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@TheGrimReaper196 ай бұрын
Bro whipped out his current math lesson 💀
@galaktormaster67706 ай бұрын
3:25 that's because when you ledge grabbed you were too close to the ladder, to avoid no-jump flicking unintentionally you have to ledge grab further away.
@nosedog16 ай бұрын
tiered obbies are pure skill so thats why there arent many rng tricks and also the main reason for no client objects
@ch87-z3w6 ай бұрын
the gp at harder ones is so technical that it is naturally just a little bit rng at lowest
@atomicaxiom75736 ай бұрын
client objects arent rng
@NPC_Leader725 ай бұрын
@@ch87-z3wchomik fan detected
@clashofroyaleclans95924 ай бұрын
@@atomicaxiom7573 They are unpredictable and can be rng if they break.
@s3rziex6 ай бұрын
I believe that tiered obbies are for people who like short, simple obbies
@TehEpikNoobKing6 ай бұрын
ah yes. "short" "simple"
@s3rziex6 ай бұрын
@@TehEpikNoobKing yeah im so sleep deprived idk what i was thinking
@verywaterso6 ай бұрын
I play mainly tiered obbies and I think tiered obbies are for people who are into experimental purist gameplay with larger boundaries. I don't think they are pointless and I would probably quit being an obbyist if they die out.
@n6nexist6 ай бұрын
the gd challenge list version of jtoh
@Enkyy6 ай бұрын
tiered obbies are towers but better shorter a bit harder, better to get more skilled at obbies
@ZQVNK4 ай бұрын
just because you're bad at obbies doesn't mean that you can hate on a certain type of obby.
@thatcheese257Ай бұрын
On baby brother
@unnevenn6 ай бұрын
I hâte people calling ladders RNG in general, it’s just that they never have the patience to learn the physics behind them
@kiwi_2_officialАй бұрын
GEEEEEEEG they literally are rng
@n0ttheglowyf0x62Ай бұрын
it depends on the ladder and game and stuff
@nubb-gd25836 ай бұрын
tiered obbies are for someone who like short and purist gp
@gamingwithlukeJToH6 ай бұрын
note: Stairway to Heaven is thought to be the hardest possible obby ever made, so *_uhhHhhh_* edit: guys I know there are harder tiered obbies than this, but I was talking about theoretically possible obbies.
@Adobaskiller6 ай бұрын
it's not
@Добрыйутродоброе6 ай бұрын
I agree @@AdobaskillerThe hardest tiered Obby is monotonous dimensions
@Ball9898rela6 ай бұрын
@@Добрыйутродоброе isnt it umhult von leiden or whatever its called
@Adobaskiller6 ай бұрын
@@Добрыйутродоброе wasn't it The Trusses?
@Добрыйутродоброе6 ай бұрын
@@Adobaskiller and @s_tud91 haven't you heard of monotonous dimensions
@yavidhi6 ай бұрын
2:42 your character is too wide 3:21 you were too close to the center of the ladder 5:32 you cant 6:12 why did you exponentiate twice 6:29 not using sequences annoys me for some reason 7:22 you have to face the truss to climb it 8:24 it looks like youre supposed to truss flick around the corner and hold w 10:14 youre right, lodging would make you lose all your upward momentum 11:11 theyre fun Azure Heights is t9 which is equivalent to around intense Stairway to Heaven is t19 which is equivalent to around high unreal Truss Divinity is t10 which is equivalent to around remorseless Blueberry is t13 which is equivalent to around extreme
@yavidhi6 ай бұрын
also blueberry is my hardest tiered obby, thats why i recommended it (plus i had a fun time grinding it)
@ch87-z3w6 ай бұрын
the difficulty ratings are so confusing, ignore everything else and just look at the time taken (ex: t17s like elegance n stuff took SO much less than things like ToEV n ToTRP and yet they’re considered more difficult??) like with IT apparently being top 1, suddenly everyone beats it so easily that there’s no way it’s harder than CoIV. my hardest tiered one is blueberry too btw, only took smwhere at like 2 hrs which at the time where i beat it was like 5-7 times less than an insane tower.
@yavidhi6 ай бұрын
@@ch87-z3w wdym, people have spent years grinding elegance also youre probably better at tiered obbies than towers; blueberry took a little longer than touh for me
@ch87-z3w6 ай бұрын
@@yavidhi yeah that could be idk but still everyone i’ve seen takes so much less for t obbies even though they’re apparently harder i meant that as in playtime, people in description said that they like only spent 3 days or just a couple hours playtime, ALOT less than any past horri or unreal.
@Underscore_M6 ай бұрын
just beat azure heights. that was fun.
@baseofnightmares6 ай бұрын
The math at 6 minutes only checks out assuming that the exponential difficulty numbers aren't already equal to the actual difficulty. The tiers scale similarly with the JToH notated difficulty numbers, so it could be the case that the exponential difficulty is already equal to the actual 'difficulty score'. I guess it is still hard to quantize or give an actual number value for difficulty, that's just my thoughts on the math though.
@difficultyextremer6 ай бұрын
Well, sincerely it's for practicing obbies to feel imperfect in supervised learning of their environment. And it's intellectually important for challenging your skills for a hard-genre game (totally not JToH.) So, Tiered obbies are for learning skills.
