Why I Won’t Be Playing Stormgate

  Рет қаралды 9,062

HeroMarine

HeroMarine

Күн бұрын

Пікірлер: 188
@DaveTestaSC
@DaveTestaSC 7 күн бұрын
Big Gabe, you've never played the SC2 campaign? :O Bruh, that's what we need for KZbin too.
@SlimCharles17
@SlimCharles17 7 күн бұрын
BIG GABE, we need you to play campaign!
@vamsiampolu8438
@vamsiampolu8438 7 күн бұрын
Also, SC2 Mass Recall
@sammyc8051
@sammyc8051 7 күн бұрын
Please play the campaign.
@krioni86sa
@krioni86sa 7 күн бұрын
I second that!
@htpcnerd
@htpcnerd 6 күн бұрын
Yes please, I'd watch that :D
@AndrewPetersonGameDev
@AndrewPetersonGameDev 7 күн бұрын
My intuition as a programmer is that writing the code to allow the types of hotkeys you want to create should be fairly trivial. The basic idea is that the buttons on the command card should be mapped to "Actions" like "Queue a Marine". Those actions can just be defined in a large enum and you likely have less than 200 for the entire game. Then, you have a bidirectional map between buttons on your keyboard and actions. You click on the barracks, that makes a specific bidirectional map active. When you press the button T, it uses the bidirectional map that is currently active to attempt the given action.
@Eirenarch
@Eirenarch 7 күн бұрын
Well... the question is why did they do grid instead of fully customizable. After all if you have customizable you can arrange a grid with it, but if you build the UI around grid how do you do customizable after that?
@Navhkrin
@Navhkrin 7 күн бұрын
You are correct and let me add extra info as UE developer, this is more or less how keybinds work out of box in Unreal Engine where you have "actions" and "action mapping context" that maps these actions to physical buttons. So, it is trivial to make user-mappable actions. It shouldn't take longer than 1 week of 1 programmer and that is accounting for potential bugs and edge cases.
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
@@Eirenarchthe question is also why they still have it in a genre with the most picky/varied hotkey tastes, that has also had feedback since the first closed alpha that they need fully customisable hotkeys Game is not enjoyable to play for me for me, just because of how I developed my own hotkeys over years, I basically use the same keys as Stormgate but they do different things Warcraft 3 it was a pain to manually edit a text file to port my SC2 layout when I went back to that old favourite, but I COULD edit it
@TheUnkow
@TheUnkow 5 күн бұрын
They have linked multiple actions on the same hotkey, it's a common dev trap to budle sections for easier handling and then "customers" like this come along and you have to "rewrite" that section. Luckily I also think it should be fairly trivial to add more keys for specific actions and split them if necesarry, but some devs might not be able to carry (psychologically) the burden of refactoring quality into quantity just to fix an "edge" case. :D
@Insideoutcest
@Insideoutcest 4 күн бұрын
they seem to be using a 3D array but with the granularity of a 2D array. really, really stupid. thats what the "column 1:2" refers to but the mapping presumes "1:2:N" with this stupid hidden dimension all being treated equally.
@kgeo2686
@kgeo2686 7 күн бұрын
I literally edited my keyboard outside of the game to solve the exact keybind issue you are talking about… Keybinds are one of the most important features to get right in an RTS imo. People have VASTLY different keybind styles across the RTS community and giving us total customization should be a top priority.
@Azuciea
@Azuciea 7 күн бұрын
Its actually insane hotkey customization isnt in the game.. Its a basic feature in indie games at this point!
@georgigeorgiev2451
@georgigeorgiev2451 7 күн бұрын
I was excited to try Stormgate and so i did, guess what was one of the factors that turned me off - HOTKEYS, its insane that they did them in such a uncomfortable way, not to mention that graphics also suck, im not a fan of childish looking toys being my units. I also agree with his second point, there are no cool units at all, the game design sucks. I would be so amazed by sc zealot and archon, they are just so cool, also WC3 has alot of cool heroes, stormgate has nothing cool about its units at all. Complete lack of identity, they literally had so many space to be creative about so many things and they ended up just copying sc2, this game deserves and is doomed to fail in my opinion.
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
I’m genuinely curious how you made that work? You’re still going to have the all keys on a grid issue no?
@kgeo2686
@kgeo2686 5 күн бұрын
@@StewartMillarTheManCave That’s correct. It only worked because I actually like Spacebar for A- move. So since space is outside of the grid, I could just set Space to A in windows “PowerToys” with a quick toggle button at the ready. So my issue was actually just to get around the fact heat you can not have multiple keybinds for something in SG. So this was my work around for them non letting you bind specific functions within the grid OR allow a function to have multiple keybinds.
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
@@kgeo2686 aye that makes sense
@WarmerMilky
@WarmerMilky 7 күн бұрын
good man don’t play games you dont like completely agree ! but maybe 1 or 2 videos explaining why not is enough. This is your 4th video, and i’m sure it wont be your last
@msrm55
@msrm55 7 күн бұрын
I thought the hotkey thing would be a deal breaker for me but I managed to get used to it. It's understandable that you don't want to unlearn a bunch of muscle memory and relearn new one. When it comes to the campaign you should play it with the nightmare difficulty mod, that's an additional difficulty above what the game offers normally, a lot of missions are actually challenging.
