What's your favorite Zelda enemy? Mine is...... hm, that's actually a hard one, lol. Probably the Wind Waker Wizzrobes! Or the Moon Thanks for watching ya'll
@カムイがくぽ3 жыл бұрын
Mine might be Wizzrobes too
@Cliffordlonghead3 жыл бұрын
Awesome Video
@TriforceGamer3 жыл бұрын
I love the bokoblins just because of their unique personalities they are so funny in a lot of the games like BOTW
@Cliffordlonghead3 жыл бұрын
Where me
@Cliffordlonghead3 жыл бұрын
😡
@bennusmagnus52773 жыл бұрын
We know there are friendly monsters out there, because in the first zelda game, one moblin gave you rupees and another let you cross through his room if you gave him meat, while in the OTHER first zelda game, there's a friendly demon inside skyloft.
@justinbombach98733 жыл бұрын
if anyone is confused, the "OTHER first zelda game" is Skyward Sword.
@raevis93 жыл бұрын
Not to forget King Bulblin - of course not a friendly character, but one who does have 'character' of sorts :D eventually turning from evil, stating they always follow the strongest (which is Ganondorf, but to me this clearly means they are not inherently evil, they just chose to follow the evil dude)
@Sohca_3 жыл бұрын
It's a secret to everybody
@Maretoast3 жыл бұрын
is a secret to everyone -king bulblin from Twilight princess I want this easter egg to happen on Twilight princess port for switch
@bennusmagnus52773 жыл бұрын
@@Maretoast A castle Town goron already got that line.
@ironencepersonal96343 жыл бұрын
Fun fact: In the reveal trailer for Twilight Princess, there is a scene with a Moblin! I'm not sure what it looked like since the footage is blurry, and was apparently cut from the final game.
@kolbecha3 жыл бұрын
It kind of looked like a moblin from Wind waker, only creepy and darker
@chasethemaster34403 жыл бұрын
Thanks for the fun fact😊🥰👍💯💕💞💖
@gameyfirebro96453 жыл бұрын
It also had a snoot.
@zimmerwald19153 жыл бұрын
@@kolbecha . . . it looked about as much like a Wind Waker moblin as an alligator does a hog.
@kolbecha3 жыл бұрын
@@zimmerwald1915 what???
@biggameboy3 жыл бұрын
I would like to think that the changes across the games is more than a rank system, but more like different breeds of dogs. Moblins may be the main like dogs, and the variations could be like German shepherd or poodle.
@envy46293 жыл бұрын
I see that
@thepenguinboi86793 жыл бұрын
Bandit: *Good and thought out theory* Reality: Simple design choice and nothing more
@Manacra133 жыл бұрын
To help myself sleep at night I usually just said it was because the monsters are Ganon’s/ Demises creations that he could redesign and shift whenever he needed to. Slight adjustments to try and trip up the hero with new variations. Hence why Bulbins from TP are very similar to the green bokoblins in SS. Not a different monster just a slight variation on a previous model.
@JonnieK20063 жыл бұрын
Interesting, I really like that theory!
@TheOneWhoAskedForYourOpinion3 жыл бұрын
Or evolution, when a creature changes over multiple millenia.
@sunfeatherX33 жыл бұрын
@@TheOneWhoAskedForYourOpinion yeah but those typically change for a reason, and for a while. Flipping back and forth is pretty unheard of too
@Gingersnaps_the_pumpkin_kitty3 жыл бұрын
That's what I was thinking too, given they're created and aren't "natural".
@TheBlackSquirrel3 жыл бұрын
I think youre on to something! I'd angle it a little more towards that the names are exclusively used by Hylians and other intelligent species when referring to these creatures, where they simply use the term "Bokoblin" for small bipedal monsters with weapons and "Moblins" for large bipedal monsters with weapons. Their looks might change every generation because Ganon or Demise or whatever evil force that creates them attempts different designs. Which makes sense in a way, considering that Link always easily defeats them, so maybe that's why the Great Evil keeps going back and forth with the designs, trying to figure out the perfect combo that finally will impede the hero.
@hiddendesire30763 жыл бұрын
4:07 You got goblins, orcs, uruk-hai, ologs, trolls, half trolls, half goblins, and a number of others. For anyone curious, no, an orc is not the same as a goblin, nor is it the same as an Uruk-Hai. Also Ologs are different from Cave and Mountain Trolls, as they have higher cognitive abilities and can speak. Even in the battle of Minas Tirith we see several armored Ologs escorting Mountain Trolls in battle.
@isaacweston60663 жыл бұрын
Pretty sure "orc" is just the elvish word for goblin, and "goblin" is just the hobbit word for orc, according to the official book lore. I could be wrong though.
