Why I switched from Unity to Godot

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Miziziziz

Miziziziz

Күн бұрын

Godot: godotengine.org/
Unity: unity.com/
All games featured were made by me, you can check them out here: narwalengineering.com
Sorry for poor audio quality, still trying to figure out my new setup.
My Stuff
Twitter: / narvwal
Website: www.narwalengineering.com/
Patreon: / miziziziz
Twitch: / miziziziz

Пікірлер: 907
@ur_dads_sandals
@ur_dads_sandals 10 ай бұрын
Let's just say, good call
@_Envoy
@_Envoy 5 жыл бұрын
"Unity is 500mb" *cries in unreal*
@marvingames8174
@marvingames8174 5 жыл бұрын
Imagine he wants to install Destiny 2 with 81GB
@a-1b-2c-37
@a-1b-2c-37 5 жыл бұрын
500 mb is much? Hahahahaha.
@a-1b-2c-37
@a-1b-2c-37 5 жыл бұрын
@@_Envoy I use unity
@vvill-ga
@vvill-ga 5 жыл бұрын
*"CRY"S* in Cryengine
@HAWXLEADER
@HAWXLEADER 5 жыл бұрын
Actually unity is a few gb...
@Miziziziz
@Miziziziz 5 жыл бұрын
I accidentally mistitled this 'Why I switched from Godot to Unity' SORRY ABOUT THAT
@chonkusdonkus
@chonkusdonkus 5 жыл бұрын
I was really confused as well, haha
@Miziziziz
@Miziziziz 5 жыл бұрын
@@chonkusdonkus when I was making this I was thinking 'remember, don't mix them up when you write the title' rip
@forthezorz
@forthezorz 5 жыл бұрын
lol. this got me. i was like...oh no!
@TitlePending
@TitlePending 5 жыл бұрын
A big pro unity argument for devs is they can hire from a big pool of other devs to code or make something for them, what do you think of this argument?
@Miziziziz
@Miziziziz 5 жыл бұрын
@@TitlePending That's true, but it's pretty easy to dive into the Godot engine and get familiar with it if you're already a software developer. I think the bigger advantage related to what you bring up is that Unity has an asset store full of useful things.
@MrMisterkrazy
@MrMisterkrazy 5 жыл бұрын
This is very helpful and finally convinced me to give Godot a try! Ironically, it's mostly because you were so fair to Unity, my current engine of choice - gave a lot of credibility to your recommendation.
@sciencecreation8043
@sciencecreation8043 4 жыл бұрын
I'm a fan of Godot.
@JohnLewis-old
@JohnLewis-old 4 жыл бұрын
And a year later, what did you think of Godot?
@raoufbensalem3417
@raoufbensalem3417 3 жыл бұрын
What do you think about godot ?
@fishyfish1917
@fishyfish1917 2 жыл бұрын
Update please
@GMAH111
@GMAH111 2 жыл бұрын
Godot killed them
@thompsonevergreen8006
@thompsonevergreen8006 5 жыл бұрын
The kid from stranger things grew up so fast :')
@Miziziziz
@Miziziziz 5 жыл бұрын
😑 I preferred when the other guy said I looked like a young Tom Hanks
@d0mi3000
@d0mi3000 3 жыл бұрын
@@Miziziziz "run miziziziz, run!"
@swasthikkumar5398
@swasthikkumar5398 3 жыл бұрын
You read my mind
@swasthikkumar5398
@swasthikkumar5398 3 жыл бұрын
@@Miziziziz you should make a Stranger things themed game😀
@StrawberryBongo
@StrawberryBongo 2 жыл бұрын
@GiFaNi uawalah I am 13 :) starting to learn how to make games
@GuitarWholesale
@GuitarWholesale 5 жыл бұрын
One of the Jonas Brothers convinced me to use Godot, nice!
@Beetlejuice80s
@Beetlejuice80s 4 жыл бұрын
he looks like the kid of strange things
@robindavies1372
@robindavies1372 4 жыл бұрын
@@Beetlejuice80syeah Dustin, right?
@Beetlejuice80s
@Beetlejuice80s 4 жыл бұрын
@@robindavies1372 yes
@deniszaika9534
@deniszaika9534 4 жыл бұрын
This guy should sell lamborghini.
@barnacles1352
@barnacles1352 4 жыл бұрын
Denis Zaika why
@_remblanc
@_remblanc 5 жыл бұрын
One of the things with Godot is that it's fully open source and expandable, and as such theoretically it can be adapted to anything obscure, provided the technical knowledge. There are already some dedicated ppl supporting Godot on Haiku operating system, and I've seen at least one person trying to port it on Amiga out of all platforms. The fact that Amiga still exists is very surprising, that's how is it niche. The only real reason Godot can't export to consoles is because that requires non-free stuff, which clashes both with open source and the philosophy of the engine (as in fully owning it along with what you produce). But it could be in the future that some third party made the tools that attach to Godot and make the process of porting possible in-house. The possibilities are endless as long as there are developers who can and want to do it.
@chocobochick5390
@chocobochick5390 5 жыл бұрын
Can't you turn your game into an .exe, put into something like unreal or gamemaker, and export it to consoles that way? Or would that cause problems?