@zandariko1942
@zandariko1942 7 күн бұрын
I hope they listen and adapt. I want a live supported sc2 so bad and I feel it's our only option :'( I agree with the feeling of copy paste, as a celestial player it doesn't feel as cheap thankfully (the damn prisms are pretty original e.g.)
@HeroMarineSc2
@HeroMarineSc2 7 күн бұрын
Celestials and Infernals have a better design. What I don‘t like about Celestials it feels like a cheesier Version of Protoss. When I was playing they Proxy everygame, their top bar abilities just feel lame (like insta killing a creep with just one click). These are all things they can balance out. My main point is that it‘s taking them way too long
@baltoandtogo
@baltoandtogo 7 күн бұрын
OMG, Yes! I definitely want to watch you play the SC2 Campaign! Let's go!
@andrewpalacios5401
@andrewpalacios5401 5 күн бұрын
That would be great content seeing you play the campaign especially at such a high level.
@Overi4096
@Overi4096 5 күн бұрын
Stormgate really lacks setting. Imagine all of this happening in Star Wars universe, or Warhammer 40k, or Magic the Gathering. This would be much more interesting. I understand all of those established franchises are copyrighted and cost alot to use their IP but still worth it. Now it looks like triangles fighting squares mining circles
@korana6308
@korana6308 7 күн бұрын
Vulcan is a cool unit however it reminds me of Tychus Findlay from the SC2 campaign, though a little bit more "techy".
@905JimRaynor
@905JimRaynor 7 күн бұрын
thanks for this detailed critique of the game.
@FernasRPG
@FernasRPG 7 күн бұрын
Lack of unit identidy is due to a horrible campaign. If they did a better job in the campaign we could have had that. Thats why I am not playing, and I backed the game. The campaign is horrible
@totalflash4774
@totalflash4774 7 күн бұрын
It will take some time but I try to be optimistic and they are other great Rts I can play instead
@proxyjan
@proxyjan 7 күн бұрын
Wait I thought you're bein nitty bitty about the hot keys (because I haven't played stormgate yet), but darn after you showed the problem here, I must say, that's not even a RTS specific hotkey issue, that's just plain stupid to couple keys to a grid that different concepts are bound to
@Erdling123
@Erdling123 7 күн бұрын
I 100% agree on the hotkey thing. That's also why I keep away from this game. I don't want to mess up my muscle memory, when switching between the games.
@ClaudioBOsorio
@ClaudioBOsorio 7 күн бұрын
Hotkeys, graphics and balance are things that may change dramatically as time goes by. It takes time to develop. What is a deal breaker for me is the concept of the game. I don't see myself playing celestials or the game in ranked mode. The same way i didn't like playing warcraft i don't like this game. I only support it because it's coming from some of the only people that are invested and committed for RTS. On the other hand i think i will enjoy playing the mods people will make on this game
@fastzergling9139
@fastzergling9139 5 күн бұрын
I think game design is fine, it feels same like sc Becouse the developers are from sc, how would you make really different game, it’s same if they make all life this kind of rts and to make everything so original is insane for people I think. You have to have completely new idea and concept. It’s their rts style. I think game is just poorly optimised atm.
@feralz_vox
@feralz_vox 6 күн бұрын
I think there should be multiple "Command Cards", each command card for each situation (construction unit, 1st type of combat unit, 2nd type of combat unit, etc.). This multiple "Command Cards" system is doable. They should really put their main effort in hotkey features.
@RTSCasts
@RTSCasts 7 күн бұрын
Well, maybe a series of patches, there's a small chance to change your mind :0
@HeroMarineSc2
@HeroMarineSc2 7 күн бұрын
Sure, I would love to play again when I feel like it‘s worth it
@wimmywozzle778
@wimmywozzle778 7 күн бұрын
@@HeroMarineSc2stop actively harming its community by posting repetitive complaint videos then
@Dyncommon
@Dyncommon 7 күн бұрын
@@wimmywozzle778 Maybe Frost Giant could actually have hotkey customization that works instead. You know the developers have way more input on the success of Stormgate, right? It is 2024. These are supposed to be the guys that worked on SC2. Them messing this up is crazy.
@awagnow
@awagnow 7 күн бұрын
@@wimmywozzle778 wtf are you talking about
@T0rche
@T0rche 7 күн бұрын
Agree with everything but at 10:00 , to be fair, Starcraft was a carbon copy of Warhammer 40k. Not the exact story itself but the setting, races and aesthetics were pure plagiarism. Look up Tyranids... the differents types there are, how they function and how they can infest humans... The Zerg are just a blatant copy of that. The only reason Starcraft got away with it is because 40k wasn't mainstream enough so a lot of people didn't even know or care... But since Starcraft is now mainstream, anything that copies it gets criticized, when it is in fact, a copy itself.
@Ziegfried82
@Ziegfried82 7 күн бұрын
This is true. Warcraft was also a ripoff of Warhammer. The devs originally wanted to use Warhammer license or something I can't remember if they couldn't afford it or just got rejected outright. So they had to make up their own lore etc. One big difference is that Blizzard had a fantastic art team with Metzen and as you mentioned their own twist on things with the lore. Instead of being a cheap Warhammer 40k knockoff it was something that stands on it's own. Really from what I remember Games Workshop has only themselves to blame.
