He's FUCKIN IMMORTAL.THE ULTIMATE WARRIOR and a good boi
@urushi3932 ай бұрын
He forgot
@Freed4462 ай бұрын
Thats sekiro😅
@markedone4942 ай бұрын
That event was literal proof that hoyo is absolutely incompetent at creating any sort of mechanical challenge or mechanic 😂
@Kurisu1392 ай бұрын
He is in my teapot. Blocking my characters every attack
@Dynamax_gamer2 ай бұрын
0:24 enemy move looks like a 5 star claymore attack
@ANoobInvoid2 ай бұрын
When you remind me that Genshin might have versus multiplayer 😳💀
@ax-59292 ай бұрын
That is so disappointingly executed. Dodges were never this underwhelming.
@AndrezeSellers2 ай бұрын
Wuthering waves at home 😂
@Yeah-34752 ай бұрын
Nahhh HI3 make it first...
@Слэцкэ2 ай бұрын
@@Yeah-3475 hi3 copied this from bayonetta*
@Noyki052 ай бұрын
@@Yeah-3475and Wuwa did it better
@Yeah-34752 ай бұрын
@@Noyki05 ok
@sentience30332 ай бұрын
It was there as first event when 2.6 was first released Interestingly , That’s where we got to know some info about Natlan
@thedreamer23212 ай бұрын
Pyro traveler kit….🤔
@Слэцкэ2 ай бұрын
@@thedreamer2321 in 2.x there were no events with dodge system
@thedreamer23212 ай бұрын
@@Слэцкэ I think they meant the parry mechanic in 2.6
@Слэцкэ2 ай бұрын
@@thedreamer2321 oh sorry buddy. idk why you were tagged, this reply was to original post
@thedreamer23212 ай бұрын
@@Слэцкэ 💀 don’t worry about it
@kizuki26502 ай бұрын
The dodge mechanic is all the 1000 dollars characters we collect along the way in teyvat. - genshin devs
@joywavy83692 ай бұрын
i'm satisfied with this mode. wish them make more
@Stalking_Rn2 ай бұрын
welp that is the ugliest quick dodge i've ever seen its so slow well they tried i guess
@justmonika60052 ай бұрын
True that, it looks horrible
@jackheller24702 ай бұрын
Comparing to what they have done for a 7-year-old game and recently, ZZZ. I would say they're just lazy af, not even try
@solar46342 ай бұрын
@@jackheller2470 well maybe because its not meant to be an actual feature?? its just for a fun boss minigame, and i dont see genshin having dodge mechanics anyway
@somebodythatyouusedtoknow99602 ай бұрын
They don't even try, silly
@ironclad-m3q2 ай бұрын
@@solar4634 they do have dodge feature. Dash is exactly meant for dodging when in battle. They just too lazy to upgrade that
@Anya-Anyaaa2 ай бұрын
The thing is, these things has always been in genshin for years. You can get to experience it on limited events, or world mechanism for certain region or certain boss fight, some are on seasonal event map that you only get to experience once and never again. Then instead of copy paste the same moveset to every character, there are a lot of character with their own skill moveset that can be use to make exploration easier. This has made majority of the character valuable as each character possess something different to other. It s not just a flashy effects.
@randi_stress2 ай бұрын
imagine canon dodge counter or parry physical aether
@null.31202 ай бұрын
This and the parry local legend are fun. Hope they implement this mechanic on more bosses.
@arghahimel8162 ай бұрын
W music
@StrongestHumanAlive2 ай бұрын
For people saying this is lame Go check the HI3 dodges
@turtletre3242 ай бұрын
Still lame
@david_ace2 ай бұрын
@@turtletre324 uncultured spotted
@YamisRandom2 ай бұрын
Hi3 dodges are better than this, bfr
@risyadharis69112 ай бұрын
Well if hi3 can do it, why can't genshin?
@david_ace2 ай бұрын
@@risyadharis6911 if hi3 has a good combat why can't genshin have it ?🤯
@MayFive552 ай бұрын
Is that boss blind? It attacks everywhere and too slow😂
@Hyde-t3n2 ай бұрын
They try to copy hologram boss fight from Wuthering waves 😅😂
@moathalkatloni8342 ай бұрын
They are trying to copy everything, but they can't
@Yeah-34752 ай бұрын
That is from HI3...
