Who better than Rapha to tell you how to improve your game in 5 secs! Donate: streamlabs.com... Subscribe/follow: / rapha Twitter: / liquidrapha
Пікірлер: 17
@Mechaneer Жыл бұрын
I love watching Rapha's Slash. I learned crouch sliding by watching his tutorial on it a few years ago and switching to his button layout with right mouse jump and space bar crouch. The main adjustment was the new buttons, but after I got used to it crouch sliding came pretty naturally. It looks like he's continued to hone his skill with it. He does that rapid back and forth squiggle more often now to quickly build up speed. I'll have to practice that next time I play.
@cla20082 ай бұрын
oh okay. so in order to get better i need to whine like rapha?
@AppleFrogTomatoFace Жыл бұрын
The problem with his advise is that most ppl only think to improve aim. Lol
@MaliReborn Жыл бұрын
Indeed. Aim is like 10% of your mechanics lol
@DelasVC Жыл бұрын
Well, on the very beginner levels it pretty much is, especially in QC. I just got back into it lately and literally _everybody_ has at least solid aim. So getting the items and trying to read them won’t cut it - you WILL have to work up the aim first before you can think about anything else..
@Dr_Grape Жыл бұрын
@@DelasVC The challenge is to keep track of item timings and opponent movement while getting pressured. Once you don't feel pressured, the control part is way easier! Aim is important, but the ABC is what takes patience, but the key to developing from a good player to one of those super annoying mind-reading veterans that always kicks my ass even though I hit tough shots... Even a relatively small skill gap in quake makes the less experienced seem like a first timer, and a cake-walk for the vet. IMO what makes Quake awesome in competitive setting.
@DelasVC Жыл бұрын
@@Dr_Grape Yeah, as I said, that might account for you players who already sunk years of time into the game and now have the experience. But for newbies like myself (and I mean _newbie_ - I didn't play PC before _at all_ so no experience, especially not aimwise, that bleeds over) aim is simply the primary skill to come by first before adressing anything else..
@Dr_Grape Жыл бұрын
@@DelasVC Hmm okay, yeah I that case I agree. Haven't sunk years into quake but did play CS semi pro for a couple of years, so aim bled over to quake, but experience didn't. In terms of aim, I see a lot of new quake players with aim sens WAY too high. It's convenient when you have to 180 swipe, but disadvantage overall IMO. As long as you can 180 swipe from middle mousepad to edge of mousepad, the sensitivity is high enough (obviously don't play with mouse acceleration on, that makes it impossible to get better aim). Aim matters especially for rail and LG, but timing more for rockets and nades. Recommend trying pro player's CFG file and watching a lot of demos (like Rapha says). Try to practice on primarily on 2 maps initially and get those down before tackling others. When you know timing and the map well, you will be able to anticipate and aiming becomes way easier.
@FarObserver Жыл бұрын
Rage is important too
@fairdav Жыл бұрын
git gud!
@orbunda3509 Жыл бұрын
Im looking for ffa videos or tdm. Cuz one on one dual is oretty easy