@verdantmistral4423 жыл бұрын
@@isaacweston6066 That is correct by the books, but I think the movies went with a different interpretation. Plus it is never fully spelled out in the books themselves. So a lot of readers came to the conclusion that orcs and goblins were different since the Hobbit exclusively has goblins and Rings exclusively has orcs.
@verdantmistral4423 жыл бұрын
@@isaacweston6066 Although it does seem that in the real world goblin and orc are the same word in two variations of English. Goblin being modern and Orc being Old English.
@hiddendesire30763 жыл бұрын
@@verdantmistral442 The Hobbit has Orcs and Goblins as shown by the Goblins who feared the sunlight and were smaller in stature compared to the Orcs who stood taller and more built in the sunlight without issue.
@verdantmistral4423 жыл бұрын
@@hiddendesire3076 Orcs can't stand sunlight, that was specifically an uruk-hai trait.
@koru243 жыл бұрын
Personally I think the reason why each moblin, bokoblin, etc has a different appearance is simply because they are demons, just remember that in the original Japanese version of skyward sword ghirahim and demise mention several times the "demon tribe" so it is likely that for example a moblin is a demon, and as such they have different appearances similar to how demise looks different depending on the time and person who sees it.
@lumindoesvideos3 жыл бұрын
I also like to think they changed to what they thought hylians/whatever race they are terrorizing would find most terrifying. In some eras a pig like moblin may be more terrifying than a bulldog or vaguely human looking moblin would be.
@arcticdragon35653 жыл бұрын
further on this idea, is that if you know about Japanese folklore, oni, or japanese ogres, are also a kind of "demon" that directly influence the apearence of the Bokoblins and Moblins. Especialy in Breath of the Wild, where they have horns, and are depicted in animal skins with big clubs. They are basicaly different types of oni.
@justingreene69293 жыл бұрын
I have always thought each Zelda game has a different "story teller" so each game looks drastically different.
@reformedorthodoxmunmanquara3 жыл бұрын
That's an interesting thought
@Adrian-wh3mk2 жыл бұрын
It would be hilarious if all Zelda games are just one legend that simply suffered from multiple branchings of the “telephone” problem/game.
@theketaminekid12412 жыл бұрын
Dude, that's a great interpretation.
@redlord84382 жыл бұрын
It would definitely explain the inconsistent geography of Hyrule
@KingsBard Жыл бұрын
Star Wars Legends moment
@fadran113 жыл бұрын
There are plenty of friendly monsters! Remember the moblins that give you free rupees? And I'm pretty sure there are a few monsters that'll give you quests in other games but I can't think of any off the top of my head.
@thefernprince3 жыл бұрын
theres also the friendly demon in skyloft
@GameMasterKyro3 жыл бұрын
There's a Zora in Link's Awakening, for example.
@lumindoesvideos3 жыл бұрын
@@GameMasterKyro I remember in a Link Between Worlds the Zora are normally hostile but you can help their queen and she and her palace guards won't attack you.
@reyesmann32213 жыл бұрын
In the Wind Waker, inside the Dragon Roost dungeon. The monster rats offer you rupees in exchange for food, if I remember correctly.
@GameMasterKyro3 жыл бұрын
@@reyesmann3221 I wouldn't say they're friendly, they still attack you, they just get more out of it if they get food *and* Rupees.
@Piggy243 жыл бұрын
Remember, in the real world, simplistic tools and weapons alongside bare-bones clothing doesn’t always necessarily signify lack of intelligence, for some it’s just a different way of living. Great video as always!
@tacitgamingfanREAL3 жыл бұрын
For the Bokoblins, however, it is indeed a sign of unintelligence.
@kj_H65f3 жыл бұрын
@@tacitgamingfanREAL I wouldn't say that, they seem smarter than lizalfos. Certainly more social.
@tacitgamingfanREAL3 жыл бұрын
@@kj_H65f considering how Lizalfos know how to dodge attacks and make actual weapons instead of strapping bones to sticks, I’d say they’re definitely smarter.
@CreamCakes4203 жыл бұрын
Or they just ATM know more about weapons .
@meloncaaat20502 жыл бұрын
Honestly imo bokoblins didn’t seem to be that unintelligent in botw. They have language, routines, have ways of hunting, have societies, are able to work with other monsters, are able to build surprisingly sturdy outposts and camps, use lanterns and build explosives, they can tame horses, are good with every weapon they pick up etc
@onigiri_san65463 жыл бұрын
We could see it as a "dog" situation. It always bothered me that we call "dog" such a variety of very different creatures. I mean we use the same name to call a Chihuahua, a Husky and a Bulldog. They certainly share a lot of traits but they still look quite different... Might be that Bokoblin or Moblin are just terms the inhabitants of the Zelda World use to call some kind of look alike creatures.
