John Rizzo had a friend go into the files for the Panzer on BO3 Origins. It has, I kid you not, a 90% resistance to all bullet damage, 50% resistance to explosives, and 50% further resistance to all damage directed at the power cap while it’s on. That’s absurd, and explains why it practically requires a staff in BO3 to kill. However, the devs forgot to program this resistance onto the RPK since it was added later, making it extremely effective if you get one from the mystery box. The Panzer also sprints on BO3 origins after knocking off its face plate, which it does not do in BO2 because it’s reusing the Der Eisendrache AI. The increased movement in BO3 probably justifies this change though.
@tranquil37279 ай бұрын
90%?? Gah damn son
@athanasiospapadopoulos65829 ай бұрын
I feel like the increased movement in BO3 would justify the change until you remember that the mud is worse in BO3 Origins (at least from what I can tell).
@Pinyaps9 ай бұрын
You can reliably kill them with the Haymaker or Ray gun weapons
@ComaAlpha9 ай бұрын
I think most of that is because they're expecting people to utilize the Gobblegums in an efficient way. If you have the right gums and the RNG falls in your favor you could easily get the wind staff and ready to place it in the crazy place in round one.
@HighOnIce9 ай бұрын
The staffs make up for that resistance imo
@Hero04519 ай бұрын
The astronaut doesn’t take his name from your friends lists. I always thought it was cool seeing your friends name on an NPC. Sad they changed it
@Hxllysis9 ай бұрын
we need an explanation!! 😩
@theGODZILLA1509 ай бұрын
True. They should should have added that feature to solo instead of removing it entirely
@atubp8 ай бұрын
Kinda like how Combat Training used to do it with bots by default.
@Spaidyy17 ай бұрын
every map is worse than the ogs
@user-uh1iy5dl7r7 ай бұрын
@@Spaidyy1I concur with this.
@TheDarkYoshi649 ай бұрын
The comms in Moon were such a nice touch. Loved being able to hear everyone’s quotes even if we were far from each other lol
@northwind1159 ай бұрын
The day you upload a 1 hour video is the day my life is complete
@gixerson82129 ай бұрын
@NikolaiBelinski_1889actual NPC, actual weirdo. Actual goof.
@LEM6209 ай бұрын
Facts
@raymonnvb15997 ай бұрын
Maybe go outside
@linkshadow27 ай бұрын
Bro drops the most motivational comment of 2024
@DrSmoki-lc8mh7 ай бұрын
@@raymonnvb1599 read my mind
@SavagePatch1159 ай бұрын
Something else about the Wunderwaffe in Verruckt is that the character quotes are cut quotes from Kino since it was originally supposed to be in the map. And the PES animations in Moon are changed from its original, where the animations were recycled from the campaign level Rebirth
@TomIsQuestionable9 ай бұрын
Not to mention all the cool sound effects used in BO2 Origins that were changed in BO3.
@HawaiianMaugaMain9 ай бұрын
I was sad when they changed the sound effect of when you finished doing the staff upgrade steps
@Diggy0524Ай бұрын
It’s still a good remaster tho, think about if they did a origin remaster in the modern day. That would probably be horrible
@TopSuperKicker9 ай бұрын
It's really ashame they didn't carry over the zombie animations and behaviour from Kino, Ascension ans Shi No Numa
@jbroz_tv0138Күн бұрын
Yeah, I chalk that up to pure laziness on the devs part. Lol
@theprisonmetaller70059 ай бұрын
5:55 That’s partially true. Any zombie chronicle map except Origins. The Wunderfizz will only give the play perks that is not from the perk machine. For example, in Nacht Der Untoten, the Wunderfizz will not give the player Mule Kick because a Mule Kick machine is at the spawn room.
@Demonix_Heller5 ай бұрын
I don’t know this at all, cause I gamble on the wunderfizz all the time and get perks that are on the map. Mainly playing Kino and getting speedcola and double tap from the machine
@theprisonmetaller70055 ай бұрын
@@Demonix_Heller Unless you’re using mods, I guess it may work. Soda Machine Gobblegum can help you get those perks too since you get an extra perk each time you buy a perk. I checked multiple times in Zombie Chronicles maps that Der Wunderfizz will only you perks that are not from the machine. If you get all perks from the Der Wunderfizz, it can no longer be interacted with. That’s why there’s no Der Wunderfizz in Shangri-La and Moon because all perks are from the machine. The only map from Zombie Chronicles that the Der Wunderfizz will give you perks that are from the machine is Origins.
@LateNightHalo7 ай бұрын
All the gravity issues on Bo3’s Moon is actually due to Treyarch more or less using their jetpack coding to “fake zero G” It feels pretty awful and clunky
@KalebSDay2 ай бұрын
Nice to see you two hear. Funny seeing the creator overlap when it comes to obscure gaming interest haha.
@AzureTF9 ай бұрын
7:05 you can still grab the bowie knife with the air still inside. the issue is that the bo3 engine has really weird fps bugs and if you are at too high of a framerate then you don't jump as high. cap your fps at 60 and you can still grab it
@drmedick8 ай бұрын
Many games do that. It's an fps thing with engines, GTA games, for example, also have such bugs with different framerates
@skudnu54627 ай бұрын
@@drmedick sometimes physics or whatever are not time based (as they should) but framerate based which causes these things to happen
@datgamerguy696 ай бұрын
I guess it's a lot harder to tie everything to time rather than FPS, especially considering the main appeal of these games isn't competitive gaming or high FPS, why would they ever think of going out of their way for that?
