What do you mean NOW? No one asked for 5v5 to begin with.
@sebastianhardy43045 ай бұрын
Facts
@tof44406 ай бұрын
i think most people who want 6v6 have wanted it since ow2 came out :)
@zeroz2946 ай бұрын
you never know how good something is until you lost it
@nbh.knight6 ай бұрын
true pretty much everybody I know who played overwatch 1 has wanted 6v6 back since ow2 came out
@SSimonXD6 ай бұрын
yes
@sixsam67666 ай бұрын
Ile true but at same times the players that want 6v6 back also been growning since
@Illuminati_HD6 ай бұрын
Why "I" would want 6v6 is because it would be possible to play Tank for me again. Currently its unbearable. 6v6 would make "main-tank off-tank" possible again. And the tank queue is still as bad as before and considering there are nnow half as many tanks needed that really shows how few people wanna play tank now
@Anu8ius6 ай бұрын
Question about the queue times is: is it really just because every tank player that isnt playing does it because they want 6v6, or do less people queue for tank because it is consistently the least picked role in any game ever, and less people play it overall? Would adding the second tank back more than DOUBLE the amount of people currently queuing tank in the long run? Because that would be needed in order to make the tank queues shorter (or the same) as they are now…
@Illuminati_HD6 ай бұрын
@@Anu8iusSeems like you werent there for Overwatch 1 but Tank Queue time is exactly the same now as it has been in OW1 (relativ to the other roles i mean). But there now are half as many tanks in each game. That makes it clear that about half of the tank players stopped playing Tank in ow2
@pepekovallin6 ай бұрын
@@Anu8ius the thing about tank is that in 6v6 people didn't want to play tank because the tank meta was boring, there were no new tank heroes and the out of game reason is because overwatch 1 was a paid game that was receiving no updates. In 5v5 the queue times were better not just because of one less tank but because it is now a free game that has updates and we got new tank heroes that have interesting abilities, but now the queue times are worse because to play tank you are required to have a huge mental fortitude to not get tilted for having an entire team counterswap for the sole reason of nullifying your character's abilities, it's a one dimensional gameplay loop that most people grew tired off, they grew tired of being the only target, tired of having to bear all the responsibility, I can see a lot of people going back to tank in 6v6 now because there's a lot variety in the characters, and 2 tanks actually adds a lot off depth to the game, makes it a more interesting and engaging experience, and it will allow tank players to finally have fun again, again, you can't really relax when playing solo tanking, if you die, your entire team crumbles to pieces
@vergilsgamingchair87726 ай бұрын
I wonder why tank is so miserable, truly an outstanding enigma 😐
@Sizzyl6 ай бұрын
@@Anu8ius i can tell you of the 5 tank mains I know, only one of them still queues tank consistently at this point in ow2 (and it's not me)
@Cruxis_Angel6 ай бұрын
The game was never made for 5v5. Kaplans team even stated they tested 5v5 and 7v7 internally. 6v6 was the only one that felt right and after almost 2 years it’s clearly showing. I’m sick of 1 tank, role passives, and overkitted generalist heroes with no weaknesses.
@peanut48316 ай бұрын
Main reason for me wanting 6-6 back is it helps Overwatch at a base level to solve some of its current problems, especially facing the tank role. Tank counter-swap, damage hero identity, support hero power, stagnant metas, and hero designs are all made worse in the current 5-5 format. Switching back to the old format helps the developers open up more options to solve these issues without having to drastically alter the game.
@AkaiOniKing6 ай бұрын
You say “Drastically alter” but that IS drastically altering the game. First, they have to rebalance the whole roster; that’s drastic
@Sizzyl6 ай бұрын
All im going to say is when 6v6 was active there was no posts about going to 5v5. Since the swap to 5v5 I've seen literally thousands of people begging for 6v6 to come back, and having played a completely unbalanced version of 6v6 in custom games with people I know rather consistently, it's still so much more fun.