@EnchWraits3 жыл бұрын
We call them dogs because they are the same species and have the same origin.
@mickeymcgrane69793 жыл бұрын
@@EnchWraits To add to that, we do the same for cats, horses, bats, squirrels, and many other animals.
@philltheotherguy18683 жыл бұрын
Chihuahuas and husky look different, but they still have more in common than a chihuahua and a squirrel, or a husky and a horse, for instance.
@grandsome13 жыл бұрын
The definition is as long as they can cross breed and make a stable fertile offspring, they're the same species, so technically they're all wolves, but we make exceptions for the domesticated kind because we replaced natural selection for so long.
@anonymousfellow88793 жыл бұрын
@@grandsome1 It gets even more complicated when Coyotes and other wild canines can successfully breed fertile offspring with both dogs and wolves, to the point that in places where the species are over-crowded or threatened etc, you have all these Mixed Animals that out-compete their progenitor species
@blakeschafer2113 жыл бұрын
I always liked the cop-out answer: its a legend, a story, a recollection of events. This would answer for why maps change and enemies appearance as well
@JasonRBeing3 жыл бұрын
This!
@jerotoro20213 жыл бұрын
In the distant future, the Sheikah researchers tap into the faint memories swirling in the spirit realm, and recreate simulations of different points in time, but only points where the hero's spirit rose up to fight. They are on a quest to find the truth about the legend of an ancient goddess who descended to the land... the Legend of Zelda. These are their stories.
@JasonRBeing3 жыл бұрын
@@jerotoro2021 Now I want an Assassin's Creed type Zelda game.
@agent98253 жыл бұрын
Different theory; I had always thought that each Legend of Zelda game, was a telling of the story. Each game is a LEGEND after all, with the exact details not necessarily being how they really were. But the big story points are hard to get wrong, and we can trust them as told by each game. So, depending on that version being told of the story, there are slight variations and some of them, allowing for completely different art styles and different features to be exaggerated in each game. What do we remember about those keese? Their bright glowing eyes; they travel in mobs, so it's hard to see if they had one eye or two. But in any case, their eyes were bright. Moblins? They were towering,, intimidating, with snouts. I think they were pig like snouts, right? Yeah. (And someone else telling the story might remember the snouts but as being bulldog like.) Then the game artists have the leeway to make them a little bit more how they want. They're telling the legend, after all.
@axolotlgab3 жыл бұрын
That's a good theory! I've heard that argument used for explaining why some games have similar art styles and others are different: it's just told by different groups of people over long periods of time. That also works with how people and things appear, like you said.
@midnights26313 жыл бұрын
I love this theory
@musicyak34713 жыл бұрын
That takes all the fun out of it tho. That’s why I hate the idea of it all just being the telling of a legend. That makes it all so much less tactile and fun.
@axolotlgab3 жыл бұрын
@@musicyak3471 I forgot to mention, but another thing I like about this theory is that it's not some incredible hero's story of magic and courage, but it's your own adventure and you are telling your own story to the next generation, kinda like the old man in Minish Cap for example. That's why the story isn't just the main plot, it's also all the pots you broke, all the clothes you bought and all the korok seeds you collected. Hope that makes you dislike it less
@musicyak34713 жыл бұрын
@@axolotlgab nope. Still dislike it. 😂 Although that makes it better lol
@DarkGekkouga3 жыл бұрын
"We have yet to meet" 'Secret to Everyone' Moblin: Am I a joke to you?
@SirPonnd3 жыл бұрын
Well, the Zelda series puts a clear emphasis on the difference between monsters and animals. Monsters are not in fact natural creatures, they are born of malice or mutated through evil magic. So it's entirely possible that any given monster takes on a form based on the preference of it's creator/summoner. So a moblin created by Vaati might look different than a moblin created by Ganon, despite being the same "species".
@Grayvyplaysmellophone3 жыл бұрын
"Should it ever come." Is my favorite line in anything I've ever watched. It is so true, and also sad because of how long we have to wait.
@danielwelch4863 жыл бұрын
Evidence for the friendly monsters could be the moblin we find in a cave in The legend of Zelda who says “it’s a secret to everybody”
@bosskdin86353 жыл бұрын
The Zora used to be enemies in the first Zelda games and I guess you could say evolved to a more monsterous form down the timeline
@jadethenidoran3 жыл бұрын
I think it's more a classification of similar monsters. Or it could be convergent terminology, just like how a lot of people call several very different creatures from all over the world "dragons."
@spugnoxngubcux98013 жыл бұрын
By merit of the Rank Theory, the fact that Lynels look the same across the series implies that there are no other species that can fill the same niche. As if Lynels weren't terrifying enough.