@AzureTF6 ай бұрын
@@datgamerguy69 it's all because IW and Treyarch used the ID Tech 3 engine from Quake 3, and have been building on top of that engine ever since. That game had some (at the time) good tricks up its sleeve to improve performance back in 1999. Because of complicated math this caused odd behavior at certain framerates and the code is pretty deeply embedded into the engine. Every single CoD game suffers from having legacy code from this engine (not just physics, but also security exploits).
@datgamerguy696 ай бұрын
@AzureTF Yeah, isn't that why RCE was a huge issue even in BO3 up until recently? the same engine was used for all their games, so the code carried over very easily
@Pinyaps9 ай бұрын
The thing that really bugs me is removing all the little details that didn't affect much in the long run like Richtofen's alternate outfit. A lot of the quotes when progressing in Easter Eggs just seem to be absent too, especially during Moon. The gameplay oriented stuff that bothers me is the removal of dodging zombies and old weapon wallbuys when they're still in the game and I get that the BO3 weapons are weapons you need to upgrade but they just lack that punch and power the old guns had. The Sheiva is terrible compared to the M14 and it's still in the game! You just can't get it as a wall buy anymore.
@ExoGhost9 ай бұрын
I absolutely hate how the Olympia and M14 are in BO3 but they're not wall buys in BO1 remastered zombie maps
@excalibur4939 ай бұрын
I still miss the WaW flamethrower and PPSH.
@JuriSins9 ай бұрын
@@excalibur493 ppsh is in the waw map
@excalibur4939 ай бұрын
@@JuriSins Yes, and I still miss it.
@aplexdav66299 ай бұрын
Yea exactly I liked all the little stuff like like that they even removed some quotes
@yourgoodfriend2769 ай бұрын
Notably for Moon, several QED effects were removed or changed.
@maxonwolf58416 ай бұрын
Appendix a: A LOT of the negative effects were removed, leaving mostly positive ones.
@mrcrowthebird98362 ай бұрын
@@maxonwolf5841 A lot of positive ones removed too
@Alan-su5bgАй бұрын
It’s sad that u can’t have that effect where you get a free gun, free power ups and bonus points
@poyzee77029 ай бұрын
Another difference in moon, in the receiving bay there are large garage like doors that close to pressurize the air in the room once the power is on, they however do not change or close at all in BO3
@JuriSins9 ай бұрын
that bothers me so much.
@arturoehr9 ай бұрын
I loved the joke about the credit card. This game is going to turn a decade next year and still has that shitty monetization
@SavagePatch1157 ай бұрын
What's worse is that they don't do double XP/Divinium weekends anymore
@bydlakbolszewik8475 ай бұрын
At least you can dashboard to save your gobblegums unlike bo4. You can get dozens of perkaholics just by playing the game (or you can play on PC and get unlimited GG's for free).
@moddedinkling41687 ай бұрын
In BO3 Origins, players will no longer be able to place down the shield. Pressing the shoot button will simply result in a shield bash. Additionally, the Easter Egg song "Shepherd of Fire", had its volume fixed. Both the red radios for "Shepherd of Fire" and the Generator numbers for "Aether" now play the activation sound effect when interacting with them. The Boomhilda was changed to fire bullets more akin to sniper rounds, as opposed to traditionally firing Ray Gun Mark II rounds. It can also be Pack-a-Punched more than once now. The timing requires in the "Rain Fire " step has been adjusted so players will no longer have to rush out of the robot to throw the G Strike. Players can now carry up to 3 G Strikes as opposed to the linitation of 2. The wall weapons have been slightly altered; there are less duplicates around the map, notably with the MP40 and StG44 only being found in singlular locations. Additionally, the M1927, previously only available in the box in BO2, now has its own wall-buy in BO3. Snow can now appear up to Round 5, as opposed to Round 4 in the original. Due to the player movement changes of BO3, players are no longer able to press the jump button repeatedly on the mud; theh must jump and move between intervals to effectively manuever the mud. The Fire Staff glitch is patched. Players can no longer bypass the "Ascend from Darkness" step by repeatedly placing the Fire Staff into its pedestal. Some spawns have been slightly adjusted. At Generator 3, players can no longer camp by the robot foot as zombies will now walk up the ramp behind it. The staffs have received various stat changes. The most notable is the range and weapon spread. Players will now be able to destroy the third gravestone with the Ice Staff all the way from the Excavation Site rather than travelling to Generator 2. The spare change easter egg, as mentioned in the video, has increased from 25 to 100 points. Thr Pack-a-Punch no longer provides spare change. Red Dig Spots can be found with Trip Mines in a sinilar manner to Semtexes. The tank music now only plays if the player is present on the vehicle. Some discs now appear laying flat on surfaces as opposed to being propped up. The main Easter Egg Game Over theme is no longer present, and now only the original Game Over theme plays; additionally, the Game Over sequence is now moved to play after the cutscene. For obvious reasons, the Primis characters now use their updated models from The Giant; Richtofen's hands are no longer bathed in Maxis's blood.