@ArilandoArilando
@ArilandoArilando 7 күн бұрын
It "got away" with it because there's nothing wrong with taking inspiration from other IPs.
@fastzergling9139
@fastzergling9139 5 күн бұрын
The story could be better , maybe they make better story, but usually esports players don’t care too much about story. I don’t really enjoyed StarCraft story or style I like more innocent style
@robin2thek
@robin2thek 7 күн бұрын
Ive said this from the start.. why play stormgate its just a scufft version on sc2. also its made for pro players they should make the game caual and fun. make som awesome skills that has a cool impact. I dont know. its just boring to watch and too complicated to play. that is my opinion.
@jd-arc
@jd-arc 7 күн бұрын
I like the lancer, but all other units in stormgate are soo flat and uninterestin. Makes me not care about the game at all
@jesseroper1206
@jesseroper1206 7 күн бұрын
I'm really enjoying it. You're missing out. It's not even done yet and you're bashing the early access. SC is good but missing heroes and creeps, capture points. StarCraft is only resources and armies. Yawn
@sambobly
@sambobly 7 күн бұрын
Hero’s and creeps are awful game mechanics. StarCraft 2 is much better, he’ll StarCraft bw is better than Stormgate
@fox2code
@fox2code 7 күн бұрын
Videos like these are what help StormGate improve further, it's especially important because StormGate is unfinished, this allow the game unfinished foundation to be built correctly.
@WillyNob-r2g
@WillyNob-r2g 7 күн бұрын
Maybe they could also add a building as an objective that you need to protect\destroy. Like an ancient, important building that serves as the nexus of your base, and you have to destroy the enemy's to win. And what if creep spawned from the players' bases and marched towards the enemy along predetermined paths and there was towers along the paths and.... Wait a minute...
@jesse76th96
@jesse76th96 7 күн бұрын
I don't like playing against npcs in multiplayer games
@fox2code
@fox2code 5 күн бұрын
@@jesse76th96 Everyone is different, different peoples will like different things, if you want something changed in StormGate for your enjoyment, please do speak up and ask.
@gomezthechimp1116
@gomezthechimp1116 7 күн бұрын
I think you hit the nail on the head regarding this game: Lack of imagination. There's nothing in this game that hasn't been done before, but better.
@ufftatabummbumm
@ufftatabummbumm 7 күн бұрын
lmfao everyone is shitting on Stormgate
@HighLanderPonyYT
@HighLanderPonyYT 7 күн бұрын
Ok, see you in SG once it's done.
@Buchi_7
@Buchi_7 7 күн бұрын
play the sc2-campaigns on brutal xD :P
@MrOresko
@MrOresko 6 күн бұрын
A bronze player can do that
@JohnnyImprove4
@JohnnyImprove4 8 күн бұрын
Awesome Title😅
@LuisCalero93
@LuisCalero93 7 күн бұрын
Campaign waiting room 😁🤓
@zxganon677
@zxganon677 7 күн бұрын
SG is a soulless RTS game. Frost Giant is made out of people that created WC3 and SC2 yet managed to deliver such an awful product.
@jesseroper1206
@jesseroper1206 7 күн бұрын
Lemme guess you haven't played it since the beta lol
@awagnow
@awagnow 7 күн бұрын
@@jesseroper1206 looking at the player numbers, almost no one has
@Ramtin-Blue_rose
@Ramtin-Blue_rose 7 күн бұрын
See you when you return to play Stormgate, by the time it is polished and is considered next gen RTS. You hate the game without reason for the sake of hating and just because hating it, is cool. Developers are improving the game almost every month. And you really should comprehend what early access means!
@HeroMarineSc2
@HeroMarineSc2 7 күн бұрын
I am not hating, I am just sharing my opinion on the current game. Of course Early Access means they are going to make it better and better. However for me, releasing it this early has really taken away a lot of hype I had for the game. In my opinion, it‘s doing them more harm than good. I agree that there is going to be a more polished Version that I like. Nonetheless, I am afraid it‘s already too late for many people at that point.
@crackmigg
@crackmigg 7 күн бұрын
I would totally watch you play the SC2 campaings
@silverpro8356
@silverpro8356 7 күн бұрын
Honestly i would wait for BATTLEACES it looks so much better.
@dutchy6237
@dutchy6237 6 күн бұрын
Why do you need to make a video like this? Just play the game or don't. Nothing in this video is new news, just more entitled old men whining
@HeroMarineSc2
@HeroMarineSc2 6 күн бұрын
Just a follow up video to my last one. Because I saw a few misleading Comments and some of them were just wrong (like people told did not understand what I meant with hotkeys). Also, I really wanna play again and I was considering playing but this update is not big enough for me yet.
@annoyed_kitsune
@annoyed_kitsune 7 күн бұрын
When sg came out, I was disappointed, because I had high hopes, but what I saw was painfully reminding me of wc3, which I hate (no need to take this personally, it just doesn't go along with my taste to this degree). I have no hope now, but I will check out sg from time to time. Who knows.
@Ziegfried82
@Ziegfried82 7 күн бұрын
It's a mix of War3 and SC2. My issue is that there are no hero units so this type of gameplay simply does not feel good. Why would you want to kill creeps without a hero unit to level up? Just for the quick cash and that's not very satisfying at all. The action is on the slower side. Lots of flashy graphic effects with very little result. Warcraft 3 is a lot better than this game.