@moathalkatloni8342 ай бұрын
@@Yeah-3475 nah, this is from Elden ring
@smashbrother9802 ай бұрын
Wuwa copied its everything from Genshin
@dearyl11442 ай бұрын
90% of wuwa is come from genshin just reskinned
@Andyz16052 ай бұрын
honestly, its look like he doesnt dodge, he just running arround the boss 😅
@david_ace2 ай бұрын
this boss was actually fun i finished all his success
@arocomisgamusclademork16032 ай бұрын
Why not happening in whole challenges modes like Spiral abyss, Imaginary theater, limited event boss set difficult score, open world and character support support not to switch character on field?
@lazycat_72 ай бұрын
Mom, i need wuwa Wuwa in home:
@NARUTO-EDIT-032 ай бұрын
This was actually added way before in genshin with that katana dog from inazuma(not hating on wuwa i also play it)
@X10Z242 ай бұрын
@@NARUTO-EDIT-03 it's a parry/countering mechanic, not dodging.
@NARUTO-EDIT-032 ай бұрын
@@X10Z24 and? I know its parry
@NARUTO-EDIT-032 ай бұрын
@@X10Z24 genshin did add it in on of its event idk its name but we had to faught against a dog with katana and we could parry its attack with ours. So whatz your point?
@X10Z242 ай бұрын
@@NARUTO-EDIT-03 ? what your point, it's not the same here, the mechanic shown in this video is dodging, not countering or parrying.
@P4fuu2 ай бұрын
As i expected when you put Genshin alongside with WuWa on your title even tho it's just for a meme/fun There will be no peace atleast on a single comment 🤣🤣🤣
@NobodyMr-s6t2 ай бұрын
How does that has anything to do with wuwa??? I guess any normal combat mechanic being added in considered a “wuwa” thing now
@SpecialCODMW32 ай бұрын
Yes, Hoyofans do the same thing when they see something that Hoyo didn't even create, in another game, they say "oh, Hoyo made this" like what happened with the nonsense that Hoyo created the nuns' veils, blue or pink hair, or other mechanics and things like Roguelike, I guess now it's Hoyofanatics' turn to suffer comparisons lmao
@SCARLET_4542 ай бұрын
@@SpecialCODMW3they say ot with other gacha games
@beestek.942 ай бұрын
Genshin team can make the most beautiful landscape, gorgeous areas, cute monsters, but onethey are not good at is making good combat mechanics. And that's fine. Genshin is not even known for it's combat mechanics anyway.
@MymGenshin2 ай бұрын
I think they would be so good if they trying hard. But i guess genshin is not a type of competitive combat gameplay so yea 😭
@cyramiko66012 ай бұрын
Yea, a game that satisfied all those factors is definitely ZZZ. No need to spend weeks to explore the overworld, cute mobs (i think?😂), awesome map design and great combat mechanics. I finished all ZZZ and WuWa contents as a F2P. Tbh, ZZZ's Limbo 11 was tough, I found that ZZZ has much better challenges compared to WuWa. The hardest thing WuWa could offer is the ToA, and it's not even hard to 30/30...
@hentaro78452 ай бұрын
@@cyramiko6601 The hardest thing is not the Tower though..? You sure you've played it? Holograms, Illusive Realm, Overworld elite enemies etc You're clearly lying about catching up to all the content in Wuwa
@cyramiko66012 ай бұрын
@@hentaro7845 And what if I spoke the truth? I can make a quick video to show you tho?
@cyramiko66012 ай бұрын
@@hentaro7845 Come and watch my 100% progress on both games. You better not assume something that you're clueless about, my friend. The only thing I haven't finished is the current DoIR, will do when I completed Black Myth Wukong.
@timbridger46812 ай бұрын
Ennemies are still slow and don't exactly present a challenge. The dodge seems pointless since they will never hit you.
@daydream1642 ай бұрын
the dodge makes u deal a lot more dmg to this enemy
@JendralGaming2 ай бұрын
well, they can't just insert new mechanic that requires time stop to the enemies or overworld.
@ankitjadhav67752 ай бұрын
Chill blud this is just Overworld Mob with Buff. There are Way Quicker and challenging Enemy with mechanics
@doedoel0352 ай бұрын
It's a good practice for beginners, at least 😅
@Malke8642 ай бұрын
remember the target audience for genshin is kids when it comes to gameplay
@hoseki40312 ай бұрын
Why is the video in 0.2x speed on default?🗿
@izuyuh2 ай бұрын
erm what in the copy
@xyqas2 ай бұрын
saying genshin is copying wuwa when everything in wuwa is based off genshin is wild
@dalejedrickmaligaya9112 ай бұрын
I dont remember genshin having a parry and dodge mechanic 😂😂😂
@Syx.02 ай бұрын
@@dalejedrickmaligaya911 There was a parry event in 2.6
@afellowhuman89442 ай бұрын
@@dalejedrickmaligaya911maybe you joined around when Sumeru was released
@mrdylanalcala68262 ай бұрын
@@xyqas yeah basically Genshin is a copy of Legend of Zelda Breath of the wild
@aswinamahendra74562 ай бұрын
219K damage?! Dang! Traveler did more damage than my Arlecchino could!