@mattwalters68342 ай бұрын
@@moddedinkling4168 where can you buy the M1927 on the wall?
@moddedinkling41682 ай бұрын
@@mattwalters6834 The mound, where the STG would be in BO2. It is pretty expensive though.
@mattwalters68342 ай бұрын
@@moddedinkling4168 I looked it up, thanks anyway!!!
@ksaalpine3399 ай бұрын
Heres a niche one you probably didn't know When the dlc first dropped the starting 1911 was still the mr6 and all the quotes mentioning mustang and sally were not included Until a month later the 1911 was available as a black market weapon in multiplayer which advertised the change by adding zombies themed camos for you to buy for a limited time The 1911 and mauser were added to their respective maps and the quotes were readded
@johnnydjiurkopff9 ай бұрын
I knew i remembered the MR6 on remade maps
@juanvillagar29588 ай бұрын
the mauser was always in bo3 origins, it's just too iconic of a weapon to not include from the beginning, specially since you get the boomhilda when upgraded
@hachelyd_i32327 ай бұрын
Giant still has the MR6😞
@carlitosdinkler52135 ай бұрын
And somehow the BO3 M1911 is more disgusting and worse than the MR6. That game had some of the worst sound design ever especially on guns and the designs for them.
@Dottol-5 ай бұрын
@@carlitosdinkler5213 facts
@skeletontheseries9 ай бұрын
I was literally going through all your videos over the last couple days cause I've missed your content, and this video drop was perfectly timed! Would love to see more in depth analysis on obscure COD zombie things.
@AiRsTrIkExXzZ8 ай бұрын
For anyone wondering why nacht doesn’t have naturally spawning firesales is because firesales only naturally spawn if the box has moved and nacht’s box can’t move
@gavcobob9 ай бұрын
3:27 this feature was in black ops 1,but only on PC
@theGODZILLA1509 ай бұрын
Oh that’s cool, I’ve never seen that before
@TheMACnator9 ай бұрын
I was confused as to why he had mentioned it as if it was not in the original
@doubles03149 ай бұрын
I swear it was also in the PS3 version as well... If it's not then, something is wrong with me haha!
@Group-9359 ай бұрын
@@doubles0314It is on PS3 too. I could literally check right now. I'm sure. I could easily prove it too. Still got my PS3 hooked up, and a copy of BO1 on the shelf.
@danny28969 ай бұрын
@@doubles0314it definitely was on the ps3 version aswell, I went back to play on it a few months back
@jonasstrzyz24699 ай бұрын
Arguably the most important and perhaps obvious changes affecting the gameplay experience, is that zombies do not group up together as well, have the same AI and are effected by the spawn rules as other BO3 maps. This change results in strategies made for the the BO1 and BO2 version(s) being either ineffective and at times unsafe. Double Tap 2.0, alternative ammo types and gobblegum are the other differences that greatest impact on gameplay.
@Snarky_Queen9 ай бұрын
I like chronicles, but all these changes are the reason why i play the original maps on the original games. (Except bo1 version of waw maps as they did an excellent job keeping the waw feel of the maps in bo1, especially keeping the waw wall weapons.) That's the biggest thing i didn't like about chronicles was not having the og wall weapons. I only play chronicles when my friend wants to.
@dragonbaecorrin49948 ай бұрын
that's because they copy pasted the waw layouts in bo1
@jacobc67998 ай бұрын
nah they did that on purpose@@dragonbaecorrin4994
@ajaxmaxbitch8 ай бұрын
@@dragonbaecorrin4994 and plus since WaW and Bo1 weren't that far apart, it was easier to port the maps / weapons
@johnniggleton27 ай бұрын
You didn’t even mention gobblegums. I don’t want to have pay-for-an-advantage stuff constantly shoved in my face
@dcywn81317 ай бұрын
So just dont use then lol@@johnniggleton2
@Tomconnellybiggestfan9 ай бұрын
Other Origins changes: Arbitrarily cut quotes (Samantha taking to the crew, some killing quotes, etc.) Storm sounds are either gone or much quieter The ending song is wrong and the cutscene plays before the ending screen for the EE The PaP camo is broken, especially the secondary camo which only partially correctly appears on the M1927 The M712's hammer is broken and it shoots much fast, also uses a different sound Random box laugh is broken The final step's teleporter's hit detection sometime doesn't work properly The fist's hitbox is really small so it doesn't work well against groups Staff melee overrides the fist but does fist damage Elemental fist is gone The elemental stones are the wrong sizes (most noticeable with the wind stone) Some of the lamps don't work properly, very noticeable under the church The torches are always lit The staff upgrade sound effects were all changed, as was the beam Zombie blood quotes don't always work at the right time, staff hints sometimes happen after zombie blood wears off The Mk. 2 instant death glitch happens a lot in this map (easy to replicate with widow's wine over an incline) The Past is Dead has been removed Zombie blood can't be dug up Zombies don't fall over if they are near the robots' feet Carpenter has been readded Fire staff glitch has been patched for step 2 Step 3's time frame is much larger On a host change sometimes the PaP turns into a gumball machine Templar zombies sound like normal zombies instead of how they are supposed to sound Yes, I hate BO3 Origins.