@annoyed_kitsune
@annoyed_kitsune 7 күн бұрын
@@Ziegfried82 I know it and it doesn't matter to me, I'm a sc2 player, it feels to me too much like a bad copy of wc3, and I guess, to wc3 player it feels like a bad copy of sc2. What you said about hero makes some sense, for me it'd be a solid reason to not even try, I hate "dota-alike" type of gameplay. Yeah, I think no matter, where you came from, the game where you are from is still uncomparably better.
@lomzogaming3631
@lomzogaming3631 7 күн бұрын
noob
@TuristaArcsi
@TuristaArcsi 7 күн бұрын
😂😂
@speakertrees
@speakertrees 7 күн бұрын
Ur muscle memory will change. But I get it. Just want say that
@Erdling123
@Erdling123 7 күн бұрын
Of course it will change, if you agree to completely give up on starcraft and only play stormgate from now on. But if you want to continue also on starcraft, it will always be awkward in both games.
@speakertrees
@speakertrees 7 күн бұрын
@Erdling123 Yes. And his critique is correct. But i had to make that point. we are way more adaptable than that. Or at least I am.
@kudohlol9379
@kudohlol9379 7 күн бұрын
It is extremely sad that a developer would make a video game in this era and not allow people to map keybinds, R6 siege is a fantastic shooter, for YEARS! they didnt let people on console map settings, now they do, but man its incredible this isnt a very top priority add, and also VERY easy to do for a developer.
@game_jinx
@game_jinx 7 күн бұрын
hero marine not hero exo
@malekiththeeternityking5433
@malekiththeeternityking5433 8 күн бұрын
When it gets good, I'll give it another go, but that's my issue it's just slower then SC2, the units are uglier, I have 0 reason to care about any of the factions, the Campaign is boring.
@ethanaleman
@ethanaleman 8 күн бұрын
Sc2 is just way more superior game 🎮
@jesseroper1206
@jesseroper1206 7 күн бұрын
Lol it's been around for decades. Stormgate is not even fully released. SC2 also left out heroes and creeps which made it a deeper game and where SC2 was lacking
@Guildelin
@Guildelin 7 күн бұрын
​@jesseroper1206 this is poor excuse... sc2 has been out longer 100% so you should be able to build off it this game feels like a huge step backwards. If sc2 is a 7 why would you go play game thats a 5.
@news_IT-my1610
@news_IT-my1610 7 күн бұрын
It is dead. Forget about it already 😡😡😡😡😡
@vlandorrackhum5420
@vlandorrackhum5420 7 күн бұрын
That's like saying "the steam train is superior to the electric one" back in the day. Well... It won't be for long 😊
@zacrusk5274
@zacrusk5274 7 күн бұрын
Sc2 4 lyf
@palebleeder
@palebleeder 5 күн бұрын
My biggest issue with Unit design is that I'm ok if they copy other games as long as they add more than what they copy. And this game, as strange as it sounds, subtracts from what they've copied 😂😂. You can tell, unit by unit, where they come from, and somehow these new units are waaaay worse than the originals. There's nothing unique and cool about these units, and believe me, units SHOULD be cool. Take for example, the Lancer. I can't believe that an advanced race, capable of interdimensional traveling, thinks that is a good idea to give their first unit a FREAKING sword. That's simply absurd and I don't believe this word they're telling me.
@TheUnkow
@TheUnkow 5 күн бұрын
I just noticed, the instant flip of the resource collection units does look weird. Every unit needs a cap on their turn speed. Even their MoveSpeed goes from 0 to HERO in a flash, a tiny bit to time like 0.2 seconds to reach that top speed will make it feel 100 times more natural and enjoyable. Plus making a surprise attack on the enemy will pay much better if you are from a strategically better position.
@TtTt-en3cc
@TtTt-en3cc 7 күн бұрын
I feel like Stormgate is just a combination of SC2 and WC3. Despite some new mechanics (like brute split), it's like they make the game just because they want to build another competitive RTS, and they are doing this without any significant storyline.
@Ziegfried82
@Ziegfried82 7 күн бұрын
Yes that's exactly what this game is. The worst part is that they took a lot from War3's gameplay but then kept out the hero units. Now people can see how bad War3 would be without hero units.
@lilarrin1220
@lilarrin1220 7 күн бұрын
and unfortunately for them, a competitive scene needs to be supported by a casual playerbase, which focuses more on campaign/co-op. Basically they're forgetting that they should make a good game first, and then a competitive scene will naturally follow.
@dandel1345
@dandel1345 4 күн бұрын
also because sc2 is dead.
@lonewolf5068
@lonewolf5068 7 күн бұрын
I love that you are pointing out this, I won't play Stormgate either until they fix the hotkey situation.
@poppy1x3
@poppy1x3 7 күн бұрын
I agree, currently it is just inferior version of starcraft 2 that visuallly looks pretty bad in my opinion. It also lacks a lot of necessary features, feels very unfinished
@Doomdog4
@Doomdog4 7 күн бұрын
I'd like to see you play through the Starcraft 2 campaign with the Nightmare difficulty mod
@macroofwey5380
@macroofwey5380 7 күн бұрын
As a man, who plays sc2 on tablet, I can't play Stormgate too due to the fact that I can't customize my hotkeys to actually play it. Meanwhile SC2's options and League of Legends options totally allow that
@vvvvvvvvvvvvvvvvvvvvvvvvvv1148
@vvvvvvvvvvvvvvvvvvvvvvvvvv1148 6 күн бұрын
How do you do that? do u use a hub to use keyboard and mouse or you play through some streaming?