@Gelsane032 ай бұрын
Players be like: Genshin and WuWa colab is real! Honkai Impact 3rd: *Crying in corner as if it never existed as always.
@daleryanaldover65452 ай бұрын
More like Honkai 3rd tbh, this is Hoyoverse signature dodge mechanic.
@Wart10762 ай бұрын
Your Rover looks weird
@MymGenshin2 ай бұрын
This rover is blonde
@SpecialCODMW32 ай бұрын
Lmaoo
@TheRealReasonYourDadLeft2 ай бұрын
Looks like a hologram challenge but a lot lamer...
@connor.chan.jazzman2 ай бұрын
Most disappointing perfect dodge ive ever seen in a game. Its incredible that they go to this many lengths to cut corners when they have another game (ZZZ) that already has super high quality perfect dodge mechanics. It cant be that hard to program a mere slow down with SFXs and possible dodge animation
@tessa84842 ай бұрын
Feels like Genshin just gets forgotten with all the QoL they've put into newer games like Star Rail and ZZZ...
@MymGenshin2 ай бұрын
They just want to make it not too competitive or else zzz/wuwa wont be sold
@connor.chan.jazzman2 ай бұрын
@MymGenshin I mean there is nothing competitive about a perfect dodge on its own when the attack patterns on enemies, other mechanics, and overall pace of combat are all designed for a casual player base. It makes the game a little more accessible to those who want a more rewarding and competitive experience without scaring away the casuals as perfect dodging is completely optional, especially when Zhongli exists
@LumineferusAether2 ай бұрын
Wuwa referens
@8_77Eille2 ай бұрын
where did you find this guy?
@cherozkiahyusof49022 ай бұрын
Why the boss not chase him 😂😂😂😂😂
@darkcastle852 ай бұрын
Now that I look back at this combat after Wuwa it looks lame
@Yumi615.2 ай бұрын
There was already dodge mechanics with beidou and the old inazuman event tho
@Слэцкэ2 ай бұрын
“parry” ≠ dodge
@Zyleace2 ай бұрын
Only in beidou and inazuma event? WW have dodge mechanics everyday👀
@Kagamiya2 ай бұрын
sadly they didn't make it permanent, would be nice to have
@17ch18fn3ooo2 ай бұрын
ugly ahh combat
@fire_g2 ай бұрын
I sweae Genshin players are rotted to the brain
@Yeah-34752 ай бұрын
BRO WT GUYS THE DODGE IS FROM HI3!!!!!!!!!!
@17ch18fn3ooo2 ай бұрын
cocomelon ahh combat
@harukazi51542 ай бұрын
It actually reminds me of ZZZ. This is cool a gimmic. Every local legends in Natlan seems like have a different mechanic to defeat them.
@Talawb2 ай бұрын
Oooooh nice nice
@Kxto22 ай бұрын
reminds me of zzz ngl
@CelestialTraveler012 ай бұрын
Same bro
@tragiciansmagician41862 ай бұрын
HOYOVERSE!!! COLLABORATE WITH KURO GAMES AND MY LIFE IS YOURS!!!
@Cieeel2 ай бұрын
its... just a slow dodge though? i dont see any semblance of difficulty in this fight
@MymGenshin2 ай бұрын
I know, cuz genshin is not that competitive 😭
@Cieeel2 ай бұрын
@@MymGenshin wouldnt call wuthering waves a competitive game either, just on a different scale of difficulty.
@heheboi94352 ай бұрын
@@Cieeel Yeah, since you don't compete with anyone, WuWa is just basically harder.
@Neon_Edits602 ай бұрын
Where the dodge machine
@father69k2 ай бұрын
maybe running he consider it as dodge lol
@Neon_Edits602 ай бұрын
@@father69k oh haha
@samlovespizzas74782 ай бұрын
Sometimes, I wish hoyo and kuro can work together to create best game possible in this market.. But knowing they have different principles, they will never work together as hoyo just want money while kuro love their players more.
