You can also use it to emulate the playback of sound from a device in a room. For example music from a vintage radio in a closet: You make a stereo recording of the room with the radio in it, and play the impulse through the radio. When processed, it now sounds like music for example is played through that radio in that room.
@LORDSofCHAOS3332 жыл бұрын
this is a really cool video and thanks for the plugins i will check them out
@nym053 Жыл бұрын
And then there's TSAR-1R and its little sibling, which sounds very close to an IR based one. I actually just had to check to be sure that it's completely algorithmic, and surely it is 😊
@112233aaify4 жыл бұрын
Спасибо за классный видео урок! Reverb очень хороший!
@mikeloosen533 жыл бұрын
Nice!thanks for the info!!!
@marcbrasse7474 жыл бұрын
As always very informative. Thanks!
@konskift4 жыл бұрын
Convology is great. but the VST3 version just does not work properly in bitwig... make sure to use the vst2 version!
@dorsia69384 жыл бұрын
Great and informative video, thanks!
@TradeEpicIndia4 жыл бұрын
Great video sir 🤗🙌👏
@perrypelican94762 жыл бұрын
What does authentic mean in this case? What about shimmer reverbs? I watched for awhile and still dont know the difference as far as the sound, I mean which one to go with for what need. Can you clarify?
@slowmango23253 жыл бұрын
Where did you get the 'Strange' impulse folder? Did it come default with the download? I can't seem to find it
@musician1971a3 жыл бұрын
On top of how flexible it is it's also very fast and even really light on the CPU. No idea how they did that, most convolution reverbs are CPU hogs. Not this one, you can easily load 20 of them without stressing your system
@nebroskitheraut67053 жыл бұрын
What Processor are you using?
@musician1971a3 жыл бұрын
@@nebroskitheraut6705 at the moment I wrote that I had a first gen i7 860. Now I have a much faster machine.
@___David___Savian3 жыл бұрын
The man did not lower the Decay which was obviously necessary to get a better more realistic and not overwhelming reverb. LOL
@LandOfBits4 жыл бұрын
Niceeee 🎵🎵🎵🎵🎵🎵🎵🎵
@karmaindustrie2 жыл бұрын
Where are the presets of Reverberate LE? In this extra panel behind the "+" called "M7 Set" and "FS-1 Set" ? ...all those 44 kHz and 96 kHz files are confusing... ...those are many gigabytes... are we talking about that? Are those the presets you are talking about? I don't think so... Reverberate LE is only 5 MB M7 Spaces 44 kHz is 1.1 GB and M7 Spaces 96 kHz is 700 MB to make it more confusing... This interchange applys to all M7 Set files but not to the FS-1 Set files. Those files are all .exe-files tho (yes you guy's strangely encountered a person who want's to know. That never happened before, right?)
@marcbrasse7474 жыл бұрын
Hi Kevin. Talking about evolving soundscapes: Here's a bit of a challenge that will hopefully inspire you. I have always loved the ever evolving sound of the old paraphonic string ensembles. Some years ago European brand Waldorf brought out the Streichfett, a digital recreation which could emulate whole hoards of them. It has a general "Registration" controller that determines the basic sound by morphing through a whole series of settings that sound like different octave mixes, comb filtering and differing bucket brigade delay circuit emulations. Playing it life almost changes the thing in a sort of talking choir synth. Here's a great demo: kzbin.info/www/bejne/bpCvh6iar9Bgrpo. My question: Would you know a way to recreate this behaviour on a modular synth, preferably in Bigwit's The Grid or it's new vocoder? Now is that an intruiging idea or not?
@AudioDigital4 жыл бұрын
Interesting. I'm sure it could be recreated in the Grid. Don't think I would do it though because that's not the kind of sound space that motivates me. I like to push boundaries to find unexplored sound spaces that are familiar yet new. However, I am planing to make more Grid videos that show more techniques for building such things. Thanks for watching and commenting!
@marcbrasse7474 жыл бұрын
@@AudioDigital But, but, but, Kevin, that is also exactly my thing. I am interested in combining sampling with virtual modeling because it is (in my opinion) the best way to find the sounds between the existing ones. I've already done a lot of that with the Technic WSA-1. You'll find examples here: www.brassee.com/electronicmusic.html . For pure imitation round robin sampling works quite well but by blurring the boundaries between (granular) sampling and wavetable synthesis almost everything already becomes possible without the hassle of having to adjust loads of individual harmonics and their envelopes in an additive (re)synthesizer like Alchemy. In fact that is what you are already proving with this very video but in a more subtle (conservative?) way then I intend to use it. Ah, well I'll just have to do it myself then, as I was planning anyway. I just hoped you could get help me to get into the groove quicker with some sharp tips. :-)