@Smaxx
@Smaxx 5 жыл бұрын
There's nothing stopping you from porting Godot to consoles and as far as I'm aware that has happened already. The problem is, console SDKs are all very restrictive and you can't reveal any details about them, including API calls and stuff, unless the other party is also a licensed developer. So creating ports and uploading even just the source code to the public is a big no-no, which unfortunately won't change unless the console developers change, but that's also their way to control access to their market, avoid exposed issues with copy protection, etc.
@Smaxx
@Smaxx 5 жыл бұрын
@@chocobochick5390 Unfortunately, no. What you're suggesting is basically like wrapping an old magnetic tape around a bluray disc to play the tape on your PS4. Go figure. :)
@_remblanc
@_remblanc 5 жыл бұрын
@@Smaxx yeah, i mean that's covered in "provided technical knowledge", but not everyone can do that on their own. what i mean is that nothing is stopping someone from creating a proprietary 3rd-party solution, and while that's far from ideal, at least that could theoretically bridge the gap somewhat.
@sslaxx
@sslaxx 5 жыл бұрын
They exist? Lone Wolf Technology (Ariel Manzur's company) does that.
@vcrbetamax
@vcrbetamax 5 жыл бұрын
I just started learning Godot. The language I’m most familiar with is Python and I gotta say it’s really intuitive and dare I say even fun to use. I was very surprised. Good video by the way.
@AyushGupta-wn6zd
@AyushGupta-wn6zd 2 жыл бұрын
Try kotlin. Functions there are really fun
@illford6921
@illford6921 Жыл бұрын
@@AyushGupta-wn6zd there are a lot of fun languages, tbh you might as well just go down the list of the most popular ones
@didasmidhat3706
@didasmidhat3706 10 ай бұрын
Age like wine 🍷
@arkfish
@arkfish 3 жыл бұрын
I've recently switched to Godot after having trouble understanding Unity, and all I gotta say is that I love it! The animation editor is extremely flexible and in under an hour I've already gotten the basics of a platformer down, without having to go over to a tutorial each time. The code is easy to read and learn, which allows people who don't know a flick of code to create games. Learning-wise, there is in-built documentation that explains all of the features of Godot. I would definitely recommend Godot to someone who doesn't know how to program or make games. Godot also doesn't require any internet, so you could go to a public library (or really any place that has internet connection) and download Godot. Then, you can continue programming literally anywhere as long as you have a desktop/laptop with you.
@craftmoon-vas
@craftmoon-vas 3 жыл бұрын
Same here. I made a small tutorial kinda game on unity and it took me 3 weeks. But I didn't really understood everything I was doing. Then I followed the advice of "make a small game in both and decide which one you like after that" and like, 1 hour into Godot I knew I would chose it. Took me less than a week to do the same I did on unity, while understanding everything that I did, and most of it I did kinda intuitively since the usability is so great you can correctly "guess" what stuff does.
@MrSonicTeam
@MrSonicTeam 10 ай бұрын
aged like honey
@brnfrmjts05
@brnfrmjts05 4 жыл бұрын
Haha, when I first became interested in programming, my father-in-law told me not to waste my time with python because it was interpreted, and that made it slow. I was like "I'm blinking a light, not landing a Mars rover."
@ThePreyBrigade
@ThePreyBrigade 4 жыл бұрын
And they went to the moon using much weaker tech.
@QuadraAce
@QuadraAce 4 жыл бұрын
@@ThePreyBrigade Except they didn't
@moozdoomz7573
@moozdoomz7573 3 жыл бұрын
Elaborate
@DistortedSemance
@DistortedSemance 3 жыл бұрын
Python is compiled to a bytecode VM now, as are almost all "interpreted" languages (Ruby and Lua, etc.) To my knowledge, there are no true interpreted languages in common use anymore.
@user-qm1hq7nw5l
@user-qm1hq7nw5l 3 жыл бұрын
@@ThePreyBrigade except for the fact they didnt go to moon
@Crisisdarkness
@Crisisdarkness 5 жыл бұрын
Thanks for sharing your experiences, I have been learning both, and I must say that it will always be my favorite "Godot" (I love GDScript, and the editor, "the nodes are my ingredients"). Godot 4, it will be tremendously amazing for the 3D side, I'm surprised of the improvements it receives year after year, thank you friend for your channel, you inspire me a lot, you are a very creative and talented person
@hikari_no_yume
@hikari_no_yume 4 жыл бұрын
Godot being open-source is a real advantage if you know some C++. When there were some small oversights/missing features I had a problem with, I was able to submit a patch to Godot to add what I needed.
@Aleteos
@Aleteos 4 жыл бұрын
"60MB ... even on low end DSL, you can do that in under an hour" laughs in Swedish internet infrastructure
@muffinspuffinsEE
@muffinspuffinsEE 4 жыл бұрын
Verkligen ;)
@McSuilenroc
@McSuilenroc 4 жыл бұрын
Sorry to hear that. I didn't know my Scandinavian brothers had so poor internet.
