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Control: 5 Years Later

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Whitelight

Whitelight

Күн бұрын

Capture/Contain/Bind your best gaming moments. Eat!/Download!! Outplayed free: www.influencer...
You know what? I'm happy. Happy, to be here.
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Пікірлер: 997
@Whitelight
@Whitelight Ай бұрын
Capture/Contain/Bind your best gaming moments. Eat!/Download!! Outplayed free: www.influencerlink.org/SHKXC
@Melrieoi
@Melrieoi Ай бұрын
Lol no, my hard drive would kill me in my sleep.
@hundvd_7
@hundvd_7 Ай бұрын
3:42 "The noise problem isn't exactly subtle in the blackest part of the house" damn, that's some unfortunate phrasing
@90lancaster
@90lancaster Ай бұрын
Oh you so don't want to know my opinions on this games as I start by calling her Gender Swapped Anakin Skywalker and it gets progressively worse from that point onwards.
@madmorgo6233
@madmorgo6233 Ай бұрын
Ohoho! That was a clever intro/segue... had me genuinely bewildered for a hot second there. I played Control!! It didn't look like that when I did...! 😅😂🎉
@leonscott7319
@leonscott7319 Ай бұрын
Honestly with the characters I just thought the house was messing with them in someway and that’s why they looked so awkward when in conversation
@ellipszilonq
@ellipszilonq Ай бұрын
No fucking way it's been five years. I cannot be this old
@MarioPawner
@MarioPawner Ай бұрын
My exact reaction when seeing this title too...
@greenhowie
@greenhowie Ай бұрын
Blink and you'll miss it.
@stanmanlyman4550
@stanmanlyman4550 Ай бұрын
@ellips... Yeah man... so much has happened as well
@lukky6648
@lukky6648 Ай бұрын
Remember when this was the latest tech demo esque game ?
@hulking_presence
@hulking_presence Ай бұрын
You'll get older, believe me.
@kjj26k
@kjj26k Ай бұрын
Control, to me, is an archetypical AA game. Someone had an Idea, and was really passionate about making that game. And while the quality of the game may dip and waver through the playthrough, that Idea is brought to bare and you leave the experience just as in love with it as the Author.
@SinHurr
@SinHurr Ай бұрын
Glory to me, the 69th like. Also good comment, buddy.
@garydiamondguitarist
@garydiamondguitarist Ай бұрын
I agree. Sometimes AA tier games lack a consistent level of polish across all pieces, but can end up having enough of it overall to make their ambition and creativity flourish, resulting in a memorable experience. Control definitely has that. And personally I'd rather take an interesting game that's a little uneven in places yet thought provoking and compelling over another safe AAA game that itself, in this day and age, will probably launch unpolished anyway and be patched to stability later, because apparently that's just how that part of the industry thinks it's acceptable to work these days. 😂
@yellowbat79
@yellowbat79 Ай бұрын
it's AA courage and design with AAA production value... my perfect type of game
@garydiamondguitarist
@garydiamondguitarist Ай бұрын
@@yellowbat79 I like that take on it.
@detinu
@detinu Ай бұрын
Very well put. Games like Control and Alan Wake 2 are so much more intriguing for this exact reason. Yes, their mechanics and design are not as good as some other AAA games, but the care, the art and the attention to detail that goes into them elevates them above other perfectly designed games. They are and will be far more memorable than your 'safe' AAA game.
@Arno1911
@Arno1911 Ай бұрын
Barely pushing over the ten minute mark
@crinja404
@crinja404 Ай бұрын
Watch his Death Stranding video. He definitely tried.
@FernandoLopezGarcia-dw9tp
@FernandoLopezGarcia-dw9tp Ай бұрын
Fr
@AlbeitBasilisk
@AlbeitBasilisk Ай бұрын
Wdym?
@maxkcool4102
@maxkcool4102 Ай бұрын
Rule 136 of the internet: if someone makes a long video, some chucklefuck will copy the same joke about the 10 minute rule for the 3,000th time.
@davidbennettracing538
@davidbennettracing538 Ай бұрын
Thats because you lack both the attention span and intelligence required for a Whitelight video.
@croatiaboy11
@croatiaboy11 Ай бұрын
Ahh, another Raycevick video to kick back and relax for
@Daggertail777
@Daggertail777 Ай бұрын
Weird. I could've sworn I had seen this one before. Hmm.
@Hayden_Lummus
@Hayden_Lummus Ай бұрын
@@Daggertail777yeah I think he wanted to come back and talk again about it. I know he made a video years ago, but I never got around to watching it so no idea how much the ideas from that one have changed in this one
@yutro213
@yutro213 Ай бұрын
Wrong channel, buddy! Or is it a joke?
@Hayden_Lummus
@Hayden_Lummus Ай бұрын
@@yutro213 for context I was referring to Whitelight but forgot to put that in the comment
@andreworders7305
@andreworders7305 Ай бұрын
@@Hayden_LummusI thought he was making a joke about their similar format and dulcet tones.
@SidPhoenix2211
@SidPhoenix2211 Ай бұрын
06:08 i actually like the delay in the indirect destruction caused by evade. It feels as if you're moving at an incredible speed and it's the shockwave carried behind you, which takes a split second longer to catch up, that causes the destruction. Kinda like a jet breaking the sound barrier. It moves forward, but it takes a little longer to hear the boom
@klaudiusz6233
@klaudiusz6233 Ай бұрын
That's also what I always thought hahaha
@JackWse
@JackWse Ай бұрын
I almost wonder if they did that to make extracurricular platforming more difficult... I'm always confused in this game that has levitate lol and early on seems to reward you quite often for doing shenanigans short of actually stacking boxes.. which I swear some of the early secrets they actually want you to stack boxes.. But then clearly they don't want you to get comfortable doing that because they make it an absolute nightmare. Kind of sad because, there are these moments where everything works out and I'll get to the second floor in the middle of combat by moving a box on top of something and make the jump in one smooth move.. and that's fucking epic! But nine times out of 10 that object will somehow fall or be placed in the most bizarre physics reaction for its shape and size lol...
