Leave a like on the video if you want MK1 to get better! Let me know why you think the interest in mk1 has gone down over the last 2 months. we all know mk1 will get better over time but will it be too late to bring back the hype for the game? idk the answer but i can't wait to see how the game changes in 2024
@burgersndogs5778 ай бұрын
Probably due to lack of content. There's barely any modes except online and invasions to do.
@mrboopy41308 ай бұрын
i just wish we had constant updates with how the games goin i get that theres not enough content but games have also ben getting rushed and ive just learned to be patient with games like this but it was also like why arent people finding crazy stuff with all the characters and everyone is just sticking to the same kameo for the most part idk i just play it and have fun everyone else should to no matter what press and people say
@trinidaddy31788 ай бұрын
Lack of content, rewards are lackluster for the amount of grind you have to do, and the gameplay got boring to me compared to fighting games released by competitors. WB really fumbled with invasions as nothing but a grind simulator to get you to waste more time so it looks good on their statistics. And of course microtransactions
@zionofwestern8 ай бұрын
Go back to playing mk10
@vvvoda8 ай бұрын
This is just as a viewer, compared to MK11 mostly: - Game looks too busy graphically, too many bright colors and details at the same time on the screen, needs more structure, less noise. I don t mind the more lively colors, but there s way too much at once. - The environments are super beautiful, but by being so, some of those take over too much, stealing focus from the characters. - The characters look better on MK11, a bit more realistic, cleaner. And it s a pity, because I feel MK1 has more variance in design, but a lot of choices are too much or simply unattractive and don t make any sense. - MK1 looks more CGI, less grounded. Animations are more glitchy than in MK11. Also in MK11 the characters moved more naturally in the environment, or so they seemed. - Characters look more cartoony than in MK11, but I am one to have enjoyed the aesthetic brutality of the original first game. The 3d era was pure crap aesthetically, i don t care what anyone says. - Action looks more brutal on MK11 and MKX than in MK1. In MK1 everything looks just too pretty. - MK1 started very buggy and still has quite a few graphical issues, does not seem polished enough. - Watching game-play: too much overpower, takes away from the tactics aspect, in my view. Too much crazy shit happening at once for far too long. You need a good base level to return to, after all the excitement is gone from an insane combo or tactic play, and I feel MK1 is missing that. If everything is super crazy and exciting all the time, you ll get saturated fast, get desensitized and then you get bored while your expectations remain high. - I personally lost the interest to watch some of the roster as their lore and design is a lot less appealing than in older iterations.
@skitzogamingandpodcast43408 ай бұрын
I think the reason for the interest in MK1 going down is like you said the game is pretty incomplete. No Krypt, no Konquest or adventure mode except the Invasion mode which is extremely repetitive and tedious. Like there is very little to do except ladders and invasion or play online
@startusler8 ай бұрын
Invasion is the worst mode throughout MK history
@Trayclipz8 ай бұрын
That’s exactly how they want their game. Why can’t you see they don’t give a damn about y’all.
@reyzons8 ай бұрын
fr as someone who cant pay for ps online right now i have nothing to do offline on mk 1@@startusler
@mock8088 ай бұрын
@@startuslernah i’d say AI battle is truly the worst
@xlogfh76278 ай бұрын
i wouldnt say the game is ass, but definity a MEGA dissapointment after 4 years of progress
@davidjsaul8 ай бұрын
WB Games and their endless greed happened. The moment that $10 fatality dropped people started checking out
@xJacobRx8 ай бұрын
MK11 has way more customization than MK1, the skins an gear were easier to obtain aswell.
@Sanbonzakuraa8 ай бұрын
Fr! There’s so much more with MK11. The vibe of it was more suiting too. This game seems weirdly non intense in a weird way but this is MK. I like 11 more tbh
@yorevolver70988 ай бұрын
MK11 was the best game . Especially during COVID when they released that beautiful story mode of aftermath.
@FlawleZ318 ай бұрын
MK11 is better I agree. MK1 has too much of a cartoony feel. Feels like injustice with MK characters imported.
@terrencepoinsett41698 ай бұрын
LMAO all of a sudden mk11 is amazingly perfect 🤡
@B.CREAT18 ай бұрын
Also more voice lines, but that is also considered customization i guess... More intro's, outro's i get they wanted to make less loading and a faster fight experience by cutting most of that stuff. Funny thing is, even after months it's still loading like crazy and stuck on the character select and random DC's midgame. Lets not speak on how long the desync bug lasted after release. Last pre order i made was this game...
@azsoho65328 ай бұрын
I actually feel like kameos and assists are a big part of the problem. When Mk1 was announced I think a lot of people (myself included) were hoping it would go back to basics of 1 on 1 fighting, bring back a lot of fan favorite stages, stage fatalities and a compelling story with all the original characters. Invasion is so underwhelming and at the end of the day, the fans are underwhelmed by the product. This just isn't what most fans wanted.
@johnnycapote98178 ай бұрын
Facts,this kameo crap is so stupid. Why do I have to use an assist character to do a full combo. Should of just made it mkx combo system.
@jackluffy79148 ай бұрын
I honestly disagree, kameos is probably one of the best things that happened to Mk battle system then them adding air combos was the cherry on top. The battle system in this game is top notch and probably the only reason people still play this game. Other then that there is really nothing to get people hooked customization isn’t good at all and there isn’t that much content
@ZeeRoss8088 ай бұрын
True. As someone who loves playing different characters, the creativity of mk1 feels limitless to me. Im alway finding new techs with unheard of duos every other day @@jackluffy7914
@temp13268 ай бұрын
@@johnnycapote9817 no way you’re telling me pressing r1 during a combo is too hard for u
@thesenate77108 ай бұрын
@@temp1326you could say this same thing about any button input, it’s all about timing. What a stupid comment
@lukemurnane73268 ай бұрын
I feel like the issue with this game that I had is similar to the issue I had with MK11. Matches are just so so repetitive. Every character plays the exact same way by everyone. There’s no individual twist that people can spin on how they play certain characters due to limited move sets, combos, etc. Watching videos of MKX even if two people are playing the same character the way they might play can be completely different whereas now it’s the same combos, same moves and just overall lack of versatility. Love your vids Super ❤
@maxhernandez2398 ай бұрын
I agree and I think that’s what also made the variant system so good
@JackalArtsmith8 ай бұрын
Yea that's one thing I've gotten bored with already with MK1, each character has a decently varied moveset by like one combo is actually worth doing in a fight. Johnny's will always do a combo involving their backflip launcher (forgot the input cause haven't played since season 1 lmao) in every combo because it's the only viable move that Netherrealm put into the game for instance.
@napkin13298 ай бұрын
100000% agree watching MKX tournaments feel soo good wo watch. MK1 and MK11 get to a point where you can literally predict the exact combo everyone is trying to hit EVERY SINGLE TIME. Go watch any pro MK11 scorpion or Joker gameplay I swear to god you can pretty much see the same combo 10 times per round.
@JackalArtsmith8 ай бұрын
@@napkin1329 dude fr, you watch MKX Pred players and they'll all have different combos. MK1 Johnny Pros? Oh, forward 32 is 90% of the combo lmao
@napkin13298 ай бұрын
@@JackalArtsmith I think what ruined most fighting games especially MK is everyone trying to be "META"
@Eva01-jy2qu7pu9r8 ай бұрын
MK1 is definitely a victim of rushed development when you consider how low the content has been compared to MKX and such. The game's popularity is nuked compared to what it was in the initial month or so, and it makes sense after seeing how much of a slog it is to wait for just ONE character and a new season for an already barebones Invasion mode. The game has clearly so much potential that isn't being utilized, and is really being held back by the awful monetization and a lack of a consistent release schedule
@ultralordsheen18 ай бұрын
This right here is on point
@RizzySkibidiAmongus8 ай бұрын
i think the dlc character wait is fine, i just hope i don’t die before getting to play homelander lol
@ZaryasBestFriend8 ай бұрын
I think the lack of Krossplay and engaging single player content really hurt this game. I didn’t love the towers of time, but I really enjoyed customizing my characters and collecting new skins. Now all we get are new colors for the same skin. It’s not worth the grind.
@KdazKayDa8 ай бұрын
They had the same 4 years (2 if you count support for previous games) to develop as the other 3 games before this. They were NOT rushed.
@Eva01-jy2qu7pu9r8 ай бұрын
@@KdazKayDa And yet the game still feels incomplete even with all that time given to them.