@Aleteos
@Aleteos 4 жыл бұрын
@@McSuilenroc Oh, no, I meant the opposite. 60 MB would maybe take up to a minute to download... on a bad day.
@nourios6991
@nourios6991 4 жыл бұрын
@@Aleteos laughs in 60mb/s
@aneric3s
@aneric3s 4 жыл бұрын
@@Aleteos minute is too much bro
@JOELwindows7
@JOELwindows7 5 жыл бұрын
There is no or too few AAA title made with Godot. I'll make it. Duh!
@lostboycmd
@lostboycmd 5 жыл бұрын
That's the spirit!
@JOELwindows7
@JOELwindows7 5 жыл бұрын
@lib xo really? But Godot is only couple MB in its core. Keep in mind they also relied to other open source components such as Bullet Physics (if user wish so) and ... uh... like that.
@sweetberries4611
@sweetberries4611 5 жыл бұрын
@@JOELwindows7 not really, godot is pretty fast, the only problem is that GDScript is quite slow, but you can use C++ as an alternative
@JOELwindows7
@JOELwindows7 5 жыл бұрын
@@sweetberries4611 cool and good!
@lupsik1
@lupsik1 5 жыл бұрын
ncon But GDscript vs C++ only concerns in-game logic etc. there will be no difference in engine performance. Its not like the engine itself is written in GDscript
@ZenoDovahkiin
@ZenoDovahkiin 5 жыл бұрын
Godot also has C# support. options are good, and GDScript is optional. Also, if performance is of the essence, I think it's worth mentioning that Godot has C++ support as well, and it's hard to match effective, well written C++ code in efficiency and performance. I'm not sure about Unity's language support, I know it's mainly C#, but I don't know if it has C++ support, so if it does, than hooray for both engines.
@UltimatePerfection
@UltimatePerfection 5 жыл бұрын
Unity has c++ support via native plugins. You'd still need some c# glue code to use it, but you can use c++ in unity.
@Domarius64
@Domarius64 5 жыл бұрын
You would be hard pressed to find a use case where C++ performs faster than C# as an indie developer - you won’t be writing rendering code for one thing, and Microsoft has challenged anyone to show that C# is less performant than C++, that’s how confident they are about it. I’ve written procedural mesh generation code in Unity and it’s very fast.
@wiktorwektor123
@wiktorwektor123 4 жыл бұрын
GDScript isn't optional. You can download Godot wih mono or without mono. Both of them have GDScript, but only one C# support
@JEsterCW
@JEsterCW 4 жыл бұрын
@@wiktorwektor123 czemu tu jest tyle polakow🙀
@wiktorwektor123
@wiktorwektor123 4 жыл бұрын
@@JEsterCW Nie prowadzę badań na temat ilu Polaków interesuje się tym tematem, więc nie jestem kompetentną osobą żeby udzielić Ci odpowiedzi.
@wojtekpienkowski3320
@wojtekpienkowski3320 5 жыл бұрын
the name "godot" fits very well to this engine: before: waiting for godot 3.0 waiting for godot 3.1 and now: waiting for godot 4.0 XD
@Infiny92
@Infiny92 5 жыл бұрын
wojtek pieńkowski As a French I approve this joke.
@MarioCardonaS
@MarioCardonaS 5 жыл бұрын
Go for the dot: 3(dot)0, 3(dot)1, 4(dot)0 xD
@darkking571
@darkking571 5 жыл бұрын
i'm from the future, and we all are waiting for godot 2031.4
@darkking571
@darkking571 5 жыл бұрын
(like unity 2019.4, if you understandn't joke)
@neoshenlong
@neoshenlong 4 жыл бұрын
What a beautiful joke
@ahmed_alfiki
@ahmed_alfiki 2 жыл бұрын
I started using godot because i noticed how quickly godot devs can just put together a functioning game that looks good in like atleast half the time it takes unity, and because of how light the engine is. Godot really is a great experience and I hope its community expands as big as unity's.
@Gloubichou
@Gloubichou 4 жыл бұрын
Thank your for this honest comparison. You're awesome! I'm a hobbyist as well, using Unity for all my projects, but you made me want to try Godot for the next one 👍
@Retocyn
@Retocyn 5 жыл бұрын
Good to see such a video that talks about the differences between the engines. Really helps me! Thanks! This is the first video of yours that I see and I have some criticism about it, if you're open to it: - the video could've been shorter, bunch of repetition here and there. If you rephrased some of your thoughts, you could end up with a few less words in each sentence. - I'm assuming you're reading something once in a while, if that's the case, get the text closer to camera. Your eyes/head wouldn't have to make such a big angle change, which for me personally is noticable a lot.
@Miziziziz
@Miziziziz 5 жыл бұрын
Thanks for the feedback, completely agree
@tomasvallejos1609
@tomasvallejos1609 4 жыл бұрын
I like it a lot how neutral you were and mentioned the weaknesses and strengths of both engines
@justlimeguy
@justlimeguy 10 ай бұрын
this aged well
@xardinlume7345
@xardinlume7345 4 жыл бұрын
"Unity is more beginner-friendly" uuuh I picked up Godot in three days, I'm trying to try a little project right now, while I dropped Unity in three days, so uh... I can't really agree with that. Maybe it's just that I like the tutorials better.