@kevlowry6 ай бұрын
FAAAAAAACTS
@Chinesetakeout3826 ай бұрын
My main reason for wanting 6v6 back is from a tank perspective. Tank is not fun right now and all the pressure is on you since tank is the most impactful role right now. It feels bad when you get blamed for every loss and the counter swapping meta isn’t fun. Now I’m not deluded enough to think 6v6 would solve all issues. Queue times would become a much bigger issue, but think splitting the pressure would be helpful, meaning not every tank player has to be top of their game to do well just like how not every DPS or support player has to be at the top of their game. And counter swapping could be less of an issue because you can’t meaningfully counter swap both tanks a lot of the time. But I kinda doubt the game is in good enough of a state to survive the queue times.
@heiko22556 ай бұрын
I mean, the Qtimes argument is valid, but we have to put it into perspective OW1 since 2020 - No Content (No new Heroes, Maps, Modes, etc.) - No real patches - Stuck on awful meta - Only had "boring" DLC Tanks (Sigma and Orisa arent exciting for the average player and ball is way too niche) - No Marketing - No new Events - No Collaborations - Still cost 40$ OW2 - Gets monthly Content - Has many new Tanks that are fun for the average player (Queen, Ram, Tank Doom and even fucking Mauga) - A Balance patch every 3-4 Weeks - Address bad metas faster - Active Marketing - Lots of Collaborations - And arguably the biggest thing, its Free to Play The Qtimes arguement cant simply be boiled down to "People dont like Tank = 6v6 bad", there were so many other factors in play as to why the Qs were bad, its not fair to just say its 6v6s fault I truly belive going to 6v6 would fix a lot of issues the game has, Casuals can play their favourite Heroes more freely without many counterswaps, the Solo Tank pressure dissapears, Steamrolls happen way less, the Teamplay aspect of the game comes back and because its 6v6 someone feeding impacts your game way less, also Tank Duos are just fun as fuck
@mariustan92756 ай бұрын
I definitely think so. Besides, some tank mains stopped laying tank when 5v5 became the new format. If 6v6 was brought back a lot of tank mains would also come back.
@afterthought95385 ай бұрын
6v6 is definitely the way to go. Queue times were a problem in 6v6, but there are a lot of factors to consider in OW1, e.g. lack of content, balancing, new heroes, etc. These are not format issues. Though 6v6 is an improvement, if tanks are not played enough and queue times suffer, changes can be made to make them more appealing to a wider group of players in the format without breaking them. New heroes = variety and interest, increased mobility/dynamism can be added to existing heroes (though at the cost of HP). There were actually changes made in 5v5 that would feel fantastic in 6v6 (like Rein being able to cancel Charge.) The goal would be to make tanks more appealing not just to tank brains, but players who would otherwise play DPS or support as well. Higher mobility helps achieve that: this is why DPS players play "off-tanks" when they actually play the role. Wrecking Ball, D.Va, Junker Queen (not super mobile, but very DPS-y mechanically), Zarya... These are tanks that DPS have a more enjoyable time transitioning skills to and playing. Make tanks more interesting to play, and more people will play them - queue times improved. 6v6 is the answer. I hope Blizz realizes it before killing the game.
@lash38736 ай бұрын
Half the tanks were off tanks in OW1 and aren't even built for 5v5. And 9 times out of 10 if your team's tank gets countered and they don't switch your team gets steamrolled. It's infuriating. If 5v5 was fixable they would have done it by now.
@OctaviaLIVE6 ай бұрын
i disagree. wanting 6v6 does not have anything to do with mechanics or balance cuz both gamemodes have massive issues. it's entirely a matter of fun. i would unironically rather play goats or double shield over 80% of overwatch 2
@SeaFazzer6 ай бұрын
people who never played 6v6 literally have an opinion on it that's what's funny to me. it should be a thing because no one likes playing solo tank you get singled out by their dps and your dps is clueless to what's going on not pressuring anything so all the heat is on you their ana always has 1-2 deaths no being pressured and when I dont baby sit my team i get called a bad tank. when i do baby sit nothing is getting killed you cant win unless you play for yourself and even then you need healers to keep u alive but no they're rather stay on their boyfriend all game who has half the kills I do, healers don't realize you're at 50% hp for 7 seconds or until you die. its not playable even if you have a mic the ego on these kids is unreal. they do the opposite of what you tell them to so bring back 6v6 so we can have someone who thinks like a tank because dps and certainly healers wont understand what kinda plays a tank needs to make just to win fights they just hope things go our way.