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
SC2 on tablet? :O Do you have vids, that interests me!
@macroofwey5380
@macroofwey5380 3 күн бұрын
@@StewartMillarTheManCave I guess I have to make a video about this :D It's simple, but it's better to show than write it down
@macroofwey5380
@macroofwey5380 3 күн бұрын
@@vvvvvvvvvvvvvvvvvvvvvvvvvv1148 Keyboard + pen. Touch by pen on the tablet is left mouse-key, space is the right-mouse key(but in some cases is left)
@StewartMillarTheManCave
@StewartMillarTheManCave 3 күн бұрын
@@macroofwey5380 I’d love to watch it!
@ppnoir
@ppnoir 7 күн бұрын
I want to watch you play starcraft campaign !
@hl_d_w_g
@hl_d_w_g 7 күн бұрын
Not being able to customize the hotkeys is such a deal-breaker. The game is literally unplayable for so many people. Even before issues with game design or balance arise. It boggles the mind that in a game whose main audience is the SC2 playerbase it is not even possible to have the same hotkey setup as SC2. What were they thinking?
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
It’s unbelievably fucking baffling My preferred hotkey setup for SC2 that I tweaked over many years actually uses all the same keys as Stormgate’s default layout About 50% of the keys do a different thing It’s so bloody hard to adjust to. I can switch back to SC2 defaults and because they’re SO different from my layout I can adjust better I know that sounds ridiculous and counterintuitive but (and I played with SC defaults for a while), but it’s genuinely harder for me
@anteep4900
@anteep4900 Күн бұрын
To be honest, it's absolutely shocking that Stormgate is 14 years newer than SC2. Completely diabolical, what the hell were these developers thinking? So out of touch the developers must have been in a bubble.
@StudioSmashkab
@StudioSmashkab 3 күн бұрын
I totally agree with you about the hotkeys, it would be so much better if there was a separate build hotkey card. the one the got me was H not being hold position which I use in both SCII and Dota 2 and it messed me up so hard when it changed a lot of other things to H that I didn't want. As far as the units go, I think they feel pretty familiar but are different enough and the not having 1-1, 2-2, 3-3, incremental is a huge plus. I think Frost Giants biggest problem is their communication, I spent a few hours trying to get the new patch to work on Sept 17th when I saw it on Steam, turns out, it didn't come out till the 19th which it didn't say ANYWHERE on steam and then I got shamed when I went over to the discord help to try to figure out why the patch install instructions weren't working.
@Red-wb5jj
@Red-wb5jj 3 күн бұрын
I have also an opinion that is not heared very often. My list of things that have to be improved is also very long so I just want to mention the 3 most important things for me. 1. Stormgate has things like destroyable trees so the situation on the map can change so every match can feel a bit different by which the replayability is increased and it feels less boring to play on the same map again and again. And also for viewers the watch experience feel different. Not just because of the match ups and unit compositions, but also through the changing terrain. So everything that increase the diversity and replayablility is good. Buildable, destroyable walls would be such a feature that can be destroyed like trees, but can also build anywhere on the map so the situation on the map can change even more. Walls can block ways so opponents have to find new ways or try to destroy the wall. So walls give the decision to the player where trees/walls are and the structure of the map changes dynamically through player's decisions. That change also the location of interesting attack locations and fights. So every match would feel more unique. The reason for boring long lasting games are not walls, but undestructable cliffs on almost every resource position that limits the possible ways to damage your opponent drastically and some unit designs that force that like Swarm Hosts. In Age there is no problem with boring long lasting games. In Age there are enough good tools to destroy walls fast. In my opinion walls are absolutely needed in an good rts. And the reason that in Age, WC and SC structures are used as walls shows that the concept of walls are used and needed in every rts. So Frost Giant should just implement buildable and destroyable walls for each race. With walls they can also show creativity. For example for Infernals the wall can consist of a pile of bones that can spawn zombies or other monster when you attack it. For Celestials walls can be a sort of light shield that regenerates automatically except you destroy some central structures that deliver energy and for Vanguard it can be a cool classic wall design like the GDI walls of C&C Tiberium Sun. Just to mention a few ideas. The limit is the sky. 2. The second important thing for me are procedural generated maps as an option besides hand crafted maps. Because this would not just increase the diversity and replayability even further, it also increase the skill ceiling of scouting. You not just have to scout your opponent, you also have to scout the map, where resources are, where entries to the enemies are, where your entries are, where creep camps are, where interesting locations for bases are etc. That add much more freedom of decision making and variety to the game so players have more options to express their skills. Even more game modes would be possible through that like Nomad maps from Age of Empires. By the way it is absolutely no problem to generate mirrored maps so every player have the exact same conditions. So balance is no argument here and in Age it works in the tournements without mirrored maps. 3. The third important thing is an economy that allows the player to express their skills in this topic so players can be known for a good economic player like some SC2 players are known for a good mech player. In general it would be good when players can fullfill different roles in a team. So one guy can be more the defensive guy that protect allied players, one guy can be more the aggressive player that buy time for the team and harass the eco of the opponents and an additional other player can be the booming guy that concentrate on economy for a while to be very strong later in the game. So for me it is important that different player types can find their role in an rts like players find their stereotype in games like LoL or Dota where some players like to play as a tank, others want to play a supporter and an additional guy want to play a damage dealer. Therefore it is important to add mechanics and tools that allow players to express their skills in more different ways and therefore it is important to make the systems like map generation and manipulation and or economy more complex. Adding buildable and destroyable walls give players one more tool to be the defensive guy that can support other players. The same would be true to a more complex economy. A game designer or player that lives to much in the craft world will never create the best new rts. You have to see the good things in other rts and to combine these things in a smart way. To build a Blizzard like rts have not only good aspects. Would be nice if HeroMarine can say a few words to these things. Would be interesting if he agrees or disagrees and how his opinion is.