@ahmetoguzhallac8775
@ahmetoguzhallac8775 4 жыл бұрын
Same, gdscript is way easier than C#. But if you already know the C# language I can see his point.
@RomainDelmaire
@RomainDelmaire 4 жыл бұрын
Probably there are more resources for Unity online than there are for Godot. Also, if you dropped Unity in only 3 days you clearly gave up too fast. Sure there are a few stuff that you need to wrap your head around, but learning enough C# to start a little project shouldn't take more than half a day. There's also visual scripting in Unity so technically, you don't even need to know how to write a single line of code.
@tooski7928
@tooski7928 4 жыл бұрын
what godot tutorial are you watching (are they with c# or godot language)
@ahmadel-baher2779
@ahmadel-baher2779 3 жыл бұрын
I think most people will say Unity is beginner-friendly because of all of the documentation and tutorials available for it. However, it's unintuitive as hell and took me a while to comprehend. When you get past the initial learning curve, it's then easy to make stuff with it. But then when you try more specific/advanced stuff it becomes way more of a pain.
@sam_music555
@sam_music555 3 жыл бұрын
You should give a try to UE4 C++ ... then we will talk about giving up for bad resources
@vadimusvi
@vadimusvi 5 жыл бұрын
Great review, thanks. In this video you said that some things are much faster to implement in Godot. Could you give some examples? I'm a curious Unity novice, so it will be helpful.
@micmacha
@micmacha 5 жыл бұрын
To be fair, Unity's Linux support has come a long way in the past year or so. I know what people complain about and it was true for a long time; but I'm now running it on Mint without any issues. It's worth trying again.
@hman2875
@hman2875 5 жыл бұрын
Unity has released a new experimental editor I believe in the past two weeks
@satibel
@satibel 5 жыл бұрын
@Terraria Heaven have you tried installing it with the unity hub?
@maunkyaw8183
@maunkyaw8183 5 жыл бұрын
i tried unity installer. after some heavy diwnload, nothing happened. but godot worked out of the box. nodes are very easy to stack up. so i am with godot now.
@slavko321
@slavko321 4 жыл бұрын
Unity worked flawlessly for me on ubuntu. But i really like everything i hear about Godot. #mit
@invention64
@invention64 4 жыл бұрын
The editor keyboard input was broken on my install on manjaro, I bet the more Debian based distros have the best support.
@pupilmusic3197
@pupilmusic3197 3 жыл бұрын
“Things that would take days in unity take one day in godot” couldn’t have said it better myself
@eduardoluizpadilha779
@eduardoluizpadilha779 3 жыл бұрын
Maya -> Unity Blender -> Godot
@atomicalex1732
@atomicalex1732 3 жыл бұрын
@@eduardoluizpadilha779 bro are you literally saying modelling softwares are better than game engines?
@eduardoluizpadilha779
@eduardoluizpadilha779 3 жыл бұрын
@@atomicalex1732 no, it was just an analogy. Exemplifying what happens with most software.
@dmitriyshmilo4976
@dmitriyshmilo4976 4 жыл бұрын
While GDScript is interpreted, you can do performance-critical stuff with GDNative. Properly written C or rust code will run much-much faster than C#.
@retrx4236
@retrx4236 5 жыл бұрын
Honest. Good. Simple. I like it. Also Godot is great for a start-up and along the way we the community should push it in front with new indie and AAA games! Together we stand!
@youreperfectstudio4789
@youreperfectstudio4789 5 жыл бұрын
Good video and fair points! I've been trying to move away from Unity and so far Godot is working out pretty good. :-) Its absolutely worth trying out.
@PauloSilva111
@PauloSilva111 4 жыл бұрын
3:57 csharp is interpreted as well (at most it is tokenized into bytecodes, like java, but it is interpreted as well)
@simonezenzaro5629
@simonezenzaro5629 4 жыл бұрын
It can also be jit compiled
@enderyildirim
@enderyildirim 4 жыл бұрын
Thank you for sharing your ideas I needed this
@epetubaa4773
@epetubaa4773 5 жыл бұрын
The "Hacked" 2D is also my biggest concern when making a retro styled game. It's a pain in the ass to create that authentic feeling of 2D game when using a 3D engine and that's the biggest reason for me to possibly change to Godot. For 3D games I would use Unity only because I have been developing games with it since 2013 and it's the most familiar tool for me. I know it's quirks and have a lot of code base and assets for it. If you are a starting developer, check them both out. For 2D games I would probably recommend Godot even though I have never used it. PS: 6:00 Unity actually has a tilemap tools and I think it has had them for a while now. You can also get rid of the 1 pixel gap by turning off anti-aliasing from the quality settings. There has also been more tools to create 2D games but their quality is somewhat poor. The tilemap tool is also a crappy one. It's ok for prototyping but it misses all kinds of handy tricks you could use with tiles. There are other tools for this though like the Super Tilemap Editor but I haven't had enough time to test it out yet.