@landon18123 жыл бұрын
I'd be completely onboard for having friendly monsters in Zelda games because I don't think that every species of enemies in Zelda games are all corrupted so it's definitely a possibility.
@danielburgess58643 жыл бұрын
Do you know what my opinion is? The names given to the monsters are not there actual names, but names given to them by the people in Hyrule. In other words - maybe a person saw what we know as a "Bokoblin", called it a "Bokoblin", based on stories of similar monsters from legends or whatever, and then it was known from there on as a Bokoblin. In summary, the different monsters are different species, but referred to by the same name through legends of similar looking monsters. Evolution, could, however, play some sort of factor, as well.
@nlif64433 жыл бұрын
My theory is that since these are "Legends" the one telling it reimagines their appearance according to what they think that creature looks like.
@FuryMcpurey2 жыл бұрын
The only time I've ever seen friendly enemies like that is with wearing Skull Keeta's mask in Majora's Mask to inform his troops that the war is over. I honestly got so emotional at that part, Keeta was a cool character. I hope he's resting in peace now.
@chubbyadler32763 жыл бұрын
We did find friendly "monsters" in the original Zelda, though I too would love to see that concept used again. ...though I pretty much disagree with the rank idea because otherwise we would have different species of bokoblin, moblin, etc within the same game. Instead, it seem s to point more toward the monsters being an embodiment of a magic force by Ganon, or Demise, or other dark entity to a physical form. ...though the calamity Hyrule went through may be why the monsters there look so primitive compared to the Windwaker--not that they are that much less advanced, but that making clothes is less of a priority here than in the Windwake, since post calamity Hyrule is harder to survive in than flooded Hyrule.
@HeyIJust33343 жыл бұрын
Phantoms in Phantom Hourglass and Spirit Tracks are my favorite enemies, with Darknuts running a close second. Their design and their impact on the games are what I like most.
@anonymousfellow88793 жыл бұрын
WW’s darknuts are FUN to fight. I do find the phantoms a bit underwhelming. They’re literally just automotons with a bit of AI. (I do admit though that I took great pleasure in luring them with my hammer, going SMACK! then stabbing with my shiny new sword.)
@HeyIJust33343 жыл бұрын
@@anonymousfellow8879 I guess I should have specified TP/MC Darknuts, I wouldn't know much about WW Darknuts. (And the Hammer makes things way more fun than before in PH.)
@brynnie2513 жыл бұрын
I feel like it'd be more like how there's been several different death mountains, lake hylias, etc. It's just a cultural thing to name certain types of creatures certain things, and it just so happens that a few different creatures have fallen under the same umbrella
@GameMasterKyro3 жыл бұрын
I'm going to say that most of the inconsistencies in design are a factor of their species rather than ranking and use Zoras as a support for this. While they don't often appear in the same game, Oracle of Ages features the enemies, referred to as River Zoras, and the race, known as Sea Zoras, and explains that the two varieties of Zoras do not get along. Other games are notable for having different variations of enemies that evolved from original ones for various reasons, mostly environmental exposure. I'd also like to point out that while a specific category of monsters, especially in Breath of the Wild, can be seen as having a specific degree of intelligence characteristic of the whole, this is not always the case; the most obvious example of this is the Blue Bokoblins in Skyward Sword, especially the one fought during the Horde Battle, who is not only more intelligent but also faster and stronger. The fact that we don't see these variations in the games could be due to a number of things, like migration or even territory wars.
@alyandthecats3 жыл бұрын
It could also be a case of common name vs taxanomy! Like how many of the species we call moths aren't very closely related to each other, but we call them all moths anyway
@Aderon3 жыл бұрын
one thing I find interesting about Breath of the wild in particular is how it appears to be set in the southern hemisphere of the world, as depicted by the fact that shadows cast in a southerly direction, and the sun can be seen north of Link at noon, as well as tilting north when rising. So perhaps there's some geographic differences that also explain why Moblins look different across the series; however, another point that lends more credence towards the rank idea is the Darknuts in Wind Waker, since compared to the rest of Ganon's army, which are comprised of mostly wild animals, the Darknuts are one of the few species that reflects a species bred for their variations. It could be that in the time between Ocarina of Time and Wind-waker, the heavily armed ranks of Ganons army being the then moblins grew in prominence and became more important assets in said army, and thus earned the rank of Darknut for themselves, while Ganon took in more pig-like monsters for Moblins and Bokoblins to fill the niche that was left behind by part of his army now being a trained and skilled unit in their own right.
@cherrytonshawty91205 ай бұрын
Moblins(Breath-Tears Era) are my favorite Zelda monster.