@SSimonXD6 ай бұрын
( this is mostly from the competitive/scrim point of view ) as a tank player i find having a second player in the role way better than not, you can get more interesting comps going either controlling two angles or playn as a deathball, one guy plays the frontline the other backup. way more team oriented wich in turn makes people find the need or want to speak more in games (i played the 6v6 workshop and i could see myself having way more impact and interest when doin callouts) . 5v5 made the game more damage heavy + tank kinda just holds space now and dps are the ones that controll the space your team has in a way. also the game is build up from the ground up on the fundimental mmo balance (overwatch originally was called project Titan in development and was supposed to be an mmo if i remember correctly) where you got equal value from the 3 roles ( tank support dps ) and many of the heroes the game launched with were simmilar to those meant for the original mmo version, tipping the balance in one way by reducing the ammount of tanks needed just makes the role hard to balance while keeping it fun to play and play against overwatch 1 was a mmo heroshooter with lots of depth that in a way could be compared to both mmo's, heroshooter's and moba's at the same time. overwatch 2 is trying to be accesible to everyone, just like cod, in turn making the game simpler, more like other shooters and heroshooters. theese are ofc not just caused by 6v6 and 5v5, but the general direction of the game has shifted to try make it a moneyprinter
@brianmi87096 ай бұрын
6v6 and 5v5 queue times are the same... 6v6 is still better because it removes the rock, paper, scissors cycle of tank counter swapping.
@sharpenmysight59546 ай бұрын
Honestly 5v5 never worked because playing tank was never fun in 5v5
@krogymania49466 ай бұрын
I think over 5v5 the real problem is that their is only one tank ! In open q with my friends we run 2 tanks 2 suppots and 1 dps and we have a lot of fun since we can get tank synergy and protect the supports better
@eagerinspirit6 ай бұрын
I think before Overwatch can start innovating on ANYTHING (reworks, changing rules, making passives, etc.) we need a good foundation to build off of. The community seems to think that 6v6'ers only want the old game and nothing else and that's not true. Innovation is fine, especially when the game has gone live service and needs to find new ways to make the game exciting. The problem is that 5v5 got it's time to experiment and innovate and it hasn't cooked anything that fixes the main issues of the format or the issues with many heroes and all the roles. I'd much rather we have a game that doesn't need 5 more years of development time trying to squeeze the most out of a format that they already tested wasn't the best for Overwatch anyways. I want the devs to set themselves free so we can actually move forward as a community and as a game.
@FBI-chan-UwU6 ай бұрын
now im not a developer for ow2 so i dont know how hard this is to do but why cant there be a 6v6 game mode and a 5v5 game mode, the only issue i see with this is that there might be some long queue times
@Sizzyl6 ай бұрын
queue times for anything that isn't role queue 5v5 (such as arcade, open queue, etc.) are already ridiculously long, they can't afford to split queues further. I have an average queue time of 20 minutes for any arcade mode.
