future-proof. 7800X3D are monsters in gaming performance and demolish any high-end Intel or AMD Mainstream processor in this field
@traplover42003 ай бұрын
@@MEWJr90 Spell Crafting for Skyrim by QRob001 Simple Obvious Spell-Crafting 2 - craft forget relearn spells by wSkeever Spellforge - Engaging and Convenient Spell Acquisition by Arctal
@malcolmfitzgerald68013 ай бұрын
Now I can conquer tamriel with my army of conjured mud crabs!
@urbanexotic3 ай бұрын
Really doesn't offer anything that free mods can't provide. There were already multiple spellcrafting mods and mods that restore old spells from Morrowind and Oblivion to the spell lists. As you pointed out, this adding 5 different altars to the CoW and requiring different blank tomes for the schools of spells doesn't make a lot of sense. Overaly, I've gotta disagree that this would be worth $5. It brings absolutely nothing new to the table.
@dkirby90523 ай бұрын
Right away the thing I noticed about this creation are the ingredients necessary for these things. Some of them are just random, like torches? Why torches? Because you can light them? How does that work when crafting spells? And then there are ingredients that are just rare, like Flawless Diamonds I believe was one of them. As if something like that is just easy to find. Okay why bread? What in the actual hell does bread have to do with making spells? Please tell me how I am supposed to find some of these things. I would have to wait a long time just to craft a spell I really want because the ingredients are not easy to come by. Wait a minute, are you telling me that I can craft spells that are already in the vanilla game? Why wouldn't I just buy them? Why go through the all that trouble of finding ingredients when I could just buy the spell. Why is a creation about crafting spells offering you spells that already exist in the vanilla game? The appeal of spell crafting in the previous games was that you could combine spells you already knew to create new spells or more powerful versions of what you already have. I can appreciate adding in much needed spells like cure disease or water walking. Adding spell crafting back into the game is nice and I can see that you get some more powerful versions of spells you already know. Having 8 versions of a spell in your menu could be solved by just adding an option to delete spells you already know. Cure disease costs 225? WTF? Mod author, what are you doing? Why is that a master level spell? Yeah, this creations definitely needs some updates.
@secretdoorgaming20243 ай бұрын
Oh that's so amazing to see these mod authors are absolutely brilliant I just wish my watermelon of a computer could run all these mods. I have 400 mods going and it's kind of rough a lot of stuttering and some flying people and animals. lol
@kylewist77453 ай бұрын
Anything that brings additional "fortify health" and/or "fortify speed" buffs is a godsend for hardcore Legendary runs.
@FranklinLongallnitelong223 ай бұрын
Interesting even for me who don't normally build straight up mages.
@MorganRhysGibbons3 ай бұрын
A bit tough to justify this when using Mysticism/Odin/etc. I guess it's cool that it's available? I'm not against the Bethesda team getting some money for their platform.
@Leto853 ай бұрын
I love it that there now is an Illusion pacify spell so powerful that you can onehand cast that spell on a Guard of all things to calm him down. Normally that would required dual-casting Pacify. It does however still require a nearly fully perked Illusion tree though.
@OrtaLupus3 ай бұрын
It doesn't seem that interesting, it just adds higher lvl versions of spells we already have or increase this skill by X amount...
@MLPDethDealr323 ай бұрын
More reasons i use a mod called Spell Research. it adds the ability to craft scrolls and thesis' from rolls for paper and studying effects from enchanted weapons and soul gem fragments.
@J_Rossi3 ай бұрын
This would almost be worth it to me for the Cure Disease and Cure Poison spells alone.
@ironysteeth3 ай бұрын
Uh, those are master spells, I don't think they're worth it at all
@retroambassador29453 ай бұрын
There are several free mods that add those
@Cuicas0072 күн бұрын
Just eat a garlic bread
@stonedasfudge59473 ай бұрын
Bs aside, Restoration is EXTREMELY valid.
@EcardEcardian3 ай бұрын
I remeber making spells was a thing in Morrowind, Also enchantments. That it was lacking in the base games afterwards was odd to me.
@Leto853 ай бұрын
07:35 A lockpicking spell sounds great, but there is already one available in another paid mod. Maybe that's why it hasn't been added to this mod as well.