@etismyname
@etismyname 7 күн бұрын
It's not a terrible game. Just not outstanding enough to attract much of a playerbase. Worst of all they messed up their launch and it's going to be extremely hard to rebuild reputation etc
@HeroMarineSc2
@HeroMarineSc2 7 күн бұрын
I agree, it‘s nowhere close to SC2 but I would still play it if they get a couple of more things right
@Insideoutcest
@Insideoutcest 4 күн бұрын
it is a terrible game with terrible boring gameplay. that in my definition and standard is "terrible" when players are not attracted to a game. it means humans do not appreciate it and i happen to be one.
@beefstewiscool
@beefstewiscool 2 күн бұрын
sorry, but it is a terrible game. feels soul less, boring. There don't genuinely feel to be any moments in fights that are enjoyable or notable. I swear even wc3 with slower combat has more impactful bursts of OH CRAP moments. This is the most mundane, horribly flawed game Ive played and its shrinking playerbase proves that point. Also, they wont have time to rebuild their reputation, theyre dead broke and no one will give them more money. They also lied about being funded to release of 1.0, theyre only funded to release of ea.......which is what happened. oh, they also conservatively told investors they would have at least 50% of the sc2 player base concurrently playing to support the game to 1.0 release. Their lies continue to come to the light.
@Overgis4058
@Overgis4058 5 күн бұрын
The only reason you're not playing StormGate is because you lost to Lowko, stop lying Jk man i totally get it. I stopped playing StormGate too, it just feels like a bad version of SC2 right now anyway
@しらこ-465
@しらこ-465 5 күн бұрын
I backed the game and hope it's great, but I think it's a year or two away from something I want to spend my free time playing.
@romansolar8153
@romansolar8153 6 күн бұрын
its not a small issue for pro players, for sure. They should listen to these feedbacks. i guess they will
@joeb787
@joeb787 7 күн бұрын
They all.try to be a new starcraft 2 but all fails. Starcraft will.alwaya be the inet rts game.ever made
@marcinluter1195
@marcinluter1195 7 күн бұрын
If starcraft was delivered in 98' with 1v1 only mode with scrap graphic and bad pathing with a promise of getting better would you play? marines without background would be just pif paf spacesoldiers. HeroPifPafspacesoldier? (no dissrespect) I guess not. Well stormgate is a contribution to war/star\crat product, not done yet as we see progress of development in real time early acces. In stormgate you can have joy from splitting your exos and killing magmadons, but thats it, there is already such thing on the market with better, adjustable interface. Yet the guys made games that made my childhood bearable They read feedback. Voice matters, text them what they need to add to the game
@КарлКарыч
@КарлКарыч 7 күн бұрын
He probably would, because sc was really unique back then, if it just looked a mix of some popular games with bad graphics then he probably wouldnt(obviously there are some cool new things in Stormgate, but it isnt as unique as sc was at all)
@marcinluter1195
@marcinluter1195 7 күн бұрын
@@КарлКарыч SC made a lot of improvements to existing rts genre back in the day. you could select 12 units wich was huge at the time. shift order queque too. I wouldnt play it if it was like warcraft2 quality based. Look at starcraft (1) alpha montages. it was looking like wc2. stormgate looks like sc2 now more or less. I just cant wait till its relased up to 0.7 or higher. now its 0.1.
@KeeperOTG
@KeeperOTG 6 күн бұрын
Bro when you said you didnt play the starcraft campaign, I thought I had a stroke
@albertbergquist2113
@albertbergquist2113 4 күн бұрын
Yes i want to see you play the campaign on Brutal or Nightmare. :)
@Red-wb5jj
@Red-wb5jj 3 күн бұрын
Hero Marine is right. Stormgate has a big lack of identity.
@AristotelisMelas
@AristotelisMelas 7 күн бұрын
Man, now even progamers are calling it SC2 from Temu.
@shiinashana4032
@shiinashana4032 7 күн бұрын
oh . Really would like you to play nightmare compaign
@0.974
@0.974 7 күн бұрын
somehow wc3 has better custom hotkeys
@duual1794
@duual1794 7 күн бұрын
You indeed can't ignore the similarities, although with Vanguard/Terran races I am much more forgiving. We are looking at advanced future human races, ofcourse they will have some infantry like marines, some robo-workers to enhance their productivity. Tanks, Battleships, Troopers and Mechs. What would You expect?:) At first I was dissapointed with overall race design, to me it is SC, WC and Diablo all combined. But that is also kinda cool what they pulled off:) (Damn demons and angels from space:D) I root for FGS to make this game great someday, I think they are on the right path, just not quite there yet. PS. But I do hate skins offer, while the game itself requires a lot of work, they should spend their resources on the game itself with priority Cheers!