@pinnacleexpress4209 ай бұрын
it's not even close to the same feeling, i got nothing out of buying Chronicles really. I really wish they brought back the 2-hit till jugg, it was part of the experience. but i was happy to support bo3 bc i never played it while putting 1500 hours into bo4 zombies, and im aware of how legendary bo3 zombies is, so.
@elpiedra15966 ай бұрын
@@pinnacleexpress420 You got nothing out of buying Chronicles, yeah bro keep lying on the internet.
@pinnacleexpress4206 ай бұрын
@@elpiedra1596 I meant personally. In no way shape or form did I mean to imply that Chronicles is a bad deal, or that there is nothing to get out of it.
@JimmyyyBeannn5 ай бұрын
and you can’t place you zombie shield on the ground. which kind of annoyed me because i used it to distract last zombie when completing step 3
@Nickboy3DTaK5 ай бұрын
Can you explain "The Past is Dead" thing? I can't find any references to it
@rileymorgan48799 ай бұрын
On moon, they also removed the water in the middle of no mans land that slows you down, and gave the hacker new spawn locations On origins, while wielding both an upgraded staff and elemental fists, your melee animation will now be the animation for the staff even though youre doing elemental fist damage, effectively buffing elemental fists with a shorter animation. Also the glitch where you can obtain souls for the airstrike grenade while holding youre riot shield has been patched. On kino, all of the swastikas have been replaced with iron crosses
@rustycookiepekka68755 ай бұрын
The water on Area 51 in Moon is still there.Its just transparent and not dirty and muddy like in the original.
@Ts-019 ай бұрын
“you just gotta go get your wallet and enter your credit ca-“ 6:01
@ithebasicplayer8 ай бұрын
the comment I was looking for haha
@paperclip63776 ай бұрын
Yes we watched the video.
@JosephLicka9 ай бұрын
Zombies Chronicles is arguably the best DLC of all time obviously, but I did notice how the Bo1 and WaW maps did lose a lot of the ambience that made them scary, also just having bo3 guns on those maps made them feel bizarre. Still a great DLC tho
@qwerty9756 ай бұрын
Its a great DLC for sure but yeah WaW-BO1 maps got butchered, but Moon looks amazing
@thekudonderboss6 ай бұрын
I find the Black Ops 3 versions much better. Sure, some old weapons are sometimes included, but overall the new weapons have become much stronger through the double upgrading in the machine. This makes the higher rounds very enjoyable, as you can still actually kill zombies in rounds 50, 60, or 70. Apart from traps and Thunder Guns, since I started playing Black Ops 3 and got to know the Black Ops 1 maps, I only play Black Ops 3. It's just more fun, and the Gobblegums add more variety. I find Black Ops 3 significantly better.
@gspeedy6196 ай бұрын
@@thekudonderboss They could've added more classic weapons from past Cod games for weapons you can obtain through the mysterious box like the Python, Crossbow, Springfield or Executioner but I believe the devs were just lazy and wanted you to focus on using the Bo3 guns from the multiplayer which sucks because the bo3 roster of guns only have viable assault rifles, three out of only four shotguns and Lmgs.
@the_seer_04216 ай бұрын
@@gspeedy619it has Nothing to do with devs being lazy mate. It was most likely done to cut corners so that they could get out the dlc in time. If anything blame Activision for not giving them enough time.
@gspeedy6196 ай бұрын
@@the_seer_0421 That's kinda fair but they've constantly done this from World at War all the way till Bo4 with not having at least one gun from every game which I believe everyone would've enjoyed. There's loads of mods that allow you to use all the regular weapons ever included into Cod Zombies which I think a lot of people would've paid for if they made such an option paided dlc
@swirly36439 ай бұрын
This is an awesome video. Super concise yet also detailed. Definitely recommend you make more content like this; it’ll surely hit the algorithm soon.
@themetapod5 ай бұрын
another noteworthy change in kino: the zombies can now hop onto the stage on both sides of the turret. in BO1 they could only hop down from there. that means now there is a chance that you'll try to jump down from there and you'll run into a zombie climbing up onto the stage.
@EpicGhostShadow9 ай бұрын
You forgot that they forgot to take out a nova gas effect in the spawn room on kino after power is on
@Friukz9 ай бұрын
I thought that when you said “changed” this was going to be an small essay about the impact it caused in the game rather than literally showing things that were added/removed from the game FHADKDH loved it thought.
@TheFloodFourm8 ай бұрын
That sounds amazing
@Amiss-88 ай бұрын
Video essay brained yeah. I would watch either one tho too.
@Derbyyy4 ай бұрын
Something I gotta say about nacht is, I had a dream when I was a kid of playing on the bo3 nacht before it was ever released. Maybe it’s just the only logical spot, but there was a wonder-fizz machine in my dream exactly where it is in bo3. Wasn’t called that in my dream cause we didn’t have them yet, nor did it look like the fizz, but I knew it was a random perk machine. Was super weird/deja vu feeling when I finally played bo3 nacht years later
@therubberduck13615 ай бұрын
1: They changed the sound of the panzer siren in Origins to the same on DE 2: They added music on moon when the rockets are heading to earth called 'The end is near'.
@cluckendip9 ай бұрын
My biggest gripe of the Chronicles maps tbh is the fact it uses BO3 weapons. They just don't fit at all.