@samuelabreu4349
@samuelabreu4349 4 жыл бұрын
As a linux user I tried to use Unity as my first game engine but, yeah, it was quite frustrating. It really didn't feel like something made for my OS.
@Andromen22
@Andromen22 4 жыл бұрын
I really like Godot, it's so intuitive and pleasing to use. Also it was my first game engine and I can't wait for 4.0 to come out. But the problem is that for the game I want to make, Godot lacks a crucial feature which is generating 3D navmesh at runtime. And since I'm making a Colony Builder with a procedural environment and pathfinding, I had no choice but to go for Unity eventhough it was such a pain at start. I hope I'll be able to make procedural 3D games in Godot in the future.
@ViolinIliev
@ViolinIliev 4 жыл бұрын
I did a small test on the speed difference between GDScript and C#. I took one of the demo projects "Stylized Planet Generator" and rewrote the code in C#. The GDScript version takes about 6-7 seconds to generate the planet, whilst the C# version takes about 2-3 seconds.
@hman2875
@hman2875 5 жыл бұрын
I love both of them. Also ECS made me switch back to Unity for a while until Godot 4.0 comes out
@PROJECTJoza100
@PROJECTJoza100 5 жыл бұрын
who says that there will be ecs on godot in 4.0?
@Jonttum91
@Jonttum91 5 жыл бұрын
I've been using GMS 1.4/2.0 for years. I have made few projects with unity, but somehow I just don't like it. I've been thinking of making some simple 3D with Godot, but for 2D I still use GMS.
@konf1ka
@konf1ka 4 жыл бұрын
You remind me of an early day cactus. He used to make weird yet wonderful games like you've shown. Keep it up man, loving this stuff. P.S: I always thought it was pronounced "go-dot" You've blown my mind.
@tonyg1296
@tonyg1296 3 жыл бұрын
That's very helpful! Thank you very much, you saved me so much time.
@lukespooner2481
@lukespooner2481 4 жыл бұрын
You are literally dusty from stranger things
@anveshkhode3794
@anveshkhode3794 3 жыл бұрын
Ik I'm a couple of days late but I was was thinking the same when the video started!
@ArnoldsKtm
@ArnoldsKtm 3 жыл бұрын
But with teeth
@rickybloss8537
@rickybloss8537 5 жыл бұрын
Very unbiased good video
@navesnasuecia
@navesnasuecia 4 жыл бұрын
Thanks for sharing your experience. Would you add some updates to this video (it was made one year ago) ?
@elissitdesign
@elissitdesign 5 жыл бұрын
Is there a way to make augmented reality projects with Godot? Does it have camera access and such?
@quark_E
@quark_E 5 жыл бұрын
I believe it's a feature their working on. They have some documentation on how to use AR/VR but I'm not sure where it's at personally.
@matoaks8709
@matoaks8709 5 жыл бұрын
1:03 ya the laptop I use is a potato
@megapixeler
@megapixeler 5 жыл бұрын
thank you for sharing... im curently trying to start and i prefer godot so far.
@Imtotallydiggingthis
@Imtotallydiggingthis 4 жыл бұрын
A note on gdscript - The point is to not use it where performance is really needed. Those parts should be written in native code instead, for example c++.
@paigepolaris1799
@paigepolaris1799 3 жыл бұрын
Glad this was a video weighing the pros and cons of both and not just "I switched away from Unity and here's why it sucks." Reassured in learning Unity and I think I'll be trying out Godot now too.
@willemowns
@willemowns 5 жыл бұрын
When is Stranger Things 4 coming, Gaten?
@rgbcrafts
@rgbcrafts 5 жыл бұрын
willemowns TURN AROUND TELL ME WHAT YOU SEE!!
@willemowns
@willemowns 5 жыл бұрын
@@rgbcrafts IN HER FACE, THE MIRROR OF YOUR DREEEEAAAAMS!
@gauravbiyani350
@gauravbiyani350 4 жыл бұрын
@@willemowns LOL
@samthesuperdude2368
@samthesuperdude2368 3 жыл бұрын
OMG UR RIGHT
@logandunlap9156
@logandunlap9156 3 жыл бұрын
Normally I don’t really care for comment section comedians, but this is a good joke.
@trlcdhck
@trlcdhck 4 жыл бұрын
Would you recommend Godot for total beginners who don't know much code?
@scottisitt
@scottisitt 2 жыл бұрын
This is the honest comparison I was looking for. Thank you.
@legacycz
@legacycz 4 жыл бұрын
Thanks for the comparison :). I guess I should give Godot a try.
@partymetroid
@partymetroid 5 жыл бұрын
KZbin channel GDquest has great Godot engine tutorials. Otherwise the documentation is kinda lacking.
@sslaxx
@sslaxx 5 жыл бұрын
It's always improving, at least. Always could do with more contributors, too.
@kashparty
@kashparty 5 жыл бұрын
Also Heartbeast
@linuxterm7622
@linuxterm7622 4 жыл бұрын
The documentation is perfect for me
@Comakino
@Comakino 4 жыл бұрын
Certainly check Heartbeast's tutorials. The official docs aren't ideal, be cool if there was an "official" book on coding in godot. Anyone wana write one??
