What is Better? Polycam Gaussian Splats vs Original Gaussian Splats

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The NeRF Guru

The NeRF Guru

Күн бұрын

Пікірлер: 62
@UnconventionaI
@UnconventionaI Жыл бұрын
Love that as I'm watching your other g-splat videos, a new one emerges! Incredibly helpful as always, saving us a lot of time and headaches. You are indispensable to this ecosystem, so keep it up and know that we're grateful! Also, props to the Polycam team for shipping this so quickly.
@thenerfguru
@thenerfguru Жыл бұрын
Thank you! Polycam did a great job! This is a no brainer especially if your in the Polycam ecosystem.
@badxstudio
@badxstudio Жыл бұрын
Great comparison dude as per usual!! Thanks for this beautiful video
@thenerfguru
@thenerfguru Жыл бұрын
Thank you! Since I am making these on my spare time, I can't quite put the effort or production value in it like I would like to. Keep blazing the trail on engaging content around this!
@badxstudio
@badxstudio Жыл бұрын
Nah dude they are great. People would not be so informed on this topic if it was not for you!@@thenerfguru
@poloo92
@poloo92 Жыл бұрын
8:45 actually looks really artistic, like stokes of brush ! Interesting result
@JimmyGunawan
@JimmyGunawan Жыл бұрын
That's amazing splat on the cat!! and the drone shot!
@SuperSupergeo
@SuperSupergeo Жыл бұрын
You should do a Luma AI Gaussian Splat vs Polycam Gaussian Splat comparison too!
@HiddenExp
@HiddenExp Жыл бұрын
THIS
@felsina1
@felsina1 8 ай бұрын
and kiri engine !
@gtamot0
@gtamot0 Жыл бұрын
You're being very charitable. The difference in results are night and day! Great to see a free easy version but the results aren't equal at all. Looking forward to watching your how to github gaussian splat video.
@erikluo
@erikluo Жыл бұрын
Luma also added GS, you should test and compare that one too.
@thenerfguru
@thenerfguru Жыл бұрын
Probably my next video! I recorded this before the Luma AI announcement.
@슈퍼몽키-u9l
@슈퍼몽키-u9l Жыл бұрын
Thank you for the good information. I'm studying!
@thenerfguru
@thenerfguru Жыл бұрын
Let me know if you have any questions!
@슈퍼몽키-u9l
@슈퍼몽키-u9l Жыл бұрын
@@thenerfguru How to edit a point cloud?
@360socialms
@360socialms Жыл бұрын
Great comparison !! It is clear to decide to opt for one or the other.
@OlliHuttunen78
@OlliHuttunen78 Жыл бұрын
Good points on comparing pros and cons of both of these GS creating methods. Have you already checked how you can open a point cloud created in Polycam in the SIBR viewer? It is bit of a hack where you need that small cfg_args file in the opening directory. But it works. The same trick can also be done for those LumaAI's new Gaussian point clouds. they can be openned in SIBR viewer.
@thenerfguru
@thenerfguru Жыл бұрын
I hadn’t actually tried using the cfg_args. I noticed either Polycam or Luma AI include them. Does any cfg_args file work? Or does it have to be one that come from the original project training?
@OlliHuttunen78
@OlliHuttunen78 Жыл бұрын
It is file that you can copy from original project. Some of those output folders where you have GS models which you have trained with Inria. Then the PLY file must be in point_cloud folder and ply must be renamed as point_cloud.ply. After that SIBR viewer is able to open the file.
@thenerfguru
@thenerfguru Жыл бұрын
@@OlliHuttunen78 I figured. So the downside is if you don't run the original project you don't have the config file. That's a bummer for all of those people who don't have the correct hardware...for example Mac users.
@OlliHuttunen78
@OlliHuttunen78 Жыл бұрын
@@thenerfguru Hi Jonathan! I just released a tutorial video about this how you can open Splat PLY files that you can export from Luma AI or Polycam and open them in SIBR viewer. Check it out: kzbin.info/www/bejne/rqm0o2lnnsuip68si=bGCVI9VJnAG8W3LT
@Srinivas_Billa
@Srinivas_Billa Жыл бұрын
Hey, quick question. Could you share your settings for the training. When i do with i dont get that detail. Even when i do 30k steps
@thenerfguru
@thenerfguru Жыл бұрын
To be honest, it probably has to do more with the input imagery than the settings I chose.
@hwkeyser
@hwkeyser Жыл бұрын
Your tutorials have been super helpful. Do you have any plans to put out a video on webhosting your own splats or editing them? I know I'm struggling to figure out how to re-orient the ground plane of a splat so that when I'm ready to host, it's not initially rotated off at strange kiltered angles.
@caedicoes
@caedicoes Жыл бұрын
Can I upload the desktop one to a server and view it on WebGL? Great video as always
@thenerfguru
@thenerfguru Жыл бұрын
Yes! Maybe that should a video… however, performance can be slower on smartphones and lower end PCs. I believe Polycam has tuned their output to be fast on browser, not necessarily going for top quality.
@caedicoes
@caedicoes Жыл бұрын
@@thenerfguru Thank you for taking time to respond! I'll be eagerly waiting for your video covering this