@dementionalpotato8 ай бұрын
yeah the models are just terrible they look like lego guns
@ChArLie3601157 ай бұрын
Would not have been hard to add all of guns :(
@EdwardRichtofen697 ай бұрын
It would take a long time to remake every single gun
@cluckendip7 ай бұрын
@@EdwardRichtofen69 They already remade a lot of them through the Black Market anyway lmao. I'd even be fine if it was just the BO3-spin of the weapons. That's why people were begging them to put the 1911 as the starting pistol on Chronicles maps instead of the MR6 since it was already in the game, so I'm glad they eventually patched that in after release. I'm surprised they bothered to remake the MP40 tho when the HG40 already existed and is nearly identical.
@EdwardRichtofen697 ай бұрын
@@cluckendip probably because of how iconic the mp40 was
@reezeebs9 ай бұрын
DUDE I LOVE YOUR CONTENT! As an adult who grew up grinding the zombies mode, this warms my heart to go back into what I used to play with other kids back then
@EvolvedDinosaur8 ай бұрын
Loved this video. Haven’t been able to get into *any* new CODs since BO4, so it’s nice to see people are still making content for the older titles
@CODZombiesHQ8 ай бұрын
Super entertaining video! Loved it!
@happytoyou68579 ай бұрын
Love your videos, but a lot is missing in your cover of Origins - Robot stomps respawn zombies instead of killing them, the Fire Staff exploit no longer exists, the Boomhilda no longer jolts you back anywhere near as far as it used to whilst jumping, picking up a Mauser whilst holding a Boomhilda now replenishes your ammo rather than un-upgrading your weapon, G Strikes last longer (and you get three to my knowledge), you can't prone under the PaP machine to get 25 points like you used to, the fire staff plane part only drops to one location rather than a potential three, the elemental knife glitch no longer exists... The list really goes on, but only us Origins nerds are going to take a mental note of all of these micro changes because we studied harder for that map than anything in our lives let's be honest Hope this helps 👍 Edit: The comment regarding other potential fire staff plane drops may be either be a rare bug or an instance of the "mandela effect" which I am yet to replicate, but the rest is verifiably true.
@theGODZILLA1509 ай бұрын
Those are some good ones, I guess I haven’t played as much Origins as I thought
@JohnnyCenter259 ай бұрын
The fire staff plane part always dropped to one location on BO2 on the PC version. I honestly didn't know that it could drop other places. I played a lot of Origins on PS3 when the map came out, but ever since I've played the map on Steam and either I'm the luckiest player in the world, or it drops the exact same place every time. Out of curiosity, where are the other places it could drop?
@happytoyou68579 ай бұрын
@@JohnnyCenter25 it can drop on the north side of the ramp upwards towards the excavation site or it could drop at the top of the hill from the south side (the top of the slope when you buy the door to the main section of the map) then for some odd reason it only got reduced to one. Also, in BO2 any character model can fit between the tank and the red disk spot at the bottom of the stairs below the church, but in chronicles only Takeo can to my knowledge. Really made me think you might be at a smidge of a competitive advantage playing as him in case he has a smaller hit box or something. But to get back to your original comment, I recognise the burden of evidence is on me and my best suggestion is to watch speedrunners as they can and have gotten the spots I've mentioned.
@happytoyou68579 ай бұрын
@@smugplush Debatable. Personally I play the chronicles version more but if I'm wanting a challenge or want to go for the Easter Egg, sometimes I prefer the BO2 version. Chronicles fixing the stomp kills is actually the biggest draw to BO3 because you don't get randomly cheated out of crucial points or wind up accidentally ending a round and have to deal with a Panzer that you aren't quite ready for because you're running round building stuff. Plus, a much much smoother movement system, but each to their own.
@bobmasters98719 ай бұрын
I don't remember the fire staff part ever dropping anywhere else, and I played it non stop on xb360. I'm not saying that's not correct, just that I must have forgotten
@lethalmambo17839 ай бұрын
Good video! There's a change I hate on Moon. When you teleports to the Moon, you can still take hits from zombies when teleporting. It's especially annoying at the begining of the game.
@ewenthomasfillingham7 ай бұрын
How is this dude not over 100K yet? actually better content than most other zombie channels rn. Keep it up man.
@wotntarnation30129 ай бұрын
Nobody: Cows: 6:58
@jamesmclean86239 ай бұрын
please explain the joke to my silly ass
@wotntarnation30129 ай бұрын
@@jamesmclean8623 It sounds like he's saying "moo"
@mattymclaughlin59009 ай бұрын
The timestamp is wrong 6:58
@wotntarnation30129 ай бұрын
@claughlin5900 In your timestamp, the cow says "map moo" Now I see what you mean. That's really bizarre. The video must have been re-edited somehow without re-uploading. I didn't know that was possible
@Hanz131716 ай бұрын
*M O O*
@PeytonOG9 ай бұрын
Could’ve sworn zombie chronicles came out almost 7 years ago.