@softwarelivre2389
@softwarelivre2389 4 жыл бұрын
@@kashparty Heartbeast is amazing!!
@dasdawidt
@dasdawidt 4 жыл бұрын
I love when Bill Murray's son explains game development to me!
@Shyndryth
@Shyndryth 5 жыл бұрын
you are 100% correct, using an engine all depends on your end goal and what you want to make and what it will support, this engine was suggested in a discord I am in and wanted to check it out, its something I will keep an eye on but for now as you say Unity has the Edge in 3d games and since my game relies heavily on atmospherics its what I will stick with and learn for now.
@TravisTennies
@TravisTennies 2 жыл бұрын
Thanks! I was a business programmer for years. Decided to use Godot as my first engine / first games.
@FindTheMasterpiece
@FindTheMasterpiece 4 жыл бұрын
Wow. Haven't seen someone talking so to the point in a long time.
@aleks3449
@aleks3449 4 жыл бұрын
"60 MB... EVEN ON LOW DSL... you can download in under an hour..." Me: Downloads in 1hr 15mins... Also me: Wifi, we need to talk...
@23Scadu
@23Scadu 3 жыл бұрын
So would you say that you spent over an hour... waiting for Godot? 😎
@UltimatePerfection
@UltimatePerfection 5 жыл бұрын
My next project will be in Godot for sure, but can't drop unity yet unfortunately. The reason is that the coding of the game I'm working on is basically done (when I was starting it, Godot was barely released and couldn't do 3d very well). Yes, I still am implementing stuff from time to time, but I'm now mostly at the content development phase - even though Godot now supports c#, the apis are all different and it'd involve a massive code rewrite and I can't waste that time, my single $1 patron is waiting for it.
@fabtjar
@fabtjar 5 жыл бұрын
Isn't porting when you re-make the software for another platform? The engines compile to different platforms.
@_remblanc
@_remblanc 5 жыл бұрын
they mean that Unity provides everything to port a game to, say, PS4, that Godot can't due to licensing issues. Doesn't mean that you can't do it, but it requires much more work.
@aymanz5281
@aymanz5281 5 жыл бұрын
Dose Godot provide shader manipulation feature ?
@igorthelight
@igorthelight 5 жыл бұрын
Yes. you can code shaders in editor and using Visual Scripting (just like in Unity).
@sweetberries4611
@sweetberries4611 5 жыл бұрын
Yes, in GLSL (OpenGL)
@bexplosion
@bexplosion 5 жыл бұрын
Godot has C# support. No build-in terrain editor and no Vulkan support (yet) in Godot.
@tralexium
@tralexium 5 жыл бұрын
First statement is incorrect, it supports C# and C++ along side with their proprietary Python like scripting language
@mel0_archive498
@mel0_archive498 5 жыл бұрын
​@@tralexium GDscript is not proprietary. Nothing about Godot is.
@tralexium
@tralexium 5 жыл бұрын
@@kidmosey oh I miss read the comment somehow, my apologies for sounding like a buffoon.
@EhKurd
@EhKurd 5 жыл бұрын
Important to note that C# doesn't support mobile yet but I heard it's coming in the next release.
@igorthelight
@igorthelight 5 жыл бұрын
@@EhKurd It's coming in 3.2
@bonsaipropaganda
@bonsaipropaganda 9 ай бұрын
Can you do a video about all of the games you made and your journey into game dev?
@Garbaz
@Garbaz 4 жыл бұрын
After having tried to get into different engines for years, Godot was finally one I liked. The workflow and the concept of scenes are great. The only thing that I liked better with Unity, is that every problem you can think of, you likely will find a solution in some forum if you google, due to the large userbase.
@KardKardus
@KardKardus 5 жыл бұрын
but Godot still support low end pc right?
@igorthelight
@igorthelight 5 жыл бұрын
Yes! A PC from 2008 will be just fine.
@Bluedrake42
@Bluedrake42 5 жыл бұрын
my boi
@Aret24Official
@Aret24Official 3 жыл бұрын
Guys I found verified person with likes less than 10 😳
@furrball
@furrball 5 жыл бұрын
Liked. Very concise and honest comparison out of personal experience. I'll pick Godot for my relatively-simplified 3D project, thanks! ^^
@teunissenstefan
@teunissenstefan 3 жыл бұрын
The Unity Editor is now actually pretty good on Linux. The only problem that I've had so far is that the in-game camera jitters when looking around (only in the editor).
@prithviproduction4412
@prithviproduction4412 4 жыл бұрын
There is a proverb in India, "grapes are sour" This means that if you cant achieve something, you assume its not good Definitely my case
@ColinFox
@ColinFox 4 жыл бұрын
Sour Grapes is a well known term in English too, from Peter Rabbit, with the same meaning. The fox wanted to get to the grapes, but he couldn't, so he said they were probably sour anyway.
@koyima
@koyima 4 жыл бұрын
@@ColinFox it's an Aesop's fable
@megatronusv2215
@megatronusv2215 4 жыл бұрын
@@koyima yeah!