@HeineKhen208 ай бұрын
Improvements for MK1 that would improve the community interest: - New game modes (tag team, No kameos, casual random modes, test your might, etc.). - invasions “remade” (be able to play it in the third person, and free to move around like MKD). - More outros. - New Stages (and bring back the classic ones). - Stage fatalities and Stage Interactions. - Fighting Pass? (A battle pass like Fortnite and other games, but free because you're already spending for $70+ game). - Better access to all the skins and stuff (If you play a lot you will be able to, purchase skins, gears, or fatalities with a coin of the game but if you want it immediately, pay for it). - Better communication with the MK Community.
@shoyo-sann78678 ай бұрын
No kameos would be a godsend
@bigguytim99228 ай бұрын
Stage interactions are so stupid
@Jipjert8 ай бұрын
@@bigguytim9922LOADOUTS!!!!!
@siroohhyee92058 ай бұрын
You forgot crossplay
@NickNameFredo8 ай бұрын
Keep dreaming bro I wish any of this was possible
@livinlife10578 ай бұрын
There was just so much more to obtain and do in mk11. The cosmetics were enough for me to keep grinding as well as the towers, we don’t quite have that in mk1
@upupandaway908 ай бұрын
MKX is the King. Great combos with mix ups, different variations, and the run feature for rush down. Nothing could compare in my opinion.
@TheStatisticalPizza8 ай бұрын
It's a mix of things for me. 1. Kameos aren't my favorite thing in the world, and you can tell that some characters are toned down quite a bit because they are meant to be paired with a kameo. 2. They did another reboot but went right back to the timeline shenanigans and completely changed some of the core characters of the series. My hype dropped so fast when I saw Kronika and saw that they were making Scorpion just a different character entirely. 3. Invasions is like they took the worst parts of krypt and towers of time and shoved it into one mode, and then on top of that they cut the amount of unlockables in half and took away target farming. I'm amazed they released invasions like they did honestly. So yeah I think all of that combined just derailed all of the hype and excitement I had. The gameplay did end up being decent which means I can hop on and do a few KL sets per day, but I have no interest in any other part of the game at this point. The story is meh, new character designs are bland, and I'd rather just play MKX or MK11 at this point.
@Mr-ubs8 ай бұрын
I can agree to everything but character designs.
@sarkaztik32288 ай бұрын
Character design is a weird take. They're not "bland", they're far better than the garbage we got the last 3 games. I'm glad to see Scorpion and Sub-Zero don't look like a 10 year old's edgy creation. The bad designs got out of hand starting in 9 and just kept getting worse.
@TheStatisticalPizza8 ай бұрын
@@sarkaztik3228 it's not a weird take, most people loved the designs in MK11 and this time around they're much simpler. If you like that style it's fine, but it's a subjective opinion.
@SurelyCursed8 ай бұрын
@@TheStatisticalPizzaThey look too clean and too drawn in, production attire instead of a bad ass warrior who roams the realm as a ruthless killing machine, which is most of what MK characters were. A tournament that brought the reamls fearless warriors to fight to the death. This s* looks like Disney artwork. It looks CORNY. Made by CORNY people who would get their neck snapped in an altercation in real life. "Oh but look at the skull on my shoulder pads" yeah pathetic. Look how these characters are way too muscular, unrealistically so yet no definition to their bodies, no scars no veins, no texture, their faces are cleanly rendered even though some of them are scavengers. Mk art direction is pitiful to be honest. When you do a fatality on them, they're Ken dolls. Their pathetic in looks, voice acting, their role in the universe (how they were written) Mortal kombat is just pathetic let's be honest.
@SurelyCursed8 ай бұрын
@@sarkaztik3228And yes, though subjective, the OP is right they're bland, uninspiring, uninteresting boring Hollywood stylised trash you see better renderings online period. Look at the thumbnail of this video. Everything is perfectly rendered and in place. The band, his eyebrows, his hair, his attire absolutely clean and perfect it's bland trash. Can't wait for MK to DIE.
@jasonmcmurtry78128 ай бұрын
I think the price for extra content is just ridiculously priced and it feels like WB is trying to take as much money from players as possible. I'll always watch your content Super, regardless of what MK game or other you play. I've been following your content for over 8 years now. Love your content
@startusler8 ай бұрын
I guess they made the MK1 gameplay more intricate and tedious
@vvschrisyt88488 ай бұрын
Yeah people don’t realize how crazy the price for the skins and other shit are, I spent $110 for the game and don’t get me wrong it’s good but imagine wanting to buy skins and custom voice announcers you’ll end up spending over $200 in total if you always get cosmetics, like honestly if the game was free than they could charge however much they want for the skins and other things. LIKE fortnite for example yk free game so you can really charge wtv for in game content
@TouchedByTysm8 ай бұрын
Facts. I was just about to buy Kombat pack 1 until I saw it was $40!!!! So you’re pretty much paying the price of a full game for 6 characters…. Wild.
@vvschrisyt88488 ай бұрын
Tbh when it comes to the kombat pack I can semi let that slide cause it does take a lot to program the move sets and make the characters feel like you’re actually them, and some are pop culture characters that have to be properly licensed and stuff
@jasonmcmurtry78128 ай бұрын
@vvschrisyt8848 i got the $110 edition too and wasn't expecting to see more microtransactions. Hello this isn't a free to play game WB!!! I've been playing MK since it first released in the arcade when I was 11, so sad to see how much less content u get yet have to spend more on skins, characters, fatalities etc.
@Clamps_048 ай бұрын
It’s gonna be a game where everyone plays the new character for a month then leave
@dolph14288 ай бұрын
That’s how it was for me when Omni man came out, my brother bought it for me when it came out nd I felt bad cuz it was $70 nd I didn’t really play it, I told him I was guna play and main Omni man when he came out cuz we both love image comics, he came out, maybe 2 weeks maybe 3, I played with him I won more games than I lost so I thinks that pretty good, but idk the combos were the same I switched it up with the kameos from Darius then scorpian then kung lao but still idk ( I love mk I grew up with it i didn’t come from the hype that most people here talk about )i don’t play atm I’ll most likely play again when ermac comes out then repeat what I did with Omni man then wait til Homelander which who knows when that will that be
@maforo858 ай бұрын
Literally just one week
@creedofadeadman8548 ай бұрын
For me personally every time I look at MK1 it makes me sad! Honestly almost to the brink of tears. I grew up playing and loving MK to now see that WB is so greedy and money hungry that to me they are ruining this game. MK used to have so much going for it from game modes to cosmetics. It's sad to see this game so bare bones and them charge us $70 and more for things that should have already been in there
@ralphfigueroa66248 ай бұрын
Just my personal opinion… MKX was my all time favorite with the character variations. The speed of the game I enjoyed. The ability to run towards your opponent like a warrior in battle was amazing. Mk11 was balanced but a bit slow, still great. MK1 reminds me of MKX but instead of character variations there are Kameos. I don’t like the Kameos, it feels like a Marvel vs Capcom or a Tekken Tag. I’d prefer individual character variations without the Kameo.
@xteddxick18 ай бұрын
Nah your opinion is a fact. Mkx is the best mortal kombat no doubt. The movement and gameplay was the best we’ve ever seen. It’s so annoying to keep playing a video game that feels the same. Mk11 and mk1 gameplay is damn near the same🤦🏽♂️, I might as well play injustice.
@cybercor3_xx8 ай бұрын
The last masterpiece was mkx. A real competitive mk game where scrubs don’t have an easy and cheesy way to win. U either use the skills u learned in practice or lose
@MotoMatt4188 ай бұрын
100% 👍
@manleyfgc79817 ай бұрын
When casuals give opinions
@rbelljr298 ай бұрын
For me personally, it's 2 things that have me playing, and watching sf6 over mk1. 1. NRS turned mk into an assist game, something that it's never been. Assists, combined with block dashing turns every character into the same character. 2. Lack of defensive counter play. Only options you have when being attacked are block or breaker. ( full bar and kameo required)
@OctopusH2O8 ай бұрын
Armored attack ?
@rbelljr298 ай бұрын
@OctopusH2O I consider that to be an offensive option just being used defensively.
@vjaewavyy8 ай бұрын
uhhh idk if yk this but assists have been in mk before in mk9 tag mode
@rbelljr298 ай бұрын
@vjaewavyy I don't know if you know this, but tag mode was an actual mode that gave you full control over that second character. This is not what kameos are.