@sixsam67666 ай бұрын
A 6v6 mode was made in workshop. problem beside queue time they also a problem with the new engine there switch to at the start of ow2 it is garbage. The switch is a great example during the end of ow1 I was gifted the switch version of ow to play in college while it was sligthly worst then other console it was still ok know ow2 ob switch I seen so many floating balls as enemy that I stop playing it on my switch
@Sizzyl6 ай бұрын
@@sixsam6766 not sure why they ever released overwatch on switch lol, it had those issues back in even ow1 and switch plays can't even use voice chat, it's a different game lmao
@sixsam67666 ай бұрын
@@Sizzyl it could play on switch better then. form 2019 until ow2 i played on switch befire going back to my main console and my brother has been playing on his switch since launch of ow2. Yes I know those where problems but they were better then I have screen shots of some ganes my brother have played and they way worst then I had seen my whole time playing ow1 on the switch. also Vc is on switch 100%not sure we're you got that wrong info but you have vc on switch if not me and my brother couldn't do the call outs we done. But I will switch itself very pick on the headset though you need plug right nto the switch it self and it finest like one if styles of plugs and it has Bluetooth headset. It 100% the same game also i always played with crossplay on
@MarzLUL6 ай бұрын
The issue with tanks in overwatch 1 was and had always been a design issue where they just weren’t as fun to play as the other roles and most cooldowns like stuns were targeted on the tanks. Which is just the same problem now but the difference is there’s only one target. It’s not fun for the tank to just eat every cooldown in the game but also not fun to shoot an impenetrable fortress as an enemy.
@Elizabeth683376 ай бұрын
5v5 has never worked either tanks were too powerful like in the beta so supports and dps felt terrible or tank has been underpowered and hasnt been able to play the game since season 1 also counterswapping is unfixable in 5v5 but was way less effective in 6v6. Finally fighting a tank feels terrible in Overwatch 2 because you cannot kill them they have too much health in a 1v1 but in the team fight tank is made of glass.
@ArthurEverling6 ай бұрын
Because Mauga would be an insane peel Tank? Can you imagine playing Support, getting jumped by a Reaper and your Mauga comes out of nowhere and literally stomps him to death as if the dual mini guns wasn’t enough?
@ZeroOne1306 ай бұрын
lol at Mauga 2:58. Honestly 6v6 is fun. Right now if the tank sucks or throw. That's it. The whole match become unfun to play and a waste of time. The same goes for countless swapping. That is just frustrating. The new tanks they released feel like they do better in 6v6 than in 5v5.
@gottagofat3805 ай бұрын
So as said a large amount of people wanting 6v6 back are og overwatch 1 players but the thing is as an overwatch one player some of us gave them the benifit of the doubt to try and make this new format work. But its been 11+ seasons and it has never been good for all roles. (Especially tanks) now with this most previous tank buff patch more people are realizing that the issue with tanks is not something that can be fixed by buffing tanks.
@htfcm6 ай бұрын
I knew since the closed Beta I’d rather play 6v6. I stopped playing the beta and only played OW1. Once they shut down the OW1 servers it was all over.
@shaneh31096 ай бұрын
I wanted 6v6 before and said 1 tank would suck....no one listened
@sebastianhardy43045 ай бұрын
Facts
@AntonioMartinez-yc6qj6 ай бұрын
I just like the feel of 6v6 better, its still gonna be hard to balance but thats always been the case.
@crisperez16385 ай бұрын
I think that the 6vs6 with the overwacht 2 chanes like the orisa rework or other will solve the main problems that 6 vs6 had
@KeyScales6 ай бұрын
What's the name of the second game that was playing during the video after the overwatch footage ran out?
@littlelinkg45146 ай бұрын
The only reason I enjoy 6v6 more is because of the more chaotic gameplay.