@hansmatos2504
@hansmatos2504 7 күн бұрын
Demons and angels from space? Isn't that just a copy of doom eternal instead?
@LogicalMayhem00
@LogicalMayhem00 5 күн бұрын
Hope the game is good next year🔥
@pvj163
@pvj163 7 күн бұрын
YES CAMPAIGN LFG
@smaplessmap5355
@smaplessmap5355 7 күн бұрын
It's woke trash!
@DJ-3maj
@DJ-3maj 7 күн бұрын
so they force the grid hotkey system on the players, and don't have the individual spell hotkeys at all
@MichaelLochlann
@MichaelLochlann 7 күн бұрын
I gave it a whirl again last night and it just doesn't feel good to play. I personally like the default keyboard layout though i have to keep resetting my bindings since I'm on Dvorak. But it needs to compete with sc2 in gameplay quality if it wants to pull players from it. And I don't even like sc2 that much.
@pencilswordfish
@pencilswordfish 7 күн бұрын
I tried it as well, my main issues are the sound design still feels very rough, I don't like where the camera is to be honest it feels too high for me, and overall some core units feel very bad to use and control, and doesn't have charm like the dogs. I've had enough for now. Still interested though but I will check back in after a year.
@RealPeoplePerson
@RealPeoplePerson 7 күн бұрын
I agree about the lack of identity. The setting with Heaven, Hell and Humans doesn't feel too exciting or intriguing either. I think Immortal: Gates of Pyre has done a good job with their world and faction design, in comparison.
@charliepeterson1745
@charliepeterson1745 6 күн бұрын
The idea for vanguard was to have it feel very familiar, then the other races would be more “original”
@baltoandtogo
@baltoandtogo 7 күн бұрын
Thank you for making this and sharing your opinions. I always respect your thoughts on subjects like this.
@francis9523
@francis9523 6 күн бұрын
That makes two of us. I'll refocus on Battle Aces and Immortal Gates of Pyre then.
@svsv1191
@svsv1191 7 күн бұрын
For me the would have to change the whole engine and the faction by 2/3rds
@ImakeTanks
@ImakeTanks 7 күн бұрын
even sc2 workers have character personality
@miza6
@miza6 7 күн бұрын
it’s a tough predicament you have. You want it to be very much like starcraft in its game control but not like starcraft in anything else. So you want a starcraft mod. It’s tough to say you don’t like a game because you refuse to learn the controls. I imagine it’s extremely difficult to want to change your habits given your level on SC2. But in a way, it’s like saying i don’t like playing violin because i want to play guitar or whatever. They are different and the control scheme is meant to be a part of different gameplay. I think your critique of unit design and overall lack of depth in character design, sound, detail, imagination are valid. At the end of the day I will likely never play because i just like SC2 but i would really like the genre to see a resurgence
@HeroMarineSc2
@HeroMarineSc2 7 күн бұрын
Honestly, I think it‘s good that they have a lot SC2 inspired stuff like the units in the game. However, with the current meta and balance it‘s the only thing going for themselves. If they find a way to balance and make creeps fun + create a fun meta it can already change my view. But right now it just feels like an SC2 Alpha Version, still a lot of work to be done
@jogginforcancer2005
@jogginforcancer2005 7 күн бұрын
oh yeah, me and Jim Grainger go way back.
@BACON-nf2rr
@BACON-nf2rr 7 күн бұрын
The no seperate atk move hotkey is insane
@rewazzu
@rewazzu 7 күн бұрын
If the game survives they'll definitely add fully customizable hotkeys. Its just a lot of tedious rewiring they'll need to do in the background
@StewartMillarTheManCave
@StewartMillarTheManCave 5 күн бұрын
They shouldn’t have to rewrite it, it’s the most baffling thing of their entire development process Even if they somehow didn’t know players from various RTS games like their custom hotkeys, they got feedback from day 1 of the initial closed play test saying that was a real must-have
@kgeo2686
@kgeo2686 7 күн бұрын
Funnily enough, SC2 grid hotkey setup also does NOT let you customize each layer of the grid! Only the position (as in this game). AND if you try to recreate grid in standard, the game gives you errors for key duplicates!! Though it offers great customization, it’s actually is not perfect. (I believe the same goes for AOE4)
@Insideoutcest
@Insideoutcest 4 күн бұрын
well blizzard was terrible for awhile. even going into sc2 they sucked. the fact that they don't have mutually exclusive hotkeys is beyond stupid and shortsighted. just do if priorityBinding then macro1 else gridBinding1
@griftcast
@griftcast 7 күн бұрын
i'm not playing the game because of the censorship in game and on discord. If you're not allowed to banter and lose access to your paid account for telling people GLFU
@potatopotato7882
@potatopotato7882 7 күн бұрын
Don't agree that most units are just copies. For example, any game that's gonna make basic infantry unit it's probably gonna be a dude with some type of AR, does it make it a marine copy ? In this case you literally can't make basic unit way too unique. What about siege weapons, if you say atlas is a copy of a TANK, and they have only 1 similarity - siege mode. Like what else can you even design if having siege mode is copy of a SC2 siege tank. Graven and Ghost also have different kits, only thing they share is being invisible. Does that mean any invisible unit is copy of a ghost from SC2? This can go on, and if someone else has some knowledge they will probably say that X unit is SC2 is copy of Y units in some other RTS and that's fine, unless it's not 1v1 stolen then that's bad. At the end of the day I see units as weapons in shooters, you can't say that one game stole shotguns from the other, right?