@Redgrapes-uv1ru3 жыл бұрын
I do like this theory but there is different types of goblins in mythology. For example a hobgoblin is a specific type of goblin. I would imagine in different locations where goblins are they would be described differently be each area. I mean even dragons look different at different places in the world.
@falconboi91263 жыл бұрын
Another possibility has to do with the fact that they are after all demons, entities of another dimension entirely and clearly persist beyond their physical form, as when they explode into black mist that same mist can simply reform under the blood moon as if nothing ever happened. I think that mist *is* their true forms, and that they somehow tether themselves to a physical body when their leader calls upon them, this would explain where they all go during times of peace. Without Ganon they just sort of abandon their physical forms and wait as a mist in the underworld for the next great battle, and when that time comes why shouldn't they take on a different form? Their true selves aren't physical anyway
@thecosplaycrafter80173 жыл бұрын
My favourite enemy of the whole series has to be the Skull Kid in Majora's Mask. The battle against the mask itself was... underwhelming, to say the least.
@WittyMick033 жыл бұрын
what
@thecosplaycrafter80173 жыл бұрын
@@WittyMick03 Because if you collect all the other masks before fighting him, he gives you an instant win with the Fierce Deity's Mask.
@Annieoftheskies3 жыл бұрын
@@thecosplaycrafter8017 You can’t say its underwhelming if you actually used the cheese way to beat it lmao. Its like saying dark souls is easy while you have invincibility on lol.
@thecosplaycrafter80173 жыл бұрын
@@Annieoftheskies Not really a great comparison imo. I mean, Majora literally throws the match if you complete the side quests. It's not a cheat if it's a reward for completion.
@anonymousfellow88793 жыл бұрын
@@thecosplaycrafter8017 It’s literally optional. No one’s forcing you to collect all the masks then use the Fierce Deity mask after you’re awarded it. At most it’s an “alternate ending” not a “this fight dumb.”
@Bitbater3 жыл бұрын
My thought is that the Moblin is meant to mirror the state of the big bad in the game, normally Ganon. If Ganon is mainly in pig form, then moblins in turn are pigs. If Ganon is "human," the moblins in turn will reflect that. The case of LA having both is that they are a reflection of the memory for Link. Perhaps in this case the Wind Fish is able to tap into Link's ancestral memories and birth the two variants.
@anonymousfellow88793 жыл бұрын
This doesn’t hold up -Ganon is a Boar in Z1, yet the Moblins are Dogblins. (While the goriyas are piggy) -Link’s Awakening has Boarblins, Dogblins, and a single Goriya (but this time it’s a dog vs boar) -Oracles has both Boarblins and Dogblins. In the “true ending” you fight against Zombie!Boar Ganon -WW has Boar Moblins (and boar bokoblins, and piggy/imp Miniblins) yet Ganondorf never uses a boar form. The closest is one of Puppet Ganon’s forms but this hardly counts at all -TP has Goblin Bokoblins and Bublins, despite Ganondorf using his Boar Form briefly. The only boars associated with the Blins are the Bublins’ boar mounts -Demise takes the form of…a Durian. When he’s not human. Yet the Moblins and Bokoblins are once again Boar-like
@KestralKuthule3 жыл бұрын
Alternative theory: The Monsters periodically disappear from then reappear in Hyrule. This means that for a period of time only descriptions of certain monsters exist, when the monsters reappear Hylians have to go by written or even verbal descriptions passed down by ancestors to try and identify the enemy. So a Moblin is a large monster with weapons, a keese is a flying monster like a bat etc. This means that the species isn't necessarily relevant as opposed to how a description is interpreted to relate to the current monster. It's a bit like early descriptions of African animals in middle age Europe. If you look at the images drawn based on those descriptions and the animals themselves it looks like two separate species.
@lumindoesvideos3 жыл бұрын
That actually makes a lot of sense. Also the fact that the poor description of a rhino is what inspired the Unicorn fits this idea well.
@gruffen25953 жыл бұрын
It's nicer seeing you more in videos!
@fredlagg273 жыл бұрын
This reminds me that in the middle malcom there was a recurring joke where they said "here it says pig or dog"
@dashyburd3 жыл бұрын
Ganon just said "that's it, I'm going full pig"
@noahfarthing42123 жыл бұрын
The rank could also apply to the lynels since they are so powerful they keep their rank
@robinita468533 жыл бұрын
My best friend figured out the Minish Cap moblin discrepancy. The monsters were sealed in the chest that the Picori sword kept sealed. Those beasties could have easily been left over from other demise-era malice. Ganondorf and Demise are the origins of SOME monsters in the world. Some ones that aren’t from them are Keese, Octorocks, or Skulltulas. These basic enemies seem to be the products of the world rather than a part of an army. Moblins, bublins, and lizalfos almost certainly are his creations.