@ColinFox
@ColinFox 4 жыл бұрын
@@koyima My bad :)
@GzheGzheGzhe
@GzheGzheGzhe 3 жыл бұрын
"grapes more like rapes lmao" - Fox, 2020
@actualFix
@actualFix 5 жыл бұрын
I believe I've seen some of your work on r/Godot Great work! Also, great video, it isn't one-sided as people usually make them! Earned a sub from me
@seanocansey2956
@seanocansey2956 4 жыл бұрын
Really useful video, thanks man!
@williamjennett7075
@williamjennett7075 5 жыл бұрын
these are great videos man. im planning on making a game in godot over the next year, any tips as to how to keep mechanics simple. Im a pretty incompetent programmer so its hard for me to know whats impossible. cheers, keep up the good work!
@Miziziziz
@Miziziziz 5 жыл бұрын
I'd say start really small, like try to make a game in an hour, then once you can do that, make a game in to days, then a week, two weeks, a month, so on. This will help you learn things quickly and get a strong sense of what you're able to do
@igorthelight
@igorthelight 5 жыл бұрын
@@Miziziziz 100% agree!
@-Name-here-
@-Name-here- 5 жыл бұрын
I’ve tried Godot and trying 3D was way harder in godot compared to unity in my opinion it’s just godot seems harder to use but if I could get it to work I would definitely use godot for open source and free and stuff Update: I’m now using godot over unity and it’s great
@gadgetboyplaysmc
@gadgetboyplaysmc 4 жыл бұрын
Idk tho. games I've seen on Godot never really looked good quality to me. They seemed to have a lot of things off.. from lighting, animation, etc. I know it's definitely not the engine's fault but I'd really like a good proof of concept before I get into learning Godot. There's also this really cool looking engine called Defold though. It's mostly used for 2D and the pixel games I've seen looked pretty neat.
@ActionGamerAaron
@ActionGamerAaron 4 жыл бұрын
kzbin.info/www/bejne/hJ2udoJng52qg68
@adammikulis6211
@adammikulis6211 4 жыл бұрын
Godot has such good Linux support that it runs on the Raspberry Pi! I compiled an image for the Pi4 and it runs GLES2 decently, especially for 2D games.
@AN-ou6qu
@AN-ou6qu 3 жыл бұрын
Hmm, once I get a bit better I’ll definitely check it out
@Cryptogram44
@Cryptogram44 4 жыл бұрын
A lot of these problems can be fixed with a solid state drive
@pravda9646
@pravda9646 4 жыл бұрын
I use Unity with a high performance SSD and it's still extremely clunky
@serhiisietrin9314
@serhiisietrin9314 5 жыл бұрын
Tried to run Unity on linux and switched to Godot
@michaelrichards9585
@michaelrichards9585 4 жыл бұрын
Unity runs so much better on linux than windows. I dont understand where the difficulty arises of running unity on linux.
@serhiisietrin9314
@serhiisietrin9314 4 жыл бұрын
@@michaelrichards9585 there was a time when installing unity was a problem. Btw Godot is better because FOSS
@xrenynthemusicmage6422
@xrenynthemusicmage6422 3 жыл бұрын
5:54 I'm sure you'all know this already but *Unity does have a tilemap tool now*, even though it is an optional package
@inang1968
@inang1968 4 жыл бұрын
For beginners which is better in Godot, standard or mono? I'm intermediate in C++ but not sure if standard is easier for beginners and has more assets(?) Compared to mono
@Spartan322
@Spartan322 5 жыл бұрын
The title is a bit confusing (especially with your vids being more godot-centric now, probably more apt for the title to refer to it as a review comparison then a specific switch) but otherwise spot on.
@Miziziziz
@Miziziziz 5 жыл бұрын
Yeah I accidentally got them switched up in the title, my bad lol, fixed it now
@vlusky_husky
@vlusky_husky 5 жыл бұрын
*Me trying to download unity.. *sees size* *internet 100kbps* Welp
@callmememe1308
@callmememe1308 4 жыл бұрын
Still much smaller than Unreal.
@vlusky_husky
@vlusky_husky 4 жыл бұрын
@@MuhammadHosny0 I'm serious.
@flex9663
@flex9663 3 жыл бұрын
@@MuhammadHosny0 in the countries you stole oil from yeah
@marxellin1439
@marxellin1439 5 жыл бұрын
I'd choose GODOT because Its so easy to implement tools for your needs, because everything is saved as plain text, so you can pretty much make an application or even use those values in a large database. And the changes you make in those plain text is updated in engine while GODOT is open. So easy to work with if you're used to use multiple stuff to archieve what you want. In fact I've been using more Notepad++ to shape my project than the Godot itself.
@melting9419
@melting9419 4 жыл бұрын
You should do more tutorials, your voice is soothing
@riddle1522
@riddle1522 4 жыл бұрын
So I've been wanting to switch to godot from unity, but it seems like this video is trying it's best to convince me to use unity... Like, every single point made was in favor of unity.
@mcrafterzz2447
@mcrafterzz2447 5 жыл бұрын
Unity has a tilemap tool
@MrPicklepod
@MrPicklepod 4 жыл бұрын
When I downloaded Godot I thought I did something wrong cause it didnt seem like there was an install. I'm actually not sure if theres an install at all lol.