@vjaewavyy8 ай бұрын
@@rbelljr29 im aware of that but you said assists were never a thing when they were 🤷🏾
@vagelistsirogiannis17998 ай бұрын
For me it is simple enough. The game was lacking content from the start. Modes were missing and some others that were added were not my cup of tea like the Invasion mode. I prefer the Krypt 100% of the time. The game itself on its core is good but sometimes it feels clunky compared to MK11 where you could hate the gameplay but it was more polished than MK1. Customisation is completely ruined for me in MK1. Compared to MK11, the intros, outros, costumes themselves. Mk1 just lacking all those or better, it is messier. Aside from the gameplay which i like this game is all over the place. Also don't get me started about the micro transactions.
@JacobBen948 ай бұрын
also duos are stupid. why should every single fight be a tag team? it doesnt make sense most of the time
@Behaviors8 ай бұрын
Idk how people like the krypt it's just walking around opening chests and occasionally walking through a hallway with swinging axes. I completed MK11 krypt and I've completed every invasions so far and I'm so glad the krypt is gone. If they brought the krypt back into microtransaction land of MK1 I would gladly just pay for the rewards or just not play it at all where as on the other hand I actually enjoy completing invasions I try new characters and kameos and actually get to play the game, much better imo.
@NawiTheCore8 ай бұрын
I don't think the core gameplay is that good. It's the worst gameplay of the NRS era.
@grogwire8 ай бұрын
@@Behaviorsmk11 Krypt is not “the Krypt” they fucked it with rng. Mkx was the last.
@4pfCorps8 ай бұрын
@@JacobBen94if you were good at combos youd understand
@Taunt618 ай бұрын
one thing only a few acknowledge is: the vibe around fighting games is just different. streamers, social media, basically internet dictates what is liked by people and let me tell you it is not MK. FGC looks down on NRS games, anime games have gotten bigger and bigger, and MK somehow feels like a thing of the past, some nostalgia thing. I mean rock music died, too, times are achanging, young people play anime fighters and listen to K-pop. when MKX came out I was in my 20s, as a kid having played UMK3 and MK4. X came with this dark atmosphere, super cool evil looking ninjas, we jumped on it. All the MK11 hype was owed to the experience we had with MKX. MK11 destroyed our hopes with stupid gameplay, grindy mechanics. MK as we know it died imo when MK11 came out. The disappointment in the air was palpable. Still, the immense graphic improvement kept the game a bit longer relevant, and the hopes of people still chasing that MKX dream. Now with MK1, NRS needed to reinvent MK to stay relevant. in style, gameplay, everything. Instead we get a single player mode that is stuck in the past, as grindy as before if not more, and the game leans into its nostalgia like nothing before, with even kameos from old MK games and their fatalities. It's a throwback game made for old men like me. Who the fuck cares about a game like this? Especially since now the graphic improvements are also not that huge anymore. Don't get me wrong, it is the most polished gameplay of any MK. Game is fun. They iterated and iterated on their gameplay model, us being the testers, and found the perfect version. I cannot complain about anything in this game gameplaywise, when I had ten things I was complaining about in MK 11. But on the other hand nothing feels really groundbreaking either. SF6 feels like a love letter to the fans. The content in that game, the fun around the fighting, the design is huge. MK 1 feels barebones, except for all the cosmetics you can unlock. They tell us: Just grind it. Don't enjoy, don't meet your friends in this game and joke around in a hub, just fucking grind it. We even took krypt away so it doesn't distract from it. There is nothing here that feels like it was made for the joy of the players. We are at a time in video game history where companies that establish a good rapport with their fans are starting to win. People want respect, communication, care from the developers. At least people who want to belong to a community. Those are the ones that watch youtube videos anyway. My two cents.
@hustlengrind1878 ай бұрын
I think WB pushing microtransactions is what makes the game loop boring. Paying for finishers, etc, instead of just playing to earn them.
@vega68808 ай бұрын
I think the elephant in the room is something that we’ve accepted & has proven to be fun at times but at the end of the day we’ve never asked for KAMEOS. I’m certain there’s a big chunk of fans that prefer the classic one on one style of combat, if not 2 man tag. The kameos are an easy way to make a lot of the cast cheap & that might not be enjoyable for some. I main Ashrah & Sereena so I’m good with my 40% combos but if you’re an OG MK fan I could understand the kameos being a turn off. Especially if you get online & you keep running into Kung Lao or Cyrax Pre Patch 😰.. & where’s the online practice mode!?!? Why even have it on the screen??? Bring back MK Chess that shit was great.
@YMan-zo5kg8 ай бұрын
Yea I think over time we will start to see more and more people return to their original skepticism about kameos just hurting the gameplay more than helping it. Makes main roster characters feel way less important unless they are really good like Johnny or Kenshi. Becomes a spam fest and a cheap way to leave weaker characters the way they are because kameos can compensate. At the end of the day the 1v1 is what majority of people would find more satisfying.
@jackkawf44498 ай бұрын
@@YMan-zo5kgit doesn't help when they literally held characters back to accommodate for the gimmick (because that's what it is). Reptile suuuuuucks, his invisibility, his acid spit, he has TWO of the SAME combo strings with different inputs and the only change is one starts with a punch and the other a kick... it's abysmal. It's like yay reptile is back and they made him cool and gave him a crocodile roll....aaaaaannnnd that's it.......bland as unseasoned chicken
@YMan-zo5kg8 ай бұрын
@@jackkawf4449 exactly, the overall design of main roster characters is very concerning, and it’s tricky to change because of kameos.
@artemisfowl90028 ай бұрын
THIS! like everytime i play the game i curse ed boon and his team because wtf? kameos should be optional, i want a one on on with another player not having to bring in bitchass stryker every 20 secs
@GeoNyC1788 ай бұрын
Yeah the KAEMOS is the feature that took me by surprise when they announced the game. As SOON as I saw it, I HATED it and it turned me off RIGHT AWAY (I still ended up buying the game for XBX and PC LOL) but the KAMEO system just doesn't fit Mortal Kombat IMO. Leave that to the VS CAPCOM games or something. That's just my .2 cents on this game.
@HecTicMoose8 ай бұрын
I think the problem for me(even though I still love the game just bc it’s a MK game) is that at launch it seemed a tad unfinished and the fact that some kameos seem to buff the characters way too much(Johnny/Lao for example). This could totally be a skill issue for me but in terms of spectating it, it’s not fun to watch the same characters and kameo almost every match. The competitive scene seems like it’s just who can frame trap better instead of who can make the better reads or something like that.
@theretrogamingnerd33168 ай бұрын
I agree. I used to watch Super play Mortal Kombat 11 and X all the time, but this game is just not that interesting to watch. You see too many of the same main character/kameo doing the exact same Combo every time. The characters are not fairly balanced which is why this is happening. Some main fighter/ kameo combinations are cleary better than others. While all Mortal Kombat games have had balancing issues, this game here might have the worse yet.
@luisluz-ochoa29928 ай бұрын
Thats what ive been saying, everyone uses the same character theres no variation in fighters you go against so in discourages you to try and use a different character because most of them are inferior to the meta characters
@D1smantle8 ай бұрын
Kind of like MKX tbh... imo, people (MK community atleast) love broken stuff; that's what made MKx so popular. Judging by the fact that most MK1 players started MK from MK11, i get why people complain that the game is rush-down heavy. And also mtx and invasions, those sh1t need to go
@bt_warlord8 ай бұрын
Yeah it’s just becoming more and more repetitive seeing the same character over and over in online matches like bruh 😭
@Ice_Frey8 ай бұрын
bullshit. go and find R1ps Arena and stop saying what community like based on your own bad experience and cherry picking examples, like everyone who moaned that only top tiers are viable to play, constantly ignoring a fact that first huge major took Rain. Last season of R1ps which is probably largest online tourney for entire community - Mileena player. In The Kolloseum? How many times HourGlassofRain terrorize "top" tiers with his Mili? I can understand skill issue in terms that you maybe can't learn to play better. But skill issue to SEE?
@zacharyraut1518 ай бұрын
The overwhelming majority of us want MKX gameplay back and they refuse to give it to us. I always find myself going back to watch MKX videos after a few months of the new game.
@yargrobby57108 ай бұрын
Mk 9* then I’d agree
@WhatDoesCoreyThink8 ай бұрын
Exactly! Finally someone says the truth. MKX wasn't catered to scrubs and zoners like the 2 that they made after it.