@Yuhyeauhuhsurebuddy17 ай бұрын
It did lol May 16th, 2017, so it will turn 7 years old in a few weeks
@Cblla9 ай бұрын
3:46 Zombies dont need to be far away for them (but treyarch also uses map specific cleanup scripts IF you are far away) to despawn, as soon as they notice they dont have a path towards player their "counter" will start. What i think happened here is treyarch quickly used spawn zone/player_volume
@tranquil37279 ай бұрын
where can i find more information about the code behind zombie ai? you sound like youre pretty familiar with it
@Cblla9 ай бұрын
@@tranquil3727 I recommend asking bo3 modding discord, they have all bo3 scripts decompiled
@dubtraction57436 ай бұрын
One thing in Natch is there's two EE songs now (not including the Samantha one). There's the OG one from WaW, being the Radio in the Box Room, but in specifically Chronicles's version, shooting and exploding at least 8 barrels outside the map will play a song (Unless this was removed and I'm not aware of it)
@Nickboy3DTaK5 ай бұрын
This has been in the games since day 1 of World at War
@juanvillagar29588 ай бұрын
some other changes for origins: the zombies won't die when stepped on by a robot, or get stunned when they're nearby a footprint like they did in bo2, they also won't die when you run too far away from them. the foot openings also seem trickier to shoot in bo3. there's also ofc the boomhilda ammo glitch (not even sure if it's a glitch or deliberate) but in bo3 a dug up regular mauser will restore all boomhilda ammo instead of giving you the gun which is very neat. the boomhilda also doesn't resemble the raygun mk2 when shooting it as it did in bo2. in bo3 you also get 3 g-strikes instead of 2. you also can't dig any more zombie bloods from the dig piles in bo3 which kinda sucks if you're trying to get extra perks the original way.
@Shadowkiller-dq2ju3 ай бұрын
Sad they didn’t keep the original weapons on the walls like Black Ops 1 did with those remakes
@bengopalmi807 ай бұрын
This is a fantastic video with deep research done, a solid script and good editing. Good on you, I wish you the best for your channel!
@NaiveChicken9 ай бұрын
Zombies Chronicles is such a amazing pack. Is it possible that you can cover other zombies content, like the ios ports of waw/bo1, or bo1 ds zombies?
@cypher50099 ай бұрын
I really do not understand the fear of nazi imagery
@JohnnyCenter259 ай бұрын
Nazi imagery is banned in Germany. In fact the BO1 version of Kino also had all of its Nazi imagery removed similar to the Chronicles version. I assume they didn't see the Nazi stuff to be aesthetically important enough to warrant making 2 versions or exclude Germany as a market
@jocastadidntknew59809 ай бұрын
What’s funny is the descriptions for the maps still mention Nazis by name, as does Dr. Monty in his radios. Also in BO4, Primis Dempsey calls Ultimis Richtofen a Nazi.
@JohnnyCenter259 ай бұрын
@@jocastadidntknew5980 Does it do it in the German translation? Maybe the translated version doesn't have these references? Then again, I'm not German so I have no idea if mentions of Nazis like these are within the boundaries of the ban or not.
@LateNightHalo7 ай бұрын
It’s not about fear, it’s more about making the game easier to sell in countries where such imagery is against the law/socially taboo. Rather than create a “censored version” they just opt to remove potentially controversial imagery from the core game. It’s about money, basically.
@MoonManMoonMan7 ай бұрын
@@LateNightHaloI wonder what (((certain))) group loves money and hates said imagery…
@acupncture8339 ай бұрын
Just like with the ascension wunderfizz, all chronicles maps with a fizz machine apart from origins will only give perks where the machine for it is not present on the map (e.g. kino fizz will only give you widow’s, stam, and deadshot)
@cantufekci239 ай бұрын
I remember getting jug from wunderfizz in Ascension when I didn’t open the door leading to jug
@erriuga2438 ай бұрын
this game came out 9 years ago and ppl are still making content for it, you know how badass this game was
@Blik105 ай бұрын
After completing the Moon Easter Egg in Chronicles, the Nuketown Zombies mushroom cloud becomes visible from Area 51. It's such a cool detail! Also, the Earth shows the TranZit glow before splitting apart. Also also, they fixed the bug of seeing Earth in the sky from Area 51. lol
@aceskeletonne74469 ай бұрын
one you missed is they fixed the bug on origins for the easter egg step where you have to place the staffs in the giants heads being skippable by taking a staff and placing it inside the digsite podium and being able to remove it and put it back 4 times to skip the step
@EternalChamp6 ай бұрын
Been curious so I’m glad someone finally thought to make such a video. Thanks
@Exton_Z19 ай бұрын
In bo3 origin if you shoot off Panzers visor, the visor piece is still the green V from der eisendrache when it drops it 😂
@aries23judd845 ай бұрын
I think for the Chronicles version of Origins upon completion of the Easter Egg, it plays the normal game over song as opposed to the Easter Egg one.
@Danny328DT9 ай бұрын
You missed some: - No Verrückt sprinters - No Spikemores from Shangri-La - No Samantha Teddy Bear laugh from Origins - No PHD Flopper on Origins - No scratched up outfits for Ultimus characters.
@theprisonmetaller70059 ай бұрын
The Verruckt sprinters was removed in BO1
@Danny328DT9 ай бұрын
@@theprisonmetaller7005 Yeah, I've noticed that too.
@theprisonmetaller70059 ай бұрын
He also missed Carpenter being in Origins. It's not in BO2, but it's in BO3.