@HHTwice
@HHTwice Ай бұрын
It’s janky and feels dumb
@RS-ry4lp
@RS-ry4lp 26 күн бұрын
The delay is intended, it’s too consistent to not be. If it only happened during frame drops or other buggy circumstances I wouldn’t think so, but she even makes a WOOSH sound when she dashes. It’s very obviously intentional.
@israelbarnes4704
@israelbarnes4704 3 күн бұрын
⁠like u
@bigmilk13_
@bigmilk13_ Ай бұрын
I'll admit that this game certainly had its problems, a few things that weren't thought through enough, but boy do they pale in comparison to the WORLD that Control created. I'm not someone who reads the little lore entries in videogames, but I read almost all of them in Control. It's the imaginative cosmic horror atmosphere mixed with a surprisingly good power fantasy that kept me playing. I still remember the first time I saw the Quarry, and the inside of the Ashtray Maze. So many questions, so few answers, but Jesse is along for the ride. Really fun game, extremely solid 8/10 for me, made me truly appreciate brutalist architecture
@dr.cheeze5382
@dr.cheeze5382 Ай бұрын
I'm sure you're already aware of this, but the SCP foundation is a direct inspiration for this game and is mostly amazing (as long as you are aware of the context in which its many authors worked).
@garydiamondguitarist
@garydiamondguitarist Ай бұрын
Well observed. Back when video game graphics were much more primitive and environmental storytelling was mostly not possible due to the limits, text-based lore was crucial to making certain genres of game work. The level of writing in those titles, along with very often the game manual being written in a complimentary style and also key to the world building was usually top tier, and inspiring. Control feels like a natural successor to games like those, where the writing is so compelling and the lore just sparse enough that you want to consume as much of it as possible. It's very good about conserving detail, and even better at being written from the point of view of people trying to approach working at the FBC like any other office job, applying scientific rigor and professional formal writing to completely wacky things so we, the players, can relate to it having seen documents like it in our real lives but never about magical rubber ducks that fly around the room taunting us with their ethereal quacking.
@AaronBiswas
@AaronBiswas 19 күн бұрын
@@garydiamondguitarist Alan wake 2 more of what control is
@Kaishen021
@Kaishen021 Ай бұрын
How in the DLC they give you both the power to break and grow crystals without makings some puzzles requiring you to break ones you grew earlier of vis versa for completion is beyond me.
@gonesnake2337
@gonesnake2337 Ай бұрын
And double bonus, they seem to funnel you into one power (construct) or the other (destruct) but give you both in the end!
@georgestuart7314
@georgestuart7314 Ай бұрын
​@@gonesnake2337 I think that was done to motivate Jesse's suspision of the Board and instead build some trust for the Former who you briefly fight in the base game.
@gonesnake2337
@gonesnake2337 Ай бұрын
@@georgestuart7314 100% I did feel a bit conflicted about the Former but when it helps you kind of snub the Board I was sold.
@Dopesaur
@Dopesaur Ай бұрын
35:18 Bro, you owe me so much money right now, Arish is literally my second or third fav person out of all the people you interact with. I find his attitude towards his job super relatable. And occasionally funny.
@Molochem
@Molochem Ай бұрын
Pay up Whitelight!
@AxelTheAussie
@AxelTheAussie Ай бұрын
I love Arish, he’s just a silly guy
@Whitelight
@Whitelight Ай бұрын
Ah sorry man, competition expired a few years ago, but thanks for playing!
@Adi-rp2iv
@Adi-rp2iv Ай бұрын
​@@Whitelight"few" yea right
@Dopesaur
@Dopesaur Ай бұрын
@@Whitelight Fair enough, I guess I should've seen this video in your mind before it was made. Maybe next time!
@dislot
@dislot Ай бұрын
This game is $10 with the Steam summer sale. Just got it super hype to play. Idk how I've never heard of this this game is right up my alley
@paddycakes6244
@paddycakes6244 Ай бұрын
I envy you, getting to play this game for the first time. This one is one of *those* things I wish I could erase from memory and re-experience it again for the first time.
@dislot
@dislot Ай бұрын
@@paddycakes6244 I’ve been playing it all day. It’s so fun! A little heavy on the cutscenes but that doesn’t take away from how insanely well made this game is
@dr.cheeze5382
@dr.cheeze5382 Ай бұрын
​@@paddycakes6244 Speaking of games we wish we could erase from memory... Have you played The Outer Wilds (not worlds, that game sucks)?
@avocadothecat
@avocadothecat Ай бұрын
​@@paddycakes6244 oh same. Any of the Remedy games, really.
@mariovelasquez1243
@mariovelasquez1243 Ай бұрын
Also it's been given away by Epic before so if you've been consistently claiming make sure it isn't in your library already!
@SidPhoenix2211
@SidPhoenix2211 Ай бұрын
14:44 The musical artist Poe is the sister of House of Leave's author, Mark Z. Danielewski. Her album "Haunted" had multiple songs in it that served as companions to the book. One of these songs was featured in Alan Wake. Poe stopped making music cuz of legal fallout with her label (classic music exec nonsense), but she returned to make new music for... Alan Wake II. It's the song that plays, in pieces, at the end of every Alan chapter. She and Sam Lake wrote the lyrics together and she performed it. I just find it cool that there's a strong link between Alan Wake 1&2, CONTROL, House of Leaves, Poe, and Sam Lake. A conversation between all this art and artists.