@DemonKnight858 ай бұрын
MKX was a brutal game period and one of the best Mortal Kombat games ever released. It's been disappointing to see NRS not really acknowledge the achievement they had with that game and to try to keep it going. The Kameo thing I felt was really really out of left field. That along with a very strange art direction and character designs really put a damper on my short experience with the game. Also, at the end of the day, fighting games need to be really stylish. It's video game where the 2 characters and the stage take up the whole screen. MKX had style and so didn't MK11. For some reason MK1 seems absolutely devoid of visual style, especially with the characters themselves. No go look over at Tekken 8 and SF6. THOSE GAMES HAVE STYLE!!! And that's how fighting games should be.
@cooltwittertag8 ай бұрын
@@WhatDoesCoreyThink this is def a scrub quote the irony is insane, fix your skill issue
@S-treme8 ай бұрын
@@DemonKnight85the problem is mk is trying be injustice but with blood that why we get full screen zoner, injust 50/50 mix up, extension of super attacks where unless you know if exist you will take damage, gear stuff and etc..
@NeighborhoodHippie3058 ай бұрын
Not sure if anyone else feels like this but for me, the problem is movement. MkX was so fun to me because we had a sprint button. Ever since they took that away it’s never felt as fun to me
@gustavogoesgomes18638 ай бұрын
I didn't play the game, but been watching a lot of it and it feels even worse than mk1. I think that what turns me off isn't just movement but recovery. most normals and strings feels sluggish because they take too long to recover. what made mkx so fluid was how insanely fast moves recovered. I know they tried to slow the game down, I also like slow and methodical gameplay. the problem is that mk just doesn't have the depth to be slow and methodical. I think that if they made movement and recovery faster the game would feel WAY better
@ThePsycoNinja8 ай бұрын
At least mk11 had the roll options and wake up
@xteddxick18 ай бұрын
@@gustavogoesgomes1863you said it feels even worse but you didn’t play it. You can’t compare that because you dont trust understand how it feels. That game felt amazing and it was different. Mk11 and mk1 gameplay is too similar to injustice and everything is the same at this point. The storyline hasn’t even been good in a while, mkx was the last good mortal kombat.
@Clamps_048 ай бұрын
The worst thing about mk1 is the customization. They don’t even give you different colors, they just give you a different shader with a slight variation so I have over 30 different outfits but they all look the same
@timpike85598 ай бұрын
Fr it’s just copy and paste so sick of it. Invasions is barely worth it because it’s all the same skins just different colors
@djcrazy9410268 ай бұрын
Mk11 was the same tho. I'm not defending mk11 or mk1, but I'm just saying the old game was the same. These 2 games made me prefer full skins than gear. I only liked injustice 2 gear customization
@ultimateplainmastermind32688 ай бұрын
Man I really wish the customization from MK11, so many more options and the animations the characters got when you select one of their gears was just perfect, cetrion's customization was my favorite
@agastopiaz8 ай бұрын
@@djcrazy941026atleast mk11 had several skins and several gear pieces. U only get like 3 skins per character, sometimes 1 or 2 more or even less. With only 1 gear piece
@vvschrisyt88488 ай бұрын
@@ultimateplainmastermind3268fax bro like the attention to detail in the gear was crazy, like I seen a raiden skin that was kinda green and even his lighting powers were green, the mk1 sub zero deadly alliance skin has a green version and it would’ve been badass if they gave sub zeroes ice a green tint or some
@LewHerry8 ай бұрын
Mk11 felt like a full package, tons of customization, tons of special moves, I feel as if there were more special moves to choose from on ONE character than there are kameos. The intros and outros were unique and felt more cinematic, able to grind for what you want when you want in towers, unique match interactions such as mercy and friendship, stage interactions and brutality’s, the explorable Krypt, multiple skins, interesting characters, so much more to offer than MK1 one. These micro transaction holiday fatalities are the most embarrassing thing from NRS to date! Something you could’ve turned into an event or added to invasions for unique gameplay and incentive, nah just throw it on the store. Mk1 is soulless, maybe it’ll be a future dlc where it turns quan chi was trolling us and the mk timeline returns back to its roots, until then, the endless waves of online Johnny cages isn’t worth it.
@SuperBabyMario0C8 ай бұрын
Yeah too bad the gameplay was ass. Total package but limited moves can’t use them all, auto recovering meter, break aways over breakers, uneven/unfair Kushingblows, sure everyone had uppercut blow, but some were so hard n then others so easy like really? Everyone uses fujin. The only good thing that came from mk11 that I hated in MKX and came to mk 1, was mk11 fatal blow style of having to use it only at 30% health and only once if it hits. In MKX it was x ray galore for everyone in the meter, I’d forget about it then my opponent used it outta no where. But other than that mk11 was awful gameplay was and limiting.
@why82988 ай бұрын
Yes mk11 did customization wonderfully however as a game it was lacking in pretty much every other aspect.
@darthvader4218 ай бұрын
@@SuperBabyMario0CI agree 1000% MK11 was the only MK I dropped a few months into playing as I just felt the gameplay was garbage, absolutely hated the krushing blows and the fighters seemed to move like turtles. MK1 may not be the best MK but it’s definitely better than the turd that is MK11
@arpadszabo6618 ай бұрын
Tons of special moves and you could choose 3 to use or 2 if you picked one that took two slots. Stop capping.
@judomaster86298 ай бұрын
@@arpadszabo661No shit it variated the playstyles and actually made it kinda interesting to test some variations but now ...
@hiramjesuscardenas64558 ай бұрын
I feel the worst of all mk1 problems is that playing against characters like Johnny and kenshi just feels unfair because there isnt really a viable option to play against the pressure, You can't even touch a button because that means that you might already be dead. And i just hate the fact that you can go with an overhead and a low at the same time, that just doesnt make sense :/
@sylars77758 ай бұрын
I figured that u just hold the down Block Button for kenshi he is barely able to Hit you because the blue Thingy doesnt have Overheads and kenshis options are all like lows
@YUSSUFXVI8 ай бұрын
@@sylars7775kenshi has an unreactable overhead you probably haven’t faced a good one is all
@roof19758 ай бұрын
Cry 😢
@Heissslol8 ай бұрын
@@roof1975get a job😢
@Vekta_X8 ай бұрын
Kitana Mileena and Nitara as well. They're far too strong
@josephcefalu21578 ай бұрын
This happens with every Netherrealm game. After a month or two, people lose interest and only come back to play it when the combat pack characters get released.
@the_last_edenian59158 ай бұрын
Exactly 😂
@setoriusbelle37898 ай бұрын
Not exactly, theyve never dropped off this early or views have been this low. Yall can cope as hard as you want @@the_last_edenian5915
@MasterOfThinking8 ай бұрын
Nah bro it doesn’t drop off this badly. Game usually stays fresh for at least a year until mk1
@ELJUGOrig8 ай бұрын
No, a estás fechas aún uno estaba disfrutando el mortal Kombat 11 sin necesidad de DLCS
@l.arandom16318 ай бұрын
Nope. MKX did not drop off or lose interest for at least a year after release.
@coenking49098 ай бұрын
I always loved MK11. It just feels more like an actual video game and you have so many more options past the customization, combos, play styles etc. There seems to be only one combo used per character for MK1
@johngarcia40618 ай бұрын
Kameos messed it up for me 💯😫
@Jimmymcnulty48 ай бұрын
Same. Game got boring quickly I don’t know why
@johngarcia40618 ай бұрын
@@Jimmymcnulty4 tbh I think we as a community over hyped it cause it's been a while since we had a new MK but the game was mid
@joshuavillagomez83698 ай бұрын
I never liked idea of assist. I don't know if I got mash potatoes for brains but I never use em because they feel awkward to use. I just use the Fighter
@PamBerlin-x6e8 ай бұрын
Ya I thought that shit was gonna be optional and it turned out to be the whole fighting system🤦♂️
@therealjesus13178 ай бұрын
@@joshuavillagomez8369same 100% I agree
@mr.magegaming42608 ай бұрын
For me, I played the game for around 200 hours since release and it has been fun but the releases from new content have too much of a gap. The content needs to be put out more frequently. Im not saying new characters every month but something to keep players from not felling like they are in a cycle.