@NeonBlacklightTH3 ай бұрын
If you're referring to Arcane Accessories then yeah I can get behind that, though only issue with that is that this paid mod has a summon bear spell of which Arcane Accessories has one itself already so that might not be the case? Maybe it's an issue of the mod dev not knowing how exactly to make the scripts and effects needed to work?
@Leto853 ай бұрын
@@NeonBlacklightTH Thank you. That was indeed the paid mod I meant.
@MichaelTheNinthOne2 ай бұрын
Id probably get this just because i still have credits from before AE.
@thecoffeebadger58073 ай бұрын
Me: another paid mod that creates spell tomes? Yes please!! Also me: Spellforge mod... got it. Thanks bud! Overall, this is a great showcase. Shame that this has a price tag.
@ironysteeth3 ай бұрын
Interesting you can get spells above current rank in school. Where before you needed to be same rank as spell for ot to start being in chests and merchant inventorys. I don't know if this makes it worth the mod slot if another magic type mod is already in the cue (apocalypse for example). Plus I love Winter hold mod so I don't know of this is worth the swap.
@Leto853 ай бұрын
Yes! I was hoping you and The Gaming Dad would address this new paid mod. I was very thrilled when I saw what the store had in store for us.
@NoNo-s9hАй бұрын
Grimy skill expansion does this much better with being able to modify so much and combine spells
@Ghostrick743 ай бұрын
I suggest all of you to go test out Spellforge, it's really what this mod should have been and for free !
@anemone98953 ай бұрын
Dammit I need to play Skyrim again
@chaserseven28863 ай бұрын
I wonder if we’ll see something like this in tes6
@Leto853 ай бұрын
The spell that increases carry-weight can be 'improved' by perks and dual-casting. It will require a TON of magicka though: I've maxed out the related tree and still needed 700 magicka. I find that fair, since carry-weight is so very much sought after.
@ronnygru28503 ай бұрын
Hi, i was wondering if make a short video to "Bthar Caverns" ?
@MLPDethDealr323 ай бұрын
I can do this with a mod called Spell Research, and a few others. And their all on Nexus.
@VMRCalamity3 ай бұрын
Not to be a bummer. But those on pc at least, just get Apocalypse for, you know, free
@Sekulture3 ай бұрын
Will you be covering the newer death consumes all when it's released?
@0periodproductions3 ай бұрын
I plan on streaming it in full to get the good ending, and I'll likely do a one-off video talking about the changes and improvements!
@Sekulture3 ай бұрын
@@0periodproductions nice
@JesseJamison-f6i3 ай бұрын
I keep looking down at my watch looking at the date pacing around wondering when are you going to be able to do another fantastic quest mod. Have we reached the end of all of the quests?
@JesseJamison-f6i3 ай бұрын
At first this piqued my interest, but then again now that I think about it.. I tried one of the paid mods and it turned out to be a cave with really nothing there. So what makes us any different, this is just a new unique lore friendly way to collect spells, plain and simple. I mean yeah that's kind of cool that there's spells that you can't normally get that come with the mod.. but this isn't like a unique customization spell craft addition. So it's basically pointless. But thanks for covering it anyways.
@jubimagi2 ай бұрын
The start of the video seems to be cut off
@chaserseven28863 ай бұрын
🤔hmmm tempting
@smartfiredragon3 ай бұрын
i see no point paying money for this when theres things like mysticism and apocalypse and the like out there for free giving new spells that change how the schools work
@drshemp453 ай бұрын
They could've used the opportunity to add so many things missing from the previous games, and in some respect they did... fortify speed (athletics in older titles), cure disease (very useful so you don't need to visit altars or stock up on disease cure potions), feather (great for emergency fast travel), etc... but the fact that water walking is missing from alteration, and night eye from illusion, it just feels like an absolutely wasted opportunity... ugh... meanwhile memey spells like mudcrab conjuration are in there... and i'm rather blegh in feel about the low-tier cloak spells that also wound the caster.
@drshemp453 ай бұрын
Addendum, video skipped skipped for some reason, and on a re-watch, i saw water-walking... good........ good for modder. They have redeemed themselves.