@elyaequestus1409
@elyaequestus1409 Ай бұрын
That is super facinating. Especially since Mark stated that House of Leaves was his way to process his strange childhood. Additionally, the song 'Take Control' subverses the naritive decend of House of Leaves. Where Navidson goes deeper and deeper, Jessy literally rise above herself in Ashtray Maze (which is a cool word play on Ash Tree Lane) God I love this game.
@ActionScripter
@ActionScripter Ай бұрын
Also that song is called "This Road" and it's a fucking banger. The first time it changed and smacked me with the real chorus after the previous shortened versions, I was blown away.
@SidPhoenix2211
@SidPhoenix2211 Ай бұрын
@@ActionScripter saaaaame. I also like how the song proclaimed that "it's a loop" and the first few chapters ended with the same part. But then... It started getting little and big changes cuz ofc... It's not a loop... It's a spiral. The game reflected its themes in the chapter songs, which is dope af.
@coolsenjoyer
@coolsenjoyer Ай бұрын
It's pretty funny that Poe also has a song called Control that would've actually fit this game game pretty well
@BlazingOwnager
@BlazingOwnager Ай бұрын
That's just awesome.
@X-EN7171
@X-EN7171 Ай бұрын
Intro caught me off guard
@PlebNC
@PlebNC Ай бұрын
The Forza Horizon Free Candy van caught me off guard.
@NatjoOfficial
@NatjoOfficial Ай бұрын
Control is a very special game to me. It’s one of the few games I brought the DLC for, it’s one of the few games I turned the difficulty up after starting because I loved the combat so much and wanted a challenge, it’s one of the few games I say I’ll play again but don’t because I’m afraid of ruining my original experience.
@Mykslaf
@Mykslaf Ай бұрын
I've completed Control second time after a year and a half of my first playthrough. This is the only game I have done this with. And I was not dissappointed, this game is beauty.
@maineman5757
@maineman5757 Ай бұрын
I 100% Control 3 times
@solofemmenoire9108
@solofemmenoire9108 Ай бұрын
Play it over it’s even better the second time
@BlazingOwnager
@BlazingOwnager Ай бұрын
@@maineman5757 I'm on my third run. Doing the AWE expansion last, then playing Alan Wake II for the first time immediately after I'm done.
@mattparkent440
@mattparkent440 Ай бұрын
Eerie That's the best way to explain Control's vibe. It's not horror and it's not scary but there is something there. Like there is a shadow that shows someone is standing behind the corner but there is nothing there. Eerie
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
Nah, intriguing is the best word to describe the game. Don't fear what's in the shadows. Jump into the shadows and take control of them.
@mattparkent440
@mattparkent440 Ай бұрын
@@ThwipThwipBoom I don't think that word means what you think it means.
@Stormthorn67
@Stormthorn67 Ай бұрын
Uncanny?
@rmsgrey
@rmsgrey Ай бұрын
Eldritch is a good word
@mattparkent440
@mattparkent440 Ай бұрын
@@rmsgrey it's not the least bit oblong
@Oatlis
@Oatlis Ай бұрын
We got this before Joseph Andersons Witcher 3 video
@andrewcapra7153
@andrewcapra7153 Ай бұрын
He's still malding about the C-tier breadtuber who called him out for insisting that it's normal and cool to be racist and that segregation is the only way to resolve ethnic tensions.
@Jan_Iedema
@Jan_Iedema Ай бұрын
Looking forward to that 100 hour video
@ileutur6863
@ileutur6863 Ай бұрын
Bro will finish the video 5 years after everyone stops caring
@therandomheretek5403
@therandomheretek5403 Ай бұрын
My money's on that video never getting released.
@Oatlis
@Oatlis Ай бұрын
@therandomheretek5403 yeah I don't have my hopes up. But apparently he hasn't streamed for a couple of months to work on it so who knows
@bloodredhanded
@bloodredhanded Ай бұрын
30:57 i think that picture is there to indicate you can break that wall. the pictures of broken walls in the game mean there is a secret behind the wall.
@peterkujawski1370
@peterkujawski1370 Ай бұрын
My favorite mechanic especially in the dlc where there’s the wall within the wall ending with a clock puzzle
@TheBlackB0X
@TheBlackB0X Ай бұрын
I always thought Severance could exist within Control's "The Oldest House".
@marknash9546
@marknash9546 Ай бұрын
Watch - The Lost Room (TV Mini Series 2006).. its very close to the plot of Control mixed the Severance's dystopian office spaces.
@TheBlackB0X
@TheBlackB0X Ай бұрын
@@marknash9546 Oh yeah, I loved that series, I also agree it could fit too, the scissors, ticket etc all great stuff. Looking back now, the irony is all shows ended up and the game with loose ends, and not tied up. Another show that could almost fit is Debris.
@faustineli375
@faustineli375 Ай бұрын
That's an under statement. The board in Severance seems wholesale copied from the game.
@TheBlackB0X
@TheBlackB0X Ай бұрын
@@faustineli375 Perhaps :)
@SidPhoenix2211
@SidPhoenix2211 Ай бұрын
Both Annihilation and Severance helped to provide me with the CONTROL vibes that were missing from my life once I had wrapped the game (platinum'd, then uninstalled).