@pussinboots9983
@pussinboots9983 4 жыл бұрын
Yeah, I was shocked about that as well. It is surprisingly lightweight!
@HermanRas
@HermanRas 4 жыл бұрын
Thanks for you input, the download size was the deciding factor for me aswell ... I don't have a pre priority for C++ / C# / GDScript (Python).. Thanks Relay value you view
@dophelsinette
@dophelsinette 4 жыл бұрын
"I used to have to start up unity and have to go do a load of laundry for five minutes" Unreal Users with a $5k PC: 👁️👄👁️
@dophelsinette
@dophelsinette 4 жыл бұрын
It is a joke. Unreal takes up to an hour on a top of the line brand new rig to open projects. My profile photo is a Toyota Prius.
@dophelsinette
@dophelsinette 4 жыл бұрын
@Ahmed M uhh- it's a Toyota Prius, Duh?
@dophelsinette
@dophelsinette 4 жыл бұрын
It's a bad car, that's why it's Toyota Prius
@dophelsinette
@dophelsinette 4 жыл бұрын
@Ahmed M no I dislike the car it looks dumb. It's a Toyota Prius.
@dophelsinette
@dophelsinette 4 жыл бұрын
Toyota Prius
@cleanbuddy
@cleanbuddy 2 жыл бұрын
Ahead of his time…
@Dante033AJ
@Dante033AJ 2 жыл бұрын
aged like fine wine
@st.altair4936
@st.altair4936 9 ай бұрын
What happened last year? I'm here because of the bs this year lol
@craftmoon-vas
@craftmoon-vas 3 жыл бұрын
My humble advice: make a small game on both and choose after that. I did that and it was so easy to tell which one I wanted to use, all things considered.
@mirageowl
@mirageowl 3 жыл бұрын
especially after the 2019 updates, neither my old PC or my low end laptop was having a good time with Unity open up wait times. The python-like scripting language is what really sold me on it to be honest. All the features I enjoy or need from Unity are also here in Godot (I mostly do 2D stuff). Growing up my favourite engine has always been GameMaker, but it was really not catching up well with Unity. With Godot I feel like I'm using an engine that I enjoy again instead of an engine I have to. To be fair, when I interned at a company and was using Unity on their computers and had two screens to work with it was also pretty fun to work with Unity. That however just is not what my home setup looks like.
@thiagovidal6137
@thiagovidal6137 4 жыл бұрын
That sounds like a video recorded 15 years ago but posted this year.. Why the hell are you talking about super slow computers and DSL connection? WTF?
@sablesanctum
@sablesanctum 4 жыл бұрын
Not everyone has access to the latest and greatest.
@flex9663
@flex9663 3 жыл бұрын
countries that aren't america and europe exist
@BodywiseMustard
@BodywiseMustard 4 жыл бұрын
Jesus, how bad can it be that you're talking about 500mB being too much??!
@wilderposey
@wilderposey 4 жыл бұрын
I live in the American south and round here, that would take nearly 16 hours.
@illaptev
@illaptev 4 жыл бұрын
With 500mB HDD you can install Win’98 and after compress all data, you will be able to play some MUD games! 😃 So how huge it is.
@marcozolo3536
@marcozolo3536 4 жыл бұрын
Wow who would have thought "dusty bin" would have grown into such a formidable game developer, BTW any spoilers you can give us for season 4? Because the wait is killing me!
@VojtechLacina
@VojtechLacina 5 жыл бұрын
Can you please recommend a solution from Godot to publis it on iOS? Any reading or video?
@michelbruns
@michelbruns 4 жыл бұрын
Why is everyone talking about storage? That is like the most irrelevant thing
@kressckerl
@kressckerl 4 жыл бұрын
Agreed, that and start-up times took up too much of the video
@alexnoman1498
@alexnoman1498 4 жыл бұрын
You have never programmed on a shitty laptop with shitty internet. Easy to dismiss the struggle from that high horse of yours...
@difflocktwo
@difflocktwo 4 жыл бұрын
@@alexnoman1498 If you can program you probably have big kesh and can afford an insane machine.
@difflocktwo
@difflocktwo 4 жыл бұрын
@GiantGoblin You're telling me people are able to program yet aren't getting paid like 70k+ a year? What's the median tech worker income? I would expect like over 100k.
@ChucksSEADnDEAD
@ChucksSEADnDEAD 4 жыл бұрын
@@difflocktwo a lot of people learn code as teens or as a hobby and don't have credentials to land a good job in the field.
@kanalxd4075
@kanalxd4075 10 ай бұрын
Bro saw the unity downfall coming 4 years ago 😂
@guy_incognito
@guy_incognito 4 жыл бұрын
Thank you! Really helpful!
@Kyle-qn9ci
@Kyle-qn9ci 5 жыл бұрын
Do you have a link to that pink-ish orange-ish desktop wallpaper you're using? It's really pretty
@Miziziziz
@Miziziziz 5 жыл бұрын
It's Ubuntu's default wallpaper
@Kyle-qn9ci
@Kyle-qn9ci 5 жыл бұрын
@@Miziziziz Thank you!
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