@theveryaveragegamer98655 ай бұрын
and now this latest patch, even more people want 6v6
@sirkneil64176 ай бұрын
6v6 is the original play to begin with and players who started from starting of merg of overwatch will likely give them the experience to play it
@trevorcoolboy70346 ай бұрын
To have the take of taking away a tank so you have faster queue times on other roles is crazy to think that balances the queue time. Go ahead and post a video of you playing tank, but have fun while doing it
@heiko22556 ай бұрын
Nah, i didnt want 6v6 since Season 9, i wanted 6v6 since OW2 release. Sure, the Health changes somehow made 5v5 even shittier, but even before that Tanks needed lots of passives and high health pools to function, when in 6v6 that was never the case. And the whole point aroud Counterswapping will probably never be properly adressed in 5v5 and i think people are just sick of it. I think more and more people are asking for 6v6, because we gave the devs 2 years and they havent figured out anything, every Tank has been meta atleast once and it was never really fun, we tried countless passives and balance changes but just nothing works 6v6 is just an easy solution to so many problems, its true the Qs could be a concern, but OW1 was a dead game with 0 content and no balance patches from 2020-2022 OW2 is a Free to play, Live-Service game that actively gets content and they change the meta frequently, 6v6 would thrive so much with devs like these, the Qs would maybe be 30s-60s longer, but the game Quality would improve 10x
@whitegrill88095 ай бұрын
The “rose tinted glasses” aren’t on tbh. I liked 2020 balanced 6v6. I don’t like raid boss tank vs raid boss tank. I don’t like counter watch. I don’t like overwatch now. I am happy blizzard is addressing the issues. If they say it’s coming back or it’s not coming back it doesn’t matter. If it does, good we can enjoy this game again, if it doesn’t come back, good we can uninstall and move on.
@lukeaustin44656 ай бұрын
Cause solo tanking is boring and shit to play. Last hope overwatch has is to scrap role queue and start balancing the game around open queue. If we want to keep the tank role there has to be a two tank meta, no one enjoys solo tanking.
@PineappleJim1236 ай бұрын
Won't 6v6 just bring back double shield meta tho
@Sizzyl6 ай бұрын
not if they finally nerf baptiste. they should do that in 5v5 too, that hero has been the strongest in the game since he came out (yes, stronger than mauga,orisa,hog, etc.)
@heiko22556 ай бұрын
Orisa is Reworked so she cant make it happen Ramattra and Sigma who both have shields, dont have a long enough uptimes, Rams shield lasts 4s and has a 13s cooldown, eventually you will break through that. Also, heroes like Tank Doom can displace people out of their shields, Mauga can burst them down, Ramattra can pummel through the shields and Queen can ult through them. Theres so many different ways to fight it now, even if it would be possible, it would never be hard meta.
@Diamond-rw6zn6 ай бұрын
That implies that the only way they could possibly deal with double shield meta is to remove a tank. Re balancing shields or giving more shield busting options would also help against double shield meta, especially since they removed the biggest problem.
@PineappleJim1236 ай бұрын
@@Diamond-rw6zn they probably won't do that sadly many metas and bugs went unsolved for along time in ow1 like goats took along time to get fixed
@sirstupid58576 ай бұрын
@@Diamond-rw6znthe shields themselves weren’t the entire problem though it was the insane burst healing they never nerfed.
@bornsniper95316 ай бұрын
I hope they don’t add 6v6 I ain’t playing that shit
@clear41556 ай бұрын
5v5 1 tank has the fundamental problems with 1 tank that seem unsolvable, but I agree that 2-2-2 with no modification shouldn't return, but because active defensive ability rotation is really boring and bad. "Too stable" bunker team compositions are not good for the game. Every game needs a bastion to kill shields? I think a solution could be to go 6v6, but split the tank role in 2. You have Tank and Bruiser, and Tank is the role that keeps all the strong team defense ability heroes like Rein and Sigma, while Bruiser gets the "Brawly" characters like Ball, Doomfist, JunkerQueen and can get fed some reworked or tweaked suitable DPS heroes that are utility heavy, disruption heavy or otherwise atypical for DPS, like Symmetra & Mei (utility), Bastion, Venture, Torbjørn. This way, team comps and playstyles can get more creative about comps and how they take/manage space, and not so much relies on one OP solotank (tanks can be nerfed down). Putting some of the currently DPS characters in Bruisers will make queue times more decent.
@mariustan92756 ай бұрын
So basically off-tank and main tank become actually defined roles. That would be nice. Also aren't there more things that can disrupt shields now? Like ramattra can just punch through them. But I play tank a lot and I'd be OK with this change.