@mdj3658 ай бұрын
The Kombat pack is taking entirely too long to release characters and kameos
@FrostyDelights8 ай бұрын
THERES ALWAYS SOMETHING TO DO
@Callmekit_4858 ай бұрын
@@mdj365Istg bruh. Like wtf💀💀
@crypto408 ай бұрын
I bought the game 2 weeks ago and already grinder what I wanted and played enough to get a good understanding of it and it’s still really fun just needs time. I just high mk11 cause it’s on sale for like 10$ and that’s pretty fun at least for a nooby until more content
@Ludowiga8 ай бұрын
They're giving us invasions content thinking we care
@respexct8648 ай бұрын
I feel like the only big problem with the gameplay online is what you said, how people find the gameplay boring because people just do a unsafe move into a Ambush assist all game it dosen't make the game seem fun to buy for any newcomer
@New_genre_entertainment8 ай бұрын
Just have to master certain cameos. No one is unbeatable in this game.
@irvingp68598 ай бұрын
@NG3P ya but imagine everyone plays raiden and kano n stormcell n Noone plays nitara, u would not get bored of that ?lol come on man
@blackcatbone56978 ай бұрын
I agree that why this game IS over for me first mk i have hate @@irvingp6859
@respexct8648 ай бұрын
@@New_genre_entertainment I understand that nobody is unbeatable but thats not the point. The point is how does someone have fun doing the same thing all day constanly
@Doilem8 ай бұрын
MKX remains my favourite MK game. So many options for characters and playstyles, which meant so much possible content. All Mk1 games kinda feel the same...
@xavierhouston46508 ай бұрын
I like every MK game from MK11 and below. I don’t got any hope for any MK game after 1, unless they do a FULL reboot.
@michaelgruss12728 ай бұрын
Although MK1 may have one of the greatest rosters. The gameplay, speed, and the kameo system ruins it for me. MKX will always reign supreme and I would gladly watch new MKX videos by you.
@ee-co42648 ай бұрын
I got bored from no gear, a million reskins of the same outfit, and feeling like some characters can’t do a simple combo with a kameo lol
@sirdandy12238 ай бұрын
For me, and a lot of others I'd imagine, it kinda comes down to the fact that there really aren't any rewards for playing. Unless you care about grinding out rank there really isn't that much incentive to play after you reach full mastery with your main. Like what do I have to look forward to now?
@roof19758 ай бұрын
Uh...fight people? Real people lol
@scar86568 ай бұрын
everyone is going to go back to mkx soon, it’s same cycle for every game because mkx never dies
@aerospacewelding8 ай бұрын
I do miss sub in mkx
@Quinnock8 ай бұрын
Same 300 people playing x😂
@CountOfMonteCristo_7 ай бұрын
Bro play 11, there’s way more people
@PR1ME987 ай бұрын
The moment I didn’t hear your upbeat tone and speech. I knew you were speaking from sheer disappointment. And i don’t blame you. Somethings gotta give with MK
@elgrau8 ай бұрын
One thing that I noticed is the characters seems smaller on screen in MK1 and the game feels less intense because of it.
@DKSmusic868 ай бұрын
I noticed that some characters like Gen. Shao , Geras and Johnny Cage are really interesting to play with a lot of combo streams while other characters like Sub-Zero and Kitana are not. I wish every character had a lot of combo potential.
@Taunt618 ай бұрын
Somehow they once again managed to screw up Kitana I dunno how.
@fucktubb8 ай бұрын
That’s the point of James
@DrippleDragon8 ай бұрын
@@Taunt61because they keep trying to make her an unorthodox character, yes she has incredible zonage but that doesn’t mean shit when other characters not only have tools to by pass but the kit to punish you for it, this is why people hated playing her in MK11 you have to do all this work to do some fancy looking combo that in reality doesn’t do shit and hardly lands and your better off doing a basic string and fan tossing
@ext6098 ай бұрын
bro idk why they did that to Sub-zero he's so bad in this game
@Two-ToneMoonStone8 ай бұрын
Yeah it often feels like NRS understands that certain characters can't work how the usually would or they'd be busted.
@coytheboyy8 ай бұрын
I really wish netherrealm would communicate, they’re so dead on social media when I comes to anything other than advertising dlc characters. And if they’re gonna take forever to update the desync issues, why not post the solution to avoid it on the game instead of social media
@Tony-Madisson8 ай бұрын
I am an 80s child, I played all MK versions, enjoyed the reset in 2011, then MKX even more, but tapped out in MK11 kind of... seeing MK1 looks really tempting, but I am now old and slow 😂 so I am intimidated for the first time to go play because it seems too overwhelming 😅 I still go back to MKX just to have that arcade feeling that I miss the most.
@tobennaokoli44508 ай бұрын
The story mode was a massive step down from what we got in previous games. It’s WAAAAY too safe. Besides Kenshi getting blinded and Sindel dying (both things that are kind of remedied via magic swords and Ermac) none of the heroes suffer anything long term. The end is literally just everyone returning to where everything happened but it doesn’t feel like they’ve changed. Also, it’s called mortal KOMBAT and the very tournament the game gets it’s name from is the most BORING part of the whole thing because there are no stakes. You find that out from Liu Kang before the tournament even starts. Also the villains don’t feel like actual characters cause we barely get to know ANY of them. All in all, MK1 story mode feels very cookie cutter and afraid to take risks. Hopefully it’s just set up for things to go insane in the next game.
@lionellrichards34568 ай бұрын
Word of mouh is correct. Mk1 was completely predatory in its monetary practices and its feminine focused ideology it subliminally pushed, while simultaneously neglecting major gameplay and quality of life features. It sold out to DEI and ESG which many MK fans felt betrayed by but since this take is so conspiracy and controversial many are unable to hear it.
@efarjeonfgc8 ай бұрын
1) Prize Pool very tiny. 2) I have no faith in NRS being able to balance an assist game - they never finish balancing so they don't know where it's supposed to go.
@owlface23658 ай бұрын
Hi Super, Glad you asked. It shows you care. Thank you for that. For the context : I’m part of the hype collapse within 1 month as I sent back my copy to Amazon after around 60 hours of playing. Being a hardcore player of MK11, I quickly understood MK1 wasn’t going anywhere for me. For me it’s simple. I don’t care much about the technicality tbh, frame data etc (even if I understand it). Instead, what I want is my fights to be SPECTACULAR. I love and I want stage transitions, I love and I want interactibles, I love and I want krushing blows and long epic fatal blows. The more I see a movie in my fight, the more I’m in. Simple as that. (Once again I’m not talking about the mechanic here but just how good looking and satisfying it is to watch them). I don’t care about a 70% combo in a straight line. No matter how technical it is. Told that in a comment of one of Anhaconda’s videos the other day. He does the best looking combo videos out there, but no KB made them so dull compared to what he could do on MK11… It was not even close. + I need MK to have a dark atmosphere like they used to have since the very first MK. I understand the timeline reboot and all but I think it’s a sh!t xss choice from NRS. If I want a colorful environments I play SF6 or Granblue, not MK. + I think the characters looked better and more realistic in MK11 (more detailed face and costumes) + Fxck Kameos. I think it was a funny system as an optional game, but not as the main game. Or a full tag team game if anything, that would have been ok. But not this weird halfway between 1v1 and 2v2. And I believe people don’t like kameos either. -> If there was a no kameo league, you could be sure everybody would play it as a good old MK game rather than this. Many people asked for a no Kameo mode when the game was about to get released actually. Add to this as you said, lack of intros and outros, lack of communication, lack of good features they always had (pin moves in training ? Come on!), P1 advantage on release and so on. I was maining Havik. I never got the chance to see his face animated on brutality win pose (the one where he holds his head) whereas he's talking. The game felt utterly rushed in general it was a shame. There was no chance I was going to participate in this literal SCAM from WB. What NRS and WB have to understand is that any new game that comes out has to have AT LEAST all the features and visual standards that the previous games had. That's how it works for me at least. Anyway all the best for 2024 Super!🥂
@messire888 ай бұрын
I hear you, man. You pretty much wrote exactly how I feel about the game.
@Jtwinnfrm9788 ай бұрын
no no no no lets leave krushing blows as a thing of the past. it ruins creativity for kombos when ur constantly fishing for 30 damage in a button press instead of earning your damage via combos.
@0quli3628 ай бұрын
My main issues with mk1 are how frame data is not real you can walk back on plus frames you can also easily wake up buttons or D1 unless you’re playing against Johnny my second main issue is how they stripped characters down because kameos launch raiden has two launching specials and 2 launching strings we should’ve had more special moves
@tavar168 ай бұрын
Mkx was the most fun. Played 1000s of matches online. Latest two MK games I can't play enough. They are just different but not bad.
