you explain things very clearly, and I'm grateful for such a high quality video. Thanks! That said, I have some perplexities with the example you're using (maybe because of my limited understanding; please do not take them as criticisms). 1. In my understanding the strategy pattern is not well-suited to the example. If you have to create a "NoFly" class for the RedDuck, then you're not much better off than the initial suggestion of overring the fly() method in the RedDuck with a "do nothing" method. If the RedDuck cannot fly, in an ideal design one shouldn't tell it how to fly at all. Also, every time I instantiate a RedDuck, I have to remember to pass it the "NoFly" object, but nothing prevents me from passing it another flying strategy. Surely design patterns should "design out" possible bugs, but in this example this doesn't seem to be the case to me. Wikipedia reports, on its "strategy pattern" page, a different example which looks much better to me. It's about a restaurant bill, containing a List of orders and prices, and the "strategy" concerns possible discounts applied to the prices. In this case too there is a "NoDiscounts" strategy, but the situation to me is different. There's only one class, RestauntantBill, and naturally all RestauntantBill instances need to know what discounts should be applied ("no discounts today" is a reasonable strategy); on the other hand the "duck" example mixes the strategy pattern with inheritance, IMHO. 2.If your example the performFly() method takes no arguments and just prints out a string. This is not wrong, but in many example of the Strategy pattern the "Strategy" method actually changed the internal state of Duck class they belong to, ie they are of the type performFly(this). This took me some time to get my head around, and I think a full explanation should also comprehend this more complex situation. 3. I personally don't really like these examples with Ducks, Dogs, Animals and so on. I'd much prefer a realistic (or at least semi-realistic) situation. This is because, with the Ducks example, I have to do an extra abstraction effort to remember what the heck I want to do with these essentially meaningless classes and methods. But this may be just me. In any case thanks again for the video. Regardless of whether my observation has a basis or not, just reflecting on these things helps understanding.
@simonneubauer23692 жыл бұрын
Very good comment, i think almost the same, especially your 1.point. Creating a Dummy Method feels wrong, but after thinking a while, i think thats not that bad. See it as a Finance Balance Sheet, you getting all Benefits, and If one concrete Claas has a slightly different Behaviors, thats the price you gonna need to pay. At some Point you need to Code the exception , If you otherwise want to Profit from all the benefits. What Brothers me more, is that the concrete Claas has a fly Method, but it will never get called, even worse, it could be missleading for the client. One option my be to make the instance variable optional ? FlyBehavior fb: IFlyBevahior | null. Will this Work or has someone an elegant solution for this ?
@2NormalHuman Жыл бұрын
Yes I think creating a dummy NoFly class is bad because it violates Liskov Substitution principle. Because you are expecting a call to fly method to result in a fly, but this implementation does nothing.
@ngneerin3 жыл бұрын
I really don't understand why nobody gives real world examples
@AjayYoutube-rz2so9 ай бұрын
Yeah, ive been badly searching for a good video which explain when to implement this pattern in the real world.
@magnus75384 жыл бұрын
I've made some pretty bonkers class hierarchies because I never thought of doing it this way before. Thanks for the insight!
@stardriver86604 жыл бұрын
You are the best! Please more Design Pattern content.
@youtubewts4 жыл бұрын
It would be great to include some real world examples and other content that's extra to the book.
@BeABetterDev4 жыл бұрын
Thanks for the suggestion Will. As I noted in another comment, I've already recorded part 2 which is on the observer pattern using an example from the book. Going forward though, I will try to use more relatable examples. Thanks for watching!
@petroniobonavides3530 Жыл бұрын
Unfortunally, I didi not finish all the patterns of the book. You were GREAT!!! Your explanations are AWESOME!!!!
@rameshp78222 жыл бұрын
Reading the book and coming here, gave me a better understanding of this pattern. Appreciate your teaching..