@tao13373 жыл бұрын
Monsters appear and disappear between games. Their names and descriptions are told in legends passed from generation to generation. I think the simplest explanation is that when monsters reappear, Hylians name them to what corresponds the most to monsters of old legends. They aren't the same species, but they look close to what legends describe. So Hylians assume they are the same species... and name them the same way.
@recallback-art3 жыл бұрын
Yeah I mean I think it Does not at all matter, it's just different designers and game styles keeping things fresh, BUT I do adore the idea of meeting peaceful tribes of monsters. Lizalfo are awesome little guys I would like to see their funny little villages
@GeneralCorruptchu2 жыл бұрын
My theory is that the different designs for enemies like Moblins represents the amount of malice one has, for example in Four Swords, Vaati's Moblins look like Ganondorfs Moblins in Wind Waker, which takes place later on in the timeline, meaning that Ganondorf in Wind Waker must have the same amount of malice as Vaati in Four Swords.
@W4iteFlame2 жыл бұрын
Not ranks, more like a common names given by local folks, who had encounters with them
@fiercedeity57343 жыл бұрын
Ah yeah, time for a new theory!
@woomy23433 жыл бұрын
To be completely honest, evolution is more than perfectly capable of changing species in the same ways we see moblins change, and nowhere is this better seen than with dogs. We've changed dogs from their grey wolf ancestors into stuff like chihuahuas and geryhounds. Perhaps the BOTW moblins were bred for a better sense of smell, tracking, and faster movement due to their lithe, yet muscular bodies, whereas the earlier moblins were simply made to be aggressive brutes. Bokoblins are much the same. Wizrobes are undead, so their taxonomy is fairly nondescript, but I think that the shift of using different corpses for their reanimation likely comes down to whatever species uses the strongest type of magic at the time.
@hazzard_destroyer3 жыл бұрын
The bigger question is why don’t I look the same as I used to before quarantine started?
@BanditGames3 жыл бұрын
I have a theory
@roaringthunder1153 жыл бұрын
We should make a Frankenstein’s monster out of lore body parts Let’s give it Ganondorf’s triangle ears and the moblin anteater nose
@OmegaSutol3 жыл бұрын
A non-Zelda related example is the Kobold Asian Kobolds are mammalian European Kobold are reptilian The same creature described by different people can be completely different things
@lxxdccvii4805 Жыл бұрын
Aren’t the wind waked moblins in the minish cap?
@museshop63573 жыл бұрын
So. 1. There are actually 'enemies' that do talk to Link/are friendly in almost every Zelda title. 2. One thing that's very useful about the 'Legend' title, is that it can be inferred that we're seeing these monsters 'as described by legend', so depending on who you ask or which legend you're asking about, the descriptions will vary.
@Warriormon872 жыл бұрын
The rank theory fits perfect. And it even explains the "different designers creating different looks."
@number16kelbax3 жыл бұрын
"Moblin" isn't what the SPECIES is called. It's what the FAMILY is called. "Boarblins" vs "insert specifying name for dog moblins here" is the genus Oot vs BotW is the species
@anonymousfellow88793 жыл бұрын
Exactly!!! And there are many cases IRL when “dog” and “cat” are used as a catchall term despite there being No Relation (ie, polecats and fisher cats are part of the WEASEL family) Moblins and Goriyas also…swap on Piggy vs Doggy often in the same game (looking at YOU LA! You have all three!!) But I also noticed that Bandit didn’t mention the Oracle Games…despite…said games having *both* Boarblins and Dogblins and cannot be handwaved off as “just a dream.” In general, though, I consider the Boar Blins to be “True Blins” with several species in their genus. Meanwhile the Blins seen in TP and the misc Dogblins are “The Cat for Weasel Effect”; but their societies have similar enough values that there’s plenty of cross-exchange with the “True Blins”, including their tribes possibly even being sexually compatible, which blurs the lines in their traits even further (for a poor example: wolf species, coyotes, and domestic dogs all being compatible and producing fertile offspring despite being recognized as separate species, resulting in offspring that can out-compete their progenitor species (ie, coywolves vs both coyotes and wolves; coydogs and wolfdogs reproducing)
@andyq5243 жыл бұрын
I always enjoy Bandit's classic overthinking of things. 🙂
@keybojoe9003 жыл бұрын
Just looking at it from a linguistic perspective and the scale of time, this could have been a case of semantic change. For example, our word "deer" has cognates that mean "beast/animal," which is a case of specialization. Something similar to this could have happened to the monsters where the Hylians, Goron, Zora, Rito, and Gerudo would come across new monsters over time, and just called them with names they were familiar with (though the scale of time would have also affected the language, but let's just pretend we're reading translations of their evolved languages).