@HarryClipzFilmz8 ай бұрын
It’s something going on with a lot of bigger gaming companies launching their games incomplete then fixing them as time goes on later it’s not just NRS
@murids39028 ай бұрын
I don’t play fighting games at all but have been watching ur mk x videos for a while, what initially made me enjoy watching was simply just seeing interesting hard to get combos, and this increased with trying to get hard brutalities with insane looking combos, I watch purely for the entertainment of a good player preforming flashy mechanics, that is what always has made me a viewer and continues to when I see interesting titles watching for cool combos. Mk x combo variety and high speed makes it a very enjoyable game to watch even if I do not understand the mechanics
@ricardo_islam3148 ай бұрын
I love this game personally even more than X, imo i can easily just sit in practice mode and enjoy the game as much as online.
@jalenxclark8 ай бұрын
same i'll spend hours in practice then like 30 minutes online 😂
@Plutoj5108 ай бұрын
Niiiii whaaaaat yeah you is lyin out yo a55
@derekwhite43128 ай бұрын
Yeah it’s really fun to lab and find new combos. Never spent so much time in a practice mode in a fighting game before haha
@ricardo_islam3148 ай бұрын
@@Plutoj510 wow! A person who can’t except someone else’s opinion is TIGHT!!!
@ricardo_islam3148 ай бұрын
@@derekwhite4312 that’s what I’m saying, it’s so much more hidden gems and layers to this game that still is locked away. Ninja proved that with that Lao Kameo, i never known you could punish your opponent off a damn brake throw 🤣🤌🏾⛽️🔥.
@diego112g8 ай бұрын
I still don't own a PS5 and I just love Mortal Kombat X, that's what I play and I liked learning things from your mkx videos 🤷🏻♂️
@Motionrize8 ай бұрын
For me, the main reason I haven’t been playing is mostly because I’ve been knocking out other games in my backlog. But what I can say is that I’m not motivated to touch the game because I don’t feel that there’s anything to work towards. In MK11, although it was tedious, I felt motivated to go through character towers to unlock their cosmetics and intros. Plus the krypt in MK11 was just a fun experience. In MK1 however, my only choice is a very repetitive and uninspired board game with little to no variety in experience or fulfilling rewards. Despite the foundational gameplay of MK1 being so dang fun, I wish there was at least something to go to when just purely fighting with no rewards gets stale.
@YMan-zo5kg8 ай бұрын
I’m a casual player that played mk11 first and mkx after. I actually loved mk11 when I first learned and played it. Then when I played mkx I loved a lot about that game even though it was harder to learn. I liked mk1 the first few weeks I had it, but I was skeptical before its launch. I slowly lost interest in grinding and felt like there weren’t a lot of characters i actually wanted to play. I haven’t touched the game in awhile and I don’t plan on it. I might be in the minority, but I’m actually not a huge fan of the gameplay. This also might be a result of street fighter 6 which I find more enjoyable to play. I have always loved mk lore and characters more, but I think the kameo system has taken away from the main roster too much in this game. I think kameos are too spammy, I think most of the main characters don’t have enough strings or moves, and even though the movement is faster than mk11, a lot of buttons or specials are way slower. Like I loved sub and scorpion in mkx and to a degree in mk11, but they are super stiff and boring in mk1. I feel like they fixed the combo system that was lacking in mk11, but watered down most of the base kits and animations of a lot of moves for main roster characters. I don’t think mk1 gameplay is bad, but it’s not good enough and not worth the 4 year wait for me.
@Sekkzc8 ай бұрын
🎯
@jasonbloxor17738 ай бұрын
Let's play sf6 brotha what's ur gamer id
@illtakethatasacompliment58398 ай бұрын
Thank god I don't have to write an essay. You literally wrote down everything I wanted to.
@qwntnqwntn8 ай бұрын
The slower combo strings in MK1 are part of what made me completely lose interest in playing the game. Johnny is one of the only characters that doesn’t feel slow or clunky to play (compared to MK11). However he feels really cheap & cheesy to play because most other characters can’t keep up with his buttons. People call MK11 mashy & that’s fine but at least it was fun and fast-paced.
@slowmojo93558 ай бұрын
@@qwntnqwntnMK11 you had to think and strategies better and be more patient, but this new players they don't want to struggle with that. They just want to rush in and do their BS combos that's why all the hating on MK11.
@elroyhoyabembe48288 ай бұрын
It should’ve played like a cross between 9 & 10. Bring back the 3 variations from 10
@kee1in8 ай бұрын
The worst thing about mk1 is that some characters are so much better than others that you forced to pick the top tier Kameo characters (frost, Serena, striker)
@talonunruh27928 ай бұрын
Frost? 😂😂😂
@limeleks98388 ай бұрын
Sareena?
@why82988 ай бұрын
@@limeleks9838she’s not top tier but her combo extensions are very cheap.
@limeleks98388 ай бұрын
@@why8298boring u mean
@why82988 ай бұрын
@@limeleks9838 they are both
@snipesmcfreely58798 ай бұрын
I mean honestly the gameplay is kinda stale at the moment as well, if you’re not pressuring someone to death or vortexing them, you’re character is at a disadvantage. That’s why we see players feel the need to run Stryker with the lower tier characters to make them at least viable, but in turn everyone plays the same. The kameos in a way can lead to everyone feeling kinda stale, like when everyone was just using Lao hat for infinite pressure and hard to block setups
@MarioLoan8 ай бұрын
The fact that the main villain of the game is a DLC character, tells you everything you need to know about the game. Aftermath was a master piece with real actors from the movie, this game goes to twelve year old kid multiverse bs.
@kingc91598 ай бұрын
Well for one, the OP characters are near unbeatable if you’re playing the wrong character (sub vs Tanya). The bad characters are only redeemed by 2 or 3 kameos while the good ones can just do wtv. Also, new content has gotta drop sooner and cheaper.
@darkmagician5458 ай бұрын
NoW imagine playing reptile against Johnny/lao or against kenshi and how near impossible that match up is
@darkmagician5458 ай бұрын
Or playing against sindel where it seems like everything besides her over head to ground pound is safe
@DRpepper15758 ай бұрын
I think a problem most people aren't talking about is the slow animation, kombo strings feel like they literally take longer to finish which makes everything more annoying to deal with
@yoruzeruel50098 ай бұрын
Glad someone noticed this too, the characters move super slow, so you only have the illusion of the game being faster when it's just more aggressive, animations in 11 were much better even if the game was slower, it's weird
@FlawleZ318 ай бұрын
@@yoruzeruel5009This 100%. MK11 actually played and felt like a Mortal Kombat game. Yes, it had flaws, but this game doesn't even feel like Mortal Kombat.
@joshuavillagomez83698 ай бұрын
When playing Reiko, I've noticed that meter burned moves look exactly the same as the normal non enhanced version. Which sucks because I loved MK11 because there was so many flashy moves with all its meter burned enhancements. It felt alot more in depth. I'm not sure if this is the same with other fighters and not just Reiko but I feel like it was done to skip time
@yoruzeruel50098 ай бұрын
@@joshuavillagomez8369 Also Reiko's pinned down command grab is probably the single worst animation I've seen in NRS MK, it doesn't even feel like he's actually punching but rather touching him with his fists
@yoruzeruel50098 ай бұрын
@@joshuavillagomez8369 In MK11 you can inmediately tell what's enhanced because most of the time it adds a new animation and hit, like Sub's Slide where he grabs them and throws into a wall
@Lynx_mm8 ай бұрын
My main problem with MK1, as someone who mainly likes to play the offline modes cause I just don’t have the skill to do very well online. The offline modes feel so barebones compared to MK11, the fact we’re just NOW getting the intro interactions this season shows that (and the interactions are like one of my favorite parts as an offline player). I don’t even bother going into Towers of Time anymore because the invasion stuff is so grindy and the difference in the amount of xp you get compared to when you play online is insane. I love the game and the gameplay but they did not do enough for offline players
@mkryu8 ай бұрын
They should bring back leaderboards for the towers. There’s really no good rewards for playing the towers so there’s really no point. I also don’t like way the towers look and how long it takes to start a battle. MK11 towers were much better and the augment system was fun. Talismans and relics just don’t do it for me.