@rafapujer3908
@rafapujer3908 7 күн бұрын
I think the problem is that they decided to use a safe unit design instead of experimenting. For example: they wanted to add a tank and artillery so they just took a unit from SC2.
@andrewadams530
@andrewadams530 7 күн бұрын
I'd love to see you play the sc2 campaign haha
@vamsiampolu8438
@vamsiampolu8438 7 күн бұрын
Also Reynor calls himself Reynor because Reynor is an excellent character in Brood War and SC2
@scottc9151
@scottc9151 7 күн бұрын
Play the campaign my dude!
@attractivegd9531
@attractivegd9531 7 күн бұрын
I went to see the SteamCharts data for SG, conclusion: ScamGate is dead.
@agvuto
@agvuto 7 күн бұрын
I do what to watch you the StarCraft campaign!
@bobjones7533
@bobjones7533 7 күн бұрын
Please review godsworn
@totalflash4774
@totalflash4774 7 күн бұрын
Go play the SC2 campaign!
@rustyshacky6795
@rustyshacky6795 7 күн бұрын
The T attack move thing is exactly what I have had an issue with as well. I play around it for now but will be switching the keys as soon as more hotkey customization options are available. Also yes play the sc2 campaign.
@rustyshacky6795
@rustyshacky6795 7 күн бұрын
I should add that custom keybinds are a lot of work for devs in RTS games compared to other games because one key can have so many different actions based on the context. It's further complicated by grid systems(which I like to use). Even SC2's grid system has limitations that I have run into and made workarounds for.
@tranquilitydove1155
@tranquilitydove1155 7 күн бұрын
Im convinced this game is just a scam for the developers to make money at this point like who in thejr right mind would think that having mtx in a ALPHA stage of a game???
@ClearAlera
@ClearAlera 7 күн бұрын
Just look at Star Citizen. It's been in alpha for like a decade and people have spent hundreds of millions of dollars on it. Not saying it's ethical, but at least one company has done it successfully
@sylvariatzaka
@sylvariatzaka 7 күн бұрын
Always wild to me how people play a game for 10 years+ and haven't played the campaign lmao
@lucifirius
@lucifirius 7 күн бұрын
rts campaigns are almost universally dogshit
@sylvariatzaka
@sylvariatzaka 7 күн бұрын
@@lucifirius Bruh this is golden day blizzard cinematics though. Not too sure about this take! Personally I thought the story was crap, but the overall experience was good.
@awagnow
@awagnow 7 күн бұрын
@@lucifirius clueless take
@VeryBadPlayerTV
@VeryBadPlayerTV 7 күн бұрын
It has a 200 active player count and a peak of like 340 players.... games beyond dead and it's no surprise. I would personally give up
@vladoz9299
@vladoz9299 7 күн бұрын
Some intern programmers at Stormgate learning programming :P seriously nobody is doing QA at Stormgate of what they release?! Seems they took very large bite. Just spread in all areas of development...too many modes/aspects at the same time
@Ziegfried82
@Ziegfried82 7 күн бұрын
They had a few Starcraft 2 devs and thought that was enough to make the next great RTS. It wasn't.
@vladoz9299
@vladoz9299 7 күн бұрын
@@Ziegfried82 why they don't just concentrate on 1v1 and make it good?! That dude with the hair from blizzard once said, building campaign and 1v1 is like two different games in one, in SC2. I think he was called Chris Sigaty
@wimmywozzle778
@wimmywozzle778 7 күн бұрын
It would've taken you 0 seconds to not make another complaint video. If you actually want and hope for this game to be successful, you wouldn't post crap like this. If you want to actively sabotage the game, don't pretend you aren't and that you have its best interests in mind. Do something else and stop trying to hurt the game
@WillyNob-r2g
@WillyNob-r2g 7 күн бұрын
lol
@awagnow
@awagnow 7 күн бұрын
Tim Morten alt account
@Talentaire
@Talentaire 7 күн бұрын
The most interesting part of StormGate is the business and psychological study of some could consider a scam or a rip-off. I am sad for those at Frost Giant who did their job well, but somewhere at the origin, development, art orientation and game design, the foundations of the game itself just scream "give us your money" you SC2 & W3 fans because, trust me bro you, are addicted to elite RTS and we are the one who sell them now. Nothing genuine, nothing of passion at the core of the game and the true RTS lovers feel it very well. StormGate is just a commercial product, another Procter&Gamble soap on the shelf.
@archip8021
@archip8021 7 күн бұрын
bullshit. the people involved love the genre and tried their best to make something great. this is not a generic formulaic ubisoft game. yeah they have a marketing department and market towards the RTS crowd, can't blame them. don't love the game myself, I don't think they were very successful in what they set out to do, but don't call it a scam or ripoff, that's just bs
This StarCraft Reddit situation is CRAZY
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