@arcticdragon35653 жыл бұрын
i've thought about that. They seem to use terms like stahl for bone creatures, and blin for different goblin-folk. Kind of like classifications of broadly related creatures, or creatures that may not be related, but are similar in apearence or ability. In terms of Dungeons and Dragons, their names refer to their classes, not their race.
@SirNerdTheThird51433 жыл бұрын
1:21 I'd say that the reason why the majority of Zelda enemies(not just Moblins)changed over the years are these 2 things: (The most likely and plausible theory/reasoning)1. Technical limitations of hardware(like the pixel sprites seen in the NES game)or something hardware related(say, artstyles) And (The least likely and plausible theory/reasoning)2. The developers of the series just decide to change the appearance of certain enemies/monsters and make the appearance fit in the game they show up in.
@thegargoylecumeth79322 жыл бұрын
Every clip from the game makes me remember how much I love Links Awakening. I really hope they update the Oracle games, too. Gah, the Gameboy games were just so fun. Good length, plenty of side-questing, replayability. Good games.
@BirdieSenpai3 жыл бұрын
I love our fuzzy buddy Ganon's cameo! Also, I can't speak for him, but I think the friendly Moblin who's a secret to everybody may be offended at being left out of the discussion of friendly monsters. I'd like to point out a random but possibly lore-related pattern I've never seen anyone else point out: In some games, Ganon appears to be a -blin creature. In the Downfall Timeline, with the exceptions of the original two games (and possibly the Breath of the Wild games), Ganon shares his overall design, anatomy, and clothing with the Moblins in games in which they both appear. It's only in the Child and Adult Timelines (and Ocarina of Time) that their designs differ drastically.
@Rand0mPeon3 жыл бұрын
In the original game’s lore, Ganon was literally the king of the moblin. Those friendly moblins who gave Link rupees were moblins who didn’t agree with their king and took the risk of committing treason to helping Link.
@ianhall7513 Жыл бұрын
Mythology fact: just like in middle earth, goblins are known to have any number of forms. Fantasy games making them all the same is just a convenience for the artists making models. A moot point for zelda lore, just an interesting fact. EDIT: also, I think this needs a revisit now that TotK confirmed that monsters were created by Ganon. Personally, I think TotK has officially established a cycle where Skyward Sword is both the start and end to the timeline.
@MydniteTheSpaceWolpertinger2 жыл бұрын
A much easier one-word answer: Retcons. Basically, they made it cannon that they ALWAYS looked like that!
@DarkLordTalon3 жыл бұрын
For the moblins specifically their design choice is a weird one because they've said several times Ganon created them in His image. So they're supposed to look like Ganon...more or less. Which honestly usually tracks spot on.
@fredkaanapu86933 жыл бұрын
Theres the friendly moblin in the og legend of zelda
@bennusmagnus52773 жыл бұрын
There are actually two. One is the source for "It's a secret to everybody" and the other is inside a dungeon and lets you into the next room if you give him meat.
@latenitewaffles79263 жыл бұрын
I wanna see a village of civilized Lizalfos tbh
@bennusmagnus52773 жыл бұрын
Technically, that would be the Tokay from Crescent Island in Oracle of Ages.
@bluebonnet3 жыл бұрын
Alright dude that zoom-in on 'sus' came out of absolutely nowhere and 100% made me almost choke on my tortilla, I'm cackling like a madman over here lmaoooo 10/10
@madmoblin3 жыл бұрын
My headcanon is that the dogblins and boarblins are both descended from those undefined Moblins of Skyward Sword. Also fun fact, not counting the multiplayer gamers Majora's Mask is the only main series game without a "blin" or "goblin" enenmy type
@williammelgoza36623 жыл бұрын
Well these creatures don't actually need to be related in anyway because in nature often times animal evolve similar features it's called convergent evolution
@Majora404err01r3 жыл бұрын
*looks at moblins nose* me: oh yeah, its all coming together.
@lazyryan37663 жыл бұрын
If all monsters are made by the influence of the demon king, then the changes in them across the years are because of variations in how the magic of Demise manifests in different time periods.
@halyoalex89423 жыл бұрын
The first 1:45 of the video is just Bandit flexing his gigantic Charisma stat, I swear. 😁
@Raganui3 жыл бұрын
Honestly, I always kept it as changed details by whoever was 'telling the story of this legend' at the time.
@Prestonthegodseeker77383 жыл бұрын
This KZbinr is the best
@cybernurgle64133 жыл бұрын
I think that the monsters have a more malleable form. The form depends on what Ganon's needs are at the time.