@vegardhuse
@vegardhuse Ай бұрын
"I have full Control" -John Control 2019
@yellowbat79
@yellowbat79 Ай бұрын
something you didn't mention, one of my favorite things to do in control has always been seizing Hiss clusters so they heal you and you have an easier time in combat and managing to damage them just enough to seize them while not killing them as fast as possible. made the combat much more interesting to me
@RS-ry4lp
@RS-ry4lp 26 күн бұрын
I’ve played this game 5 times and never even attempted that, god damn you’re a genius
@Jacket50Blessings
@Jacket50Blessings Ай бұрын
loved when john troll controlled all over the controls
@Jacket50Blessings
@Jacket50Blessings Ай бұрын
10/10 truly a masterpiece
@jdg1251
@jdg1251 Ай бұрын
Choke
@spillmaster1298
@spillmaster1298 Ай бұрын
I thought his name was Connor
@ussliberty109
@ussliberty109 Ай бұрын
In the Oldest House, straight up launching it... and by "it" I mean my forklift.
@johnnybensonitis7853
@johnnybensonitis7853 Ай бұрын
I liked when they said "Take control." Wait, they did actually say that, fuck.
@ultimate_pleb
@ultimate_pleb Ай бұрын
"Incentives are like gravity" that's why your mother is the *greatest* 'incentive' of all
@Ech_The_Sentiant
@Ech_The_Sentiant Ай бұрын
Angrily gives updoot
@steverufino1107
@steverufino1107 Ай бұрын
Control is one of the most special gaming experiences I’ve ever had. The atmosphere is second to none
@tirefirejones561
@tirefirejones561 Ай бұрын
Your old Control vid got me to play the game, which got me into Remedy’s other games, thank you for that.
@UchayKaykay
@UchayKaykay Ай бұрын
"You really should play this game. I'm no longer asking." True and real
@CJKS-wo8dm
@CJKS-wo8dm Ай бұрын
I always thought the deal with Jesse Polaris was that Polaris was dead, she did die, but her years long presence has forever altered a part of Jesse that lets Jesse produce her own Hedron Field, mentally imaged as a version of herself that feels like Polaris.
@angrypickle6346
@angrypickle6346 Ай бұрын
Control was great I loved the combat and didn't expect a game like that. The worst part that I can remember about the game was the map, takes a while to get used to.
@leopoldbullot8016
@leopoldbullot8016 Ай бұрын
about the launch thing, it is dominant like you said, but it has one major weakness : it can't be upgraded with mods. It's better at sniping than pierce, until you've added 3 damage up mods to pierce. it's better at dealing with smaller ennemies, until you've added two damage up and a blast radius increase to surge. Yeah, it's patchwork and make 90% of all weapons mods worthless, but at less your gun is usefull/even better than launch. Also surge completely invalidate Hiss distorted, you can just levitate and blow up the entire arena until you hit it. the only down side is that sometime it won't be clear you already killed it.
@DuskyPredator
@DuskyPredator Ай бұрын
I don't remember a problem of launch being the major solve everything ability. My memory was that whatever version of the gun I was using at the time dictated the playstyle, with launch covering what the gun couldn't. Launch could round out whatever I was doing. Levitate was also often a get me to where I needed ability, so it made the architecture even more in mind as I would consider where cover might be where walking wouldn't help. And I think the guard thing was what brought being able to do melee combat more feasible, that it could give different guns a go where I would need to worry so much about up close. I believe there was an element that soaking up damage could turn in a wide up close damage without being too left open.
@fervidly_frantic_psyche
@fervidly_frantic_psyche Ай бұрын
One of the most beautiful and enthralling experiences I've had in a game. The atmosphere, the soundtrack, the story, the VA, the tightly woven narrative, the intricate worldbuilding, and the absolutely bewitching visuals, are some of the best I've been lucky enough to experience. Sure, some of the areas felt a bit less polished and a bit repetitive, however, they were greatly transcended by the sheer brilliance and a clear product of love and care and conscientiousness that is Control. Ugh even just thinking about it makes me want to play it again.
@Primorion
@Primorion Ай бұрын
oh come off it, it is not that good 😂
@icravedeath.1200
@icravedeath.1200 Ай бұрын
​@@PrimorionYes it is
@fervidly_frantic_psyche
@fervidly_frantic_psyche Ай бұрын
@@Primorion Different strokes for different folks. Maybe it's not for you, but I thoroughly enjoyed my time with it and would definitely recommend people to play it at least once and give it a fair chance.
@rcclab5411
@rcclab5411 Ай бұрын
On top of all that I'm also Finnish, which gives a lot more meaning to so many things in the game. An 11/10 game for me.
@TheFirstCurse1
@TheFirstCurse1 Ай бұрын
​@@PrimorionFor real. I don't understand why some people act like this game is Bloodborne or something. It's so mediocre and empty.
@KotoCrash
@KotoCrash Ай бұрын
I actually think the overpraise did more harm than good. If you go in expecting the 10/10s it got you'll be disappointed at the 8/10 it is
@iAmPimmiCue
@iAmPimmiCue Ай бұрын
Yeah, it's why I rarely ask for peoples recommendations, especially if they hype it a lot because I 100% won't feel the same. Happened to me with Control, CrossCode, Bug Fables and Crisis Core. I found these to be mid at best
@EmperorOfMan
@EmperorOfMan Ай бұрын
No its 11/10
@EmperorOfMan
@EmperorOfMan Ай бұрын
@@iAmPimmiCue My friend Peppa Pig is on sale. Sounds like your speed
@teehundeart
@teehundeart Ай бұрын
Yeah that was my experience. There are very obvious flaws. Be it the repetitive encounters, the weak main story, the redundant upgrade system, the confusing map overlay... It's an OK games with strong artistic direction.
@EmperorOfMan
@EmperorOfMan Ай бұрын
@@teehundeart Confusing map? There are signs everywhere in game telling you were to go. Did you play the game?
@rara3538
@rara3538 Ай бұрын
control was a weird surprise on how good the 3rd eprson shooting element is. usually these types of games have the most barebones boring shooting imaginable, instead this feels like an indie game with all the graphics on top of it
@baronsengir187
@baronsengir187 23 күн бұрын
So just a good game.