@victorfromm93556 ай бұрын
We have 5v5, people want 6v6, we get 6v6, people want 5v5. Waste of resources. It won't happen. "Simple geometry" -Hanzo Shimada
@victorfromm93556 ай бұрын
Bold statements only. Please
@Sizzyl6 ай бұрын
nobody has ever asked for 5v5 lol
@victorfromm93556 ай бұрын
@@Sizzyl I don't like 5v5 either, I said other people do. I agree with not having 5v5 but you still can't just say other people's opinions don't exist, thats a coping habit. We can hate 5v5 while still listening to the other side like adults.
@victorfromm93556 ай бұрын
@@Sizzyl Plus if you act like other people's opinion don't matter, why would you think they'd listen to you. Just something to think about for future arguments.
@Sizzyl6 ай бұрын
@@victorfromm9355 you said "We have 5v5, people want 6v6, we get 6v6, people want 5v5", we haven't gotten 6v6 with people wanting 5v5 ever, during the like 7 years of OW1 I think I saw 1 total forum post about it, much less entire YT videos. That's all I was writing, not sure where you got me disregarding people's opinions out of that. I understand some people prefer 5v5 to 6v6, and I wasn't discussing those people at any point (or arguing against them).
@donnysheldon58356 ай бұрын
This entire video is invalidated by the fact the 6v6 debate was going on LONG before season 9.
@sasorioftheredsand43486 ай бұрын
Because its better in everything :)
@Ozzy080185 ай бұрын
Anyone claiming 5v5 worked is coping hard.
@Diamond-rw6zn6 ай бұрын
I'm of the opinion that 2 tanks, 3 damage, and 1 support would fix a lot of the issues the support role and tank role are having, even if it doesn't seem very feasible.
@pirothix83716 ай бұрын
Dawg that's a 7 team roster tf??
@Diamond-rw6zn6 ай бұрын
@@pirothix8371 Math moment.
@aerz84206 ай бұрын
@@Diamond-rw6zn😂😂 yeah I can't count mb lol
@christopher76926 ай бұрын
I don't understand your effective health take, the passive doesn't take away 20% of your effective health it reduces healing, if I'm fighting a 800 health tank as DPS I still have to do 800 dmg to kill them.
@nightdoc35446 ай бұрын
Tanks rarely are fighting at full health especially with the new hitboxes the only characters that actually sustain are hog and queen, without supports but even then the healing you get from support is integral to your survival in a teamfight. Like when are you actually 1v1ning a tank usually they have at least one support with them which increases their total health in that fight essentially. Like reaper has a decent amount of max health but his real survivability comes from his life-steal. Which is why reaper can deal with bastion despite the massive difference in dps and armour and resistance bastion has. It makes sense tanks take the brunt of that heal reduction
@christopher76926 ай бұрын
@@nightdoc3544 no I agree with that totally tanks are really badly affected by it, but it doesn't reduce their effective health. that is not what effective health means, if 20 percent healing reduction reduces effective health by 20 percent then does that mean anti reduces ur effective health by 100 percent? no obviously not
@nightdoc35446 ай бұрын
@@christopher7692 the way i visualise it is similar to discord orb, like discord doesn't actually take 20% of your health. But as a tank you have to treat discord like it does otherwise you get bursted down by the time you blink. I guess its just a difference in the way you visualise or interpret it 🤷
@christopher76926 ай бұрын
@@nightdoc3544 i guess i dont think most people think of healing as adding on to your effective health that doesnt make much sense. like discord does take away effective health cause like im fighting a 800 health tank i now only have to do 640 dmg to them instead of 800. i think its just that i dont see healing as effective health and i dont think most people do lmao
@stiltmaster94136 ай бұрын
@@nightdoc3544 the thing with discord is that it increaces the dmg recived so comparing it to a 16-17% health decrease isn't far from the truth because a thank with 600 hp can be treated as one with 500 if they have discord applied to them. It's not a 1 to 1 comparison because it requires them to have it applied for the entire duration. the healing reduction is different, like somone already mentioned it doesn't affect effective health at all, what it does however is affect the sustain. Nade doesnt reduce the effective health to 0 but it reduces the sustain to it and that's why people hit by it die so easily.