@younghirsch3 жыл бұрын
Thank you for a simple example! Got my OOP exam coming up and this was really helpful :)
@BeABetterDev3 жыл бұрын
You're very welcome! I wish you the best of luck on your exam!
@UpTown4304 жыл бұрын
Thank you for this crystal clear explanation, please keep going to upload more patterns 👍
@BeABetterDev4 жыл бұрын
Thanks bahadir! More coming every week :D
@mohammeds63143 жыл бұрын
@@BeABetterDev plz continue, I love way of explaining
@patrioticgrind2 жыл бұрын
you just made OOP better for me to understand now. I use C# and my instructors could not simply this concept at all. Thank you!
@codingwithgraceandtruth24563 жыл бұрын
Very crisp and to the point tutorial and wonderfully explained, learned a lot. Thank you.
@BeABetterDev3 жыл бұрын
Glad it was helpful Arun!
@8rainbowdreams4 жыл бұрын
Hi, thanks for the great toutorial, I just had one question, by including the instance variable in base class is it breaking liskovs substitution principle? Because now every derived class knows about the fly method and it needs a implementation even if it does not know to fly?
@blvckchocolvte2 жыл бұрын
It is not breaking liskovs substitution because the parent Duck class is the one which implements the FlyBehaviour, in this case the subclasses aren't forced to implement the interface but simply invoke the methods from the Parent class which makes sense to them.
@usmonbekravshanov6933 Жыл бұрын
Top-notch explanation. Thanks a lot
@MrToftheL3 жыл бұрын
Thanks for the video. I like using a video game example where you have different types of Adventurers who need interchangeable BattleBehavior strategies.
@BeABetterDev3 жыл бұрын
Thanks Consilium! The video game example works well!
@ObsidianJunkie4 жыл бұрын
Is this not just dependency injection, essentially?
@th34lch3m1st8 күн бұрын
In dependency injection, every request for a specific class at compile time results in a specific object being provided at runtime (tight coupling). In the strategy pattern, every request for a 'generic interface' at compile time results in a specific object being provided at runtime (loose coupling).
@teetanrobotics53633 жыл бұрын
You're excellent explainer of concepts. Request you to make all 26 design patterns. Thank you
@RaymondBerger4 жыл бұрын
Thanks is great! excited for the next videos and might even get the book to follow along
@BeABetterDev4 жыл бұрын
Thanks Raymond! I can't say enough positive things about the book. Even though I'm already familiar with all the patterns, I'm learning something new with every chapter. For those just getting started with Design Patterns, I would consider this an essential read. Thanks again for your support!
@furqankamani28284 жыл бұрын
Thanks for the video. Please create more videos for other patterns ...
@BeABetterDev4 жыл бұрын
Coming soon! Thanks for watching.
@gunjanmodi22294 жыл бұрын
@@BeABetterDev Much awaited :)
@monikabhasin49224 жыл бұрын
best explanation
@BeABetterDev4 жыл бұрын
Thanks Monika!
@fahmad49214 жыл бұрын
awesome video, I just purchased my book a little while ago, I know how to code in all basic functions to strings, booleans to OOP, always was stuck on how to code in the pattern etc.. i think this book will help
@BeABetterDev4 жыл бұрын
Thanks Mystical Road Man! I find doing the exercises really helps. It helps drill the concepts into your mind and gives you a sense of muscle memory.
@berkonder75194 жыл бұрын
I am studying my software design pattern exam with these videos and this videos are very pure and helpfull than my teacher. Thank you bro, keep going
@BeABetterDev4 жыл бұрын
Thank you so much Berk. Comments like these mean a lot to me and motivate me to keep on making more content. Thanks again and good luck on your exam!
@andrewmayer784 жыл бұрын
Wow, you just happened to publish this video the same day that I was looking for just this. Thanks! Looking forward to the rest
@fahadal273410 ай бұрын
Thanks for explaining these pattern.