@smillernexusАй бұрын
Not worth it just to scribe the books yourself. Plenty of free mods out there that add new spells and there is even scroll crafting built into other mods. Something that costs real money needs to truly add something to the game, like customization. It might work out for playstation, though. Anyone stuck playing skyrim on that platform will take what they can get, lol.
@_kmatt_3 ай бұрын
I feel like calling this spell crafting is a bit disingenuous. You're just crafting the tome, not actually creating novel spells.
@terryechoes31923 ай бұрын
Why would Skyblivion need to make a new lockpicking minigame? The Skyrim engine already has a lockpicking game. Isn't that the point of remaking Oblivion in Skyrim's engine?
@Fishfiend28203 ай бұрын
Oblivion had a different lockpicking mini game, A developer for Skyblivion wanted to make it so they did its really that simple
@Anchor-Supreme3 ай бұрын
Extremely disappointed that pretty much all these spells are just upgrades to other spells or just feature effects only present in potions. Was hoping for some cool unique spells or better options for weaker schools like Illusion and Restoration.
@Blutgolem3 ай бұрын
Is it a official cc?
@JustMe_Inq3 ай бұрын
Great showcase as always! Shame this isn't worth your time and effort, once again Todd's paid mods are a disappointment. Simplistic, overpriced, poorly integrated within the game
@Xzardeth3 ай бұрын
Womp womp it’s almost like it’s a 10+ year old game
@polo57603 ай бұрын
@@Xzardeth i hope you realize how stupid that was for you to say...
@Xzardeth3 ай бұрын
@@polo5760 oh and why is that?
@Xzardeth3 ай бұрын
@@polo5760 literally how? He’s complaining how it’s the same thing over and over and poor this and poor that so I said it’s almost like it’s a ten + year old game you sound dumb as fuck 💀
@Xzardeth3 ай бұрын
@@polo5760 game is 13 years old how is that dumb?
@caileancampbell74983 ай бұрын
Crafting is the wrong title. This is not crafting a spell, it is basically just learning a spell.
@JustSomebody53 ай бұрын
Personally would rather buy the spells as in Vanilla, otherwise the original spells are not worth the $5 price.
@My0ldFr13nd3 ай бұрын
btw, magicka is just the resource used to cast spells. Actual spells are just magic
@faelheavymetal3 ай бұрын
Or... you can install Spell Research.
@NoNo-s9hАй бұрын
This is not spell crafting like the previous elder scrolls D;
@evanparks41233 ай бұрын
I’mma be honest… this paid mod is actually not bad for what it is.
@depresespres42143 ай бұрын
Good as a vanilla+ expansion, but it doesn’t add anything new or creative. More just quality of life gap fillers. Worth maybe $2.
@panzer003 ай бұрын
Im not cause Playstation hates us
@0periodproductions3 ай бұрын
This one is available for Playstation
@panzer003 ай бұрын
@@0periodproductions sick, playstation still hates us lol
@James--Parker3 ай бұрын
The only thing remotely impressive about this creation is the visual design of the new crafting stations. Other than that, any armature modder, including me, could recreate this entire mod in a matter of hours. Charging 5$s for this is ridiculous.
@ProDTeach3 ай бұрын
Still hate these paid mods disable achievements 😒
@0periodproductions3 ай бұрын
Some of Starfield's don't disable achievements, they really need to do the same for Skyrim's
@hallucy22153 ай бұрын
bruhh stop covering paid mods what the fug
@silerofworlds84523 ай бұрын
Paid mods are even more important to have reviewed, so people know exactly what they're getting into when downloading the mod.
@JustMe_Inq3 ай бұрын
@@silerofworlds8452agree, even those than seem the most promising more often than not are insultingly bad
@silerofworlds84523 ай бұрын
@@JustMe_Inq Yeah, this one is a good example. For a genuine spell crafting system, I would have happily shelled out five bucks. This? This is just....smithing, but for spells.
@0periodproductions3 ай бұрын
It's not exactly something I frequently cover, just when I think one of them might be interesting. For some of them I was right, for others I was wrong. I'm spending my money and time so others can decide if these will be worth it for them. While there's plenty of people who will never buy any of these Creations, there's also a lot of people who will, and I hope I can help them make informed decisions
@DARX5003 ай бұрын
George you are one of the last bastions of high quality mod reviews and play throughs. Please never stop covering paid or free mods :)