@BlueDragon407
@BlueDragon407 Ай бұрын
A feature film length analysis of one of the best and most innovative games of the past five years? And I'm catching it on the day it's uploaded? Sure, I'll dedicate a significant portion of my Sunday afternoon to watching that.
@TealeafRogers
@TealeafRogers Ай бұрын
I can express nothing short of pure elation that you're covering this GEM of a game! Many thank.
@titularhero
@titularhero Ай бұрын
He's already done a 50 min vid on it lol
@kipdaedricartifact
@kipdaedricartifact Ай бұрын
would love to see “GTA IV: 16 years later”
@NapoleonBlownapartMMA
@NapoleonBlownapartMMA Ай бұрын
The problem with getting lost in this game wasn’t just that you had to try and navigate using the signs in the oldest house, it was that the map suffered the same problem as the textures and wouldn’t load half the time. Even when it did load, the map was poorly designed. I loved control but it was a technical disaster at launch much like quantum break
@jaxchan9033
@jaxchan9033 Ай бұрын
take a shot everytime you hear the word control
@Alex-Sand
@Alex-Sand Ай бұрын
I woke up at the hospital
@yallao
@yallao Ай бұрын
I love this game, the gamplay, the setting, the mythology, the art choices, even when you get to a new place you get the name front and center is badass
@mathewserik217
@mathewserik217 Ай бұрын
Good stuff, man. Need an Alan Wake Whitelight video yesterday.
@Ifinishedyoutube
@Ifinishedyoutube Ай бұрын
Did you not talk to Dylan when you had the chance? Because he talks about how he gets to go to all the different dreams/games. He talks about past games and presumably future games. He even talks about the very scene in which he's talking about the games. I don't see you reference this at all.
@chekote
@chekote Ай бұрын
I never felt a desire to skip the audio logs. Not even on multiple playthroughs. I love and cherish every moment of this games universe.
@oFiGuReZo
@oFiGuReZo Ай бұрын
The first play through of this game is a insane experience. The feeling and creepyness is so fucking awesome.
@takoshihitsamaru4675
@takoshihitsamaru4675 Ай бұрын
12mins in and this is your greatest video for certain. Your writing here was fucking immaculate, the way you drew parallels between breaking free from the norm through spirit and creativity, and the destructive force by which Jesse navigates and interacts with The Oldest House. Genius. Damn, is it wrong that I want everyone I know to watch this despite none of them being interested in games? Like you said, this is art.
@JuliusCaesar103
@JuliusCaesar103 Ай бұрын
In my corner of the world, we call this type of video a blockbuster!! Perfect for a weekend evening.
@BeardedCatDad
@BeardedCatDad Ай бұрын
There is a church that was used at the major reference of "Dead Letters" that my grandfather in law helped design / build. Really strange brutalist place.
@saschaberger3212
@saschaberger3212 Ай бұрын
First time playing I thought she was talking to the player which would have made it different but way cooler in my opinion.
@editating_2614
@editating_2614 Ай бұрын
She is talking to the player. Play the alan wake dlc's last part. Everyone is a part of remedy's universe now
@lemniscatelogos7917
@lemniscatelogos7917 Ай бұрын
You’re the reason I played control and now im addicted to brutalist architecture especially in video games
@bluebattlehawk
@bluebattlehawk Ай бұрын
I tried playing it like 3 or 4 times, and every time I'd be excited to jump in but I could never get more than a few hours or less into it before I just lose interest for some reason.
@luxslash
@luxslash Ай бұрын
I think sometimes we just have to admit the game isn't for us and move on. I also had a similar experience and recently had it reinstalled to try again. But in the end I know the combat and story won't click with me, so I have moved on.
@c.smidgeon2847
@c.smidgeon2847 Ай бұрын
Honestly, I think a cool idea for Control 2 would be to completely do away with mechanically-different loot and basically just do what Jedi: Survivor did - realize that drip is eternal, and all you need to give your players to keep them going is a snazzy new coat and a different look for their gun. I would be absolutely so down for a Control game whose primary rewards for exploration was more outfits and cosmetic alterations to the service weapon. Toss a lore entry on each of those and you’re set, baby.
@zeropoint216
@zeropoint216 23 күн бұрын
more of the same. That's all I want. More Jesse, more Oldest House, more lore, more Bureau
@alejandrovallencci
@alejandrovallencci Ай бұрын
Just finished this game again a week ago and now an almost 2 hour long Whitelight video? Perfect timing
@C0bblers
@C0bblers Ай бұрын
5 years! Where does time go?
@aloyhorizon1454
@aloyhorizon1454 Ай бұрын
Right?! It's like that meme of 2016 being 6 years ago ( now 8 😭 )
@madmorgo6233
@madmorgo6233 Ай бұрын
Time keeps on slipping... into the future 🎶
@aloyhorizon1454
@aloyhorizon1454 Ай бұрын
@@madmorgo6233 Don't have the reference
@BlazeAlien
@BlazeAlien Ай бұрын
@@aloyhorizon1454 ngl, 2016 feels like ages ago, meanwhile 2020 feels like yesterday.
@editating_2614
@editating_2614 Ай бұрын
In the past
@jakedunnegan
@jakedunnegan Ай бұрын
Very glad you reviewed this! I always thought it never got enough attention. It also happens to do the very best "Star Wars" powers imitation of any game I've ever seen. The only thing missing was a light saber.
@KityFalconPunch
@KityFalconPunch Ай бұрын
the running joke of people trying to fucking with whitelight at the patreon credits is becoming quite advanced
@Quin-p1z
@Quin-p1z Ай бұрын
Without going into terribly much detail, it's worth noting that there's an additional secret to the furnace containing a one of the best buffs in the game
@user-wm8ts8lm1m
@user-wm8ts8lm1m Ай бұрын
We need Control 2.