@thee27244 ай бұрын
He already mentioned the lack of PHD Flopper at the start of the video
@Calikid3316 ай бұрын
I feel like Moon lost a lot of atmosphere in the BO3 version. In the original there was a lot mor attention to the sound design, especially this ambient whistling/blowing nose that just made the map more creepy. Also in Area 51 a lot of the siren and alarm sounds were lowered in BO3, it just made it feel more quiet and less hectic.
@Yuhyeauhuhsurebuddy17 ай бұрын
One bug about the Ray Gun MK2 is that if you get too close to a zombie while shooting it, you can actually down yourself. Its like they out a very small radius of splash damage on it. I had the misfortune of learning that after 70 rounds on Origins
@gibbymain6002 ай бұрын
It's not a bug, it is an intentional feature, if you use PhD flopper it removes any splash/explosive damage from the ray gun and all other weapons also
@Yuhyeauhuhsurebuddy12 ай бұрын
@@gibbymain600 It was never intentional, that only applies for the MK1. BO3 is bugged because the MK2 is not supposed to have splash damage
@gibbymain6002 ай бұрын
@@Yuhyeauhuhsurebuddy1 my fault I didn't realize that you meant raygun mk2
@jgswoops5 ай бұрын
One of the most interesting zombies content creators as of right now
@tax_rabbit8 ай бұрын
incredible video. i'm going back to Black Ops immediately to nostalgiatrip for a bit
@pinnacleexpress4209 ай бұрын
interesting how you make it out like its practically the same when my interpretation of origins is that its entirely "molested" in the remake, not necessarily in an evil way or anything, but I just think the power curve and spirit of the game is so vastly different and not as fun
@chucanoris9 ай бұрын
Every day i see your channel in my notis is a good one, as usual you deliver another great zombies video!
@JuriSins9 ай бұрын
Easter Egg quotes on Moon were also cut.
@metalman29439 ай бұрын
Dude. This is such a phenomenal video.
@OGHeebieJeebies9 ай бұрын
Just found you the other day i love the videos kept up the good work🎉
@donnythedealer97612 ай бұрын
They also completely changed the colour scheme in Kino. They added stupid, over-the-top gold wall-statues in spawn and made the actual theatre room red instead of green. Every other WaW map was faithful, why did they change this???
@luchoman918 ай бұрын
Great video! Here are a couple additional changes I noticed. Firstly, in Origins, you cannot get Zombie Blood from the Dig Spots on BOIII. This makes finding the Golden Dig Spots to get Extra Perk Slots take more time because you are limited to Zombie Bloods from drops and the Fire Wagons easter egg. Secondly, on BO Ascension, there is a limit to the number of free perks you can get from the monkeys. Even though I successfully protected my perk machines many times in a row, I could not get more than five perks, which was the number of perks originally on the map before they added Mule Kick. I wonder how the coding works for that, probably checks to see if you have five perks and if you do, no free perk for you even though there are six total. In BOIII, I think there is no limit but I haven't fully tested it.
@PleuraYT7 ай бұрын
really liked your editing in this :)
@danielcowen15585 ай бұрын
Something I noticied because I used to play a lot of Moon on Bo1 is in the receiving bay on Zombie Chronicles it doesn't close the blast doors that are facing towards the bio dome when the power is turned on, neither does the red spinning light turn off in receiving bay. In Bo1 this door gets closed when power is turned on. Also in Bio Dome the launchers yellow lights do not turn off in Chronicles when they turn off, although the audio cue still plays. The QED also has lost a lot of its abilities like being able to spawn more QEDs you can pick up, or GERSCHS and spawning red power ups like red max ammo where if a zombie picks it up it will unload your current magazine like in turned. While Moon got the best visual improvements, they did appear to really lose a lot of the little things on it.
@domino.s9 ай бұрын
When talking about origins you forgot to mention how the ice staff was changed from the staff of water to the staff of ice
@riley57228 ай бұрын
Staff of Water is a cooler name.
@bydlakbolszewik8475 ай бұрын
The ice staff was always called staff of ice. It was only the staff of water in the pre release chronicles footage
@domino.s5 ай бұрын
@@bydlakbolszewik847 you sure because whenever I see bo2 origins footage or played it myself it says staff of water
@SavagePatch1159 ай бұрын
Another change in Origins is that carpenters are present. Where as before, they were absent. Likely due to limitations that would've caused the game to crash
@Omega_A34 ай бұрын
Its a real shame that the maps basically got a downgrade compared to bo1.
@roshango125ab5 ай бұрын
2 changes I actually loved from came on moon. The animation change for actually putting the helmet on instead of just reusing the gas mask animation from the Blops 1 campaign. The other is the redesign of the map to match the design of der eisendrache. It made the map look way more interesting, fit the lore better as a Nazi moon base build in the 40s, and went full circle with how der eisendrache connected to moon.
@Swoljoel2 ай бұрын
Ive always said bo3 zombies just didnt hit the same, and this is why. All the little touches were either removed or changed. It just didnt have the sane vibe to it. Felt just a little soulless
@LAZZAMCPE7 ай бұрын
Still playing , best zombies , hope gulf war bring back kino
@Wardo29 ай бұрын
Lots of information in a compact video format. I’m a fan of these types.