@SirNerdTheThird51433 жыл бұрын
5:29 Ah yes, my favorite specimen of a specific family of poultry livestock.. (Sus) *AMOGUS*
@MikeTolosa3 жыл бұрын
Your videos are always so cool and fun
@molinela84713 жыл бұрын
I like to think of the differences in monster design like the difference between "Fairies" or "dragons" in different cultures. There are many that basically come from the same tale, but how they look depends on the art style of the Era and location, but they still remain with the same basic characteristics
@pettyblood_3 жыл бұрын
maybe it’s like fish where there are for instance like a handful of fish called a “sheepshead” and taxonomically they’re pretty much completely unrelated but they all have a common feature, in this case they’ve all got messed up teeth
@michaelrose36252 жыл бұрын
I feel that in a world that is so clearly filled with magic all over, from faries to living dead, ghosts and sorcerers, maybe evolution just doesn't work the same and monsters as well as people will just have appearances based on how chaotic the world is at the current time
@Evilta2 жыл бұрын
There are friendly monsters already. Usually down in downfall timeline games because there’s a friendly Hynox in LBTW that you bulky items out of
@mrman84443 жыл бұрын
God this is why I love the Zelda community. We take everything we got and proceeded to make Dozens of videos off this small thing, like when we got our first botw2 trailer? No gameplay, but so so so many theory videos in the matter of days. And now after 4 years we find lore in the nose of a moblin. Incredible, truly spectacular.
@obi-juankarlos24093 жыл бұрын
There was a friendly Dodongo in the Oracle games, you could even ride it and he was your friend throughout the game
@gearedge3 жыл бұрын
I think people forgot what the creature's original looked like in times of peace and only know the basics so when they hear a creature with similar features they think it's the same creature as those from the past like how the idea of vampire's changed in our world over time
@FoxBullet3 жыл бұрын
Honestly, I just saw the variance as breed variation throughout time. Certain traits fade and re-emerge as they become needed
@thefancysquid6713 жыл бұрын
Bokoblin, Moblin, Wizzrobe, etc. being species name makes more sense than a ranking system
@marctaco26243 жыл бұрын
"Moblin" could simply be a hylian blanket name for simmilar creatures, such as Fallout's mirelurks or when we call anything from spiders to aphids to dragonflies as "Bugs"
@Lettucem3n3 жыл бұрын
Makes sense.
@monocasualzari3 жыл бұрын
Friendly botw bokoblins? Heck yeah, they're already adorable and that'd be even better.
@MSOGameShow3 жыл бұрын
>Friendly monsters outside of Ganon's army I mean, a literal demon who was actually nice appeared in Skyward Sword, so anything is possible. Heck, we even see friendly moblins in the original LoZ who leave you alone and just want some food.
@yeahsureb3 жыл бұрын
This is the sequel to the Ganondorf's ear video.
@drooprtroopr69693 жыл бұрын
I always thought of it as animal names like dogs or cats. Like there is a moblin species, but the pig moblins and the dog moblins are like different breeds like a Golden Retriever vs. a Pug.
@eldarmanni59153 жыл бұрын
MaskedNintendoBandit: *gives a super interesting explanation about the moblins and bokoblins* me: I think they just like to change sometimes, change is good
@marieoaks14513 жыл бұрын
Friendly monsters: Moblin in first game that gives you rupees, OOT business scrubs, friendly green zora in some games too.
@LittleChortle3 жыл бұрын
I genuinely forgot what Kilton looked like, so thanks for bringing that memory back lol
@protojager3 жыл бұрын
I would say it just comes down to Japanese folklore, the designs of spirits and demons are always slightly different from each other even if they are meant to be the same thing. So you could look at the games as being different interpretations of a story being told "The Legend of Zelda"
@melanietakac1073 жыл бұрын
LOVE what you are doing with your channel - you edit so cleverly and write so well you make me literally choke from laughing at an unexpected moment. I think I could listen to you talking about paint drying, so just wanted to say thanks, I appreciate you, and you are rocking this KZbin business. 👍😊
@pkthunder4163 жыл бұрын
Those are ranks and Ganon is a necromancer. Even explains why zoras were hostile: they were zombies under the blood moon curse
@kaijenson79493 жыл бұрын
We do actually see a couple friendly monsters throughout the series. Zelda 1 has the iconic Goriya that says "It's a secret to everyone." A Link Between Worlds had a Hinox that didn't want to fight you. In fact, wasn't there a Moblin in Wind Waker who was the victim of Stockholm syndrome?
@SabbyCat523 жыл бұрын
I think it's a matter of different generations of Hylians seeing something and coming up with a name for it and then later seeing something that kind of resembles monsters from stories past and using the same term rather than invent a new one.