@icravedeath.1200
@icravedeath.1200 Ай бұрын
Remedy are making it, but wisely taking their time with it.
@ifijustrepliedtouuprobably960
@ifijustrepliedtouuprobably960 3 күн бұрын
@@icravedeath.1200yay
@KleioChronicles
@KleioChronicles Ай бұрын
I loved control. While I had some performance issues on PS4 I got really sucked in and ended up platting it and explored everything I could. The gameplay was fun and the world created by Control was the ultimate appeal. Exploring and finding the altered items a d then suddenly finding yourself in a boss fight was rewarding. I ended up going down the plant hole early and had the very challenging but satisfying objective to get my way through that level and boss fight. I didn’t use launch as much as you implied most would, I enjoyed exploring different gun modules. While balancing with launch damage may be an issue, it isn’t an issue unique to control. A lot of games end up being shallow when a player doesn’t purposefully switch things up a bit. My biggest gripe was that the final sequence of the main game was too easy (especially with extra DLC upgrades to make you super-powered earlier) and it really needed a final boss of some sort. If you’re not the type of person to explore and engage in notes outside of where you’re directed then the game likely won’t be for you. For me, I read every single bit of the lore.
@josetomascamposrobledano4618
@josetomascamposrobledano4618 14 күн бұрын
After so many years… the most iconic part is the weird text / **Panini**
@harombee
@harombee Ай бұрын
I thought it was cool that one of the director fuels the power to the building and you can see him on the heat map in the generator, where you meet the head of security
@BigAdam2050
@BigAdam2050 Ай бұрын
Man, I just wanted to know why I was now Director, and why I was doing basic bitch work to open doors. The game felt like it had a prequel I'd missed.
@matthewmorgan7103
@matthewmorgan7103 Ай бұрын
I really liked that The Director was a job that requires basic bitch work. Over and over again Control reinforced this idea. Your job as The Director is less important than your job as the janitor's assistant. "The Director's first priority is to keep the lights on." No one else wants that job, the turn over rate is crazy and the retirement package is usually some kind of spooky sci-fi hell.
@RS-ry4lp
@RS-ry4lp 26 күн бұрын
Media literacy is dead.
@revolversnake126
@revolversnake126 11 күн бұрын
@@RS-ry4lp 🤓
@00HoODBoy
@00HoODBoy Ай бұрын
oldest house is my favourite setting in media. it just fits my taste perfectly
@lil_sakura_9290
@lil_sakura_9290 Ай бұрын
24:54 I think Control approaches the bosses this way to push us into the banality of the bureau and office atmosphere we are in. That is not some grand adventure to Jesse but another Wednesday in the office (literally).
@clyntmedia
@clyntmedia Ай бұрын
This past few days I've literally been playing control watching your old videos including the one you made about Control. This literally made my day.
@dblundz
@dblundz Ай бұрын
played it last year, absolute blast. Just finished AW2, also the GOAT
@RookePlays
@RookePlays Ай бұрын
what is aw2
@icravedeath.1200
@icravedeath.1200 Ай бұрын
​@@RookePlaysAlan wake 2
@ptrcrispy
@ptrcrispy Ай бұрын
@@RookePlays Advanced Warfare 2
@TheFirstCurse1
@TheFirstCurse1 Ай бұрын
What's "AW2"???
@icravedeath.1200
@icravedeath.1200 Ай бұрын
@@TheFirstCurse1 I literally already answered that for you
@Ixarus6713
@Ixarus6713 Ай бұрын
Can't help but think reducing enemy numbers would solve the launch issue. Do away with arena fights and indulge in the open world concept, have enemies spread along the Oldest House, following the path you are travelling on. That way you come across them and gain the ability to position yourself more easily than in the current form of combat, ergo: "Oh fuck, launch, launch, launch!!!" Which would therefore increase depth, as you are able to perform the mechanical depth, i.e: See a hiss at the end of a corridor and sneak through the offices beside the corridor, then barreling a launch through it and the other hiss patrolling with it. Also though, yeah. Abilities need balancing, and the Service Weapon does too. They should all be viable forms of attack that don't pointlessly stun you for a second like melee does, or slow you down when using the shield, making them feel awful to perform.
@BlazingOwnager
@BlazingOwnager Ай бұрын
You're wrong about the furnace; the barrels gives way to finding the flaming televisions, that grant you Eternal Fire for the Grip (which basically gives you unlimited ammo). The barrel mission is just a warm up.
@Zephon911
@Zephon911 23 күн бұрын
All of the unique mods are great upgrades to the weapons, its just a pity you dont get them till late on, they make the guns much more viable. The lack of new game plus really hurts on that front, likewise with the costumes.
@BlazingOwnager
@BlazingOwnager 23 күн бұрын
@@Zephon911 Oh, I entirely agree. The only thing to do with a lot of the best upgrades is just the Arcade in the Investigations Sector. But Eternal Fire at least comes early enough that you can use it for two straight expansions and the last quarter of the game. I wish there was a Control level editor more than a New Game+, though. It'd been awesome to play user made levels with a fully powered up Jesse. The crazy thing about Control is I played it through three entire times with "100% completion" and every single time I find stuff I missed the previous run. Like, really noteworthy content too. Boss fights, crazy secret rooms, etc. PS: Make sure to hexedit your executable to unlock the PS4 content by the way - you get like 5 outfits right out of the very gate, and it's really nice to have.