@ApplicableProgramming4 жыл бұрын
Nice tutorial, as usual. But I am impressed how nice your handwriting is :) I purchased wacom tablet to try something similar, but boy oh boy is my handwriting unusable :D I have to stick to drawing lines and circles for now..
@BeABetterDev4 жыл бұрын
Hah the handwriting on a tablet takes a little practice to get used to - definitely more difficult than I was expecting. And thank you for the kind words!
@justingiovanetti8 ай бұрын
What program are you using the stylus with?
@ArunaDang9 ай бұрын
Can you tell the page no from the book? I'm not able to find strategy patters in Head first design pattern book.
@aerikezedek3 жыл бұрын
awesome presentation, love it, really learnt a lot, more power!
@egehurturk62094 жыл бұрын
Amazing
@BeABetterDev4 жыл бұрын
Thanks!
@ngneerin3 жыл бұрын
Payment method could be example of it
@prasadm36143 жыл бұрын
I was looking for composite design pattern in ur play list .... Can u plz make one ? Btw u r jus super
@ufukcagataydogan39854 жыл бұрын
Thank u so much, this the best explanation !!!!
@BeABetterDev4 жыл бұрын
You're very welcome!
@dinosaurworld-rz4khАй бұрын
why don't we use default methods in interface (introduced from java 8)? This way all the sub classes can re-use the fly functionality, and they can even override it to provide a custom functionality if needed. Please correct me if I am wrong.
@lazymacs28233 жыл бұрын
Thanks, this is really helpful. Please do more videos about design patterns.
@prasenjitsaha53222 жыл бұрын
Does Collections.sort(Collection, Comparator) use Strategy pattern?
@ajithkumar-io9kq3 жыл бұрын
Great!!!. Please make a video on facade design pattern
@justaregulargamer73143 жыл бұрын
Is this a good book if I'm learning js?
@KiranKumar-sb3ti3 жыл бұрын
can we use default methods of interface instead of using strategy patter?
@Askbowe3 жыл бұрын
What program did you use to draw on the screen ??
@BeABetterDev3 жыл бұрын
Hi Bowe, In this video, I used Photoshop. However in the past, I used a program called Smoothdraw which is free and very similar. I made a video on it here: kzbin.info/www/bejne/bHfOaqt6pa-brM0 Hope this helps.
@alanmangroo36562 жыл бұрын
Am I right in thinking that Java lambdas would be well suited to this pattern?
@PanKonKeso99 Жыл бұрын
Bro Amazing turorial but you almost left me blind with that IDE
@BeABetterDev Жыл бұрын
lol! I'm so sorry - I prefer the white :D
@DodaGarcia3 жыл бұрын
Holy shit I finally understand singletons and dependency injection
@BeABetterDev3 жыл бұрын
Great to hear Doda!
@AndheraKayamRahey3 жыл бұрын
Nice video. I have a question, if I need to add one more function like colour of the beak then do I need to pass two objects of two interface while creating mallard duck object. Or how should we proceed with it?
@karankhanna29732 жыл бұрын
With java8 , default and staic methods can have body and the same can be reused in multiple classes implementing the interface, the issue with fly() method will not arise and we will bypass the complexity and a chance of multiple inhertance(multiplier parent class), Is there still space for strategy pattern?
@salahayman35133 жыл бұрын
when will continue this series enjoy it to the max really
@ManuelMontoyaRdz4 жыл бұрын
I'm so glad I abandoned OOP six years ago, and I will never going back to that hell.
@BeABetterDev4 жыл бұрын
Beauty is in the eye of the beholder!
@tiagosantos6803 жыл бұрын
This creates dependencies on constructors, so this should maybe be used together with a Builder
@youtubewts4 жыл бұрын
Good job, but are you allowed to reuse a book so closely for your own content? I wouldn't want you to get in to any trouble for this. I understand that it also kind of promotes the book.
@BeABetterDev4 жыл бұрын
This is a good question Will. I'll have to check this out. Thanks for bringing this to my attention.