@scorp5886 ай бұрын
3:24 it happens when you're too close to the ladder it's not rng
@GameabillityDev5 ай бұрын
6:20 yappatron
@Sealio.4 ай бұрын
thing i dont know how to do = rng
@unnevenn6 ай бұрын
0:55 What I like is that you say it the way I usually say it, the thing I don’t like is that it’s wrong, the thing I absolutely hate is the urge to type this comment
@bazzypean40106 ай бұрын
tierd obbies almost allways are like 1/20th of a tower witch is why the gameplay is so hard to balence it otherwise it would be too easy and also tierd obbies where way before towers (im im pretty sure) so now they are alot less fun
@piber_39276 ай бұрын
3:22 it just kinda looks like you pressed wasd for some reason instead of just pressing space
@sowIow5 ай бұрын
Using weber's law, a tier 11's actual difficulty would be 8.98846567431158e+307, and a tier 12's actual difficulty would be virtually infinite. Therefore weber's law in this case is not applicable because a tier's "actual" difficulty cant be infinite since that would be beyond impossible!
@thatcheese257Ай бұрын
Ik bro this guys just annoying
@Protxgen-a15 ай бұрын
Tiered obbies are more based on raw skill than length and co parts
@blocc06 ай бұрын
3:22 you treated it like a long jump and pressed a before space
@RandomGuy135586 ай бұрын
Tiered Obbies are so different in difficulty from JToH Towers. Tier 18 is the hardest Tier beaten as of this date and Tier 18 is lower half of Unreal I'd beaten likely a Tier 7 and that's like Remorseless or Insane, Tier 6 also Remorseless ngl.
@ch87-z3w6 ай бұрын
what the hell are you saying? tier 6 isn’t even REMOTELY close to rem, 11-12 is considered insane and so 9-10 is mostly rem.
@yavidhi6 ай бұрын
@@ch87-z3w people who mainly play jtoh usually give up on tiered obbies easily (since they dont feel a need to beat them), so they overrate them sometimes
@SoI-6 ай бұрын
@@ch87-z3w think hes talking raw difficulty compared to the same obstacles in a jtoh tower eg. tier 6 jumps across an entire tower may be rem, but for the usual length of a tiered obby (~1-2 minutes) it would be closer to difficult/challenging
@piber_39276 ай бұрын
jtoh remainings back at it again
@nn_eptun86026 ай бұрын
Tiered obbies can have client objects btw
@nuggies7774 ай бұрын
truss divinity is NOT harder than blueberry😭😭
@the_atoms52426 ай бұрын
I remember when i was at this skill, good times..
@tweet025 ай бұрын
true
@Z0mb1eGD6 ай бұрын
Yeah, truss divinity is hard if you are bad at truss gameplay, imo its like peak insane in jtoh difficulty. however there are some hard parts, I beat it and my hardest is ToGaH but im pretty good at truss gameplay...
@stubbydinosaur43326 ай бұрын
tiered obbies can have client objects most of the time they just don’t add them
@johanneseloff62196 ай бұрын
idk either
@plasma9574 ай бұрын
The main issue with these is the fact that after 4/25 tiers, the difficulty is literally soul crushing or can be pretty much impossible. The Practice Place uses a system to depend the tiers. But they use JTOH difficulties. Tier 5 is Challenging but it’s actually Insane. Which means the difficulty is clickbait. TBH, Tiered Obbies are never recommended for mobile, even starter ones can be unsuitable for mobile.
@Greg-h5w3 ай бұрын
what
@davidsainju4787 күн бұрын
6:55 Same! Math is the best!
@Violight96 ай бұрын
ladders are only a little bit janky, you just have a skill issue
@CarlosAlberto-gu3my6 ай бұрын
I cant even do ToH but azure hights is wayy easier.
@mmplayz29615 ай бұрын
Who said obbies with client objects can't be tiered 🗿🗿🗿
@TheAforementioned_br7h3 ай бұрын
good for skill boosts + i hate jtoh 😃
@AN__Animation06 ай бұрын
What is JToH? JToH is possibly one of the hardest obby games on Roblox, after The *_TOWER_* of Hell. The tiered obbies is harder than JToH. It has Pit of Misery and The Eternal Abyss, like ToTRP, ToVH, ToSF, ToBF, CoIV and SoCB. The easiest tower is ToMDC and ToNF. So, that's it! Roro, please get the most liked comment in the world.
@zaplane256 ай бұрын
ok and what?
@eggamer12456 ай бұрын
Tobf and coiv aren't tiered obbies lol
@Y1KES19 күн бұрын
3:25 goofy ah learn ladder physics and stop crying abt it ur bad at obbies and telling people that its the ladders fault and not yours
@marcusterrythe2nd6 ай бұрын
Tiered obbies are better because my consistency is shif
@bebekingg5 ай бұрын
Tiered obbies are way better than modern day jtoh. Look what got in to z9 bro. ToEMP is so mid
@chickentechno3410Ай бұрын
yeah but you considered... ToDIE has drones and fun gameplay, bashing your head against a what trying to do an rng long jump to a truss isn't
@ChilMcChil6 ай бұрын
bro broke my brain explaining how difficulties work💀