@bukanchannel83652 ай бұрын
Uhm, kuro can just work alone to create best game tho. Hoyo's involvement isn't necessarily needed
@practicecrossontoppls16962 ай бұрын
reminds me of Hi3
@joemahoma2 ай бұрын
Looks like turn base i hit then you hahaha
@raulsalazar052 ай бұрын
Aether dodging.. but he doesnt move.. 🤣🤣 well, at least they tried, this is clearly laziness from game designers or maybe the game engine Unity is limiting animations.
@mrdylanalcala68262 ай бұрын
That's the most ugliest dodge i have seen. Even the enemy is predictable and slow.
@Yumeko_mc2 ай бұрын
Hi3 not wuwa😂
@elderroll40172 ай бұрын
this is not something new. way back version 2.x, there was an event like this. you need to win by dodge/parry. one of the bosses, a dog w/ a blade in his mouth is the hardest one.
@weirded19482 ай бұрын
this looks so ass welp, at least they gave it a shot
@MymGenshin2 ай бұрын
damn i knew this meme
@heheboi94352 ай бұрын
This looks lame
@MArgusChopinGyver2 ай бұрын
You call that dodging mechanic? 😂
@MymGenshin2 ай бұрын
Pathetic 😭
@godlaugh88712 ай бұрын
Nah wuwa still better bro :))
@vornyx_blackthorne2 ай бұрын
Isn't this just a hologram boss fight
@heheboi94352 ай бұрын
Nah, more like those high level red enemies
@youravghuman52312 ай бұрын
This video just showing who's the og player and who's the new player/tourist😂 Fyi this kind of event was there back in 2.6, so no they're not copying wuwa and they're not trying to make this mechanic as future fighting mechanic anytime soon, that's why it looks so trash because it just event.
@pyronado43202 ай бұрын
You're the one outing yourself as tourist because the 2.6 event was about parrying not not dodge counter
@X10Z242 ай бұрын
they didn't copy by any means but why suddenly add it now? when they had 2 years to add it in some bossfights, why add it when another game that is directly competing with you has it? And what's tourist in gacha games btw, it's so cringe seeing gacha players saying to people that they're not "og" and just a "tourist". And you're the "tourist" btw, it was a blocking/counter mechanic, not a dodging mechanic, please play the game before you start yapping omylord
@beestek.942 ай бұрын
2.6? iirc it's the parry mechanics that the tried to implement. however, they did not add it for fear that casuals won't be able to utilize it or even use it properly
@NecronHandlee2 ай бұрын
Parry is added in another local legend in natlan, not this bs mechanic tho
@dearyl11442 ай бұрын
@@pyronado4320 damn you sounds like never play that, dodge counter also exist, you dodge then attacks, that one of the stage
@SlavinRagnavoire2 ай бұрын
ewhh what is ww? it's looks like h3 and zzz style
@SpecialCODMW32 ай бұрын
oh, that's why it looks so boring, yes, I agree, this definitely could never be compared to some fun Wuwa fight 🤝
@SCARLET_4542 ай бұрын
I bet kuro games hired people who are experienced in different games to make their mechanics
@Kyle812902 ай бұрын
WW created dodge slowmo
@solisti2 ай бұрын
Whos gonna tell em 😢
@Kagamiya2 ай бұрын
uhmm ackschually 🤓👆 HI3RD created that first, although not every character utilize dodge>slowmo. some of them have dodge>blackhole mechanic like kiana
@solisti2 ай бұрын
@@Kagamiya someone finally told em 🙏
@Kagamiya2 ай бұрын
@@solisti i don't blame them, hoyoverse just started became popular because of genshin. only the OG knows the name mihoyo/plays guns girl z and hi3rd
@yuosufsarayjee63652 ай бұрын
Bro Don't know NieR Automata
@CelestialTraveler012 ай бұрын
Zzz
@tamal24382 ай бұрын
Seriously, I'm tired of seeing mediocre people who think they are superior for playing one game or another, understand it, wuwa would not exist without genshin and genshin would not be improving if it weren't for wuwa, I can pass it to you if you are still a teenager, but if you are already over 18 years old, really, stop, because you are just making a fool of yourself
@SpecialCODMW32 ай бұрын
Genshin - Botw = Nothing in that case
@SCARLET_4542 ай бұрын
@@SpecialCODMW3 crazy to think a big ass company like kuro games could not make a proper story and had to copy another gaming company
@SCARLET_4542 ай бұрын
@@SpecialCODMW3 bro has only played wuwa in his life