@alexfeng752 жыл бұрын
I didn't find how RedDuck is implemented in the code. Other than that, it is clearly explained.
@Prashantkumar-pn6qq3 жыл бұрын
Ducks fly with wings last time I checked as well😉😂
@BeABetterDev3 жыл бұрын
Hah, good catch :D
@milanamatya83594 жыл бұрын
rather than using dependency injection, function to set fly behavior in Duck class would be better I guess. Doing that if we have to add another behavior we just have to add another function to set rather than adding dependency everytime when adding a new behavior.
@sullainvictus Жыл бұрын
In this example why not just assign the "flyWithWings" behavior to all Mallard ducks in the constructor for MallardDuck?
@cedrickmccrarydeandre92144 жыл бұрын
Cedrick Mccrary the one who structure the strategy to these two components. gang gang
@Jebusankel4 жыл бұрын
I don't like the example. How a duck flies isn't separable from the duck. I would do something like say you're building a robot and it could have wheels that roll or legs that walk and they both implement a move interface. Also the joke you missed would be if one of the ducks flew Delta or some other airline.
@Uncle-gj9in3 жыл бұрын
I'm just learning but I think your example is not entirely correct. As you did it, every duck has to fly because you are taking the instance FlyBehavior into the constructor of abstract class Duck. What about ducks that do not fly and do not need FlyBehavior? I think a possible solution would be to create the second constructor of the abstract class Duck without instantiating FlyBehavior.
@konrain72994 жыл бұрын
god, I forgotten how ugly Java was...
@BeABetterDev4 жыл бұрын
beauty is in the eye of the beholder!
@haidernaqvi873 жыл бұрын
Duck walkerDuck = new walkerDuck(what am i supposed to pass here ); ?
@Uncle-gj9in3 жыл бұрын
Yes, I think he made a mistake. As he implemented this, every duck h a s to fly. I think he should have used the second constructor without FlyBehavior.
@hv74433 жыл бұрын
Is this what Guice did?
@midicine2114 Жыл бұрын
Isn't this just composition?
@222222222222222234644 жыл бұрын
Hi! What do you use to show your whiteboard?
@BeABetterDev4 жыл бұрын
Hi lo, I use photoshop but I used to use SmoothDraw (free). I created a video on how to set it up too if you are interested: kzbin.info/www/bejne/bHfOaqt6pa-brM0&lc=UgzhB5GLwHY-8hGYsxN4AaABAg
@222222222222222234644 жыл бұрын
@@BeABetterDev Oh, man! You explained everything I wanted to ask! Thank you a lot for being so open to sharing info
@zae0616 Жыл бұрын
"Real life scenario", then the silly duck thing? To me that is not a real life scenario.Real life implies something you might actually use like input or output of data in json, csv, or yaml, or if you wanted to stay academic, calculating grades based various grading schemes. There are probably hundreds of other simple examples. Personally I find examples i can imagine using much more inspiring than abstract caricatures of algorithms.
@prezadent14 жыл бұрын
You arrows are backwards and denotes 'has a' instead of 'is a'. Very bad.
@BeABetterDev4 жыл бұрын
Thanks for pointing this out. I've corrected this in my upcoming videos.
@wesley22542 жыл бұрын
No fly... breaks skateboard
@johndee29909 ай бұрын
@evanwest4751 is acts like a massive Baguette
@nickfleming3719 Жыл бұрын
So... I dont see why the first example of simply implementing a flyable interface is so terrible.
@springbootcourse29062 жыл бұрын
3 minutes of bla bla bla. Please reduce the introduction
@drcl74292 жыл бұрын
Personally find this book abhorrent.
@dev222212 жыл бұрын
PHP code example of strategy pattern: github.com/8ivek/design_patterns/blob/main/03%20Behavioural%20design%20patterns/01%20Strategy%20Design%20Pattern/main.php comments are welcome.