@roof19758 ай бұрын
Man who plays these offline against npcs lol God I would be bored in one day. You complete online..against real opponents like any sports game or competition game. If you can't do that just quit lol
@invader3118 ай бұрын
As someone who also plays mainly single player(I've won 2 out of 6 or 7 matches online since launch), i too was very disappointed there were no character interactions. But as for invasions, it's not that bad now that there's that, yea it's grindy but once you play all the way past the season boss and go to the seasonal tower and level that up, i believe thats where the xp gains increase quite a bit. The seasons for me make it kinda interesting
@Lynx_mm8 ай бұрын
@@mkryu 100% agree, that’s another reason I don’t do Towers of Time anymore, in MK11 there were so many things I could unlock through there now from what I see there’s pretty much nothing
@Lynx_mm8 ай бұрын
@@roof1975 I do play online from time to time, but at the end of the day I’m not playing to “compete”, I just like to play casually and enjoy the lore of the games
@ltnp31008 ай бұрын
Criticizing the release specifically I would say that MK11 was waaaay worse, the towers were freaking ridiculously difficult. But the lack of content in MK1 does really suck, it doesn’t make sense to me why they would gut the awesome customization features from injustice 2 and MK11.
@Azoki8 ай бұрын
Bro at the very least allow us to put the combos on the screen, can these people get any lazier? I mean just look at the main menu it’s depressing
@Sheriffwoo8 ай бұрын
Quite literally the only thing I do not like is the fact that instead of trying to outsmart somebody and actually beat them with skill, you have to sit through the braindead meta like the kung lao kameo, or reiko throwing stars. It just isn't fun when you pick a character that you've been wanting to play, but they aren't apart of the meta so there is zero point in playing them.
@Ridaz7778 ай бұрын
The gameplay is great and I love this game, not too much to complain about gameplay wise. However what’s wack to me is that DLC characters don’t have multiple skins like they did in MK11 and on top of that we don’t get any themed or just free skins in general from the kombat pack like we did again in MK11. For example we got Batman themed skins when joker dropped and we got spawn skin for jacqui and barbarian kotal khan. Stuff like that sucks because it’s one of two things: NRS got lazy or they are being rushed or WB said “no free content.” Which either way is trash because we are getting substantially less for what we purchased compared to previous titles
@sonthonaxvernard59178 ай бұрын
No cross play. You get random online performance in ranked matches. I'll win or lose 1 match and replay an opponent, the game randomly stutters in the subsequent games on an RTX 3080.
@azuresaiyan90058 ай бұрын
A big reason MKX was huge was because there was relatively little competition within the FGC for exposure back in 2015. A lot of series besides Capcom ones were either still niche or going through some struggles. Today's FGC is a lot more expanded, with a ton more games in the lime light that you have to work extra hard to maintain player interest and attention. Standards for game launch have also increased after SFV. No one will tolerate a half ass release that you know was rushed.
@MinorRig8 ай бұрын
What would draw my interest back into MK1 as a viewer would be a significant expansion that is very consumer friendly priced. Story expansion, another single player game mode that is fun and engaging, two player tag mode for casual matches. Online matches are fun to watch but variety is the spice needed for this game. Gameplay improvements to keep interest is to add some new moves to the cast. For example... Scorpion needs more moves cause his string looks like its the same thing in every combination. Thats my only gripe with the gameplay.
@hehehehaw83468 ай бұрын
The thing is all these things will come in the game but prob after 1 year or so
@MinorRig8 ай бұрын
@@hehehehaw8346 Thats fine with me, there is alot of different fighting games to keep me occupied till they add some expansions to the game. The big thing is, it needs to be a finished polished experience and its needs to be reasonable price. Hopefully they take their time and get it to be the best it can be.
@hehehehaw83468 ай бұрын
@@MinorRig true
@MrEpicWinner8 ай бұрын
My biggest gripe with MK1 is that I just can't amplify my specials reliably. I played other MK games and Injustice, and never ever had trouble with doing meter burn move. They made the timing so damn hard, that it frustrates me too much. One of the pro players in my country complained about the same thing at launch, and he played NRS games for thousands of hours.
@ape38238 ай бұрын
Have you checked if you have the release check setting turned on?
@ingamehd81828 ай бұрын
The problem is you have to input R2 in advance. You cant decide later in the combo that you want to amplify it
@TheCoyoteGray8 ай бұрын
The micro transactions are absolutely unacceptable, the only free skins you can earn are a few dark variants every few months and the rest are all just seasonal reskins, super super lame
@markussmitty968 ай бұрын
NRS: What can we can do to make this better?? MKX Players: Say it with me now...neutral...jump...punch😂
@sten9life9798 ай бұрын
You mean every time MKX players bring up MKX, they basically just want predicate everything on jumping ins 🤔 no that's not it dude.
@johnbikemaster15258 ай бұрын
For me, MK1 was produced with hurry. For me, 11 corrected a lot of problems from the previous releases (defense bar separated from attack bar, average damage scaling[KBs helps to extend combos/damage and Fatal Blows do real damage on combos] and a nice frame data timing). MK1 is the true opposite of 11 recycling previous issues and discarding the good options. For me, another horrible idea is the kameo system, doenst fit good for me because people won't stop to pick the most broken ones and spam some horrible attack.
@brentgilliam12098 ай бұрын
Been trying to put my finger on what in MK1 just wasn't measuring up to MKX, & I think by virtue of your videos I've figured it out. Everyone's always said MKX played like a game on crack, but I think it's more than just that. The game a decade into things is still at least for me producing brutalities and combos I've never seen before. The depth of the system to keep everyone in involved in the game went beyond anything we'd all seen before. More importantly, your channel Super in particular kept all of us coming back because of how deep into the roster you got in learning the different characters; audaciously doing things like playing the roster in order and random select matches. However, despite how amazing MK1 originally looked, I'm seeing a lot of the same gameplay online (your channel continuing to be the exception when new characters are released). Even on your channel, not seeing you go thru the whole roster to play is disappointing, as seeing the same rushdown gameplay match after match becomes repetitive. I thought we'd get stupid amounts of combos from player-assists, but that really isn't the case. Anyway, just wanted to add my two cents...
@Sekkzc8 ай бұрын
well said!
@fgclash4548 ай бұрын
Your two cents are worthless
@tommartin70358 ай бұрын
Agree
@justamediocreyoutubechanne41728 ай бұрын
The one thing I love about mk1 is how the roster looks (kameos included, minus scorpion,sub zero and lao) mk1 might just be the best well rounded roster with tons of fan requested characters it might even surpass armageddon in terms of how many characters there are
@xPhi_Guy8 ай бұрын
Surpass Armageddon on roster is crazy
@Youthfullegend8 ай бұрын
The cameo system was an instant turn off for me. A game like this shouldn't be utilizing assists like this unless its a casual game mode or challenge ladder like MK11 did. Animations are stiff and unappealing, story was too drawn out, game breaking bugs and glitches, and the predatory microtransactions... I just feel like i would get annoyed constantly if i took this game seriously.
@skate14eras8 ай бұрын
The shitty part is none of the creators/developers are even addressing it. It seems like they go ghost when it comes to their fan base. It’s all over twitter with the complaints this game has received from the pros.
@blackcatbone56978 ай бұрын
I dont know why nrs kept the silent about it , but they will not hide forever...
@LeoRambo018 ай бұрын
Mk 1 makes me miss night wolf, kano (not kameo) Sonya (not cameo) kabal, erron black, and when we used to get skin packs for like 3 characters. Also mk11 was alot easier to get skins as many have already pointed out.
@planked10198 ай бұрын
I honestly think bringing back the run button and run canceling back would make a huge difference
@jedimojojojo16038 ай бұрын
I definitely agree. I don't understand why it's always gotta be the dash
@sireoz36818 ай бұрын
Its impossible, it will kill the zoning and also it will create more ridicilous combos that need to be nerfed later on. They are already getting late with updates and new content because of the complexity of the game mostly.
@jackzanaa248 ай бұрын
One reason for me is Kameos, on one hand it allowed for way more creativity with combos and mix ups, on the other players have found ways to use them to make moves that should be punishable safe, which made the game way slower and too careful to watch and play imo
@LISANDRO678267828 ай бұрын
As a viewer I like watching MK11 more than MK1. It just looks cooler to me imo. I'm not a player so i couldn't say if it feels better or not. I'm coming from a viewer's standpoint.
@CarlosRodriguez-mj8cz8 ай бұрын
What I don't like about MK1 is that it is too easy, story is a mess, it feels rushed, if you jumped on season 2 of invasion it gives you a talisman which you can use to master EVERY CHARACTER very easily, once you have done that you realize that every season gives you the same costumes in the same color for everyone... In other words i finished the game and played enough to feel bored after some time and now I don't play it anymore. I love Mortal Kombat, but for me something is missing in mk1.