@ilay_ux5 ай бұрын
no bullshit, just straight into it. thank you and catch this like :)
@golem7787 ай бұрын
Some things I noticed, some small, some not necessarily changes, but I think they're interesting nonetheless Various: Add montys scarf (I'm not sure all the maps that do this but I know at least nacht does) Nacht / Verruckt / Kino: Created a new achievement Verruckt: Added easter egg when shooting fountain with the Wunderwaffe Ascension: Added Shadowman which appeared outside the map Moon: Included the achievement for beating half the easter egg, but lacked the achievement for finishing the full egg Origins: Added 'Remember Forever' easter egg song to Origins for beating the Sam Doll quest Origins: The zombie blood icon still uses the old BO2 style despite all the other icons not matching
@aviewer7749 ай бұрын
Apparently they removed the quotes characters would say when they would try to pick up the golden rod who weren't Richthofen during the moon Easter egg
@theGODZILLA1509 ай бұрын
They removed Dempsey’s “10 foot M16” line!?
@OmnipotentSaiyan9 ай бұрын
Playing Nacht Bo3 online is a nightmare someone always opens the Help Door then quits right afterwards knowing that it ruins training on the map.
@TwoStepCowboys9 ай бұрын
Widows being instead of phd stills hurts man
@tinybot7779 ай бұрын
Amazing job love your videos
@Real_RUBB3R6 ай бұрын
You forgot that for Origins, they changed the sound that Panzers make when they spawn in. They only use the original one from BO2 if they fly up into the air and relocate onto your position I believe. Also, the first Panzer spawns on round 8 instead of 7. The time window between pressing the button in the robot and throwing the G-Strikes onto the seal is also a lot more forgiving in BO3. You can also no longer place down the shield like you can in BO2. There's also a couple details that I understand being left out because they're more so glitches than anything, but there's at least two things that changed: 1. You can no longer skip the step of placing the staffs in all the robots as easily by just grabbing and placing the fire staff 4 times. It can still be skipped but it's much harder to do. 2. When getting kills for the G-Strike stone in BO2, you could shoot a charged staff shot, bring out your shield, and it would count any kills while you had the shield out as melee kills. This no longer happens in BO3, as it was patched.
@theGODZILLA1506 ай бұрын
I’ve come to realize that I’ve missed a ton about Origins. I’m starting to think I should do a follow up video just for that map
@seanster4406 ай бұрын
I will continue to watch your KZbin career with great interest
@swoows6 ай бұрын
"You just gotta go get your wallet and enter your credit ca-" had me dying lmao
@jigaloasasin71084 ай бұрын
about kino, he was wrong about the first thing he said lol. they most definitely came through that doorway straight in front of the window
@451R4M4 ай бұрын
Other things is, they fixed the fire trap exploit in Kino but the glitch spot for dog round at theater still works on bo3
@Crankulite7 ай бұрын
forgot to mention that the panzer spawn noise on origins is not the original sound but the der eisendrache sound
@2025fahaddenseje7 ай бұрын
One change you missed on verrückt was the KN-44 wall-buy was changed into the STG-44. I am certain that they did this one part just to be faithful
@drinkwater34539 ай бұрын
High quality video, thank you
@gabrielvilanova5575Ай бұрын
7:02 It is somehow linked to the fps, if you cap the fps to 60 (i guess) you can buy the bowie knife no problem
@overkill02849 ай бұрын
Very entertaining video. I would love to watch some content of yours that’s longer.
@JohnnyCenter259 ай бұрын
I've never seen a channel that is able to make short and concise videos consistently. In just 8 minutes you covered tons of changes that others would have spent 5 times longer to go through. If you ever do decide to make longer videos like @northwind115 suggested, then I'd be all for it, but honestly I'm more impressed over well written and to the point your videoes are. Always a fun and interesting watch. Congrats on getting over 10k subs btw!
@theGODZILLA1509 ай бұрын
Thanks! I struggle to get through videos that waste too much time, so I make an effort to get to the point as fast as possible in mine
@thelegend27077 ай бұрын
You forgot that the zombies fall over when a robot steps next to them for origins
@CyberseGod6 ай бұрын
They also removed a ton of the Moon quotes that were referenced in Black Ops 2's Nuketown Zombies, a feature I was not thrilled for.
@boofbean43099 ай бұрын
Holy moly editing is amazing
@Kerrycaverga9128 ай бұрын
In kino there was a spawn in the first room that was completely dark and nothing could be seen in there. In Chronicles they remade that whole area
@Gaberaum8 ай бұрын
My guy You are going places.
@masqueradian20288 ай бұрын
I had no idea knifing the red phones would cause Not Ready to Doe to play, that's my favorite ee song
@rhinoworld66648 ай бұрын
The easter egg song in ascension is "abracadavre". Not Ready to Die was the EE song for Call of the Dead
@roshango125ab5 ай бұрын
There was a bug in Blops2 Origins that I believe was fixed in Blops 3 that actually made the Easter Egg way easier. On the step where you had to put each of the staffs in the corsponding robot, you could just place the fire staff in it's spot and remove it 4 times and the game would consider the step complete
@V0RTlCY4 ай бұрын
There's a version you can do with self-medication in bo3