@thenerfguru
@thenerfguru Жыл бұрын
@@caedicoes Great!
@Peluche070
@Peluche070 Жыл бұрын
Would love to see a night scene with lights!! I wonder how it would turn around....
@vjcatalyst7830
@vjcatalyst7830 Жыл бұрын
I saw that 4d Gaussian splats are now out, could you do a video on this. It’s the video version of G splats and you don’t need a camera done to use it!
@callumthrow
@callumthrow Жыл бұрын
Hi. What softwarre were using to compare to Polycam? Sorry If I missed this in the intro.
@thenerfguru
@thenerfguru Жыл бұрын
It's the original GitHub project: repo-sam.inria.fr/fungraph/3d-gaussian-splatting/
@epelfeld
@epelfeld Жыл бұрын
In Luma AI you can export now in Gaussian splatts
@colmanlopez
@colmanlopez Жыл бұрын
Hi, Guru. did you have your splats files on some place? i want to try it with the @antimatter15 viewer.
@thenerfguru
@thenerfguru Жыл бұрын
I don’t have these scenes publicly hosted.
@Mrme-cn9je
@Mrme-cn9je Жыл бұрын
What are the indie game developers waiting for to dive into this even it means single-scene games? It's really hard to comprehend why not.
@diaopuesto7082
@diaopuesto7082 Жыл бұрын
No shadows or real-time lighting yet, surface is not perfect for interaction.
@knorki5268
@knorki5268 9 ай бұрын
Hi Jonathan, my name is Alex and I am currently working on a thesis that has to do with NeRF, 3D content generation and video generation. I was wondering if there is a way to get in contact with you as I would love to ask you a few questions!
@ZJasko
@ZJasko Жыл бұрын
Does it work faster or is it more detailed with a monochrome input or raw data?
@hangdu4417
@hangdu4417 Жыл бұрын
Can I measure the relative width in the result of Gaussian? Thank you!
@velocityra
@velocityra 10 ай бұрын
How do these compare to splatfacto-big? The gaussian-splatting-Windows repo (which I assume you're using?) mentions needing 24GB of VRAM and I only have 12GB so I'm curious to know if it's worth renting a GPU for this.
@arek2505
@arek2505 Жыл бұрын
Does anyone know what the best settings for camera like A6400 are? I tried to do find info but nothing found so far. Thank You for your tutotrials I made my first test with gaussian splatting Thanks for sharing knowledge.
@creativeguyty
@creativeguyty Жыл бұрын
Hey Johnathon where is the best place to reach out with business enquires? I'm building a team of 3d experts for a startup in LA.
@cupotko
@cupotko Жыл бұрын
Great comparison! I'm looking forward several evident features in GS pipeline: ability to mark up "meaningful", "skybox" and "vacuum" voulmes in the scene. Given that, I'm sure that it would be possible to hide mid-air blobs and skybox splats.
@thenerfguru
@thenerfguru Жыл бұрын
You could get the splats into Unity or Unreal Engine and edit the splats that are floating mid-scene.
@Artof3drendering
@Artof3drendering Жыл бұрын
Great comparation! thks, the Original is far better! will be great we can open and use it in Blender
@stanislavmalyshev5209
@stanislavmalyshev5209 Жыл бұрын
yea, it can be cloud of planes, with material what react to angle and position of camera
@thenerfguru
@thenerfguru Жыл бұрын
I believe someone is working on a Blender plugin. Also, the original is better, but I think that’s partly because they are balancing quality with performance in browser.
@antenedilbert7191
@antenedilbert7191 Жыл бұрын
Can it run on 8gb VRAM like 3070ti? Or 11gb VRAM 2080Ti
@DJ-Illuminate
@DJ-Illuminate Жыл бұрын
Been thinking that splats could be translated to a vertex and be used with AI to generate moving meshes. Just a thought. No static mesh but mesh vertex based on splat.
@lautarocovellone
@lautarocovellone Жыл бұрын
would you teach us a way to generate a mesh out of my gaussian splats using nerfstudio, for example? very educational videos!
@thenerfguru
@thenerfguru Жыл бұрын
Yea. Not going to be better than if you use actual photogrammetry
@foolishonboards
@foolishonboards 10 ай бұрын
would be curious to see a comparison with LUMA AI !
@CallMeZooZoo
@CallMeZooZoo Жыл бұрын
Plz test it in colab too
@danaburman5376
@danaburman5376 Жыл бұрын
The 'washed out' look might be due to Polycam using a light backdrop color instead of black. (t=671)
@thenerfguru
@thenerfguru Жыл бұрын
Good point!
@unspecialist
@unspecialist Жыл бұрын
Those floaters might be contributed to the image via small lens flares.
@loudnoises8197
@loudnoises8197 Жыл бұрын
When is the rebranding to gsplat guru lol /jk
@thenerfguru
@thenerfguru Жыл бұрын
Ha! Just you wait, I have non splat and NeRF content coming too. I do need to rebrand to something more 3D reconstruction specific.
@Chris-Brown-
@Chris-Brown- Жыл бұрын
The original requires a high end nvidia, no amd I have an expensive GPU but its not nvidia
@thenerfguru
@thenerfguru Жыл бұрын
In your case, Polycam or Luma AI are your best choice!
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