@mercy41478 ай бұрын
The core gameplay is fantastic, like you said it’s definitely the best since MKX. The issues with the game is the lack of content, Invasions getting extremely stale and unnecessarily drawn out to the point where some characters won’t get their seasons for over a year lmao. Customisation has been so watered down from MK11 it’s not even funny. Kameos are actually a cool idea and I don’t mind it half the time but let’s be real, kameos are a glorified upgrade to the assists from the towers of time in MK11 even though some of them can be fun to use while unfortunately most of them suck and are never used. Instead they should’ve brought Tag team back from MK9 and had a 1v1 mode. Also, I honestly didn’t think the microtransactions could get any worse than MK11 but sweet mama how I was wrong lmao. I get this is personal preference and minor things but I would’ve preferred the krypt over invasions without the RNG BS from MK11, the intros kinda suck with the Injustice style clash system, much preferred the old version and finally I’m pretty disappointed that the dlc character I was most hyped for aside from Ermac with Homelander, that Antony Starr more than likely ain’t voicing him which has brought my hype down tremendously for it which I know is a minor thing but still it sucks.
@nicktroisi63478 ай бұрын
Mortal Kombat 9 and Mortal Kombat X singlehandedly revived Mortal Kombat and made its universe even more popular and imo are the two of best fighting games ever made. One thing I didn’t like about MK1 is that NRS really should’ve released all the DLC Characters at once. And then have that long wait for Kombat Pack 2 so they can plan which characters they want, who’s popular right now. NRS also should’ve made Ermac, Shang Tsung and Quan Chi part of the base roster because they are pivotal to the story, they really are just trying to make you fork out your money for these three characters That’s how I would’ve done it imo and how MK11 X and even 9 did it lol
@xavierhouston46508 ай бұрын
True.
@lalalandboom2238 ай бұрын
I think one main reason why the popularity went away so quick was because a lot of the people (including myself) that played the Mk1 game or watched Mk1 videos were people who didn't really know much about it. The hype was insane and that attracted the attention of a lot of people who weren't really Mk1 fans. So after a little bit, people slowly started to lose interest cause they never really had any before. It's kind of like a trend on tiktok or something.
@mosthatedugly8 ай бұрын
we need the fast paced, straight to the point kombat that MKX had
@aerospacewelding8 ай бұрын
Mkx is still active
@chillnspace7778 ай бұрын
@@aerospacewelding exactly.
@cagecage34448 ай бұрын
The gameplay is not the problem if you didn't get the video
@BlueBallJamal8 ай бұрын
Once I was finished with the very short campaign, played the new game mode for like 2 hours and was incredibly frustrated with the way it discouraged actual intelligent gameplay with invincibility frames, got tired of either shitting on new players or getting ran on by people who have 10,000 hours since release, the fact that I sit back after maybe 2 weeks of this and go “I payed like, 100$ for this? Whatever.” And I go back to playing games that have reliable content.
@ParisPK8 ай бұрын
In team or tag team fighting games like BlazeBlue Crosstag or Dragonball Fighterz, they remove chip damage for assists when a character is plus. If MK1 wanted to take the assist route, they should’ve removed chip damage which is super controversial ngl but it would balance it and work since other team fighting games does the same thing also
@ZackNoctisCloud8 ай бұрын
mkx was my favorite mortal kombat game and top 3 fighting games for me, mk11 felt like a huge step back and i quit after 2 months or something like that. mk1 seems alright, better then 11 but worse the x in terms of fun for me personally. My biggest issues with mk1 was day 1 when everyone was dropping complaints about bugs, i wasgoing though twitter reading all the complaints, probably read 100+ complaints, about 4 complained that the store was not working, these were the only things WB themselves commented on and literally the next day had resolved. i knew from the that this game is gonna focus on making money and not fans happy. I havn't played this game in about 2 months but there were huge issues with inputs that just never seemed to get resolved. I play a lot of fighting games and i can't narrow down what it is exactly but when the game fails and its something outta your control and the comany doesnt work to resolve fundamental issues, its not good. Lack of content, trickling dlc, focus on making money, bad input system, still feels a bit worse the mkx which came out forever ago, feels like the ppl making the game dont know what they're doing. I know there was like a ton of hiring a while back when a lot of company's were firing ppl and netherrealms was virtue signaling how much better they were and they'd hire a lot of ppl the got busted doing the same crazy work hours, mandatory overtime ect, apologized and just seems like everything has been downhilkl ever since
@kevinmadero72568 ай бұрын
ive always loved the amount of dialogue and backstory the intros before the match gave us. I feel like they just give us random easter eggs instead of having good story bits in those intros
@DonYoGi83318 ай бұрын
Everything is canon this time as far as the dialogues between MK characters which means Titan Onaga is coming.
@sasquatch.88 ай бұрын
They should’ve just scraped invasion mode it’s so boring and Grindy
@dcagepcutta64888 ай бұрын
Here’s the problem. If you gonna have the ability to pick 2 characters. You make both characters playable. Kameos aren’t fulfilling enough. Either go all the way and 2v2 or keep it 1v1.
@iffy_-_8 ай бұрын
If I Spend 120$ on a DIGITAL COPY OF A VIDEO GAME, I should get all of the extra microtransactions that come with it 🤷♂️
@iffy_-_8 ай бұрын
Do love the game though better than 11 imo
@Slxvt_8 ай бұрын
I feel like if there was more versatility when it comes to succeeding in particular play styles it could be much different most ppl js play heavy do to that kameo advantage
@Red-Panda8 ай бұрын
I think it’s because there’s so little to do in the game besides online matches. I play online but only every once in a while, in mk11 I loved the towers of time and the character specific towers. And there was the krypt too which while not amazing was at least something to do. Invasions is so incredibly lackluster and it’s the only other thing to do in the game that isn’t mind-numbingly repetitive. I’ve only been playing when new stuff drops.
@SneaksBL8 ай бұрын
I think if the rollout had been smoother and some of the shady practices weren’t in place this could’ve been fighting game of the year potential. A extremely fun/creative game and the combos are sick to do. Big gameplay step up from 11
@hehehehaw83468 ай бұрын
Exactly. People tend to focus only at the negatives (which isn't completely bad cuz that way NRS would listen and make changes) but they fully ignore how good the actual game is
@bdscharmeleon8 ай бұрын
Mortal Kombat is just something I grew out of after I started playing other fighting games. Nothing wrong with Mortal Kombat as a fighting game in many ways, but I just didn’t have interest. MK11 was nice but it didn’t hook me like MKX did. Also Street Fighter 6 is still going strong and Tekken 8 is right around the corner. MK1 is fun but it definitely is offering less for more ($69.99) while MK11 right now are on MASSIVE sales all the time, Ultimate Version included.
@dontlewdlolis54597 ай бұрын
Kameos ruined it for me. mainly because i wanna PLAY as Khameleon rather than have her as an assist
@ApocalypticCrocodile8 ай бұрын
I love this game, it's one of my top 3 MKs, but the prices of the retro skins, the gap between Dlc's, the lack of communication from NRS, amd the clearly unfunished features, all of that is impossible to ignore
@Timeforceletsgo8 ай бұрын
Exactly how I feel. Love this game but it’s hard to ignore the nickel and diming, the endless bugs and the lack of emotion behind the developers of this game. I feel like they need an overhaul in game modes and balancing, repackage this with the new story dlc and make this a game we can enjoy without all the bug issues.
@themightybeee_8 ай бұрын
the thing for me is the lack of customization. in mk11 we could pick 3 different gears, pick different intro and different outro thingys, and it was soooo much more skins, i loved customizing the characters in mk11 and the skins were so much better 😭😭 and i miss the krypt, i wonder why they took that away 🤦🏽♀️ and it’s cute that they added kameos but i don’t like having them lol
@TouchedByTysm8 ай бұрын
Variations was big for me. In MKX and MK11, you could fight Subzero fighters 3 times in a row, but they would probably have different variations and different play styles. Now, you get mild differences with the Kameos… but it just gets stale very quickly.
@GL1TCH1N8 ай бұрын
OH ABSOLUTELY. I remember watching LolHounds finding a broken variation in MK11 and going crazy. This game is so... so... samey.
@hehehehaw83468 ай бұрын
No shit. That's cuz u were limited to play certain skins on each variation which was dumb