@TwoWayOrbitalStation
@TwoWayOrbitalStation Ай бұрын
There's one thing people miss in the story; Dylan suggests to Jesse, that she and him may be the same person? Or that she doesn't really exist..? or maybe they were the same person but split or whatever. Haven't seen anyone talk about it. Its in only one scene, but its something that doesn't get touched on or expanded by the game. Dylan: "Jesse is weird name, it can be both a girls name and a boys name, isn't that weird?" While saying other things backing up my claims. Can't remember the rest.
@ramos_4892
@ramos_4892 Ай бұрын
One more Whitelight movie to watch. You love to see it!
@gabrieljones7414
@gabrieljones7414 Ай бұрын
One thing that I really appreciate about Control is that there aren't any invisible walls. The entire lack of artificial impediments is what makes navigation and exploration so gratifying.
@alpha_c.
@alpha_c. Ай бұрын
these vids r so well written and entertaining and insightful, im able to watch 1 or 2 hour vid on a game ive never played cause theyre so well made i want to make videos like this myself one day
@argo117007
@argo117007 7 күн бұрын
Bro I love your videos, they provide me peace. Please never stop.
@EldritchUniverse
@EldritchUniverse Ай бұрын
I had 3 problems with Control: 1. Many of the side quests were more interesting than the main plot. Like for example the mission with the guy having to watch a fridge without blinking and then being forgotten by his supervisors? Peak SCP situation. 2. The ending was super anti-climactic. Essentially just a horde mode. Super unsatisfying. 3. The SCP research entries were executed really badly. Usually good SCP stories would redacted words which you could then replace on your own and come to your own conclusion. The entries in Control were often filled with redacted bars. So you would start reading and then quickly realize that you just wasted your time looking at black bars which do nothing for you.
@i_love_musique333
@i_love_musique333 29 күн бұрын
Sorry, but the last entry is just objectively untrue
@user-uq4gr5nl5o
@user-uq4gr5nl5o Ай бұрын
I just don't understand why Remedy can't escape from the claustrophobic box of third person shooter gameplay. Control is a world of magic and mystery, and aside from the one magical attack that you spam over and over you get... a gun. Why can't they be as creative with the gameplay as they are with the world?
@andreworders7305
@andreworders7305 Ай бұрын
The facial animation is definitely where some sacrifices were made for budget elsewhere.
@datguyuno98
@datguyuno98 Ай бұрын
This game has a lot of great moments, meeting Ahti, the Finnish Tango cart ride, the Shawshank Redemption joke, and nearly every Dr. Darling video but moments like The Ashtray Maze, the AWE DLC and especially the ending make it absolute peak fiction
@Evanz111
@Evanz111 Ай бұрын
Genuinely one of the coolest sponsors I’ve seen on a KZbin video for a while. Not just one I haven’t heard of before, but damn, it would have saved me a ton of time in managing video files back when I was making videos. Will check them out if I ever manage to start creating stuff again!
@ultimate_pleb
@ultimate_pleb Ай бұрын
6:46 i would but if i tried to run this on my current hardware..... Les' just say either it would fail to boot, I'd take out electricity for a week on my entire street or i will become 'Oppenheimer destroyer of worlds' which ever comes first
@andrewcapra7153
@andrewcapra7153 Ай бұрын
I got it running smoothly on a laptop that still remembers the free windows 10 upgrade prompt (albeit on close to min settings), so it's not an overly demanding game despite how immaculate the world looks
@ultimate_pleb
@ultimate_pleb Ай бұрын
@@andrewcapra7153 my PC can't run skyrim on anything above medium-low settings it's not running this
@ICOSAHEDRON_0NE
@ICOSAHEDRON_0NE Ай бұрын
1:13:32 Bro called the Astral Dive Suit ''mid'' when it made Jessie look thicc as hell and gave her a giant ass. That suit was GOATED! 🥵
@Kinos141
@Kinos141 Ай бұрын
Still love control. Remedy knows how to tell a good story AND have good gameplay. It may not be on the level of metal gear solid in terms of gameplay and stuff to do, but at least, it's good AT what it does. I can't say the same for a lot of games nowadays.
@zaidebtw4438
@zaidebtw4438 Ай бұрын
Wake up babe, Whitelight just posted
@dizzyupthefool5180
@dizzyupthefool5180 Ай бұрын
There's something about Remedy's games... They never hold me until the end.
@emarskineel
@emarskineel Ай бұрын
Probably the pretention
@_holy__ghost
@_holy__ghost Ай бұрын
agreed. alan wake 2 had some incredible ideas and art direction but the gameplay felt like pulling teeth. yeah yeah, its survival horror, i know, but like... if booting up the game gives me the same feeling as clocking in for a shift at work *something* went wrong, genre be damned. maybe i was just spoiled by re4 remake or something
@i_love_musique333
@i_love_musique333 29 күн бұрын
​@@emarskineelstop using words whose meaning you don't understand Thank you, pleb
@i_love_musique333
@i_love_musique333 29 күн бұрын
​@@_holy__ghostgameplay is totally serviceable in AW2
@joncross8483
@joncross8483 Ай бұрын
With the gameplay critique, they really almost solved a lot of these issues with the flying enemies by making them immune to launch. The game tells you they can dodge your launched objects. Dodging their projectiles while trying to aim at them while simultaneously watching out for the big hitters on the ground and using launch on those enemies is really interesting and fun and varied… until I realized the air enemies only dodge your first launch and get hit by the second 🤦‍♂️ still better than nothing because you consume twice as much energy to hit them, but come on, it was so close to perfect!!