@MTGFaded6 ай бұрын
honestly i don’t even care if it stays 5v5, BRING 2CP BACK
@krazysamurai6 ай бұрын
did anyone actually want 5v5
@heiko22556 ай бұрын
no
@kevlowry6 ай бұрын
Bring back October 2020 6V6 ppl always had 2 tanks idk what u are talking about🤣
@qscheks6 ай бұрын
Because they ruined ow with the health changes
@emiyaann46886 ай бұрын
Dont wanna wait 15 min to play dps
@FittieVEVO6 ай бұрын
Cause the game was good. Anyone who complains about double shield is dumb. Double shield wouldnt have been in the game if the devs didn't abandon the game for 2 years. One balance patch for sigma/orisa/bap and it would have easily fixed it. instead they left to go work on OW2 which failed
@billyr29046 ай бұрын
I don't think that Overwatch 2 will bring back 6v6 any time soon, because they have to do a lot of rebalancing. This is why Tanks got the a lot of changes when Overwatch 2 came out, and this made them more suitable for 5v5 gameplay. Doomfist, who was previously a damage hero, was reworked into a Tank hero. Orisa got the biggest rework of any Hero since Symmetra's 2nd Overwatch 1 rework. Overall, Tanks in Overwatch 2 are designed to be front-line brawlers with one thing in common, defense aka damage mitigation. Damage mitigation can be broken down into 4 categories: Barriers, Matrices, Overwatch, and Damage Reduction. Barriers are transparent energy fields with shield HP. Tanks which have Barriers: - Mauga - Ramattra - Reinhardt - Sigma - Winston - Zarya Matrices are abilities that destroy all incoming projectiles. Tanks which have Matrices: - D.Va - Orisa - Sigma Overwatch is temporary HP that gives half the normal amount of ultimate charge. Tanks that have Overwatch: - Doomfist - Junker Queen - Mauga - Orisa - Sigma - Wrecking Ball Damage Reduction modifies the amount of damage taken so that is less than amount received. Tanks with abilities that reduce damage taken: - Doomfist - Mauga - Orisa - Ramattra - Roadhog
@Akoththejudge6 ай бұрын
W darktide
@Ashelirria6 ай бұрын
If 6v6 comes back, then there should still be a limit to 1 tank per team. I don't care about what fantasy people want in this case, but Goats demonstrated how toxic and unbearable tanks are and should never be allowed to be more than 1 in competitive. Even now in the open ladder it's tanks or bust, if Goats wasn't an indicator (which by now people should understand how it pretty much killed the game) then we can say fuck the balance because clearly people have a short memory or are too dense to understand it. Tanks should never be allowed to be strong ever again.
@denjii96 ай бұрын
god this is so fucking dumb, goats happened because of supports
@sirstupid58576 ай бұрын
Tank would just be even more miserable to play then. You would melt even faster than before. What’s the point of a tank if they literally just stand there and can’t pressure or survive. Feel like that would make queue times even worse too
@pirothix83716 ай бұрын
Yo Goat is three 3 tanks 😂😂
@muhamedabdulaha86896 ай бұрын
You have no idea what you're talking about. Goats didn't demonstrate why haveing more than 1 tank shouldn't be allowed like you claim, it demonstrated why high sustain shouldn't be allowed. Having three tanks would never work if there wasn't enough healing to keep them alive and that's why goats didn't emerge before the release of brig. The exact same goes for doubble shield, it wouldn't be possible wihtout bap and other aoe healing keeping it together and you'd understand all of this if you actually played at high enough level when goats and doubble sheild ran rampant. Finally, saying that goats killed the game is straight up false. It only affected the top players, the real thing that killed the game was the developers abandoning the game without updates letting the comunity starve to death.
@christopher76926 ай бұрын
you cant play goats in 2 2 2 role lock dumbest take ive ever heard and goats only happened because brig came out not the tanks