@Shlepp
@Shlepp Ай бұрын
They should’ve added an enemy that has gravity around it, which catches objects launched at it and uses them as a shield. This would incentivise using the service weapon
@iAmPimmiCue
@iAmPimmiCue Ай бұрын
I somewhat recently gave Control another try after a while of people saying it's so good, and I found it just ok. Found the combat to be meh, wasn't really a fan of any of the characters, worst thing for me though was the constant 400% zoom onto the MC face, it happens like every 4 seconds and it was always useless thoughts. Not to mention some face models just look terrible. I can't remember who it is, but one of the guys looked like he was just an Alien in disguise, I thought it was going to be some reveal he wasn't human or something
@william8217
@william8217 Ай бұрын
Yeah I really tried to like this game, but I felt that they didn’t push the supernatural elements far enough. You have floating orbs and.. human enemies that glow red that’s it? That’s all there is?
@i_love_musique333
@i_love_musique333 29 күн бұрын
​@@william8217Clearly not, as you don't know anything about it
@turbotoke8882
@turbotoke8882 Ай бұрын
if this game was as good as it is the first 2-3 hours the entire way through, it would be a generational game, unfortunately IMO it just ends up being kinda forgetable, but still very much worthy of a playthrough if someone reading this hasnt. The art direction, gunplay, and animations are so good and a breath of fresh air from other third person shooters.
@gavinderulo12
@gavinderulo12 Ай бұрын
The first 3 hours? Those are some of the weakest imo. The game gets much better with all of the wacky sequences.
@kingslead8369
@kingslead8369 Ай бұрын
An enemy that grabs objects, as well as the objects your trying to throw, and throws them back at you, could quite easily solve the throwing problem, if it can be called that. Just having an enemy like this that removes the win button can be enough to drastically change combat.
@Hunnypooh18
@Hunnypooh18 16 күн бұрын
I got frustrated at the map for like 10 minutes... before I realized the building is literally like any bureacratic housing for idiots and has signs EVERYWHERE to point in the right direction. The map to give you basics, the signs to give specifics.
@SirCoinslot
@SirCoinslot Ай бұрын
You may be late to the game, but I always love your analysis
@cyberninjazero5659
@cyberninjazero5659 Ай бұрын
I hope you do Arkham Origins instead of just finishing with Arkham Knight
@ysurfed4648
@ysurfed4648 Ай бұрын
Heck no. Knight is a game that deserves to be looked at again. It’s severely overlooked and over hated. We have enough “origins is le hidden underrated gem” videos Btw origins is not underrated in the slightest, honestly nowadays I consider it a bit overrated.
@cyberninjazero5659
@cyberninjazero5659 Ай бұрын
@@ysurfed4648 OK Reddit
@ysurfed4648
@ysurfed4648 Ай бұрын
@@cyberninjazero5659 acting smug and dismissive, you really sound like a redditor
@Astartes-6969
@Astartes-6969 Ай бұрын
0:52 when the ad ends
@manganimesYT
@manganimesYT Ай бұрын
i was not expecting another control vid from you!, but as always... illl always apreciate another vid from this channel, and more remedy love! the callback to the og vid with the music was so good!
@CabooseAhNotMyFault
@CabooseAhNotMyFault Ай бұрын
WE GET 2 FUCKING CONTROL REVIEWS BEFORE WE GET 1 ARKHAM KNIGHT REVIEW WTF
@orestogams
@orestogams Ай бұрын
It's under control don't worry
@ileutur6863
@ileutur6863 Ай бұрын
Enough capeshit its all the same anyway.
@Gungrave123
@Gungrave123 Ай бұрын
Boring, tedious combat and below mediocre shooting is what drags Control down. It's not a worthy Max Payne successor in any shape or form.
@BlazingOwnager
@BlazingOwnager Ай бұрын
I like how cover is actually useful and important at the very start when all you have is the Grip and you're frail without telekinesis, but you naturally discard it as soon as you get evade.
@exezelot
@exezelot Ай бұрын
I will say the most important thing about Charge is that it forces flying enemies to dodge the shot, so you can grab and launch the rocket at them at the same time. One shot and one launch instead of two charges that need to be timed out.
@brando3342
@brando3342 Ай бұрын
I never understood why people loved this game so much. The artificial difficulty with the combat was unbearable. So much so that I uninstalled the game before I even finished it. Just throwing tons of enemies at you, who all attack in different ways is not “difficulty”, it’s just cheap, frustrating, and uninteresting. I didn’t enjoy just being bombarded until I died over and over again. Not fun.
@ileutur6863
@ileutur6863 Ай бұрын
Git gud scrub. Spam launch.
@Key-Knight87
@Key-Knight87 Ай бұрын
@@ileutur6863 lol
@brando3342
@brando3342 Ай бұрын
@@ileutur6863 “Git gud” is often just a stupid cope line to defend what one likes in place of a substantial response.
@rogziel_
@rogziel_ Ай бұрын
I don't know,I didn't feel it really until the dlc,that I felt was unfair,but yeah,spam launch,git gud,or be better
@ileutur6863
@ileutur6863 Ай бұрын
@@brando3342 Its a line one uses when there's no use in explaining
@nikz000
@nikz000 Ай бұрын
The traffic lights is not about cover, during red you just need to stay still
@withainsley
@withainsley Ай бұрын
"I know I will remember this game as better than it is, but when I go back I won't be disappointed" is such an perfect assessment of the quality of this game
@DaveLight395
@DaveLight395 Ай бұрын
I just watched your first Control video few days back, so excited to watch this tomorrow!
@theirishviking9278
@theirishviking9278 Ай бұрын
a good single sentence description I've found for control is "control is as deep as an ocean and at times you don't realize the ocean is even their with how shallow it is" control feels like a game that needed to be in the oven for another 6 months to a year to smooth out its rough edges
@yuval.a5909
@yuval.a5909 13 күн бұрын
this channel has no business being this good this is like the reverse ign
@tastyboi2163
@tastyboi2163 28 күн бұрын
Ah, a perfect Saturday Morning retrospective to have in my ear while I play games. Never change, Whitelight ❤
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